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Match SetDungeonBGColorRGB
This commit is contained in:
parent
165cf5f436
commit
b844ff0aec
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@ -1,310 +0,0 @@
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#include "asm/constants/gba_constants.inc"
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#include "asm/macros.inc"
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.syntax unified
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.text
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thumb_func_start SetDungeonBGColorRGB
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SetDungeonBGColorRGB:
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x28
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str r0, [sp, 0x14]
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mov r10, r1
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mov r9, r2
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ldr r4, [sp, 0x48]
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lsls r3, 24
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lsrs r3, 24
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str r3, [sp, 0x18]
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lsls r4, 24
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lsrs r4, 24
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bl sub_8085E98
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movs r0, 0
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mov r8, r0
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ldr r0, _08085E70
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ldr r0, [r0]
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ldr r5, [r0, 0x4]
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cmp r4, 0
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beq _08085CAE
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ldr r1, [sp, 0x14]
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cmp r1, 0
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blt _08085C92
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lsrs r0, r1, 31
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adds r0, r1, r0
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asrs r0, 1
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str r0, [sp, 0x14]
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_08085C92:
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mov r2, r10
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cmp r2, 0
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blt _08085CA0
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lsrs r0, r2, 31
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add r0, r10
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asrs r0, 1
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mov r10, r0
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_08085CA0:
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mov r3, r9
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cmp r3, 0
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blt _08085CAE
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lsrs r0, r3, 31
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add r0, r9
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asrs r0, 1
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mov r9, r0
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_08085CAE:
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ldr r1, _08085E74
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ldr r0, [sp, 0x8]
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ands r0, r1
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ldr r1, _08085E78
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ands r0, r1
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ldr r1, _08085E7C
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ands r0, r1
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str r0, [sp, 0x8]
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ldr r0, _08085E80
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ldr r2, [r0]
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ldr r0, _08085E84
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ldr r3, [r0]
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movs r0, 0xBE
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lsls r0, 1
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adds r3, r0
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mov r0, r8
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add r1, sp, 0x8
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bl SetBGPaletteBufferColorRGB
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adds r5, 0x4
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movs r1, 0x1
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add r8, r1
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ldr r2, [sp, 0x14]
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lsls r2, 16
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str r2, [sp, 0x1C]
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mov r3, r10
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lsls r3, 16
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str r3, [sp, 0x20]
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mov r0, r9
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lsls r0, 16
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str r0, [sp, 0x24]
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add r7, sp, 0xC
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movs r1, 0xA0
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cmp r1, 0x1
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ble _08085D56
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add r6, sp, 0x8
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movs r4, 0xA0
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subs r4, 0x1
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_08085CFA:
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ldrb r0, [r5]
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ldr r3, [sp, 0x14]
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adds r2, r0, r3
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ldrb r0, [r5, 0x1]
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mov r3, r10
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adds r1, r0, r3
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ldrb r0, [r5, 0x2]
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add r0, r9
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cmp r2, 0xFF
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ble _08085D10
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movs r2, 0xFF
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_08085D10:
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cmp r1, 0xFF
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ble _08085D16
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movs r1, 0xFF
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_08085D16:
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cmp r0, 0xFF
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ble _08085D1C
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movs r0, 0xFF
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_08085D1C:
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cmp r2, 0
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bge _08085D22
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movs r2, 0
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_08085D22:
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cmp r1, 0
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bge _08085D28
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movs r1, 0
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_08085D28:
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cmp r0, 0
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bge _08085D2E
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movs r0, 0
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_08085D2E:
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strb r2, [r6]
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strb r1, [r6, 0x1]
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strb r0, [r6, 0x2]
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ldr r0, _08085E80
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ldr r2, [r0]
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ldr r0, _08085E84
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ldr r3, [r0]
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movs r0, 0xBE
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lsls r0, 1
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adds r3, r0
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mov r0, r8
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add r1, sp, 0x8
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bl SetBGPaletteBufferColorRGB
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adds r5, 0x4
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movs r1, 0x1
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add r8, r1
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subs r4, 0x1
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cmp r4, 0
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bne _08085CFA
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_08085D56:
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ldr r2, _08085E88
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ldr r3, [sp, 0x1C]
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lsrs r0, r3, 16
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ldr r1, [sp, 0x20]
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orrs r0, r1
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str r0, [sp, 0xC]
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ldr r3, [sp, 0x24]
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lsrs r1, r3, 16
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ldr r0, [r7, 0x4]
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ands r0, r2
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orrs r0, r1
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str r0, [r7, 0x4]
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ldr r0, _08085E8C
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ldr r1, _08085E80
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ldr r3, [r1]
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ldr r1, _08085E84
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ldr r1, [r1]
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movs r2, 0xBE
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lsls r2, 1
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adds r1, r2
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str r1, [sp]
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str r7, [sp, 0x4]
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movs r1, 0xA0
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movs r2, 0x20
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bl sub_8004C00
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movs r3, 0x20
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add r8, r3
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ldr r5, _08085E90
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add r6, sp, 0x8
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movs r4, 0x20
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_08085D94:
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ldrb r0, [r5]
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ldr r1, [sp, 0x14]
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adds r2, r0, r1
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ldrb r0, [r5, 0x1]
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mov r3, r10
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adds r1, r0, r3
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ldrb r0, [r5, 0x2]
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add r0, r9
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cmp r2, 0xFF
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ble _08085DAA
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movs r2, 0xFF
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_08085DAA:
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cmp r1, 0xFF
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ble _08085DB0
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movs r1, 0xFF
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_08085DB0:
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cmp r0, 0xFF
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ble _08085DB6
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movs r0, 0xFF
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_08085DB6:
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cmp r2, 0
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bge _08085DBC
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movs r2, 0
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_08085DBC:
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cmp r1, 0
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bge _08085DC2
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movs r1, 0
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_08085DC2:
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cmp r0, 0
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bge _08085DC8
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movs r0, 0
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_08085DC8:
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strb r2, [r6]
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strb r1, [r6, 0x1]
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strb r0, [r6, 0x2]
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ldr r0, _08085E80
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ldr r2, [r0]
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ldr r7, _08085E84
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ldr r3, [r7]
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movs r0, 0xBE
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lsls r0, 1
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adds r3, r0
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mov r0, r8
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add r1, sp, 0x8
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bl SetBGPaletteBufferColorRGB
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adds r5, 0x4
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movs r1, 0x1
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add r8, r1
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subs r4, 0x1
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cmp r4, 0
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bne _08085D94
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ldr r2, [sp, 0x18]
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cmp r2, 0
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beq _08085E5E
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ldr r0, [r7]
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ldr r3, _08085E94
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adds r0, r3
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ldr r0, [r0]
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ldr r5, [r0, 0x4]
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movs r0, 0x80
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lsls r0, 1
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mov r8, r0
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add r6, sp, 0x8
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movs r4, 0xD0
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_08085E0A:
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ldrb r0, [r5]
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ldr r1, [sp, 0x14]
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adds r2, r0, r1
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ldrb r0, [r5, 0x1]
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mov r3, r10
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adds r1, r0, r3
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ldrb r0, [r5, 0x2]
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add r0, r9
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cmp r2, 0xFF
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ble _08085E20
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movs r2, 0xFF
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_08085E20:
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cmp r1, 0xFF
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ble _08085E26
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movs r1, 0xFF
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_08085E26:
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cmp r0, 0xFF
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ble _08085E2C
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movs r0, 0xFF
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_08085E2C:
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cmp r2, 0
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bge _08085E32
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movs r2, 0
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_08085E32:
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cmp r1, 0
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bge _08085E38
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movs r1, 0
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_08085E38:
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cmp r0, 0
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bge _08085E3E
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movs r0, 0
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_08085E3E:
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strb r2, [r6]
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strb r1, [r6, 0x1]
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strb r0, [r6, 0x2]
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ldr r0, _08085E80
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ldr r2, [r0]
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mov r0, r8
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add r1, sp, 0x8
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movs r3, 0
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bl SetBGPaletteBufferColorRGB
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adds r5, 0x4
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movs r0, 0x1
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add r8, r0
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subs r4, 0x1
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cmp r4, 0
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bne _08085E0A
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_08085E5E:
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add sp, 0x28
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.align 2, 0
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_08085E70: .4byte gDungeonPaletteFile
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_08085E74: .4byte 0xffffff00
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_08085E78: .4byte 0xffff00ff
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_08085E7C: .4byte 0xff00ffff
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_08085E80: .4byte gDungeonBrightness
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_08085E84: .4byte gDungeon
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_08085E88: .4byte 0xffff0000
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_08085E8C: .4byte gUnknown_202EE8C
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_08085E90: .4byte gUnknown_202ECA4
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_08085E94: .4byte 0x000181e4
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thumb_func_end SetDungeonBGColorRGB
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@ -282,7 +282,6 @@ SECTIONS {
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src/dungeon_cleared_window.o(.text);
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src/dungeon_jobs.o(.text);
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src/code_80848F0.o(.text);
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asm/code_8085B80.o(.text);
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src/code_8085E98.o(.text);
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src/code_80861A8.o(.text);
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src/code_80869E4.o(.text);
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@ -19,9 +19,12 @@
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#include "code_803E668.h"
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#include "code_806CD90.h"
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#include "code_80861A8.h"
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#include "code_8085E98.h"
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#include "dungeon_leader.h"
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#include "random.h"
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#include "math.h"
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#include "code_8004AA0.h"
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#include "bg_palette_buffer.h"
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extern s32 gUnknown_202F3D8;
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@ -1141,3 +1144,118 @@ bool8 sub_8085B80(struct_8085B80 *a0)
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}
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return ret;
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}
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extern OpenedFile *gDungeonPaletteFile;
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struct RgbS16
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{
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s16 r;
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s16 g;
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s16 b;
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};
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extern bool8 sub_8004C00(unkStruct_202EE8C *a0, s32 a1, s32 a2, s32 brightness, const RGB *ramp, struct RgbS16 *a5);
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extern s32 gDungeonBrightness;
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extern RGB gUnknown_202ECA4[];
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void SetDungeonBGColorRGB(s32 r, s32 g, s32 b, bool8 a3, bool8 a4)
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{
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s32 i, palIndex, n;
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const RGB *colorPtr;
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RGB color;
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struct RgbS16 colorS16;
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n = 160;
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sub_8085E98();
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palIndex = 0;
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colorPtr = gDungeonPaletteFile->data;
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if (a4) {
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if (r >= 0) { r /= 2; }
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if (g >= 0) { g /= 2; }
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if (b >= 0) { b /= 2; }
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}
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color.r = 0;
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color.g = 0;
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color.b = 0;
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SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, gDungeon->colorRamp);
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colorPtr++;
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palIndex++;
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for (i = 1; i < n; i++) {
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s32 newR = colorPtr->r + r;
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s32 newG = colorPtr->g + g;
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s32 newB = colorPtr->b + b;
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if (newR > 0xFF) { newR = 0xFF; }
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if (newG > 0xFF) { newG = 0xFF; }
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if (newB > 0xFF) { newB = 0xFF; }
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if (newR < 0) { newR = 0; }
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if (newG < 0) { newG = 0; }
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if (newB < 0) { newB = 0; }
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color.r = newR;
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color.g = newG;
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color.b = newB;
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SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, gDungeon->colorRamp);
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colorPtr++;
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palIndex++;
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}
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colorS16.r = r;
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colorS16.g = g;
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colorS16.b = b;
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sub_8004C00(gUnknown_202EE8C, 160, 32, gDungeonBrightness, gDungeon->colorRamp, &colorS16);
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palIndex += 32;
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colorPtr = gUnknown_202ECA4;
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n = 32;
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for (i = 0; i < n; i++) {
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s32 newR = colorPtr->r + r;
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s32 newG = colorPtr->g + g;
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s32 newB = colorPtr->b + b;
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if (newR > 0xFF) { newR = 0xFF; }
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if (newG > 0xFF) { newG = 0xFF; }
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if (newB > 0xFF) { newB = 0xFF; }
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if (newR < 0) { newR = 0; }
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if (newG < 0) { newG = 0; }
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if (newB < 0) { newB = 0; }
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color.r = newR;
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color.g = newG;
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color.b = newB;
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SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, gDungeon->colorRamp);
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colorPtr++;
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palIndex++;
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}
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if (a3) {
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colorPtr = gDungeon->paletFile->data;
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palIndex = 256;
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n = 208;
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for (i = 0; i < n; i++) {
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s32 newR = colorPtr->r + r;
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s32 newG = colorPtr->g + g;
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s32 newB = colorPtr->b + b;
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if (newR > 0xFF) { newR = 0xFF; }
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if (newG > 0xFF) { newG = 0xFF; }
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if (newB > 0xFF) { newB = 0xFF; }
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if (newR < 0) { newR = 0; }
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if (newG < 0) { newG = 0; }
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if (newB < 0) { newB = 0; }
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color.r = newR;
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color.g = newG;
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color.b = newB;
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SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, NULL);
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colorPtr++;
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palIndex++;
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}
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}
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}
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