Match SetDungeonBGColorRGB

This commit is contained in:
DizzyEggg 2025-04-03 15:16:29 +02:00
parent 165cf5f436
commit b844ff0aec
3 changed files with 118 additions and 311 deletions

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@ -1,310 +0,0 @@
#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start SetDungeonBGColorRGB
SetDungeonBGColorRGB:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x28
str r0, [sp, 0x14]
mov r10, r1
mov r9, r2
ldr r4, [sp, 0x48]
lsls r3, 24
lsrs r3, 24
str r3, [sp, 0x18]
lsls r4, 24
lsrs r4, 24
bl sub_8085E98
movs r0, 0
mov r8, r0
ldr r0, _08085E70
ldr r0, [r0]
ldr r5, [r0, 0x4]
cmp r4, 0
beq _08085CAE
ldr r1, [sp, 0x14]
cmp r1, 0
blt _08085C92
lsrs r0, r1, 31
adds r0, r1, r0
asrs r0, 1
str r0, [sp, 0x14]
_08085C92:
mov r2, r10
cmp r2, 0
blt _08085CA0
lsrs r0, r2, 31
add r0, r10
asrs r0, 1
mov r10, r0
_08085CA0:
mov r3, r9
cmp r3, 0
blt _08085CAE
lsrs r0, r3, 31
add r0, r9
asrs r0, 1
mov r9, r0
_08085CAE:
ldr r1, _08085E74
ldr r0, [sp, 0x8]
ands r0, r1
ldr r1, _08085E78
ands r0, r1
ldr r1, _08085E7C
ands r0, r1
str r0, [sp, 0x8]
ldr r0, _08085E80
ldr r2, [r0]
ldr r0, _08085E84
ldr r3, [r0]
movs r0, 0xBE
lsls r0, 1
adds r3, r0
mov r0, r8
add r1, sp, 0x8
bl SetBGPaletteBufferColorRGB
adds r5, 0x4
movs r1, 0x1
add r8, r1
ldr r2, [sp, 0x14]
lsls r2, 16
str r2, [sp, 0x1C]
mov r3, r10
lsls r3, 16
str r3, [sp, 0x20]
mov r0, r9
lsls r0, 16
str r0, [sp, 0x24]
add r7, sp, 0xC
movs r1, 0xA0
cmp r1, 0x1
ble _08085D56
add r6, sp, 0x8
movs r4, 0xA0
subs r4, 0x1
_08085CFA:
ldrb r0, [r5]
ldr r3, [sp, 0x14]
adds r2, r0, r3
ldrb r0, [r5, 0x1]
mov r3, r10
adds r1, r0, r3
ldrb r0, [r5, 0x2]
add r0, r9
cmp r2, 0xFF
ble _08085D10
movs r2, 0xFF
_08085D10:
cmp r1, 0xFF
ble _08085D16
movs r1, 0xFF
_08085D16:
cmp r0, 0xFF
ble _08085D1C
movs r0, 0xFF
_08085D1C:
cmp r2, 0
bge _08085D22
movs r2, 0
_08085D22:
cmp r1, 0
bge _08085D28
movs r1, 0
_08085D28:
cmp r0, 0
bge _08085D2E
movs r0, 0
_08085D2E:
strb r2, [r6]
strb r1, [r6, 0x1]
strb r0, [r6, 0x2]
ldr r0, _08085E80
ldr r2, [r0]
ldr r0, _08085E84
ldr r3, [r0]
movs r0, 0xBE
lsls r0, 1
adds r3, r0
mov r0, r8
add r1, sp, 0x8
bl SetBGPaletteBufferColorRGB
adds r5, 0x4
movs r1, 0x1
add r8, r1
subs r4, 0x1
cmp r4, 0
bne _08085CFA
_08085D56:
ldr r2, _08085E88
ldr r3, [sp, 0x1C]
lsrs r0, r3, 16
ldr r1, [sp, 0x20]
orrs r0, r1
str r0, [sp, 0xC]
ldr r3, [sp, 0x24]
lsrs r1, r3, 16
ldr r0, [r7, 0x4]
ands r0, r2
orrs r0, r1
str r0, [r7, 0x4]
ldr r0, _08085E8C
ldr r1, _08085E80
ldr r3, [r1]
ldr r1, _08085E84
ldr r1, [r1]
movs r2, 0xBE
lsls r2, 1
adds r1, r2
str r1, [sp]
str r7, [sp, 0x4]
movs r1, 0xA0
movs r2, 0x20
bl sub_8004C00
movs r3, 0x20
add r8, r3
ldr r5, _08085E90
add r6, sp, 0x8
movs r4, 0x20
_08085D94:
ldrb r0, [r5]
ldr r1, [sp, 0x14]
adds r2, r0, r1
ldrb r0, [r5, 0x1]
mov r3, r10
adds r1, r0, r3
ldrb r0, [r5, 0x2]
add r0, r9
cmp r2, 0xFF
ble _08085DAA
movs r2, 0xFF
_08085DAA:
cmp r1, 0xFF
ble _08085DB0
movs r1, 0xFF
_08085DB0:
cmp r0, 0xFF
ble _08085DB6
movs r0, 0xFF
_08085DB6:
cmp r2, 0
bge _08085DBC
movs r2, 0
_08085DBC:
cmp r1, 0
bge _08085DC2
movs r1, 0
_08085DC2:
cmp r0, 0
bge _08085DC8
movs r0, 0
_08085DC8:
strb r2, [r6]
strb r1, [r6, 0x1]
strb r0, [r6, 0x2]
ldr r0, _08085E80
ldr r2, [r0]
ldr r7, _08085E84
ldr r3, [r7]
movs r0, 0xBE
lsls r0, 1
adds r3, r0
mov r0, r8
add r1, sp, 0x8
bl SetBGPaletteBufferColorRGB
adds r5, 0x4
movs r1, 0x1
add r8, r1
subs r4, 0x1
cmp r4, 0
bne _08085D94
ldr r2, [sp, 0x18]
cmp r2, 0
beq _08085E5E
ldr r0, [r7]
ldr r3, _08085E94
adds r0, r3
ldr r0, [r0]
ldr r5, [r0, 0x4]
movs r0, 0x80
lsls r0, 1
mov r8, r0
add r6, sp, 0x8
movs r4, 0xD0
_08085E0A:
ldrb r0, [r5]
ldr r1, [sp, 0x14]
adds r2, r0, r1
ldrb r0, [r5, 0x1]
mov r3, r10
adds r1, r0, r3
ldrb r0, [r5, 0x2]
add r0, r9
cmp r2, 0xFF
ble _08085E20
movs r2, 0xFF
_08085E20:
cmp r1, 0xFF
ble _08085E26
movs r1, 0xFF
_08085E26:
cmp r0, 0xFF
ble _08085E2C
movs r0, 0xFF
_08085E2C:
cmp r2, 0
bge _08085E32
movs r2, 0
_08085E32:
cmp r1, 0
bge _08085E38
movs r1, 0
_08085E38:
cmp r0, 0
bge _08085E3E
movs r0, 0
_08085E3E:
strb r2, [r6]
strb r1, [r6, 0x1]
strb r0, [r6, 0x2]
ldr r0, _08085E80
ldr r2, [r0]
mov r0, r8
add r1, sp, 0x8
movs r3, 0
bl SetBGPaletteBufferColorRGB
adds r5, 0x4
movs r0, 0x1
add r8, r0
subs r4, 0x1
cmp r4, 0
bne _08085E0A
_08085E5E:
add sp, 0x28
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08085E70: .4byte gDungeonPaletteFile
_08085E74: .4byte 0xffffff00
_08085E78: .4byte 0xffff00ff
_08085E7C: .4byte 0xff00ffff
_08085E80: .4byte gDungeonBrightness
_08085E84: .4byte gDungeon
_08085E88: .4byte 0xffff0000
_08085E8C: .4byte gUnknown_202EE8C
_08085E90: .4byte gUnknown_202ECA4
_08085E94: .4byte 0x000181e4
thumb_func_end SetDungeonBGColorRGB

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@ -282,7 +282,6 @@ SECTIONS {
src/dungeon_cleared_window.o(.text);
src/dungeon_jobs.o(.text);
src/code_80848F0.o(.text);
asm/code_8085B80.o(.text);
src/code_8085E98.o(.text);
src/code_80861A8.o(.text);
src/code_80869E4.o(.text);

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@ -19,9 +19,12 @@
#include "code_803E668.h"
#include "code_806CD90.h"
#include "code_80861A8.h"
#include "code_8085E98.h"
#include "dungeon_leader.h"
#include "random.h"
#include "math.h"
#include "code_8004AA0.h"
#include "bg_palette_buffer.h"
extern s32 gUnknown_202F3D8;
@ -1141,3 +1144,118 @@ bool8 sub_8085B80(struct_8085B80 *a0)
}
return ret;
}
extern OpenedFile *gDungeonPaletteFile;
struct RgbS16
{
s16 r;
s16 g;
s16 b;
};
extern bool8 sub_8004C00(unkStruct_202EE8C *a0, s32 a1, s32 a2, s32 brightness, const RGB *ramp, struct RgbS16 *a5);
extern s32 gDungeonBrightness;
extern RGB gUnknown_202ECA4[];
void SetDungeonBGColorRGB(s32 r, s32 g, s32 b, bool8 a3, bool8 a4)
{
s32 i, palIndex, n;
const RGB *colorPtr;
RGB color;
struct RgbS16 colorS16;
n = 160;
sub_8085E98();
palIndex = 0;
colorPtr = gDungeonPaletteFile->data;
if (a4) {
if (r >= 0) { r /= 2; }
if (g >= 0) { g /= 2; }
if (b >= 0) { b /= 2; }
}
color.r = 0;
color.g = 0;
color.b = 0;
SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, gDungeon->colorRamp);
colorPtr++;
palIndex++;
for (i = 1; i < n; i++) {
s32 newR = colorPtr->r + r;
s32 newG = colorPtr->g + g;
s32 newB = colorPtr->b + b;
if (newR > 0xFF) { newR = 0xFF; }
if (newG > 0xFF) { newG = 0xFF; }
if (newB > 0xFF) { newB = 0xFF; }
if (newR < 0) { newR = 0; }
if (newG < 0) { newG = 0; }
if (newB < 0) { newB = 0; }
color.r = newR;
color.g = newG;
color.b = newB;
SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, gDungeon->colorRamp);
colorPtr++;
palIndex++;
}
colorS16.r = r;
colorS16.g = g;
colorS16.b = b;
sub_8004C00(gUnknown_202EE8C, 160, 32, gDungeonBrightness, gDungeon->colorRamp, &colorS16);
palIndex += 32;
colorPtr = gUnknown_202ECA4;
n = 32;
for (i = 0; i < n; i++) {
s32 newR = colorPtr->r + r;
s32 newG = colorPtr->g + g;
s32 newB = colorPtr->b + b;
if (newR > 0xFF) { newR = 0xFF; }
if (newG > 0xFF) { newG = 0xFF; }
if (newB > 0xFF) { newB = 0xFF; }
if (newR < 0) { newR = 0; }
if (newG < 0) { newG = 0; }
if (newB < 0) { newB = 0; }
color.r = newR;
color.g = newG;
color.b = newB;
SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, gDungeon->colorRamp);
colorPtr++;
palIndex++;
}
if (a3) {
colorPtr = gDungeon->paletFile->data;
palIndex = 256;
n = 208;
for (i = 0; i < n; i++) {
s32 newR = colorPtr->r + r;
s32 newG = colorPtr->g + g;
s32 newB = colorPtr->b + b;
if (newR > 0xFF) { newR = 0xFF; }
if (newG > 0xFF) { newG = 0xFF; }
if (newB > 0xFF) { newB = 0xFF; }
if (newR < 0) { newR = 0; }
if (newG < 0) { newG = 0; }
if (newB < 0) { newB = 0; }
color.r = newR;
color.g = newG;
color.b = newB;
SetBGPaletteBufferColorRGB(palIndex, &color, gDungeonBrightness, NULL);
colorPtr++;
palIndex++;
}
}
}