Commit Graph

40 Commits

Author SHA1 Message Date
Kermalis
79010bcfd6 Clean code_8097670 and adventure_log 2023-09-01 01:14:34 -04:00
Kermalis
01d6fe2685 Clean menu_input 2023-08-26 13:56:46 -04:00
Kermalis
b19812538f Debug Menu work YIPPEEEEEEEE 2023-08-09 11:09:42 -04:00
Kermalis
d42b07aa29 Create code_80130A8.h 2023-08-08 23:27:42 -04:00
Kermalis
09d6c61f84 Rename gTeamInventoryRef and gTeamInventory 2023-08-05 13:46:05 -04:00
Seth Barberee
2116aef8c2 decomp another func and cleanup code 2023-05-25 08:02:53 -07:00
Seth Barberee
346bcc681f more decomp 2023-05-25 08:02:53 -07:00
Seth Barberee
aecfede1f3 move more files ram sections to sym files 2023-05-08 15:25:33 -07:00
AnonymousRandomPerson
b22feb80af Merge remote-tracking branch 'upstream/master' 2023-01-13 22:36:16 -05:00
Seth Barberee
aca93c70b7 last decomp for this branch 2023-01-13 17:22:41 -08:00
Seth Barberee
6c6541f276 more documentation of save.c and some more mail info things 2023-01-13 17:22:41 -08:00
Seth Barberee
93370c9481 more documentation of pelipper, mailbox, and job slots 2023-01-13 17:22:41 -08:00
Seth Barberee
391f1bf01a label both game option pointers 2023-01-13 17:22:41 -08:00
Seth Barberee
33f621ea79 label/document game options 2023-01-13 17:22:41 -08:00
AnonymousRandomPerson
be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee
4c760a92cb more decomp 2022-11-11 16:49:48 -08:00
Seth Barberee
aa939e0955 All saving functions decomped
- poke_sub_4 was determined to be Dungeon Index/Floor
- Clean up code that references these functions
2022-03-11 10:14:32 -08:00
Cheng Hann Gan
938a88551f
Labeled more symbols (#77)
* Labeled more symbols

* Fixed comment typo

* Renamed some functions
2021-11-20 08:47:46 -08:00
Seth Barberee
3e5dd1d047
Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00
Seth Barberee
0d3b11e81a
Data work and decomp some mail/pelipper board (#54)
* data work and decomp some mail/pelipper board

* resuce -> rescue

* label more data
2021-09-24 00:49:43 -05:00
Dennis
26e5708818
More pokemon related decomp (#48)
* add struct names

* decompile SaveRecruitedPokemon

* decompile ReadRecruitedPokemon

* decomp anotha one

* some renaming

* another save function

* more backup functions

* sub_808E400

* only one function left in pokemon_2.s

* decomp one more function

* merge 2 structs
2021-08-01 12:09:13 -07:00
Dennis
92a8e55fdd
Decompiled some item related functions (#42)
* decompile sub_8091290

* decompile sub_80912c8

* rename functions / struct field

* more names

* decompile 80913A0

* decompile GetItemMove

* decompile sub_80913E0

* rename function

* decompile CanSellItem function

* rename inventory struct

* add some item check functions

* fix renaming stuff

* this file shouldnt have been here

* forgot merge conflict

* decompile more item functions

* rename some stuff

* fix HM/TM naming

* Update src/code_801AFA4.c

Use enum value for USED_TM

* Fix incorrect value

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-07-10 11:23:20 -05:00
Seth Barberee
6aa475c631 Sese's vacation work 2021-07-07 11:39:34 -05:00
Seth Barberee
d168537968 Finish out game options and FatalError
Some data cleanup as well. Thanks pika for the noreturn tip for
FatalError.
2021-06-23 17:35:37 -05:00
Seth Barberee
f1fdcc2b0a more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
Seth Barberee
377bd14ea6
Dungeon pokemon/Floor ID JSON Part 1 (#39)
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
2021-06-09 22:54:21 -05:00
Seth Barberee
eaa141c612
Keep on keepin on (#38)
* end of may dump of work

* move save text to src

* decomp a little more
2021-05-23 16:19:35 -05:00
Seth Barberee
f402e46cd3
Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00
Seth Barberee
2fd4f339b4
Miscellaneous Work (Again) (#31)
* move some personality data from asm to C

* combine personality_test files and add my close attempt at RedrawPartnerSelectionMenu

* decomp some more wonder mail funcs and label some more data

* lots of data splitting and move some to src

* split out more dungeon data

* continue splitting out more dungeon data

* doc rescue team rank/pts funcs/data and exclusive pokemon ewram

* doc more sound things and decomp a func

* decomp LoadTeamRankBadge and label some data members

* split out rescue team and text util stuff

* forgot a constant

* match a few funcs and clean up a few

* cleaned up sub_80A28B4
2021-03-23 12:11:10 -05:00
Seth Barberee
7b142311a7
Miscellaneous Work (Again) (#30)
* work on debug menu and document that and main menu

* split, decomp, label more funcs

* split exclusive pokemon data out into C

* macro-ize exlusive pokemon data

* decomp 2 more funcs

* decomp a few more

* finally match PromptNewQuestion

* woot 7% aka more debug menu stuff
2021-03-12 15:39:07 -06:00
Seth Barberee
7fa4f1a92b
Fully decomp save.s (#28)
* some work on decomping more save stuff

* code cleanup and decomp another save func

* fully decomp save and combine split save c files

* fix two nonmatchings
2021-02-21 13:13:55 -06:00
Seth Barberee
ec192a8fa8 5% wooo 2021-01-09 10:33:29 -06:00
Seth Barberee
90655520b3 decomp a little more of save 2020-10-31 20:36:22 -05:00
Seth Barberee
a391aaa3f6 unify save defines and decomp more save stuff 2020-10-09 15:16:49 -05:00
Seth Barberee
bfac262796 decomp sub_8011F9C 2020-08-02 18:20:39 -05:00
Kermalis
fbd4bbc146 Add libisagbprn 2019-08-13 13:00:33 -04:00
Kermalis
b99e74849d save.c - sub_8011DA8() and sub_8011DAC() 2019-08-12 16:21:57 -04:00
Kermalis
c7188a70d8 save.c - sub_8011CA8() to ReadSaveSector() 2019-08-10 22:06:31 -04:00
nullableVoidPtr
f4ef62bb41 Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
nullableVoidPtr
961ab7ccaf Fix makefile and decompile some functions.
Partial memory.c, save.c and bg_palette_buffer.c decompilation, along with some asm/ cleanup.
2018-11-18 18:29:52 +08:00