Commit Graph

28 Commits

Author SHA1 Message Date
AnonymousRandomPerson
83d097624b Renamed sprintf() duplicate function 2022-03-10 22:33:13 -05:00
mid-kid
99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00
mid-kid
087405b9d9 Dump and document status sprites 2021-12-13 10:44:48 -06:00
mid-kid
ca10fd795e Dump unidentified tables 2021-12-13 10:44:48 -06:00
Seth Barberee
561ea52847
Luminous cave (#72)
* fully decomp luminous cave

* remove header file. this one isn't ready yet

* doc few fields and func

* doc more of luminous cave
2021-11-10 08:43:51 -08:00
Seth Barberee
3e5dd1d047
Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00
Dennis
92a8e55fdd
Decompiled some item related functions (#42)
* decompile sub_8091290

* decompile sub_80912c8

* rename functions / struct field

* more names

* decompile 80913A0

* decompile GetItemMove

* decompile sub_80913E0

* rename function

* decompile CanSellItem function

* rename inventory struct

* add some item check functions

* fix renaming stuff

* this file shouldnt have been here

* forgot merge conflict

* decompile more item functions

* rename some stuff

* fix HM/TM naming

* Update src/code_801AFA4.c

Use enum value for USED_TM

* Fix incorrect value

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-07-10 11:23:20 -05:00
Seth Barberee
d168537968 Finish out game options and FatalError
Some data cleanup as well. Thanks pika for the noreturn tip for
FatalError.
2021-06-23 17:35:37 -05:00
Seth Barberee
377bd14ea6
Dungeon pokemon/Floor ID JSON Part 1 (#39)
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
2021-06-09 22:54:21 -05:00
Seth Barberee
f402e46cd3
Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00
Seth Barberee
d72e17b5f5
Miscellaneous decomp/labeling/splitting (#29)
* lots of wonder mail work, credits and label some stuff

* nonmatch one intr func, match another, and label unused intr func

* seperate credits out

* split out debug menu and other stuff that isn't main menu

* label another func

* label some more funcs
2021-02-27 12:16:45 -06:00
Seth Barberee
7fa4f1a92b
Fully decomp save.s (#28)
* some work on decomping more save stuff

* code cleanup and decomp another save func

* fully decomp save and combine split save c files

* fix two nonmatchings
2021-02-21 13:13:55 -06:00
Seth Barberee
4886c9f7dc decomp, label, doc, repeat 2021-01-28 09:24:55 -06:00
Seth Barberee
cb77386b65 more headway on Pokemon funcs and labeled in asm 2021-01-22 10:39:42 -06:00
Seth Barberee
d010378f72 mass doc'ing of symbols and some tiny decomp work 2021-01-20 16:02:26 -06:00
Seth Barberee
469212f7ee
CPU and GPU Reg Funcs Decomp (#16)
* decomp/doc cpu funcs and gpu reg funcs

* use Cpu32 macro funcs

* address review comments

* decomp SetBGOBJEnableFlags
2021-01-04 13:40:33 -06:00
Seth Barberee
87cd9885a9
Friend Area Decomp Work (#15)
split out and work on friend area stuff
2020-12-31 18:30:16 -06:00
Mateusz Naściszewski
372d737a12 Label funcs and globals 2020-12-28 20:13:22 -06:00
Mateusz Naściszewski
efdaf621cb
Translating Decompression
Hopefully part one of many, some NONMATCHINGs in the larger functions, sadly.
2020-12-15 00:51:45 +01:00
Seth Barberee
448de33aef dump/label more data from data_800D090 2020-12-12 14:12:37 -06:00
Seth Barberee
cbfab08a06 finish docing PlayTime and fix function - Kermalis 2020-11-20 10:33:21 -06:00
Seth Barberee
3b75b10bbb more decomping and some data dumping 2020-11-14 17:44:04 -06:00
Seth Barberee
184d3819ab more decomping of funcs 2020-10-20 18:05:23 -05:00
Seth Barberee
d227929420 more datadumping and some decomp work 2020-09-19 23:28:48 -05:00
nullableVoidPtr
c7045ae369 Identify, split, decompile m4a, and more
ResetSprites, gCharMemCursor, gSpriteCount; analysed subheaps; identified more file pointers
2018-11-20 15:04:02 +08:00
sceptillion
501b32cb59 split save.s 2017-12-11 19:17:54 -08:00
sceptillion
ae6d7f251e decompile flash 2017-12-11 19:05:47 -08:00
sceptillion
b297f50310 split flash.s 2017-12-11 17:26:33 -08:00