Mateusz Naściszewski
ae3c563713
Mega rename
2024-09-15 20:29:02 +02:00
Seth Barberee
18ff91141c
more decomp and doc
2024-08-01 21:04:34 -07:00
DizzyEggg
a3c3fac301
merge again
2024-07-21 23:05:06 +02:00
DizzyEggg
afc77f701f
Merge branch 'master' of https://github.com/pret/pmd-red into code_big
2024-07-21 22:07:35 +02:00
AnonymousRandomPerson
fd5bcae6d5
Moved Kermalis's decomped functions to C
2024-07-21 14:33:08 -04:00
DizzyEggg
7672e9eb20
sub_805D8C8 failed attempt
2024-07-21 12:43:14 +02:00
Seth Barberee
bd416232ab
continue documenting
2024-07-20 10:59:15 -07:00
Seth Barberee
2e31bcdeb4
more documentation and move some data to src
2024-07-20 10:18:26 -07:00
Seth Barberee
b3c617dd7e
more decomp work
2024-04-22 15:23:03 -07:00
Seth Barberee
9b173ac970
more decomp work
2024-04-19 21:20:07 -07:00
Seth Barberee
7efd9c44fc
more decomp work
2024-04-19 15:14:02 -07:00
Kermalis
fdcef19d85
Split+data code_8023144/code_80227B8
2023-09-20 22:26:35 -04:00
Kermalis
72430d1072
Remove most "struct" which makes the repo smolr
2023-09-02 01:46:26 -04:00
Kermalis
98fa653569
Clean code_806CD90 and code_805D8C8
2023-09-01 02:02:08 -04:00
Seth Barberee
817e0c3984
finish off another file
2023-08-27 22:31:26 -07:00
Kermalis
4dd3668782
Entity_Sub28 -> EntitySpriteInfo
2023-08-27 22:35:25 -04:00
Kermalis
79b3ea4ed6
Match sub_80053AC and make structs AF
2023-08-18 10:11:34 -04:00
Seth Barberee
6c5433950a
more decomp work and ram setup
2023-06-25 16:37:48 -07:00
Seth Barberee
672c5071ed
more documentation of vars and funcs
2023-04-24 10:45:52 -07:00
AnonymousRandomPerson
b22feb80af
Merge remote-tracking branch 'upstream/master'
2023-01-13 22:36:16 -05:00
AnonymousRandomPerson
be20f60ee0
Synced some symbol names with EoS hacking
2023-01-08 04:23:00 -05:00
Seth Barberee
d1b3d794ab
address review comments
2022-05-30 09:58:59 -07:00
Seth Barberee
3a467af07a
decomping decomp
2022-05-20 16:04:12 -07:00
AnonymousRandomPerson
c033aea36e
Moved gDungeonGlobalData definition to dungeon_global_data.h
2021-12-17 23:39:50 -05:00
Cheng Hann Gan
a34c9ab91b
AI decomp + type cleanup ( #82 )
...
* Decomped SetAction()
* Changed MapTile.tileType to u16 bit field
* Decomped FindStraightThrowableTargets()
* Cleaned up CannotAttack()
* Cleaned up some externs
* Converted dungeon action to substruct
2021-12-09 10:56:12 -08:00
Seth Barberee
fd8720b75c
Label all entities in Boss Fight Cutscenes ( #78 )
...
* label all entities in cutscenes
* remove commented func.. wasn't matching anyway
* Skarmony -> Skarmory
2021-11-22 12:14:58 -06:00