Commit Graph

28 Commits

Author SHA1 Message Date
Seth Barberee
5e521b7413 address review comments 2023-06-06 20:59:03 -07:00
Seth Barberee
028102655e minor: code cleanup 2023-06-04 07:45:43 -07:00
Seth Barberee
6ecb88d3d2 matched sub_8048A68 thanks to @YohannDR 2023-06-04 07:31:44 -07:00
Seth Barberee
f3be2cd407 more decomp 2023-06-03 19:59:48 -07:00
AnonymousRandomPerson
b22feb80af Merge remote-tracking branch 'upstream/master' 2023-01-13 22:36:16 -05:00
AnonymousRandomPerson
be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee
ad30396f48 split dungeon_ai into move_effects_target and dungeon_ai 2022-12-15 21:06:04 -08:00
Seth Barberee
e12e133458 document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
Seth Barberee
0d02904c9b finish decomp of code_8075BA4.s 2022-11-17 19:50:37 -08:00
Seth Barberee
4c760a92cb more decomp 2022-11-11 16:49:48 -08:00
Seth Barberee
7a26ec4d06 more decomping and some cleanup 2022-08-22 11:54:53 -07:00
Seth Barberee
7fd9ef920a continue decomping more dungeon side 2022-08-20 10:03:09 -07:00
Seth Barberee
5675d9a1a9 more decomp 2022-07-10 16:10:28 -07:00
Seth Barberee
217cd7774d Rename GetMoveUnk12 to GetMoveMaxPowerBoost 2022-05-30 10:03:08 -07:00
Seth Barberee
7780e0eba6 do some more decomp 2022-05-28 22:27:11 -07:00
Cheng Hann Gan
c98fb2c112
Decomped DecideAction() (#66)
* Decomped DecideAction()

* Defined dungeon Pokémon array sizes
2021-10-22 10:20:01 -07:00
Cheng Hann Gan
8237e29a16
Defined more in-dungeon structs and enums (#53)
* Defined DungeonEntity

* Rename EntityType enums

* Revert EntityType rename

* Defined more in-dungeon structs and enums

* Added more dungeon global structs/enums

* Prefixed dungeonGlobalData with g

* Fixed compile errors

* Removed some CRLFs

* Fixed compile after merge

* Revert Makefile

* Rename DungeonEntityData.entityType

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>

* Renamed symbols per PR comments

Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com>
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-09-09 16:22:48 -07:00
Cheng Hann Gan
0313c6bbc5
Defined DungeonEntity (#51)
* Defined DungeonEntity

* Rename EntityType enums

* Revert EntityType rename
2021-09-03 21:47:29 -07:00
Seth Barberee
eaa141c612
Keep on keepin on (#38)
* end of may dump of work

* move save text to src

* decomp a little more
2021-05-23 16:19:35 -05:00
Seth Barberee
f65dee5a14
Wonder mail and some boss dialogues (#36)
* more wonder mail and main menu work

* Lots of things.. doc'ing, decomping, and other things

* continue decomping boss scenes

* up to Suicune

* up to Mewtwo dialogue

* up to Raquaza

* fix spelling error on Rayquaza and decomp a few more

* up to groudon

* divide > shift
2021-04-19 23:55:40 -05:00
Seth Barberee
a2d206665c
Move some data and Splitting (#32)
* move friend area settings to src

* split out playtime into different C file and decomp a few more funcs

* time -> play_time

* fix include

* split out more wonder mail stuff

* unify 203B2C0 and unkDungeon structs. snuck in a decomp func too

* split out more menu screens

* work some more on trade items

* doc a few more things

* add a close nonmatch and decomp nullsub and small func

* rollback struct attempt since it causes nonmatchings

* only one func left in asm

* death to trade_item asm and unify into one C file

* more docing and cleanup

* label main menu and trade items menu global menu struct

* doc itemMode
2021-03-30 13:11:51 -05:00
Seth Barberee
d72e17b5f5
Miscellaneous decomp/labeling/splitting (#29)
* lots of wonder mail work, credits and label some stuff

* nonmatch one intr func, match another, and label unused intr func

* seperate credits out

* split out debug menu and other stuff that isn't main menu

* label another func

* label some more funcs
2021-02-27 12:16:45 -06:00
Seth Barberee
c754c2a046
Decomp more of personality_test (#27)
* decomp most of personality_test

* just gonna move the funcs to src in assembly for now so I can combine stuff

* label another func and some cleanup

* one func of personality test left in asm

* small cleanups and labeling of funcs
2021-02-19 18:01:53 -06:00
Seth Barberee
d010378f72 mass doc'ing of symbols and some tiny decomp work 2021-01-20 16:02:26 -06:00
Seth Barberee
ec192a8fa8 5% wooo 2021-01-09 10:33:29 -06:00
Seth Barberee
4dee2a71d4 fix nonmatching.. needed a volatile 2020-11-02 10:47:57 -06:00
Seth Barberee
bad9c1bf1f some more func work 2020-10-25 22:52:36 -05:00
Seth Barberee
1a649b9146 split, decomp, rinse, repeat 2020-09-25 00:10:54 -05:00