mirror of
https://github.com/pret/pmd-red.git
synced 2026-08-25 10:14:36 -05:00
give proper names to 2 functions
This commit is contained in:
@@ -421,7 +421,7 @@ _08047462:
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bl sub_80522F4
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mov r0, r9
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adds r1, r4, 0
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bl sub_807A96C
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bl TrySendImmobilizeSleepEndMsg
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lsls r0, 24
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lsrs r2, r0, 24
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movs r1, 0
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@@ -927,7 +927,7 @@ _0804786E:
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bl sub_80522F4
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ldr r0, [sp, 0x10]
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adds r1, r5, 0
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bl sub_807A96C
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bl TrySendImmobilizeSleepEndMsg
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lsls r0, 24
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lsrs r2, r0, 24
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movs r1, 0
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@@ -2827,7 +2827,7 @@ _08053A4C:
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bl sub_806A1E8
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adds r0, r7, 0
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adds r1, r5, 0
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bl sub_807A96C
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bl TrySendImmobilizeSleepEndMsg
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movs r4, 0
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adds r0, r7, 0
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mov r1, r8
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@@ -958,7 +958,7 @@ _080675C0:
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bl sub_8084778
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adds r0, r6, 0
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adds r1, r5, 0
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bl sub_807A96C
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bl TrySendImmobilizeSleepEndMsg
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adds r0, r5, 0
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bl sub_8070BC0
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lsls r0, 24
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@@ -632,7 +632,7 @@ _0806D4FE:
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ldr r3, _0806D524
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adds r0, r4, 0
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movs r2, 0xC
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bl sub_806F324
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bl DealDamageToEntity
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_0806D514:
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add sp, 0x1C
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pop {r3-r5}
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@@ -677,7 +677,7 @@ _0806D55C:
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ldr r6, [r7, 0x70]
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mov r0, r9
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adds r1, r7, 0
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bl sub_807A96C
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bl TrySendImmobilizeSleepEndMsg
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mov r0, r9
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adds r1, r7, 0
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bl SetShopkeeperAggression
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@@ -1000,8 +1000,8 @@ _0806F2DE:
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_0806F320: .4byte 0x000003e7
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thumb_func_end sub_806F2BC
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thumb_func_start sub_806F324
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sub_806F324:
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thumb_func_start DealDamageToEntity
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DealDamageToEntity:
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push {r4-r6,lr}
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mov r6, r8
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push {r6}
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@@ -1037,7 +1037,7 @@ sub_806F324:
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pop {r4-r6}
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pop {r0}
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bx r0
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thumb_func_end sub_806F324
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thumb_func_end DealDamageToEntity
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thumb_func_start sub_806F370
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sub_806F370:
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@@ -237,7 +237,7 @@ _0807CF4E:
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bne _0807CF9E
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mov r0, r9
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ldr r1, [sp, 0x28]
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bl sub_807A96C
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bl TrySendImmobilizeSleepEndMsg
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ldr r0, _0807D050
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movs r1, 0
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ldrsh r2, [r0, r1]
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@@ -529,7 +529,7 @@ _0807D1DC:
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bl sub_80522F4
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adds r0, r5, 0
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adds r1, r5, 0
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bl sub_807A96C
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bl TrySendImmobilizeSleepEndMsg
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mov r0, r8
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adds r1, r5, 0
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bl sub_80421AC
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@@ -44,7 +44,7 @@ void SendMoveEndMessage(Entity * pokemon, Entity * target);
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void SendTransformEndMessage(Entity * pokemon, Entity *target);
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void SendEyesightEndMessage(Entity * pokemon,Entity * target);
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void SendMuzzledEndMessage(Entity * pokemon, Entity * target);
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void sub_807A96C(Entity *pokemon, Entity *target);
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bool8 TrySendImmobilizeSleepEndMsg(Entity *pokemon, Entity *target);
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void WakeUpPokemon(Entity * pokemon);
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void SendThawedMessage(Entity *pokemon, Entity *target);
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void sub_807AA30(void);
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@@ -36,7 +36,7 @@
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extern bool8 sub_8044B28(void);
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extern void sub_8075708(Entity *entity);
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extern void sub_80526D0(u8 r0);
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extern void sub_806F324(Entity *, s32, u32, u32);
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extern void DealDamageToEntity(Entity *, s32, u32, u32);
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extern void sub_8067110(Entity *);
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extern void sub_80671A0(Entity *);
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extern void sub_8073D14(Entity *);
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@@ -375,8 +375,8 @@ void sub_8074094(Entity *entity)
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if (gDungeon->unk679 == 3)
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str = gUnknown_80FD628, sound = FALSE;
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sub_807A96C(entity, entity);
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sub_806F324(entity, 1, 0xE, 0x211);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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DealDamageToEntity(entity, 1, 0xE, 0x211);
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entityInfo->unk146 = 1;
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if (FixedPointToInt(entityInfo->belly) != 0)
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str = NULL;
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@@ -398,12 +398,12 @@ void sub_8074094(Entity *entity)
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if (gDungeon->weather.weatherDamageCounter == 0) {
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if (GetApparentWeather(entity) == WEATHER_HAIL) {
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if (!MonsterIsType(entity, TYPE_ICE)) {
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sub_806F324(entity, gUnknown_80F4F8E, 0x12, 0x220);
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DealDamageToEntity(entity, gUnknown_80F4F8E, 0x12, 0x220);
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}
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}
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else if (GetApparentWeather(entity) == WEATHER_SANDSTORM) {
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if (!MonsterIsType(entity, TYPE_GROUND) && !MonsterIsType(entity, TYPE_ROCK) && !MonsterIsType(entity, TYPE_STEEL)) {
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sub_806F324(entity, gUnknown_80F4F8E, 0x12, 0x220);
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DealDamageToEntity(entity, gUnknown_80F4F8E, 0x12, 0x220);
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}
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}
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if (!EntityExists(entity) || sub_8044B28())
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@@ -440,8 +440,8 @@ void sub_8074094(Entity *entity)
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if (!EntityExists(entity) || sub_8044B28())
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return;
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entityInfo->nonVolatile.nonVolatileStatusDamageCountdown = gUnknown_80F4F32;
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sub_807A96C(entity, entity);
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sub_806F324(entity, gUnknown_80F4F70, 1, 0x208);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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DealDamageToEntity(entity, gUnknown_80F4F70, 1, 0x208);
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}
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if (!EntityExists(entity) || sub_8044B28())
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return;
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@@ -453,8 +453,8 @@ void sub_8074094(Entity *entity)
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if (!EntityExists(entity) || sub_8044B28())
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return;
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entityInfo->nonVolatile.nonVolatileStatusDamageCountdown = gUnknown_80F4F34;
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sub_807A96C(entity, entity);
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sub_806F324(entity, gUnknown_80F4F72, 3, 0x20A);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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DealDamageToEntity(entity, gUnknown_80F4F72, 3, 0x20A);
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}
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if (!EntityExists(entity) || sub_8044B28())
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return;
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@@ -472,8 +472,8 @@ void sub_8074094(Entity *entity)
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if (!EntityExists(entity) || sub_8044B28())
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return;
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sub_807A96C(entity, entity);
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sub_806F324(entity, gUnknown_80F4FC8[turns], 3, 0x20A);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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DealDamageToEntity(entity, gUnknown_80F4FC8[turns], 3, 0x20A);
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}
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if (!EntityExists(entity) || sub_8044B28())
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return;
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@@ -485,9 +485,9 @@ void sub_8074094(Entity *entity)
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if (!EntityExists(entity) || sub_8044B28())
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return;
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entityInfo->immobilize.immobilizeStatusDamageCountdown = gUnknown_80F4F38;
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sub_807A96C(entity, entity);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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sub_8041C4C(entity, entityInfo->immobilize.unk4);
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sub_806F324(entity, gUnknown_80F4F74, 2, 0x209);
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DealDamageToEntity(entity, gUnknown_80F4F74, 2, 0x209);
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}
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if (!EntityExists(entity) || sub_8044B28())
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return;
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@@ -498,8 +498,8 @@ void sub_8074094(Entity *entity)
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if (!EntityExists(entity) || sub_8044B28())
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return;
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entityInfo->immobilize.immobilizeStatusDamageCountdown = gUnknown_80F4F3A;
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sub_807A96C(entity, entity);
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sub_806F324(entity, gUnknown_80F4F76, 5, 0x20B);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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DealDamageToEntity(entity, gUnknown_80F4F76, 5, 0x20B);
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}
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if (!EntityExists(entity) || sub_8044B28())
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return;
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@@ -524,8 +524,8 @@ void sub_8074094(Entity *entity)
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if (!EntityExists(entity) || sub_8044B28())
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return;
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sub_807A96C(entity, entity);
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sub_806F324(entity, dmg, 7, 0x20C);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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DealDamageToEntity(entity, dmg, 7, 0x20C);
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}
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if (!EntityExists(entity) || sub_8044B28())
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return;
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@@ -553,11 +553,11 @@ void sub_8074094(Entity *entity)
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return;
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if (entityInfo->immobilize.immobilizeStatus != STATUS_FROZEN) {
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sub_807A96C(entity, entity);
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sub_806F324(entity, hp, 9, 0x20D);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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DealDamageToEntity(entity, hp, 9, 0x20D);
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if (dmgUser) {
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sub_807A96C(target, target);
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sub_806F324(target, hp, 0xD, 0x1FA);
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TrySendImmobilizeSleepEndMsg(target, target);
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DealDamageToEntity(target, hp, 0xD, 0x1FA);
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}
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else {
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HealTargetHP(target, target, hp, 0, TRUE);
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@@ -578,12 +578,12 @@ void sub_8074094(Entity *entity)
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return;
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SetMessageArgument(gUnknown_202DFE8, entity, 0);
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SendMessage(entity, gUnknown_80FEB30);
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sub_807A96C(entity, entity);
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TrySendImmobilizeSleepEndMsg(entity, entity);
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if (entityInfo->protection.protectionStatus == STATUS_PROTECT) {
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SendMessage(entity, gPtrProtectSavedItMessage);
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}
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else {
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sub_806F324(entity, 0x270F, 0xB, 0x20E);
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DealDamageToEntity(entity, 0x270F, 0xB, 0x20E);
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}
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if (!EntityExists(entity) || sub_8044B28())
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return;
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@@ -176,7 +176,7 @@ extern void sub_807EC28(bool8);
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extern s32 sub_8069F54(Entity *param_1, s16 param_2);
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extern void sub_806A898(Entity *, u32, u32);
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extern void HealTargetHP(Entity *pokemon, Entity *r1, s16, s16, u32);
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extern void sub_806F324(Entity *, s16, u32, u32);
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extern void DealDamageToEntity(Entity *, s16, u32, u32);
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extern void sub_806BFC0(EntityInfo *, u32);
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extern void sub_80420C8(Entity *r0);
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extern void nullsub_68(Entity *);
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@@ -1190,7 +1190,7 @@ void SendSleepEndMessage(Entity * pokemon, Entity * target, bool8 param_3, bool8
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isAsleep = TRUE;
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sub_80522F4(pokemon,target,*gUnknown_80FA70C);
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if (param_4) {
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sub_806F324(target,gUnknown_80F4F78,8,0x20f);
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DealDamageToEntity(target,gUnknown_80F4F78,8,0x20f);
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}
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break;
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case STATUS_NAPPING:
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@@ -1570,65 +1570,22 @@ void SendMuzzledEndMessage(Entity * pokemon, Entity * target)
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EntityUpdateStatusSprites(target);
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}
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/*
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* https://decomp.me/scratch/kEFOw (97.58 % matching, Seth)
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bool8 sub_807A96C(Entity * pokemon, Entity * target)
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{
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EntityInfo *entityInfo;
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bool8 flag;
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entityInfo = target->info;
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flag = FALSE;
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if (entityInfo->immobilize.immobilizeStatus == 6) {
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SendImmobilizeEndMessage(pokemon, target);
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flag = TRUE;
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}
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if (entityInfo->sleep.sleep == 1 && entityInfo->sleep.sleepTurns == 0x7f) {
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SendSleepEndMessage(pokemon,target,0,1);
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flag = TRUE;
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}
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return flag;
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}
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*/
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NAKED
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void sub_807A96C(Entity *pokemon, Entity *target)
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bool8 TrySendImmobilizeSleepEndMsg(Entity * pokemon, Entity * target)
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{
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asm_unified(
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"\tpush {r4-r6,lr}\n"
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"\tadds r6, r0, 0\n"
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"\tadds r4, r1, 0\n"
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"\tldr r0, [r4, 0x70]\n"
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"\tadds r5, r0, 0\n"
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"\tmovs r2, 0\n"
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"\tadds r0, 0xB0\n"
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"\tldrb r0, [r0]\n"
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"\tcmp r0, 0x6\n"
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"\tbne _0807A988\n"
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"\tadds r0, r6, 0\n"
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"\tbl SendImmobilizeEndMessage\n"
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"\tmovs r2, 0x1\n"
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"_0807A988:\n"
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"\tadds r0, r5, 0\n"
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"\tadds r0, 0xA8\n"
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"\tldrh r1, [r0]\n"
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"\tldr r0, _0807A9AC\n"
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"\tcmp r1, r0\n"
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"\tbne _0807A9A2\n"
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"\tadds r0, r6, 0\n"
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"\tadds r1, r4, 0\n"
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"\tmovs r2, 0\n"
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"\tmovs r3, 0x1\n"
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"\tbl SendSleepEndMessage\n"
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"\tmovs r2, 0x1\n"
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"_0807A9A2:\n"
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"\tadds r0, r2, 0\n"
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"\tpop {r4-r6}\n"
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"\tpop {r1}\n"
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"\tbx r1\n"
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"\t.align 2, 0\n"
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"_0807A9AC: .4byte 0x00007f01");
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// entityInfoMatch needed to match
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EntityInfo *entityInfoMatch = target->info;
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EntityInfo *entityInfo = entityInfoMatch;
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bool32 msg = FALSE;
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if (entityInfo->immobilize.immobilizeStatus == STATUS_PETRIFIED) {
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SendImmobilizeEndMessage(pokemon, target);
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msg = TRUE;
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}
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if (entityInfo->sleep.sleep == STATUS_SLEEP && entityInfo->sleep.sleepTurns == 0x7f) {
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SendSleepEndMessage(pokemon,target, FALSE, TRUE);
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msg = TRUE;
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}
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return msg;
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}
|
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void WakeUpPokemon(Entity * pokemon)
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@@ -222,7 +222,7 @@ extern void sub_806F370(Entity *r0, Entity *r1, u32, u32, u8 *, u8, s32, u32, u3
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extern u32 sub_8055640(Entity *, Entity *, Move *, u32, u32);
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u8 sub_8057620(u32 param_1);
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extern s16 sub_8094828(u16, u8);
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extern void sub_806F324(Entity *, s32, u32, u32);
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extern void DealDamageToEntity(Entity *, s32, u32, u32);
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extern s16 gUnknown_80F4DB4;
|
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extern u32 gUnknown_8106A4C;
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@@ -1198,7 +1198,7 @@ bool8 sub_80586DC(Entity * pokemon, Entity * target, Move * move, u32 param_4)
|
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entityInfo->unkFB = TRUE;
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}
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if (hasLiquidOoze) {
|
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sub_806F324(pokemon, newHP, 0xd, 0x1fa);
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DealDamageToEntity(pokemon, newHP, 0xd, 0x1fa);
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}
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else {
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HealTargetHP(pokemon, pokemon, newHP, 0, TRUE);
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@@ -1771,7 +1771,7 @@ bool8 sub_80591E4(Entity *pokemon, Entity *target, Move *move, s32 param_4)
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}
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if (sub_8057308(pokemon,0)) {
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if (hasLiquidOoze) {
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sub_806F324(pokemon,iVar4,0xd,0x1fa);
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DealDamageToEntity(pokemon,iVar4,0xd,0x1fa);
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}
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else {
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HealTargetHP(pokemon,pokemon,iVar4,0,1);
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||||
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@@ -80,7 +80,7 @@ extern void WrapTarget(Entity *, Entity *);
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extern void SqueezedStatusTarget(Entity *, Entity *, s32, bool32);
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extern void sub_8075C58(Entity *, Entity *, s32, s32);
|
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extern void sub_806F324(Entity *, s32, u32, u32);
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extern void DealDamageToEntity(Entity *, s32, u32, u32);
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extern bool8 sub_805755C(Entity* pokemon,u16 moveID);
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extern void sub_80783C4(Entity *, Entity *, u32);
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extern void sub_807CD9C(Entity *, Entity *, u32 direction);
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@@ -558,7 +558,7 @@ bool8 sub_805B668(Entity * pokemon, Entity * target, Move *move, s32 param_4)
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}
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if (sub_8057308(pokemon,0) != 0) {
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||||
if (hasLiquidOoze) {
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sub_806F324(pokemon,newHP,0xd,0x1fa);
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DealDamageToEntity(pokemon,newHP,0xd,0x1fa);
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||||
}
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||||
else {
|
||||
HealTargetHP(pokemon,pokemon,newHP,0,TRUE);
|
||||
|
||||
@@ -76,7 +76,7 @@ void sub_8068FE0(Entity *, u32, Entity *);
|
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void sub_805239C(Entity *, u8 *);
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||||
void sub_8045C28(Item *, u8 , u8);
|
||||
void sub_8045BF8(u8 *, Item *);
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void sub_806F324(Entity *,s16,u32,u32);
|
||||
void DealDamageToEntity(Entity *,s16,u32,u32);
|
||||
void sub_806F480(Entity *, u32);
|
||||
extern void sub_80421C0(Entity *, u32);
|
||||
void sub_804225C(Entity *, Position *, u8);
|
||||
@@ -349,7 +349,7 @@ void sub_807FE9C(Entity *pokemon, Position *pos, int param_3, char param_4)
|
||||
break;
|
||||
case TRAP_CHESTNUT_TRAP:
|
||||
if (target != NULL) {
|
||||
sub_806F324(target,gUnknown_80F4F86,0xf,0x213);
|
||||
DealDamageToEntity(target,gUnknown_80F4F86,0xf,0x213);
|
||||
}
|
||||
break;
|
||||
case TRAP_WONDER_TILE:
|
||||
@@ -361,7 +361,7 @@ void sub_807FE9C(Entity *pokemon, Position *pos, int param_3, char param_4)
|
||||
break;
|
||||
case TRAP_SPIKE_TRAP:
|
||||
if (target != NULL) {
|
||||
sub_806F324(target,gUnknown_80F4F84,10,0x206);
|
||||
DealDamageToEntity(target,gUnknown_80F4F84,10,0x206);
|
||||
}
|
||||
}
|
||||
if (EntityExists(target)) {
|
||||
@@ -560,7 +560,7 @@ void HandlePitfallTrap(Entity *pokemon, Entity *target, Tile *tile)
|
||||
info->unk15C = 1;
|
||||
info->unk15E = 1;
|
||||
sub_803E708(0x28,0x4b);
|
||||
sub_806F324(target,gUnknown_80F4F8A,0x11,0x215);
|
||||
DealDamageToEntity(target,gUnknown_80F4F8A,0x11,0x215);
|
||||
gDungeon->unk2 = 2;
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user