fix ornament flag 114 file

This commit is contained in:
DizzyEggg 2025-07-04 11:01:14 +02:00
parent 054c7d6416
commit f220cc6236
2 changed files with 113 additions and 113 deletions

View File

@ -1,116 +1,3 @@
static const axmain sAxMainFlag114;
const SiroArchive gAxFlag114 = {"SIRO", &sAxMainFlag114};
static const ax_pose sFlag114Pose1[] = {
AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose2[] = {
AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose3[] = {
AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose4[] = {
AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose5[] = {
AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose6[] = {
AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_anim sFlag114Anims_1_1[] = {
{ .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} },
AX_ANIM_TERMINATOR
};
static const u8 sFlag114Gfx1[] = INCBIN_U8("graphics/ornament/Flag114/sprite_1.4bpp");
static const ax_sprite sFlag114Sprites1[] = {
{sFlag114Gfx1, ARRAY_COUNT(sFlag114Gfx1)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx2[] = INCBIN_U8("graphics/ornament/Flag114/sprite_2.4bpp");
static const ax_sprite sFlag114Sprites2[] = {
{sFlag114Gfx2, ARRAY_COUNT(sFlag114Gfx2)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx3[] = INCBIN_U8("graphics/ornament/Flag114/sprite_3.4bpp");
static const ax_sprite sFlag114Sprites3[] = {
{sFlag114Gfx3, ARRAY_COUNT(sFlag114Gfx3)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx4[] = INCBIN_U8("graphics/ornament/Flag114/sprite_4.4bpp");
static const ax_sprite sFlag114Sprites4[] = {
{sFlag114Gfx4, ARRAY_COUNT(sFlag114Gfx4)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx5[] = INCBIN_U8("graphics/ornament/Flag114/sprite_5.4bpp");
static const ax_sprite sFlag114Sprites5[] = {
{sFlag114Gfx5, ARRAY_COUNT(sFlag114Gfx5)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx6[] = INCBIN_U8("graphics/ornament/Flag114/sprite_6.4bpp");
static const ax_sprite sFlag114Sprites6[] = {
{sFlag114Gfx6, ARRAY_COUNT(sFlag114Gfx6)},
{NULL, 128},
{NULL, 0},
};
static const ax_pose *const sAxPosesFlag114[] = {
sFlag114Pose1,
sFlag114Pose2,
sFlag114Pose3,
sFlag114Pose4,
sFlag114Pose5,
sFlag114Pose6,
};
static const ax_anim *const sFlag114AnimTable1[] = {
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
};
static const ax_anim *const *const sAxAnimationsFlag114[] = {
sFlag114AnimTable1,
};
static const ax_sprite *const sAxSpritesFlag114[] = {
sFlag114Sprites1,
sFlag114Sprites2,
sFlag114Sprites3,
sFlag114Sprites4,
sFlag114Sprites5,
sFlag114Sprites6,
};
static const axmain sAxMainFlag114 = {
.poses = sAxPosesFlag114,
.animations = sAxAnimationsFlag114,
.animCount = ARRAY_COUNT(sAxAnimationsFlag114),
.spriteData = sAxSpritesFlag114,
.positions = NULL,
};
const RGB gFlag11Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag11.pmdpal") };
static const axmain sAxMainFlag11;

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@ -1,2 +1,115 @@
const RGB gFlag114Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag114.pmdpal") };
static const axmain sAxMainFlag114;
const SiroArchive gAxFlag114 = {"SIRO", &sAxMainFlag114};
static const ax_pose sFlag114Pose1[] = {
AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose2[] = {
AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose3[] = {
AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose4[] = {
AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose5[] = {
AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_pose sFlag114Pose6[] = {
AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)),
AX_POSE_TERMINATOR
};
static const ax_anim sFlag114Anims_1_1[] = {
{ .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} },
{ .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} },
AX_ANIM_TERMINATOR
};
static const u8 sFlag114Gfx1[] = INCBIN_U8("graphics/ornament/Flag114/sprite_1.4bpp");
static const ax_sprite sFlag114Sprites1[] = {
{sFlag114Gfx1, ARRAY_COUNT(sFlag114Gfx1)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx2[] = INCBIN_U8("graphics/ornament/Flag114/sprite_2.4bpp");
static const ax_sprite sFlag114Sprites2[] = {
{sFlag114Gfx2, ARRAY_COUNT(sFlag114Gfx2)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx3[] = INCBIN_U8("graphics/ornament/Flag114/sprite_3.4bpp");
static const ax_sprite sFlag114Sprites3[] = {
{sFlag114Gfx3, ARRAY_COUNT(sFlag114Gfx3)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx4[] = INCBIN_U8("graphics/ornament/Flag114/sprite_4.4bpp");
static const ax_sprite sFlag114Sprites4[] = {
{sFlag114Gfx4, ARRAY_COUNT(sFlag114Gfx4)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx5[] = INCBIN_U8("graphics/ornament/Flag114/sprite_5.4bpp");
static const ax_sprite sFlag114Sprites5[] = {
{sFlag114Gfx5, ARRAY_COUNT(sFlag114Gfx5)},
{NULL, 128},
{NULL, 0},
};
static const u8 sFlag114Gfx6[] = INCBIN_U8("graphics/ornament/Flag114/sprite_6.4bpp");
static const ax_sprite sFlag114Sprites6[] = {
{sFlag114Gfx6, ARRAY_COUNT(sFlag114Gfx6)},
{NULL, 128},
{NULL, 0},
};
static const ax_pose *const sAxPosesFlag114[] = {
sFlag114Pose1,
sFlag114Pose2,
sFlag114Pose3,
sFlag114Pose4,
sFlag114Pose5,
sFlag114Pose6,
};
static const ax_anim *const sFlag114AnimTable1[] = {
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
sFlag114Anims_1_1,
};
static const ax_anim *const *const sAxAnimationsFlag114[] = {
sFlag114AnimTable1,
};
static const ax_sprite *const sAxSpritesFlag114[] = {
sFlag114Sprites1,
sFlag114Sprites2,
sFlag114Sprites3,
sFlag114Sprites4,
sFlag114Sprites5,
sFlag114Sprites6,
};
static const axmain sAxMainFlag114 = {
.poses = sAxPosesFlag114,
.animations = sAxAnimationsFlag114,
.animCount = ARRAY_COUNT(sAxAnimationsFlag114),
.spriteData = sAxSpritesFlag114,
.positions = NULL,
};