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add script dungeon constants
This commit is contained in:
parent
beea0c5997
commit
ebce57ce6a
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@ -26,7 +26,7 @@ s16 sub_80A26B8(s16);
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s16 sub_80A26CC(s16);
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u8 sub_80A270C(s16 index);
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u8 sub_80A2728(s16 index);
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u8 sub_80A2740(s16 index);
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u8 ScriptDungeonIdToDungeonId(s16 index);
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s16 sub_80A2750(s16);
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bool8 sub_80A27CC(s16);
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bool8 sub_80A2824(u8 index);
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92
include/constants/script_dungeon_id.h
Normal file
92
include/constants/script_dungeon_id.h
Normal file
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@ -0,0 +1,92 @@
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#ifndef GUARD_CONSTANTS_SCRIPT_DUNGEON_ID_H
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#define GUARD_CONSTANTS_SCRIPT_DUNGEON_ID_H
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enum ScriptDungeonId
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{
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SCRIPT_DUNGEON_TINY_WOODS,
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SCRIPT_DUNGEON_THUNDERWAVE_CAVE,
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SCRIPT_DUNGEON_MT_STEEL,
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SCRIPT_DUNGEON_3,
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SCRIPT_DUNGEON_SINISTER_WOODS,
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SCRIPT_DUNGEON_5,
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SCRIPT_DUNGEON_SILENT_CHASM,
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SCRIPT_DUNGEON_MT_THUNDER,
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SCRIPT_DUNGEON_MT_THUNDER_PEAK,
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SCRIPT_DUNGEON_GREAT_CANYON,
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SCRIPT_DUNGEON_LAPIS_CAVE,
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SCRIPT_DUNGEON_MT_BLAZE,
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SCRIPT_DUNGEON_MT_BLAZE_PEAK,
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SCRIPT_DUNGEON_FROSTY_FOREST,
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SCRIPT_DUNGEON_FROSTY_GROTTO,
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SCRIPT_DUNGEON_MT_FREEZE,
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SCRIPT_DUNGEON_MT_FREEZE_PEAK,
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SCRIPT_DUNGEON_MAGMA_CAVERN,
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SCRIPT_DUNGEON_MAGMA_CAVERN_PIT,
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SCRIPT_DUNGEON_SKY_TOWER,
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SCRIPT_DUNGEON_SKY_TOWER_SUMMIT,
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SCRIPT_DUNGEON_21,
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SCRIPT_DUNGEON_UPROAR_FOREST,
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SCRIPT_DUNGEON_HOWLING_FOREST,
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SCRIPT_DUNGEON_STORMY_SEA,
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SCRIPT_DUNGEON_SILVER_TRENCH,
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SCRIPT_DUNGEON_METEOR_CAVE,
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SCRIPT_DUNGEON_GREAT_CANYON_2,
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SCRIPT_DUNGEON_FIERY_FIELD,
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SCRIPT_DUNGEON_LIGHTNING_FIELD,
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SCRIPT_DUNGEON_NORTHWIND_FIELD,
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SCRIPT_DUNGEON_MT_FARAWAY,
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SCRIPT_DUNGEON_WESTERN_CAVE,
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SCRIPT_DUNGEON_NORTHERN_RANGE,
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SCRIPT_DUNGEON_PITFALL_VALLEY,
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SCRIPT_DUNGEON_BURIED_RELIC,
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SCRIPT_DUNGEON_WISH_CAVE,
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SCRIPT_DUNGEON_MT_FREEZE_2,
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SCRIPT_DUNGEON_MT_FREEZE_PEAK_2,
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SCRIPT_DUNGEON_MURKY_CAVE,
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SCRIPT_DUNGEON_DESERT_REGION,
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SCRIPT_DUNGEON_SOUTHERN_CAVERN,
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SCRIPT_DUNGEON_WYVERN_HILL,
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SCRIPT_DUNGEON_SOLAR_CAVE,
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SCRIPT_DUNGEON_DARKNIGHT_RELIC,
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SCRIPT_DUNGEON_GRAND_SEA,
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SCRIPT_DUNGEON_WATERFALL_POND,
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SCRIPT_DUNGEON_UNKNOWN_RELIC,
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SCRIPT_DUNGEON_JOYOUS_TOWER,
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SCRIPT_DUNGEON_FAR_OFF_SEA,
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SCRIPT_DUNGEON_PURITY_FOREST,
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SCRIPT_DUNGEON_ODDITY_CAVE,
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SCRIPT_DUNGEON_REMAINS_ISLAND,
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SCRIPT_DUNGEON_MARVELOUS_SEA,
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SCRIPT_DUNGEON_FANTASY_STRAIT,
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SCRIPT_DUNGEON_NORMAL_MAZE_2,
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SCRIPT_DUNGEON_FIRE_MAZE,
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SCRIPT_DUNGEON_WATER_MAZE,
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SCRIPT_DUNGEON_GRASS_MAZE,
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SCRIPT_DUNGEON_ELECTRIC_MAZE,
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SCRIPT_DUNGEON_ICE_MAZE,
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SCRIPT_DUNGEON_FIGHTING_MAZE,
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SCRIPT_DUNGEON_GROUND_MAZE,
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SCRIPT_DUNGEON_FLYING_MAZE,
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SCRIPT_DUNGEON_PSYCHIC_MAZE,
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SCRIPT_DUNGEON_POISON_MAZE_2,
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SCRIPT_DUNGEON_BUG_MAZE,
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SCRIPT_DUNGEON_ROCK_MAZE,
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SCRIPT_DUNGEON_GHOST_MAZE,
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SCRIPT_DUNGEON_DRAGON_MAZE,
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SCRIPT_DUNGEON_DARK_MAZE,
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SCRIPT_DUNGEON_STEEL_MAZE,
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SCRIPT_DUNGEON_TEAM_SHIFTY,
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SCRIPT_DUNGEON_TEAM_CONSTRICTOR,
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SCRIPT_DUNGEON_TEAM_HYDRO,
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SCRIPT_DUNGEON_TEAM_RUMBLEROCK,
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SCRIPT_DUNGEON_RESCUE_TEAM_2,
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SCRIPT_DUNGEON_RESCUE_TEAM_MAZE,
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SCRIPT_DUNGEON_ROCK_PATH,
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SCRIPT_DUNGEON_SNOW_PATH,
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SCRIPT_DUNGEON_80,
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SCRIPT_DUNGEON_81,
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SCRIPT_DUNGEON_82,
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SCRIPT_DUNGEON_COUNT,
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};
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#endif // GUARD_CONSTANTS_SCRIPT_DUNGEON_ID_H
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@ -1,7 +1,7 @@
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#include "constants/event_flag.h"
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#include "constants/item.h"
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#include "constants/ground_map.h"
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#include "constants/dungeon.h"
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#include "constants/script_dungeon_id.h"
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#include "portrait_placement.h"
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#include "structs/str_ground_script.h"
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#define LPARRAY(x) (ARRAY_COUNT(x)), x
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@ -10,7 +10,7 @@
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#define CPOS_CURRENT 0x4
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// 01..07: complex map/dungeon selection/check commands
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#define NEXT_DUNGEON(u, d) { 0x02, 0, u, d, 0, NULL } // Seems to be a general command for setting up which dungeon to enter next. First argument is unknown.
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#define NEXT_DUNGEON(u, d) { 0x02, 0, u, d, 0, NULL } // Seems to be a general command for setting up which dungeon to enter next. First argument is unknown. The second argument is script dungeon id(not the one in dungeon/constants.h). There's a different ordering and a table with the proper dungeon id.
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#define SELECT_MAP(m) { 0x08, 0, 0, m, 0, NULL }
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#define SELECT_GROUND(m) { 0x09, 0, 0, m, 0, NULL }
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File diff suppressed because it is too large
Load Diff
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@ -64,7 +64,7 @@ static const struct ScriptCommand s_gs178_g1_s0_station_sref_script[] = { /* 0x8
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{ 0x3b, 0x39, 0x0004, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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BGM_FADEOUT(30),
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NEXT_DUNGEON(30, DUNGEON_TINY_WOODS),
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NEXT_DUNGEON(30, SCRIPT_DUNGEON_TINY_WOODS),
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RET,
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};
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@ -369,7 +369,7 @@ static const struct ScriptCommand s_gs178_g2_s0_station_sref_script[] = { /* 0x8
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{ 0x22, 0x01, 0x003c, 0x00000000, 0x00000000, NULL },
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{ 0x3b, 0x39, 0x0004, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(30, DUNGEON_TINY_WOODS),
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NEXT_DUNGEON(30, SCRIPT_DUNGEON_TINY_WOODS),
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RET,
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};
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@ -26,7 +26,7 @@ static const struct ScriptCommand s_gs180_g1_s0_station_sref_script[] = { /* 0x8
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BGM_SWITCH(14),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, DUNGEON_THUNDERWAVE_CAVE),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_THUNDERWAVE_CAVE),
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RET,
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};
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@ -140,7 +140,7 @@ static const struct ScriptCommand s_gs180_g2_s0_station_sref_script[] = { /* 0x8
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BGM_SWITCH(14),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, DUNGEON_THUNDERWAVE_CAVE),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_THUNDERWAVE_CAVE),
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RET,
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};
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@ -10,7 +10,7 @@
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static const struct ScriptCommand s_gs184_g0_s0_station_sref_script[] = { /* 0x82342f4 */
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DEBUGINFO,
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SELECT_MAP(184),
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SELECT_MAP(MAP_SINISTER_WOODS_ENTRY),
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BGM_STOP,
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JUMP_SCRIPT(COMMON_ENTER),
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};
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@ -19,12 +19,12 @@ static const struct ScriptRef s_gs184_g0_s0_station_sref = { 404, 1, NULL /* ENT
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static const struct ScriptCommand s_gs184_g1_s0_station_sref_script[] = { /* 0x823436c */
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DEBUGINFO,
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SELECT_MAP(184),
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SELECT_MAP(MAP_SINISTER_WOODS_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(15),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(30, 0x00000004),
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NEXT_DUNGEON(30, SCRIPT_DUNGEON_SINISTER_WOODS),
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RET,
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};
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@ -76,12 +76,12 @@ static const struct ScriptCommand s_gs184_g1_s0_lives1_dlg0[] = { /* 0x8234714 *
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static const struct ScriptCommand s_gs184_g2_s0_station_sref_script[] = { /* 0x82347a4 */
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DEBUGINFO,
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SELECT_MAP(184),
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SELECT_MAP(MAP_SINISTER_WOODS_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(15),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(30, 0x00000004),
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NEXT_DUNGEON(30, SCRIPT_DUNGEON_SINISTER_WOODS),
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RET,
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};
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@ -11,7 +11,7 @@
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static const struct ScriptCommand s_gs186_g0_s0_station_sref_script[] = { /* 0x8235a04 */
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DEBUGINFO,
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SELECT_MAP(186),
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SELECT_MAP(MAP_SILENT_CHASM_ENTRY),
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BGM_STOP,
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JUMP_SCRIPT(COMMON_ENTER),
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};
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@ -20,13 +20,13 @@ static const struct ScriptRef s_gs186_g0_s0_station_sref = { 404, 1, NULL /* ENT
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static const struct ScriptCommand s_gs186_g1_s0_station_sref_script[] = { /* 0x8235a7c */
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DEBUGINFO,
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SELECT_MAP(186),
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SELECT_MAP(MAP_SILENT_CHASM_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(113),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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{ 0x23, 0x01, 0x0001, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, 0x00000006),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_SILENT_CHASM),
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RET,
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};
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@ -11,7 +11,7 @@
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static const struct ScriptCommand s_gs188_g0_s0_station_sref_script[] = { /* 0x8239178 */
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DEBUGINFO,
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SELECT_MAP(188),
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SELECT_MAP(MAP_MT_THUNDER_ENTRY),
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BGM_STOP,
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JUMP_SCRIPT(COMMON_ENTER),
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};
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@ -20,13 +20,13 @@ static const struct ScriptRef s_gs188_g0_s0_station_sref = { 404, 1, NULL /* ENT
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static const struct ScriptCommand s_gs188_g1_s0_station_sref_script[] = { /* 0x82391f0 */
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DEBUGINFO,
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SELECT_MAP(188),
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SELECT_MAP(MAP_MT_THUNDER_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(111),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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{ 0x23, 0x01, 0x0001, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, 0x00000007),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_MT_THUNDER),
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RET,
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};
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@ -114,13 +114,13 @@ static const struct ScriptCommand s_gs188_g1_s0_lives1_dlg0[] = { /* 0x8239824 *
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static const struct ScriptCommand s_gs188_g2_s0_station_sref_script[] = { /* 0x8239954 */
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DEBUGINFO,
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SELECT_MAP(188),
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SELECT_MAP(MAP_MT_THUNDER_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(111),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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{ 0x23, 0x01, 0x0001, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, 0x00000007),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_MT_THUNDER),
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RET,
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};
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@ -52,7 +52,7 @@ static const struct ScriptCommand s_gs189_g0_s0_evt0_sref_script[] = { /* 0x823a
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LABEL(0), /* = 0x00 */
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TEXTBOX_CLEAR,
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BGM_FADEOUT(60),
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NEXT_DUNGEON(30, 0x00000008),
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NEXT_DUNGEON(30, SCRIPT_DUNGEON_MT_THUNDER_PEAK),
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COND_EQUAL(-1, /* to label */ 1),
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HALT,
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};
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@ -13,7 +13,7 @@
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static const struct ScriptCommand s_gs191_g0_s0_station_sref_script[] = { /* 0x823d7dc */
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DEBUGINFO,
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SELECT_MAP(191),
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SELECT_MAP(MAP_GREAT_CANYON_ENTRY),
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BGM_STOP,
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JUMP_SCRIPT(COMMON_ENTER),
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};
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@ -22,12 +22,12 @@ static const struct ScriptRef s_gs191_g0_s0_station_sref = { 404, 1, NULL /* ENT
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static const struct ScriptCommand s_gs191_g1_s0_station_sref_script[] = { /* 0x823d854 */
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DEBUGINFO,
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SELECT_MAP(191),
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SELECT_MAP(MAP_GREAT_CANYON_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(20),
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{ 0x22, 0x01, 0x003c, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, 0x00000009),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_GREAT_CANYON),
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RET,
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};
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@ -89,12 +89,12 @@ static const struct ScriptCommand s_gs191_g1_s0_lives1_dlg0[] = { /* 0x823dc10 *
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static const struct ScriptCommand s_gs191_g2_s0_station_sref_script[] = { /* 0x823dd20 */
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DEBUGINFO,
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SELECT_MAP(191),
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SELECT_MAP(MAP_GREAT_CANYON_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(20),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, 0x00000009),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_GREAT_CANYON),
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RET,
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};
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@ -14,7 +14,7 @@ static const struct ScriptCommand s_gs193_g0_s0_station_sref_script[] = { /* 0x8
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JUMPIF_SCENARIOCHECK(5, /* to label */ 0),
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EXECUTE_STATION(12, 0, 0),
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LABEL(0), /* = 0x00 */
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SELECT_MAP(193),
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SELECT_MAP(MAP_LAPIS_CAVE_ENTRY),
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CJUMP_SCENARIO_0(SCENARIO_MAIN),
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COND(JUDGE_EQ, 11, /* to label */ 1),
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JUMP_LABEL(2),
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@ -124,13 +124,13 @@ static const struct ScriptCommand s_gs193_g0_s5_obj1_dlg2[] = { /* 0x8243080 */
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static const struct ScriptCommand s_gs193_g1_s0_station_sref_script[] = { /* 0x82430a0 */
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DEBUGINFO,
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SELECT_MAP(193),
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SELECT_MAP(MAP_LAPIS_CAVE_ENTRY),
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SELECT_ENTITIES(-1, 0),
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BGM_SWITCH(24),
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{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
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{ 0x23, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
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NEXT_DUNGEON(0, 0x0000000a),
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NEXT_DUNGEON(0, SCRIPT_DUNGEON_LAPIS_CAVE),
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RET,
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};
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@ -233,7 +233,7 @@ static const struct ScriptCommand s_gs193_g1_s0_lives1_dlg0[] = { /* 0x824389c *
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static const struct ScriptCommand s_gs193_g2_s0_station_sref_script[] = { /* 0x8243a1c */
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DEBUGINFO,
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SELECT_MAP(193),
|
||||
SELECT_MAP(MAP_LAPIS_CAVE_ENTRY),
|
||||
SELECT_ENTITIES(-1, 0),
|
||||
BGM_SWITCH(102),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
|
|
@ -434,7 +434,7 @@ static const struct ScriptCommand s_gs193_g3_s1_lives1_dlg0[] = { /* 0x8244648 *
|
|||
|
||||
static const struct ScriptCommand s_gs193_g4_s0_station_sref_script[] = { /* 0x8244768 */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(193),
|
||||
SELECT_MAP(MAP_LAPIS_CAVE_ENTRY),
|
||||
SELECT_ENTITIES(-1, 0),
|
||||
BGM_SWITCH(102),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
|
|
@ -501,7 +501,7 @@ static const struct ScriptCommand s_gs193_g4_s0_lives1_dlg0[] = { /* 0x8244bb4 *
|
|||
|
||||
static const struct ScriptCommand s_gs193_g5_s0_station_sref_script[] = { /* 0x8244c94 */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(193),
|
||||
SELECT_MAP(MAP_LAPIS_CAVE_ENTRY),
|
||||
SELECT_ENTITIES(-1, 0),
|
||||
BGM_SWITCH(102),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ static const struct ScriptCommand s_gs196_g0_s0_evt0_sref_script[] = { /* 0x8248
|
|||
LABEL(0), /* = 0x00 */
|
||||
TEXTBOX_CLEAR,
|
||||
BGM_FADEOUT(60),
|
||||
NEXT_DUNGEON(30, 0x0000000c),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_MT_BLAZE_PEAK),
|
||||
COND_EQUAL(-1, /* to label */ 1),
|
||||
HALT,
|
||||
};
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ static const struct ScriptCommand s_gs199_g0_s0_evt0_sref_script[] = { /* 0x824e
|
|||
LABEL(0), /* = 0x00 */
|
||||
TEXTBOX_CLEAR,
|
||||
BGM_FADEOUT(60),
|
||||
NEXT_DUNGEON(30, 0x0000000e),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_FROSTY_GROTTO),
|
||||
COND_EQUAL(-1, /* to label */ 1),
|
||||
HALT,
|
||||
};
|
||||
|
|
|
|||
|
|
@ -60,11 +60,11 @@ static const struct ScriptCommand s_gs202_g0_s0_evt0_sref_script[] = { /* 0x8255
|
|||
TEXTBOX_CLEAR,
|
||||
BGM_FADEOUT(60),
|
||||
JUMPIF_ARRAY(RESCUE_SCENARIO_JOB_LIST, 29, /* to label */ 2),
|
||||
NEXT_DUNGEON(30, 0x00000010),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_MT_FREEZE_PEAK),
|
||||
COND_EQUAL(-1, /* to label */ 1),
|
||||
HALT,
|
||||
LABEL(2), /* = 0x02 */
|
||||
NEXT_DUNGEON(30, 0x00000026),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_MT_FREEZE_PEAK_2),
|
||||
COND_EQUAL(-1, /* to label */ 1),
|
||||
HALT,
|
||||
};
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
static const struct ScriptCommand s_gs204_g0_s0_station_sref_script[] = { /* 0x825ce34 */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(204),
|
||||
SELECT_MAP(MAP_MAGMA_CAVERN_ENTRY),
|
||||
CJUMP_SCENARIO_0(SCENARIO_MAIN),
|
||||
COND(JUDGE_EQ, 15, /* to label */ 0),
|
||||
JUMP_LABEL(1),
|
||||
|
|
@ -86,12 +86,12 @@ static const struct ScriptCommand s_gs204_g0_s4_lives1_dlg0[] = { /* 0x825d16c *
|
|||
|
||||
static const struct ScriptCommand s_gs204_g1_s0_station_sref_script[] = { /* 0x825d19c */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(204),
|
||||
SELECT_MAP(MAP_MAGMA_CAVERN_ENTRY),
|
||||
SELECT_ENTITIES(-1, 0),
|
||||
BGM_SWITCH(108),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
|
||||
NEXT_DUNGEON(30, 0x00000011),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_MAGMA_CAVERN),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
@ -154,12 +154,12 @@ static const struct ScriptCommand s_gs204_g1_s0_lives1_dlg0[] = { /* 0x825d6dc *
|
|||
|
||||
static const struct ScriptCommand s_gs204_g2_s0_station_sref_script[] = { /* 0x825d78c */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(204),
|
||||
SELECT_MAP(MAP_MAGMA_CAVERN_ENTRY),
|
||||
SELECT_ENTITIES(-1, 0),
|
||||
BGM_SWITCH(108),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
|
||||
NEXT_DUNGEON(30, 0x00000011),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_MAGMA_CAVERN),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ static const struct ScriptCommand s_gs205_g0_s0_evt0_sref_script[] = { /* 0x825d
|
|||
LABEL(0), /* = 0x00 */
|
||||
TEXTBOX_CLEAR,
|
||||
BGM_FADEOUT(60),
|
||||
NEXT_DUNGEON(30, 0x00000012),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_MAGMA_CAVERN_PIT),
|
||||
COND_EQUAL(-1, /* to label */ 1),
|
||||
HALT,
|
||||
};
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
static const struct ScriptCommand s_gs207_g0_s0_station_sref_script[] = { /* 0x825ff68 */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(207),
|
||||
SELECT_MAP(MAP_SKY_TOWER_ENTRY),
|
||||
BGM_STOP,
|
||||
JUMP_SCRIPT(COMMON_ENTER),
|
||||
};
|
||||
|
|
@ -20,7 +20,7 @@ static const struct ScriptCommand s_gs207_g1_s0_station_sref_script[] = { /* 0x8
|
|||
DEBUGINFO,
|
||||
BGM_FADEOUT(30),
|
||||
WAIT(60),
|
||||
SELECT_MAP(207),
|
||||
SELECT_MAP(MAP_SKY_TOWER_ENTRY),
|
||||
SELECT_ENTITIES(-1, -1),
|
||||
BGM_SWITCH(22),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
|
|
@ -164,12 +164,12 @@ static const struct ScriptCommand s_gs207_g1_s0_lives2_dlg0[] = { /* 0x8260738 *
|
|||
|
||||
static const struct ScriptCommand s_gs207_g2_s0_station_sref_script[] = { /* 0x82608a8 */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(207),
|
||||
SELECT_MAP(MAP_SKY_TOWER_ENTRY),
|
||||
SELECT_ENTITIES(-1, -1),
|
||||
BGM_SWITCH(22),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
|
||||
NEXT_DUNGEON(30, 0x00000013),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_SKY_TOWER),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
@ -230,12 +230,12 @@ static const struct ScriptCommand s_gs207_g2_s0_lives2_dlg0[] = { /* 0x8260c3c *
|
|||
|
||||
static const struct ScriptCommand s_gs207_g3_s0_station_sref_script[] = { /* 0x8260cac */
|
||||
DEBUGINFO,
|
||||
SELECT_MAP(207),
|
||||
SELECT_MAP(MAP_SKY_TOWER_ENTRY),
|
||||
SELECT_ENTITIES(-1, -1),
|
||||
BGM_SWITCH(22),
|
||||
{ 0x22, 0x01, 0x001e, 0x00000000, 0x00000000, NULL },
|
||||
{ 0xe3, 0x00, 0x0003, 0x00000000, 0x00000000, NULL },
|
||||
NEXT_DUNGEON(30, 0x00000013),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_SKY_TOWER),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ static const struct ScriptCommand s_gs208_g0_s0_evt0_sref_script[] = { /* 0x8261
|
|||
LABEL(0), /* = 0x00 */
|
||||
TEXTBOX_CLEAR,
|
||||
BGM_FADEOUT(60),
|
||||
NEXT_DUNGEON(30, 0x00000014),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_SKY_TOWER_SUMMIT),
|
||||
COND_EQUAL(-1, /* to label */ 1),
|
||||
HALT,
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1995,7 +1995,7 @@ static const struct ScriptCommand s_script_EVENT_M01E02B_L004B[] = { /* 0x81256f
|
|||
static const struct ScriptCommand s_script_EVENT_M01E02B_L005[] = { /* 0x8125730 */
|
||||
DEBUGINFO,
|
||||
EXECUTE_SUBSTATION(182, 1, 0),
|
||||
NEXT_DUNGEON(0, 0x00000002),
|
||||
NEXT_DUNGEON(0, SCRIPT_DUNGEON_MT_STEEL),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
@ -2008,7 +2008,7 @@ static const struct ScriptCommand s_script_EVENT_M01E02B_L006[] = { /* 0x8125770
|
|||
static const struct ScriptCommand s_script_EVENT_M01E02B_L007[] = { /* 0x81257a0 */
|
||||
DEBUGINFO,
|
||||
EXECUTE_SUBSTATION(182, 2, 0),
|
||||
NEXT_DUNGEON(0, 0x00000002),
|
||||
NEXT_DUNGEON(0, SCRIPT_DUNGEON_MT_STEEL),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
@ -2168,7 +2168,7 @@ static const struct ScriptCommand s_script_EVENT_M01E04A_L004[] = { /* 0x8125de0
|
|||
|
||||
static const struct ScriptCommand s_script_EVENT_M01E04A_L005[] = { /* 0x8125e20 */
|
||||
DEBUGINFO,
|
||||
NEXT_DUNGEON(30, 0x00000006),
|
||||
NEXT_DUNGEON(30, SCRIPT_DUNGEON_SILENT_CHASM),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
@ -3842,7 +3842,7 @@ static const struct ScriptCommand s_script_EVENT_S09E01A_L004[] = { /* 0x812a2f4
|
|||
static const struct ScriptCommand s_script_EVENT_S09E01A_L004B[] = { /* 0x812a344 */
|
||||
DEBUGINFO,
|
||||
EXECUTE_SUBSTATION(201, 6, 0),
|
||||
NEXT_DUNGEON(0, 0x00000025),
|
||||
NEXT_DUNGEON(0, SCRIPT_DUNGEON_MT_FREEZE_2),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
@ -3876,7 +3876,7 @@ static const struct ScriptCommand s_script_EVENT_S09E01B_L001[] = { /* 0x812a454
|
|||
static const struct ScriptCommand s_script_EVENT_S09E01B_L001B[] = { /* 0x812a4a4 */
|
||||
DEBUGINFO,
|
||||
EXECUTE_SUBSTATION(221, 1, 0),
|
||||
NEXT_DUNGEON(0, 0x00000027),
|
||||
NEXT_DUNGEON(0, SCRIPT_DUNGEON_MURKY_CAVE),
|
||||
RET,
|
||||
};
|
||||
|
||||
|
|
@ -4026,7 +4026,7 @@ static const struct ScriptCommand s_script_GETOUT_M01E02B[] = { /* 0x812ab34 */
|
|||
JUMPIF_EQUAL(START_MODE, 10, /* to label */ 3),
|
||||
JUMP_SCRIPT(EVENT_M01E02B_L006),
|
||||
LABEL(6), /* = 0x06 */
|
||||
NEXT_DUNGEON(-1, 3),
|
||||
NEXT_DUNGEON(-1, SCRIPT_DUNGEON_3),
|
||||
HALT,
|
||||
LABEL(1), /* = 0x01 */
|
||||
JUMPIF_EQUAL(SCENARIO_MAIN, 4, /* to label */ 7),
|
||||
|
|
@ -4050,7 +4050,7 @@ static const struct ScriptCommand s_script_GETOUT_M01E02B[] = { /* 0x812ab34 */
|
|||
LABEL(11), /* = 0x0b */
|
||||
JUMP_SCRIPT(GETOUT_R00E01A),
|
||||
LABEL(12), /* = 0x0c */
|
||||
NEXT_DUNGEON(-1, 3),
|
||||
NEXT_DUNGEON(-1, SCRIPT_DUNGEON_3),
|
||||
HALT,
|
||||
LABEL(3), /* = 0x03 */
|
||||
JUMP_SCRIPT(EVENT_DIVIDE),
|
||||
|
|
@ -4074,7 +4074,7 @@ static const struct ScriptCommand s_script_GETOUT_M01E03A[] = { /* 0x812ae04 */
|
|||
JUMPIF_EQUAL(START_MODE, 10, /* to label */ 3),
|
||||
JUMP_SCRIPT(EVENT_M01E03A_L009),
|
||||
LABEL(6), /* = 0x06 */
|
||||
NEXT_DUNGEON(-1, 5),
|
||||
NEXT_DUNGEON(-1, SCRIPT_DUNGEON_5),
|
||||
HALT,
|
||||
LABEL(1), /* = 0x01 */
|
||||
JUMPIF_EQUAL(SCENARIO_MAIN, 5, /* to label */ 7),
|
||||
|
|
@ -4098,7 +4098,7 @@ static const struct ScriptCommand s_script_GETOUT_M01E03A[] = { /* 0x812ae04 */
|
|||
LABEL(11), /* = 0x0b */
|
||||
JUMP_SCRIPT(GETOUT_R00E01A),
|
||||
LABEL(12), /* = 0x0c */
|
||||
NEXT_DUNGEON(-1, 5),
|
||||
NEXT_DUNGEON(-1, SCRIPT_DUNGEON_5),
|
||||
HALT,
|
||||
LABEL(3), /* = 0x03 */
|
||||
JUMP_SCRIPT(EVENT_DIVIDE),
|
||||
|
|
|
|||
|
|
@ -1918,7 +1918,7 @@ s32 ExecuteScriptCommand(Action *action)
|
|||
break;
|
||||
}
|
||||
case 10: {
|
||||
u8 a = sub_80A2740((s16)curCmd.arg1);
|
||||
u8 a = ScriptDungeonIdToDungeonId((s16)curCmd.arg1);
|
||||
s32 o = 0;
|
||||
switch ((s16)curCmd.arg1) {
|
||||
case 0: o = 1; break;
|
||||
|
|
@ -3146,7 +3146,7 @@ s32 sub_80A14E8(Action *action, u8 idx, u32 r2, s32 r3)
|
|||
}
|
||||
return 0;
|
||||
case 0xB:
|
||||
return (CountJobsinDungeon(sub_80A2740(GetScriptVarValue(0, DUNGEON_ENTER_INDEX))) > 0);
|
||||
return (CountJobsinDungeon(ScriptDungeonIdToDungeonId(GetScriptVarValue(0, DUNGEON_ENTER_INDEX))) > 0);
|
||||
case 0xC:
|
||||
{
|
||||
u8 sp_104;
|
||||
|
|
|
|||
|
|
@ -618,23 +618,23 @@ static u32 RunGameMode_Async(u32 a0)
|
|||
else if (mode == MODE_DUNGEON_FROM_WORLD_MAP) {
|
||||
s32 i;
|
||||
|
||||
s32 dungId = (s16) GetScriptVarValue(NULL, DUNGEON_SELECT);
|
||||
u8 r6 = sub_80A2740(dungId);
|
||||
s32 scriptDungeonId = (s16) GetScriptVarValue(NULL, DUNGEON_SELECT);
|
||||
u8 dungeonId = ScriptDungeonIdToDungeonId(scriptDungeonId);
|
||||
for (i = 0; i < WORLD_MAP_UNK_6D_COUNT; i++) {
|
||||
worldMapSetup.info.unk6D[i] = sub_80A28F0(i);
|
||||
}
|
||||
|
||||
if (r6 == 99) {
|
||||
if (dungeonId == DUNGEON_INVALID) {
|
||||
mode = MODE_GROUND;
|
||||
continue;
|
||||
}
|
||||
|
||||
worldMapSetup.info.startLocation.id = DUNGEON_OUT_ON_RESCUE;
|
||||
sub_80011CC(&worldMapSetup.info.unk4, r6);
|
||||
sub_80011CC(&worldMapSetup.info.unk4, dungeonId);
|
||||
worldMapSetup.info.unk6C = worldMapSetup.info.unk4.unk5;
|
||||
switch ((s16) sub_80A2750(dungId)) {
|
||||
switch ((s16) sub_80A2750(scriptDungeonId)) {
|
||||
case 1:
|
||||
if (sub_80990EC(&dungeonSetup.info, dungId)) {
|
||||
if (sub_80990EC(&dungeonSetup.info, scriptDungeonId)) {
|
||||
worldMapSetup.info.unk4.unkC = dungeonSetup.info.sub0.unkC;
|
||||
worldMapSetup.info.mon = dungeonSetup.info.mon;
|
||||
}
|
||||
|
|
@ -656,7 +656,7 @@ static u32 RunGameMode_Async(u32 a0)
|
|||
mode = MODE_GROUND;
|
||||
continue;
|
||||
}
|
||||
SetScriptVarValue(NULL, DUNGEON_ENTER, dungId);
|
||||
SetScriptVarValue(NULL, DUNGEON_ENTER, scriptDungeonId);
|
||||
sUnknown_203B03C = 2;
|
||||
sub_800A8F8(4);
|
||||
r5 = xxx_script_related_8001334(5);
|
||||
|
|
@ -1025,7 +1025,7 @@ static u8 sub_8001170(void)
|
|||
u8 dungeonID = NUM_DUNGEONS + 1;
|
||||
|
||||
if (sub_80992E0(&local_10, &auStack_e))
|
||||
dungeonID = sub_80A2740(local_10);
|
||||
dungeonID = ScriptDungeonIdToDungeonId(local_10);
|
||||
else if (!sub_8099328(&dungeonID) && !sub_8099360(&dungeonID) && sub_8099394(&auStack_b))
|
||||
dungeonID = DUNGEON_OUT_ON_RESCUE;
|
||||
|
||||
|
|
|
|||
|
|
@ -193,7 +193,7 @@ static void MakuhitaDojo_UpdateDialogue(void)
|
|||
break;
|
||||
case 5:
|
||||
sMakuhitaDojoWork1->fallbackState = 13;
|
||||
dLoc.id = sub_80A2740(sMakuhitaDojoWork1->unk10);
|
||||
dLoc.id = ScriptDungeonIdToDungeonId(sMakuhitaDojoWork1->unk10);
|
||||
dLoc.floor = 1;
|
||||
PrintYellowDungeonNametoBuffer(gFormatBuffer_Monsters[0], &dLoc);
|
||||
CreateDialogueBoxAndPortrait(gCommonMakuhita[sMakuhitaDojoWork1->dlgMode][MAKUHITA_DLG_4], 0, sMakuhitaDojoWork1->monPortraitPtr, 0x10D);
|
||||
|
|
|
|||
|
|
@ -127,7 +127,7 @@ static void MakuhitaDojo_DrawCourseList(void)
|
|||
|
||||
for (i = 0; i < sMakuhitaDojoWork2->s30.m.input.currPageEntries; i++) {
|
||||
iVar6 = sMakuhitaDojoWork2->unk0[sMakuhitaDojoWork2->s30.m.input.currPage * sMakuhitaDojoWork2->s30.m.input.entriesPerPage + i];
|
||||
dungeonIndex = sub_80A2740(iVar6);
|
||||
dungeonIndex = ScriptDungeonIdToDungeonId(iVar6);
|
||||
|
||||
mazeIndex = sub_80A2668(iVar6);
|
||||
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@
|
|||
#include "code_80A26CC.h"
|
||||
#include "constants/ground_map.h"
|
||||
#include "constants/friend_area.h"
|
||||
#include "constants/dungeon.h"
|
||||
|
||||
// This file effectively does nothing on GBA. If I were to guess I'd say it's bottom/top screen related.
|
||||
|
||||
|
|
@ -25,7 +26,7 @@ struct unkStruct_3001B68
|
|||
s16 mapId;
|
||||
s16 groundPlaceId;
|
||||
u8 friendAreaId;
|
||||
u8 unk19;
|
||||
u8 dungeonId;
|
||||
u32 unk1C;
|
||||
u8 unk20;
|
||||
};
|
||||
|
|
@ -58,7 +59,7 @@ void sub_809C5C4(void)
|
|||
sUnknown_3001B68->mapId = -1;
|
||||
sUnknown_3001B68->groundPlaceId = GROUND_PLACE_DIRECTION;
|
||||
sUnknown_3001B68->friendAreaId = 0;
|
||||
sUnknown_3001B68->unk19 = 0x3f;
|
||||
sUnknown_3001B68->dungeonId = DUNGEON_OUT_ON_RESCUE;
|
||||
sUnknown_3001B68->unk1C = 0;
|
||||
sUnknown_3001B68->unk20 = 0;
|
||||
nullsub_107();
|
||||
|
|
@ -164,8 +165,8 @@ void sub_809C760(void)
|
|||
void sub_809C770(s16 mapId_, s16 groundPlaceId_)
|
||||
{
|
||||
u8 friendAreaId;
|
||||
u8 uVar3;
|
||||
s32 iVar5;
|
||||
u8 dungeonId;
|
||||
s32 scriptDungeonId;
|
||||
u32 uVar6;
|
||||
s32 mapId = mapId_;
|
||||
s32 groundPlaceId = groundPlaceId_;
|
||||
|
|
@ -178,7 +179,7 @@ void sub_809C770(s16 mapId_, s16 groundPlaceId_)
|
|||
sub_809C6EC();
|
||||
}
|
||||
friendAreaId = sUnknown_3001B68->friendAreaId;
|
||||
uVar3 = sUnknown_3001B68->unk19;
|
||||
dungeonId = sUnknown_3001B68->dungeonId;
|
||||
switch (groundPlaceId) {
|
||||
case GROUND_PLACE_FRIEND_AREAS:
|
||||
friendAreaId = MapIdToFriendAreaId(mapId);
|
||||
|
|
@ -226,52 +227,52 @@ void sub_809C770(s16 mapId_, s16 groundPlaceId_)
|
|||
default:
|
||||
switch((s16)(groundPlaceId)) {
|
||||
case GROUND_PLACE_TINY_WOODS:
|
||||
iVar5 = 0;
|
||||
scriptDungeonId = 0;
|
||||
break;
|
||||
case GROUND_PLACE_MT_THUNDER:
|
||||
case GROUND_PLACE_MT_THUNDER_MID:
|
||||
iVar5 = 7;
|
||||
scriptDungeonId = 7;
|
||||
break;
|
||||
case GROUND_PLACE_GREAT_CANYON:
|
||||
case GROUND_PLACE_HILL_OF_THE_ANCIENTS:
|
||||
iVar5 = 9;
|
||||
scriptDungeonId = 9;
|
||||
break;
|
||||
case GROUND_PLACE_LAPIS_CAVE:
|
||||
iVar5 = 10;
|
||||
scriptDungeonId = 10;
|
||||
break;
|
||||
case GROUND_PLACE_MT_BLAZE:
|
||||
case GROUND_PLACE_MT_BLAZE_MID:
|
||||
iVar5 = 0xb;
|
||||
scriptDungeonId = 0xb;
|
||||
break;
|
||||
case GROUND_PLACE_FROSTY_FOREST:
|
||||
case GROUND_PLACE_FROSTY_CLEARING:
|
||||
iVar5 = 0xd;
|
||||
scriptDungeonId = 0xd;
|
||||
break;
|
||||
case GROUND_PLACE_MT_FREEZE:
|
||||
case GROUND_PLACE_MT_FREEZE_MID:
|
||||
iVar5 = 0xf;
|
||||
scriptDungeonId = 0xf;
|
||||
break;
|
||||
case GROUND_PLACE_MAGMA_CAVERN:
|
||||
case GROUND_PLACE_MAGMA_CAVERN_MID:
|
||||
iVar5 = 0x11;
|
||||
scriptDungeonId = 0x11;
|
||||
break;
|
||||
case GROUND_PLACE_SKY_TOWER:
|
||||
case GROUND_PLACE_SKY_TOWER_MID:
|
||||
iVar5 = 0x13;
|
||||
scriptDungeonId = 0x13;
|
||||
break;
|
||||
case GROUND_PLACE_WESTERN_CAVE:
|
||||
iVar5 = 0x20;
|
||||
scriptDungeonId = 0x20;
|
||||
break;
|
||||
case GROUND_PLACE_DUNGEON:
|
||||
default:
|
||||
iVar5 = (s16)GetScriptVarValue(NULL,DUNGEON_ENTER);
|
||||
scriptDungeonId = (s16)GetScriptVarValue(NULL,DUNGEON_ENTER);
|
||||
break;
|
||||
|
||||
}
|
||||
if (iVar5 == -1) {
|
||||
if (scriptDungeonId == -1) {
|
||||
return;
|
||||
}
|
||||
uVar3 = sub_80A2740(iVar5);
|
||||
dungeonId = ScriptDungeonIdToDungeonId(scriptDungeonId);
|
||||
uVar6 = 2;
|
||||
break;
|
||||
}
|
||||
|
|
@ -294,7 +295,7 @@ void sub_809C770(s16 mapId_, s16 groundPlaceId_)
|
|||
}
|
||||
}
|
||||
else if (uVar6 == 2 &&
|
||||
(uVar3 != sUnknown_3001B68->unk19 || (sUnknown_3001B68->groundPlaceId != groundPlaceId)))
|
||||
(dungeonId != sUnknown_3001B68->dungeonId || (sUnknown_3001B68->groundPlaceId != groundPlaceId)))
|
||||
{
|
||||
sUnknown_3001B68->unkC = 1;
|
||||
sUnknown_3001B68->unk20 = 1;
|
||||
|
|
@ -306,7 +307,7 @@ void sub_809C770(s16 mapId_, s16 groundPlaceId_)
|
|||
sUnknown_3001B68->mapId = mapId;
|
||||
sUnknown_3001B68->groundPlaceId = groundPlaceId;
|
||||
sUnknown_3001B68->friendAreaId = friendAreaId;
|
||||
sUnknown_3001B68->unk19 = uVar3;
|
||||
sUnknown_3001B68->dungeonId = dungeonId;
|
||||
if (sUnknown_3001B68->unk8 != 4) {
|
||||
sUnknown_3001B68->unkC = 0;
|
||||
sUnknown_3001B68->unk20 = 0;
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user