decomp sub_8042390 and sub_804245C

This commit is contained in:
Seth Barberee 2025-01-29 08:02:52 -08:00
parent d79f2ab2f1
commit e1b94d1642
2 changed files with 64 additions and 198 deletions

View File

@ -159,201 +159,4 @@ _08042384:
bx r0
thumb_func_end sub_804225C
thumb_func_start sub_8042390
sub_8042390:
push {r4-r6,lr}
sub sp, 0x18
adds r5, r0, 0
adds r4, r1, 0
bl sub_8042768
lsls r0, 24
cmp r0, 0
beq _08042454
ldrb r1, [r4]
movs r0, 0x8
ands r0, r1
movs r6, 0
cmp r0, 0
bne _080423B0
ldrb r6, [r4, 0x2]
_080423B0:
adds r0, r6, 0
movs r1, 0
bl sub_800EF40
bl sub_800EF64
movs r0, 0x4
movs r1, 0x42
bl sub_803E708
ldr r0, [r5, 0xC]
cmp r0, 0
bge _080423CC
adds r0, 0xFF
_080423CC:
lsls r0, 8
lsrs r0, 16
ldr r1, _08042428
ldr r2, [sp, 0x14]
ands r2, r1
orrs r2, r0
str r2, [sp, 0x14]
ldr r0, [r5, 0x10]
cmp r0, 0
bge _080423E2
adds r0, 0xFF
_080423E2:
lsls r0, 8
lsrs r0, 16
lsls r0, 16
ldr r4, _0804242C
ands r4, r2
orrs r4, r0
str r4, [sp, 0x14]
asrs r4, 16
ldr r0, _08042430
ldr r0, [r0]
ldr r1, _08042434
adds r0, r1
movs r1, 0
ldrsh r0, [r0, r1]
subs r4, r0
lsrs r0, r4, 31
adds r4, r0
asrs r4, 1
adds r4, 0x1
adds r1, r5, 0
adds r1, 0x28
add r0, sp, 0x4
bl sub_8005700
add r1, sp, 0x14
str r4, [sp]
adds r0, r6, 0
add r2, sp, 0x4
movs r3, 0
bl sub_800E49C
adds r5, r0, 0
movs r4, 0
ldr r6, _08042438
b _0804243E
.align 2, 0
_08042428: .4byte 0xffff0000
_0804242C: .4byte 0x0000ffff
_08042430: .4byte gDungeon
_08042434: .4byte 0x000181f2
_08042438: .4byte 0x000003e7
_0804243C:
adds r4, 0x1
_0804243E:
cmp r4, r6
bgt _08042454
movs r0, 0x42
bl sub_803E46C
adds r0, r5, 0
bl sub_800E9A8
lsls r0, 24
cmp r0, 0
bne _0804243C
_08042454:
add sp, 0x18
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_8042390
thumb_func_start sub_804245C
sub_804245C:
push {r4-r6,lr}
sub sp, 0x18
adds r5, r0, 0
adds r4, r1, 0
bl sub_8042768
lsls r0, 24
cmp r0, 0
beq _08042518
ldrb r1, [r4]
movs r0, 0x8
ands r0, r1
movs r6, 0
cmp r0, 0
bne _0804247C
ldrb r6, [r4, 0x2]
_0804247C:
bl sub_800EF64
movs r0, 0x4
movs r1, 0x42
bl sub_803E708
ldr r0, [r5, 0xC]
cmp r0, 0
bge _08042490
adds r0, 0xFF
_08042490:
lsls r0, 8
lsrs r0, 16
ldr r1, _080424EC
ldr r2, [sp, 0x14]
ands r2, r1
orrs r2, r0
str r2, [sp, 0x14]
ldr r0, [r5, 0x10]
cmp r0, 0
bge _080424A6
adds r0, 0xFF
_080424A6:
lsls r0, 8
lsrs r0, 16
lsls r0, 16
ldr r4, _080424F0
ands r4, r2
orrs r4, r0
str r4, [sp, 0x14]
asrs r4, 16
ldr r0, _080424F4
ldr r0, [r0]
ldr r1, _080424F8
adds r0, r1
movs r1, 0
ldrsh r0, [r0, r1]
subs r4, r0
lsrs r0, r4, 31
adds r4, r0
asrs r4, 1
adds r4, 0x1
adds r1, r5, 0
adds r1, 0x28
add r0, sp, 0x4
bl sub_8005700
add r1, sp, 0x14
str r4, [sp]
adds r0, r6, 0
add r2, sp, 0x4
movs r3, 0x1
bl sub_800E49C
adds r5, r0, 0
movs r4, 0
ldr r6, _080424FC
b _08042502
.align 2, 0
_080424EC: .4byte 0xffff0000
_080424F0: .4byte 0x0000ffff
_080424F4: .4byte gDungeon
_080424F8: .4byte 0x000181f2
_080424FC: .4byte 0x000003e7
_08042500:
adds r4, 0x1
_08042502:
cmp r4, r6
bgt _08042518
movs r0, 0x42
bl sub_803E46C
adds r0, r5, 0
bl sub_800E9A8
lsls r0, 24
cmp r0, 0
bne _08042500
_08042518:
add sp, 0x18
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_804245C
.align 2,0

View File

@ -12,6 +12,7 @@
#include "dungeon_message.h"
#include "dungeon_music.h"
#include "dungeon_util.h"
#include "items.h"
#include "structs/str_dungeon.h"
extern const u16 gUnknown_80F67DC[4];
@ -32,7 +33,69 @@ extern void sub_8042D7C(void);
extern u8 GetFloorType(void);
extern bool8 sub_8045888(Entity *);
extern s32 sub_80416E0(PixelPos*, u32, bool8);
u32 sub_8041764(unkStruct_80416E0 *, bool8);
extern u32 sub_8041764(unkStruct_80416E0 *, bool8);
extern void sub_8005700(DungeonPos *a0, struct axObject *a1);
extern u32 sub_800E49C();
extern void sub_800EF40(u8 r0, u8 r1);
extern void sub_800EF64(void);
void sub_8042390(Entity *entity, Item *item)
{
s32 sVar1;
s32 counter;
u8 id;
u32 uVar6;
DungeonPos asStack_24[4];
DungeonPos local_14;
if (sub_8042768(entity)) {
id = !ItemSticky(item) ? item->id : ITEM_NOTHING;
sub_800EF40(id, 0);
sub_800EF64();
sub_803E708(4,0x42);
local_14.x = (entity->pixelPos).x / 256;
local_14.y = (entity->pixelPos).y / 256;
sVar1 = (local_14.y - gDungeon->unk181e8.cameraPixelPos.y) / 2 + 1;
sub_8005700(asStack_24,&entity->axObj);
uVar6 = sub_800E49C(id,&local_14,asStack_24,0,sVar1);
for (counter = 0; counter < 1000; counter++) {
sub_803E46C(0x42);
if (!sub_800E9A8(uVar6)) {
break;
}
}
}
}
void sub_804245C(Entity *entity, Item *item)
{
s32 sVar1;
s32 counter;
u8 id;
u32 uVar6;
DungeonPos asStack_24[4];
DungeonPos local_14;
if (sub_8042768(entity)) {
id = !ItemSticky(item) ? item->id : ITEM_NOTHING;
sub_800EF64();
sub_803E708(4,0x42);
local_14.x = (entity->pixelPos).x / 256;
local_14.y = (entity->pixelPos).y / 256;
sVar1 = (local_14.y - gDungeon->unk181e8.cameraPixelPos.y) / 2 + 1;
sub_8005700(asStack_24,&entity->axObj);
uVar6 = sub_800E49C(id,&local_14,asStack_24,1,sVar1);
for (counter = 0; counter < 1000; counter++) {
sub_803E46C(0x42);
if (!sub_800E9A8(uVar6)) {
break;
}
}
}
}
s32 sub_8042520(Entity *a0)
{