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@ -156,8 +156,7 @@ extern const u8 *gUnknown_80FE940;
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extern const u8 *gWhichTextPtr1;
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#ifdef NONMATCHING
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void sub_805D8C8(void)
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void sub_805D8C8(void) // https://decomp.me/scratch/96Sci
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{
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struct UnkMenuBitsStruct r6;
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s32 i; //r4
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@ -1876,7 +1875,7 @@ NAKED void sub_805D8C8(void)
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#endif
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/* Nope
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/* TODO: leaving this for now as it uses weird sprite OAM logic
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void sub_805E2C4(Entity *leader)
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{
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unkDungeonGlobal_unk181E8_sub *unkPtr;
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@ -4831,5 +4830,3 @@ void PrintMonTactics(s32 firstId, u8 *tacticIds, EntityInfo *mon, s32 windowId)
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sub_80073E0(windowId);
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}
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//
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