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Some renames
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5c8b30f77b
commit
c3f34173f7
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@ -37,16 +37,16 @@ extern RecruitedMon *gRecruitedPokemonRef;
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void LoadMonsterParameters(void);
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RecruitedMon *GetRecruitedPokemon(void);
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void InitializeRecruitedPokemon(void);
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void sub_808CE74(s16 _species, bool32 _isLeader, u8* name);
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void CreateLeaderPartnerData(s16 _species, bool32 _isLeader, u8* name);
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void CreateLevel1Pokemon(Pokemon *pokemon, s16 _species, u8* name, u32 _itemID, const DungeonLocation *location, u16 *moves);
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void sub_808D0D8(Pokemon *pokemon);
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void ConvertStoryMonToPokemon(Pokemon *dst, const struct StoryMonData *src);
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Pokemon *TryAddPokemonToRecruited(Pokemon*);
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Pokemon *sub_808D278(s32 species);
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Pokemon *TryAddLevel1PokemonToRecruited(s32 species, u8 *name, u32 _itemID, const DungeonLocation *location, u16 *moveID);
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void sub_808D31C(Pokemon *param_1);
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void TryResetPokemonFlags(Pokemon *pokemon);
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Pokemon *GetPlayerPokemonStruct(void);
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Pokemon *sub_808D378(void);
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Pokemon *GetPartnerPokemonStruct(void);
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Pokemon *sub_808D3BC(void);
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Pokemon *sub_808D3F8(void);
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Pokemon *GetRecruitedMonBySpecies(s16 species_, s32 sameSpeciesCounter);
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@ -113,7 +113,7 @@ bool8 CanMonLearnMove(u16 moveID, s16 _species);
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s32 sub_808E218(unkStruct_808E218_arg* a1, Pokemon* pokemon);
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s32 GetEvolutionSequence(Pokemon* pokemon, EvolveStage* a2);
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s32 sub_808E400(s32 _species, s16* _a2, bool32 _bodySizeCheck, bool32 _shedinjaCheck);
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void sub_808E490(Move* a1, s32 species);
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void InitializeLevel1MovesBySpecies(Move* moves, s32 species);
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char* sub_808E4FC(s32 a1);
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char* sub_808E51C(s32 a1);
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void InitShadowSprites(s32 param_1, s32 param_2);
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@ -530,7 +530,7 @@ void sub_8027A78(void)
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else
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{
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sub_8027EB8();
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sub_808D31C(sUnknown_203B2BC->pokeStruct);
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TryResetPokemonFlags(sUnknown_203B2BC->pokeStruct);
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}
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break;
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}
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@ -550,7 +550,7 @@ void sub_8027AE4(void)
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break;
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case FRIEND_AREA_ACTION_MENU_ACTION_YES:
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sub_8027EB8();
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sub_808D31C(sUnknown_203B2BC->pokeStruct);
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TryResetPokemonFlags(sUnknown_203B2BC->pokeStruct);
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break;
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}
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}
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@ -979,20 +979,20 @@ void sub_8001064(void)
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if (sTeamBasicInfo_203B040.StarterName[0] == '\0') {
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CopyMonsterNameToBuffer(buffer1, sTeamBasicInfo_203B040.StarterID);
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CopyStringtoBuffer(buffer2, buffer1);
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sub_808CE74(sTeamBasicInfo_203B040.StarterID, TRUE, buffer2);
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CreateLeaderPartnerData(sTeamBasicInfo_203B040.StarterID, TRUE, buffer2);
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}
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else
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sub_808CE74(sTeamBasicInfo_203B040.StarterID, TRUE, sTeamBasicInfo_203B040.StarterName);
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CreateLeaderPartnerData(sTeamBasicInfo_203B040.StarterID, TRUE, sTeamBasicInfo_203B040.StarterName);
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}
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if (sub_808D378() == NULL) {
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if (GetPartnerPokemonStruct() == NULL) {
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if (sTeamBasicInfo_203B040.PartnerNick[0] == '\0') {
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CopyMonsterNameToBuffer(buffer1, sTeamBasicInfo_203B040.PartnerID);
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CopyStringtoBuffer(buffer2, buffer1);
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sub_808CE74(sTeamBasicInfo_203B040.PartnerID, FALSE, buffer2);
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CreateLeaderPartnerData(sTeamBasicInfo_203B040.PartnerID, FALSE, buffer2);
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}
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else
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sub_808CE74(sTeamBasicInfo_203B040.PartnerID, FALSE, sTeamBasicInfo_203B040.PartnerNick);
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CreateLeaderPartnerData(sTeamBasicInfo_203B040.PartnerID, FALSE, sTeamBasicInfo_203B040.PartnerNick);
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}
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if (sTeamBasicInfo_203B040.StarterID != MONSTER_NONE) {
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@ -343,7 +343,7 @@ static void HandlePartyListMenuCallback(void)
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break;
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case 9:
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sub_8026FA4();
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sub_808D31C(sUnknown_203B2B8->pokeStruct);
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TryResetPokemonFlags(sUnknown_203B2B8->pokeStruct);
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sUnknown_203B2B8->unk8 = TRUE;
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break;
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case PARTY_LIST_STATE_GIVEN_ITEM:
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@ -68,7 +68,7 @@ void InitializeRecruitedPokemon(void)
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}
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}
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void sub_808CE74(s16 _species, bool32 _isLeader, u8* name)
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void CreateLeaderPartnerData(s16 _species, bool32 _isLeader, u8* name)
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{
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struct Pokemon pokemon;
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u8 name_buffer[20];
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@ -102,7 +102,7 @@ void sub_808CE74(s16 _species, bool32 _isLeader, u8* name)
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pokemon.currExp = 0;
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pokemon.tacticIndex = TACTIC_LETS_GO_TOGETHER;
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pokemon.dungeonLocation.floor = 0;
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sub_808E490(pokemon.moves, species);
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InitializeLevel1MovesBySpecies(pokemon.moves, species);
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if (name == NULL) {
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CopyMonsterNameToBuffer(name_buffer, species);
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@ -165,7 +165,7 @@ void CreateLevel1Pokemon(Pokemon *pokemon, s16 _species, u8* name, u32 _itemID,
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}
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}
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else {
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sub_808E490(pokemon->moves, species);
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InitializeLevel1MovesBySpecies(pokemon->moves, species);
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}
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if (name == NULL) {
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@ -192,7 +192,7 @@ void sub_808D0D8(Pokemon *pokemon)
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pokemon->tacticIndex = TACTIC_LETS_GO_TOGETHER;
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pokemon->IQ = 1;
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SetDefaultIQSkills(&pokemon->IQSkills, FALSE);
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sub_808E490(pokemon->moves, pokemon->speciesNum);
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InitializeLevel1MovesBySpecies(pokemon->moves, pokemon->speciesNum);
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}
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void ConvertStoryMonToPokemon(Pokemon *dst, const struct StoryMonData *src)
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@ -281,10 +281,10 @@ Pokemon *TryAddLevel1PokemonToRecruited(s32 species, u8 *name, u32 _itemID, cons
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return TryAddPokemonToRecruited(&pokemon);
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}
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void sub_808D31C(Pokemon *param_1)
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void TryResetPokemonFlags(Pokemon *pokemon)
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{
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if ((!IsMonTeamLeader(param_1)) && !IsMonPartner(param_1))
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param_1->flags = 0;
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if ((!IsMonTeamLeader(pokemon)) && !IsMonPartner(pokemon))
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pokemon->flags = 0;
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}
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Pokemon * GetPlayerPokemonStruct(void)
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@ -302,7 +302,7 @@ Pokemon * GetPlayerPokemonStruct(void)
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return NULL;
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}
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Pokemon * sub_808D378(void)
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Pokemon * GetPartnerPokemonStruct(void)
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{
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s32 index;
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@ -1247,13 +1247,13 @@ s32 sub_808E400(s32 _species, s16* _a2, bool32 _bodySizeCheck, bool32 _shedinjaC
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return count;
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}
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void sub_808E490(Move* a1, s32 species)
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void InitializeLevel1MovesBySpecies(Move* moves, s32 _species)
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{
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u16 buffer[0x10]; // of moveIDs
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s32 i;
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s16 index_s32 = species;
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s16 species = _species;
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s32 count = GetMovesLearnedAtLevel(buffer, index_s32, 1, 999);
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s32 count = GetMovesLearnedAtLevel(buffer, species, 1, 999);
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if (count == 0) {
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count = 1;
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buffer[0] = MOVE_ITEM_TOSS;
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@ -1262,13 +1262,13 @@ void sub_808E490(Move* a1, s32 species)
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i = 0;
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if (i < count) {
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while (i < count) {
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InitZeroedPPPokemonMove(&a1[i], buffer[i]);
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InitZeroedPPPokemonMove(&moves[i], buffer[i]);
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i++;
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}
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i = count;
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}
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while (i < MAX_MON_MOVES) {
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a1[i].moveFlags = 0;
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moves[i].moveFlags = 0;
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i++;
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}
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}
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@ -431,7 +431,7 @@ bool8 sub_803C110(s16 index)
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pokeStruct = GetPlayerPokemonStruct();
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if (pokeStruct->speciesNum == species_s32)
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return FALSE;
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pokeStruct = sub_808D378();
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pokeStruct = GetPartnerPokemonStruct();
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if (pokeStruct->speciesNum == species_s32)
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return FALSE;
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}
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