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synced 2026-10-01 05:18:28 -05:00
move data to code_80718d8
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@@ -1,31 +1,7 @@
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.section .rodata
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@ ???
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.string "pksdir0\0"
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@ sub_807218C
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.string "pksdir0\0"
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.align 2
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.global gUnknown_8107010
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gUnknown_8107010: @ 8107010
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.byte 0, 1, 1, 2, 1, 1, 0, 0
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.global gUnknown_8107018
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gUnknown_8107018: @ 8107018
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.4byte gUnknown_810702C
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.4byte gUnknown_8107028
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.4byte gUnknown_8107024
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.global gUnknown_8107024
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gUnknown_8107024: @ 8107024
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.byte 0x0a, 0x00, 0x00, 0x00
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.global gUnknown_8107028
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gUnknown_8107028: @ 8107028
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.byte 0x23, 0x57, 0x0a, 0x00
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.global gUnknown_810702C
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gUnknown_810702C: @ 810702C
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.byte 0x00, 0x00, 0x00, 0x00
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.string "pksdir0\0"
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.string "pksdir0\0"
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.string "pksdir0\0"
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@@ -579,6 +579,8 @@ SECTIONS {
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src/code_806FDF4.o(.rodata);
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src/status_checks.o(.rodata);
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src/dungeon_logic.o(.rodata);
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src/dungeon_8071B48.o(.rodata);
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src/code_80718D8.o(.rodata);
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data/data_8107010.o(.rodata);
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src/dungeon_serializer.o(.rodata);
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data/data_8107224.o(.rodata);
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@@ -1,4 +1,5 @@
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#include "global.h"
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#include "globaldata.h"
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#include "constants/tactic.h"
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#include "dungeon_config.h"
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#include "dungeon_logic.h"
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@@ -39,8 +40,6 @@ extern u8 *gUnknown_80F9EC8[];
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extern u8 *gUnknown_80F9EEC[];
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extern u8 *gUnknown_80FCF18[];
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extern u8 *gUnknown_80FF730[];
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extern u8 gUnknown_8107010[8];
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extern u8 *gUnknown_8107018[3];
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extern u8 *gUnknown_80FE2EC[];
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extern void ResetMonEntityData(EntityInfo *, u32);
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@@ -60,6 +59,13 @@ void sub_806A3D4(u8 *, s32, s32, s32);
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extern bool8 sub_803D930(u32);
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extern void sub_8072B78(Entity *pokemon, Entity *target, s16 id);
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static const u8 gUnknown_8107010[8] = {0, 1, 1, 2, 1, 1, 0, 0};
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static const u8 * const gUnknown_8107018[3] = {
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_(""),
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_("{WAIT_PRESS}\n"),
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_("\n"),
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};
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void sub_8071D4C(Entity *pokemon, Entity *target, s32 exp)
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{
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s32 newExp;
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@@ -1,4 +1,5 @@
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#include "global.h"
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#include "globaldata.h"
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#include "constants/tactic.h"
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#include "dungeon_config.h"
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#include "dungeon_logic.h"
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