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match 8012E04 w/ jiang and more changes to UnkTextStruct2
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@@ -6,5 +6,6 @@
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bool8 HasNegativeStatus(struct Entity *pokemon);
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bool8 IsSleeping(struct Entity *pokemon);
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bool8 HasLowHealth(struct Entity *pokemon);
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s32 sub_8070828(struct Entity *pokemon, bool8 displayMessage);
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#endif
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@@ -21,7 +21,8 @@ struct UnkTextStruct2_sub
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};
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struct UnkTextStruct2 {
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u8 fill00[0x08];
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u8 fill00[0x04];
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s32 unk4;
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struct UnkTextStruct2_sub unk08;
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s16 unk0c;
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s16 unkE;
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