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Remove CopyCyanMonsterNametoBuffer fake extern
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@ -40,6 +40,7 @@ void InitializeRecruitedPokemon(void);
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u8 GetBodySize(s32 index);
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void CopyMonsterNameToBuffer(u8 * buffer, s32 index);
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void CopyYellowMonsterNametoBuffer(u8 *buffer, s16 index);
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void CopyCyanMonsterNametoBuffer(u8 *buffer, s32 index_);
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void PrintColoredPokeNameToBuffer(u8 *buffer, PokemonStruct1 *pokemon, s32 colorNum);
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void sub_808D930(u8 *buffer, s32 index);
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void sub_808D9DC(u8 *buffer, PokemonStruct2 *, s32 colorNum);
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@ -1,10 +0,0 @@
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#ifndef GUARD_POKEMON_MID_H
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#define GUARD_POKEMON_MID_H
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#include "pokemon.h"
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// NOTE: this is kept separate since TransferOrbAction needs index to be s32
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// and I haven't had the time to fix matching
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void CopyCyanMonsterNametoBuffer(u8 *buffer, s16 index);
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#endif // GUARD_POKEMON_MID_H
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@ -18,7 +18,6 @@
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#include "friend_area.h"
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#include "pokemon.h"
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#include "pokemon_3.h"
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#include "pokemon_mid.h"
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#include "position_util.h"
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#include "text_util.h"
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#include "dungeon_util_1.h"
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@ -21,7 +21,6 @@
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#include "code_803E668.h"
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#include "code_806CD90.h"
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#include "moves.h"
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#include "pokemon_mid.h"
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#include "structs/dungeon_entity.h"
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#include "structs/map.h"
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#include "structs/str_pokemon.h"
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@ -19,7 +19,6 @@
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#include "math.h"
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#include "pokemon.h"
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#include "pokemon_3.h"
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#include "pokemon_mid.h"
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#include "structs/dungeon_entity.h"
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#include "structs/str_dungeon.h"
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#include "dungeon_map_access.h"
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@ -25,7 +25,6 @@
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#include "memory.h"
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#include "personality_test1.h"
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#include "pokemon.h"
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#include "pokemon_mid.h"
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#include "string_format.h"
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#include "text_1.h"
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#include "text_2.h"
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@ -8,7 +8,6 @@
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#include "items.h"
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#include "moves.h"
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#include "pokemon.h"
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#include "pokemon_mid.h"
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#include "random.h"
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#include "string_format.h"
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#include "strings.h"
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@ -10,7 +10,6 @@
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#include "string_format.h"
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#include "code_80958E8.h"
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#include "mailbox.h"
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#include "pokemon_mid.h"
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#include "structs/str_dungeon.h"
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#include "constants/dungeon.h"
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@ -22,7 +22,6 @@
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#include "dungeon_move_util.h"
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#include "code_800D090.h"
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#include "dungeon_message.h"
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#include "pokemon_mid.h"
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#include "dungeon_strings.h"
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#include "constants/move_id.h"
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#include "moves.h"
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@ -54,9 +54,6 @@ extern void DealDamageToEntity(Entity *, s32, u32, u32);
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extern u32 gUnknown_8106A50;
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extern u32 gUnknown_8106A4C;
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// TODO The parameters don't match the function definition in pokemon_mid.h (u8*, s16).
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extern void CopyCyanMonsterNametoBuffer(u8 *buffer, s32 index);
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bool8 ProtectMoveAction(Entity * pokemon,Entity * target,Move *move, s32 param_4)
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{
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ProtectStatusTarget(pokemon, target);
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@ -24,7 +24,6 @@
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#include "dungeon_strings.h"
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#include "dungeon_random.h"
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#include "dungeon_misc.h"
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#include "pokemon_mid.h"
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extern u32 gUnknown_8106A4C;
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@ -20,7 +20,6 @@
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#include "math.h"
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#include "pokemon.h"
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#include "pokemon_3.h"
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#include "pokemon_mid.h"
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#include "structs/dungeon_entity.h"
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#include "structs/str_dungeon.h"
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#include "dungeon_map_access.h"
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@ -20,7 +20,6 @@
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#include "math.h"
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#include "pokemon.h"
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#include "pokemon_3.h"
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#include "pokemon_mid.h"
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#include "structs/dungeon_entity.h"
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#include "structs/str_dungeon.h"
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#include "dungeon_map_access.h"
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@ -19,7 +19,6 @@
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#include "math.h"
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#include "pokemon.h"
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#include "pokemon_3.h"
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#include "pokemon_mid.h"
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#include "structs/dungeon_entity.h"
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#include "structs/str_dungeon.h"
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#include "dungeon_map_access.h"
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@ -656,10 +656,10 @@ void CopyYellowMonsterNametoBuffer(u8 *buffer, s16 index)
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sprintfStatic(buffer, gUnknown_8107600, gMonsterParameters[new_index].species); // {color YELLOW}%s{reset}
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}
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void CopyCyanMonsterNametoBuffer(u8 *buffer, s16 index)
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void CopyCyanMonsterNametoBuffer(u8 *buffer, s32 index_)
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{
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s32 new_index = index;
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sprintfStatic(buffer, gUnknown_8107608, gMonsterParameters[new_index].species); // {color CYAN}%s{reset}
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s32 index = (s16) index_;
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sprintfStatic(buffer, gUnknown_8107608, gMonsterParameters[index].species); // {color CYAN}%s{reset}
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}
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void sub_808D930(u8 *buffer, s32 index)
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@ -1132,7 +1132,7 @@ bool8 CanMonLearnMove(u16 moveID, s16 _species)
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{
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u16 levelUpMoveID;
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u16 HMTMMoveID;
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s32 species = _species; // r4
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s32 species = _species;
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const u8* learnsetPtr;
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if (species == MONSTER_DECOY) return 0;
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