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Clean code_806CD90 and code_805D8C8
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22
include/code_806CD90.h
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22
include/code_806CD90.h
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#ifndef GUARD_CODE_806CD90_H
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#define GUARD_CODE_806CD90_H
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#include "dungeon_entity.h"
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void sub_806CC10(void);
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void sub_806CC70(void);
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void sub_806CCB4(struct Entity *, u8);
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void sub_806CD90(void);
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void sub_806CDD4(struct Entity *, u8, u32);
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void sub_806CDFC(struct Entity *, u8, u32);
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void sub_806CE34(struct Entity *, u32);
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void sub_806CE68(struct Entity *, u32);
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void sub_806CE94(struct Entity *, u32);
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u8 sub_806CEBC(struct Entity *);
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void sub_806CEFC(struct Entity *, u32);
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void sub_806CF18(struct Entity *);
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u8 sub_806CF54(struct Entity *);
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void sub_806CF60(void);
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u32 sub_806CF98(struct Entity *);
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#endif // GUARD_CODE_806CD90_H
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