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Used UNK EntityType enums
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@@ -59,8 +59,8 @@ u32 sub_8075818(struct DungeonEntity *entity)
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{
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case ENTITY_NONE:
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case ENTITY_POKEMON:
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case 4:
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case 5:
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case ENTITY_UNK_4:
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case ENTITY_UNK_5:
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break;
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case ENTITY_TRAP:
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trapData = (u8*) GetTrapData(subEntity);
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