mirror of
https://github.com/pret/pmd-red.git
synced 2026-08-20 15:55:05 -05:00
Merge pull request #85 from AnonymousRandomPerson/master
More AI decomp
This commit is contained in:
@@ -2523,7 +2523,7 @@ sub_80414C0:
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cmp r0, 0x9C
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bne _080414DC
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adds r0, r5, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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bl IsTileWater
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lsls r0, 24
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cmp r0, 0
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@@ -2533,7 +2533,7 @@ _080414DC:
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cmp r0, 0x8
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bne _080414F6
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adds r0, r5, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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ldrh r1, [r0]
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movs r0, 0x3
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ands r0, r1
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5133
asm/code_80450F8.s
5133
asm/code_80450F8.s
File diff suppressed because it is too large
Load Diff
5078
asm/code_8045A00.s
Normal file
5078
asm/code_8045A00.s
Normal file
File diff suppressed because it is too large
Load Diff
18505
asm/code_8048480.s
18505
asm/code_8048480.s
File diff suppressed because it is too large
Load Diff
18473
asm/code_8049590.s
Normal file
18473
asm/code_8049590.s
Normal file
File diff suppressed because it is too large
Load Diff
@@ -909,7 +909,7 @@ sub_8057788:
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movs r0, 0
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mov r9, r0
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adds r0, r4, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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adds r5, r0, 0
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bl IsTileWater
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lsls r0, 24
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@@ -4061,7 +4061,7 @@ DiveMoveAction:
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adds r5, r2, 0
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mov r8, r3
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movs r6, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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bl IsTileWater
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lsls r0, 24
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cmp r0, 0
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@@ -9264,7 +9264,7 @@ TrapbustOrbAction:
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movs r0, 0
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str r0, [sp, 0x10]
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adds r0, r1, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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adds r4, r0, 0
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bl IsBossBattle
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lsls r0, 24
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@@ -10680,12 +10680,12 @@ _0805CCD0:
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b _0805CDC2
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_0805CCD8:
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adds r0, r5, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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bl IsTileWater
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b _0805CDEC
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_0805CCE4:
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adds r0, r5, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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adds r4, r0, 0
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bl IsTileWater
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lsls r0, 24
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@@ -10703,7 +10703,7 @@ _0805CD04:
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b _0805CB6E
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_0805CD06:
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adds r0, r5, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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ldr r0, [r0, 0x14]
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cmp r0, 0
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bne _0805CD14
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@@ -14663,7 +14663,7 @@ _0805EE42:
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b _0805EF52
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_0805EE4E:
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adds r0, r5, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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adds r4, r0, 0
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adds r0, r5, 0
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movs r1, 0xD
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@@ -34665,7 +34665,7 @@ sub_8068F80:
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cmp r5, 0
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beq _08068FCC
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adds r0, r5, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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ldrh r0, [r0]
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lsrs r0, 5
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movs r1, 0x1
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@@ -34703,7 +34703,7 @@ sub_8068FE0:
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asrs r1, 16
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mov r9, r1
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ldr r7, [r0, 0x70]
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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adds r4, r0, 0
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ldr r0, [sp, 0x74]
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cmp r0, 0
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@@ -37559,7 +37559,7 @@ sub_806A5B8:
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b _0806A6D2
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_0806A5CE:
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adds r0, r6, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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ldrh r0, [r0]
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movs r1, 0x3
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ands r1, r0
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@@ -142,7 +142,7 @@ _0806CF94: .4byte 0x000135cc
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sub_806CF98:
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push {r4-r7,lr}
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adds r4, r0, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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ldrh r0, [r0]
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movs r5, 0x3
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ands r5, r0
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@@ -1123,7 +1123,7 @@ _0806D760:
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cmp r0, 0
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beq _0806D796
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adds r0, r7, 0
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bl sub_8045128
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bl GetMapEntityForDungeonEntity
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mov r8, r0
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movs r0, 0x14
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movs r1, 0x18
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@@ -51,199 +51,4 @@ _08071590:
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bx r0
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thumb_func_end CheckRunAwayVisualFlag
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thumb_func_start CanTarget
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CanTarget:
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push {r4-r6,lr}
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adds r6, r0, 0
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lsls r2, 24
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lsrs r2, 24
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lsls r3, 24
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lsrs r3, 24
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ldr r5, [r6, 0x70]
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ldr r4, [r1, 0x70]
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cmp r6, r1
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bne _080715B0
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movs r0, 0
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b _08071670
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_080715B0:
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ldrb r0, [r5, 0x8]
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cmp r0, 0x1
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beq _08071606
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ldrb r0, [r4, 0x8]
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cmp r0, 0x1
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beq _08071606
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adds r0, r5, 0
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adds r0, 0xA4
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ldrb r1, [r0]
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cmp r1, 0x4
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beq _08071606
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adds r0, r4, 0
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adds r0, 0xA4
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ldrb r0, [r0]
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cmp r0, 0x4
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beq _08071606
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cmp r1, 0x1
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beq _08071606
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cmp r0, 0x1
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beq _08071606
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cmp r3, 0
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beq _080715EC
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ldrb r0, [r5, 0x6]
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cmp r0, 0
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bne _080715EC
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adds r0, r4, 0
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adds r0, 0xB0
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ldrb r0, [r0]
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cmp r0, 0x6
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beq _08071606
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_080715EC:
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cmp r2, 0
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bne _0807160A
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adds r0, r4, 0
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adds r0, 0xE4
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ldrb r0, [r0]
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cmp r0, 0x1
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bne _0807160A
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adds r0, r6, 0
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bl CanSeeInvisible
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lsls r0, 24
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cmp r0, 0
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bne _0807160A
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_08071606:
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movs r0, 0x2
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b _08071670
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_0807160A:
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movs r1, 0x80
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lsls r1, 1
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adds r0, r5, r1
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ldrb r0, [r0]
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movs r6, 0
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cmp r0, 0
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beq _08071620
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movs r6, 0x2
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cmp r0, 0x1
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bne _08071620
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movs r6, 0x1
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_08071620:
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ldrb r0, [r5, 0x8]
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cmp r0, 0
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beq _08071630
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movs r5, 0
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cmp r0, 0x3
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bne _08071638
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movs r5, 0x1
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b _08071638
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_08071630:
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ldrb r1, [r5, 0x6]
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negs r0, r1
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orrs r0, r1
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lsrs r5, r0, 31
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_08071638:
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ldrb r0, [r4, 0x8]
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cmp r0, 0
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beq _08071648
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movs r1, 0
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cmp r0, 0x3
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bne _08071650
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movs r1, 0x1
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b _08071650
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_08071648:
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ldrb r1, [r4, 0x6]
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negs r0, r1
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orrs r0, r1
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lsrs r1, r0, 31
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_08071650:
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movs r3, 0
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adds r0, r4, 0
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adds r0, 0xC8
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ldrb r0, [r0]
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cmp r0, 0x2
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bne _0807165E
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movs r3, 0x1
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_0807165E:
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ldr r2, _08071678
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lsls r0, r1, 1
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adds r0, r3, r0
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lsls r1, r5, 2
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adds r0, r1
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lsls r1, r6, 3
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adds r0, r1
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adds r0, r2
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ldrb r0, [r0]
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_08071670:
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pop {r4-r6}
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pop {r1}
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bx r1
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.align 2, 0
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_08071678: .4byte gUnknown_8106FE5
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thumb_func_end CanTarget
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thumb_func_start sub_807167C
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sub_807167C:
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push {lr}
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ldr r2, [r0, 0x70]
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ldr r1, [r1, 0x70]
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adds r0, r2, 0
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adds r0, 0xA4
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ldrb r0, [r0]
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cmp r0, 0x1
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beq _080716D2
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adds r0, r2, 0
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adds r0, 0x40
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ldrb r0, [r0]
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cmp r0, 0x4A
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beq _0807169A
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cmp r0, 0x47
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bne _0807169E
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_0807169A:
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movs r0, 0x1
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b _080716A0
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_0807169E:
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movs r0, 0
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_080716A0:
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cmp r0, 0
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bne _080716D2
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ldrb r0, [r2, 0x8]
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cmp r0, 0
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bne _080716D2
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adds r0, r1, 0
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adds r0, 0xA4
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ldrb r0, [r0]
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cmp r0, 0x1
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beq _080716D2
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adds r0, r1, 0
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adds r0, 0x40
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ldrb r0, [r0]
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cmp r0, 0x4A
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beq _080716C2
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cmp r0, 0x47
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bne _080716C6
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_080716C2:
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movs r0, 0x1
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b _080716C8
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_080716C6:
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movs r0, 0
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_080716C8:
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cmp r0, 0
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bne _080716D2
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ldrb r0, [r1, 0x8]
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cmp r0, 0
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beq _080716D6
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_080716D2:
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movs r0, 0x2
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b _080716E4
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_080716D6:
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ldrb r0, [r2, 0x6]
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ldrb r1, [r1, 0x6]
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cmp r0, r1
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bne _080716E2
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movs r0, 0
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b _080716E4
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_080716E2:
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movs r0, 0x1
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_080716E4:
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pop {r1}
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bx r1
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thumb_func_end sub_807167C
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.align 2, 0
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.align 2, 0
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76
asm/code_807167C.s
Normal file
76
asm/code_807167C.s
Normal file
@@ -0,0 +1,76 @@
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.include "constants/gba_constants.inc"
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.include "asm/macros.inc"
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.syntax unified
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.text
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thumb_func_start sub_807167C
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sub_807167C:
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push {lr}
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ldr r2, [r0, 0x70]
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ldr r1, [r1, 0x70]
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adds r0, r2, 0
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adds r0, 0xA4
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ldrb r0, [r0]
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cmp r0, 0x1
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beq _080716D2
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adds r0, r2, 0
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adds r0, 0x40
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ldrb r0, [r0]
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cmp r0, 0x4A
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beq _0807169A
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cmp r0, 0x47
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bne _0807169E
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_0807169A:
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movs r0, 0x1
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b _080716A0
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_0807169E:
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movs r0, 0
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_080716A0:
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cmp r0, 0
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bne _080716D2
|
||||
ldrb r0, [r2, 0x8]
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cmp r0, 0
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bne _080716D2
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adds r0, r1, 0
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||||
adds r0, 0xA4
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||||
ldrb r0, [r0]
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cmp r0, 0x1
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||||
beq _080716D2
|
||||
adds r0, r1, 0
|
||||
adds r0, 0x40
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0x4A
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||||
beq _080716C2
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cmp r0, 0x47
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bne _080716C6
|
||||
_080716C2:
|
||||
movs r0, 0x1
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b _080716C8
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_080716C6:
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movs r0, 0
|
||||
_080716C8:
|
||||
cmp r0, 0
|
||||
bne _080716D2
|
||||
ldrb r0, [r1, 0x8]
|
||||
cmp r0, 0
|
||||
beq _080716D6
|
||||
_080716D2:
|
||||
movs r0, 0x2
|
||||
b _080716E4
|
||||
_080716D6:
|
||||
ldrb r0, [r2, 0x6]
|
||||
ldrb r1, [r1, 0x6]
|
||||
cmp r0, r1
|
||||
bne _080716E2
|
||||
movs r0, 0
|
||||
b _080716E4
|
||||
_080716E2:
|
||||
movs r0, 0x1
|
||||
_080716E4:
|
||||
pop {r1}
|
||||
bx r1
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||||
thumb_func_end sub_807167C
|
||||
|
||||
.align 2, 0
|
||||
@@ -4,7 +4,7 @@
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
|
||||
thumb_func_start TargetThrownItem
|
||||
TargetThrownItem:
|
||||
push {r4-r7,lr}
|
||||
@@ -240,7 +240,7 @@ sub_8073D14:
|
||||
sub sp, 0xB0
|
||||
adds r6, r0, 0
|
||||
ldr r4, [r6, 0x70]
|
||||
bl sub_8045128
|
||||
bl GetMapEntityForDungeonEntity
|
||||
ldr r5, [r0, 0x14]
|
||||
cmp r5, 0
|
||||
bne _08073D30
|
||||
@@ -3443,7 +3443,7 @@ sub_8075708:
|
||||
cmp r0, 0
|
||||
beq _0807580C
|
||||
adds r0, r4, 0
|
||||
bl sub_8045128
|
||||
bl GetMapEntityForDungeonEntity
|
||||
adds r5, r0, 0
|
||||
adds r0, r4, 0
|
||||
movs r1, 0xD
|
||||
|
||||
1975
asm/code_8075BA4.s
1975
asm/code_8075BA4.s
File diff suppressed because it is too large
Load Diff
1879
asm/code_808333C.s
Normal file
1879
asm/code_808333C.s
Normal file
File diff suppressed because it is too large
Load Diff
@@ -304,4 +304,7 @@ YELLOW_4 = 44 @ D
|
||||
LIGHT_BLUE = 45 @ E
|
||||
WHITE_5 = 46 @ F
|
||||
LIGHT_BLUE_2 = 47 @ G (TODO CHECK THIS)
|
||||
ITEM_COLOR = 49 @ I
|
||||
CYAN_3 = 4D @ M
|
||||
YELLOW_5 = 4E @ N
|
||||
UNKNOWN_COLOR = 57 @ W
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
|
||||
.global PleaseWakeUp_822C4C0
|
||||
PleaseWakeUp_822C4C0:
|
||||
.string " ...Please{COMMA} wake up.#W\nCome on{COMMA} wake up.\0"
|
||||
.string " ...Please{COMMA} wake up.{WAIT_PRESS}\nCome on{COMMA} wake up.\0"
|
||||
.align 2,0
|
||||
|
||||
.global ExcuseMe_822C4F0
|
||||
@@ -72,7 +72,7 @@
|
||||
|
||||
.global HeyWakeUp_822C500
|
||||
HeyWakeUp_822C500:
|
||||
.string " ...Hey{COMMA} wake up.#W\nWake up already.\0"
|
||||
.string " ...Hey{COMMA} wake up.{WAIT_PRESS}\nWake up already.\0"
|
||||
.align 2,0
|
||||
|
||||
.global Hey_822C528
|
||||
@@ -97,27 +97,27 @@
|
||||
|
||||
.global WonderWhoItIs_822C554
|
||||
WonderWhoItIs_822C554:
|
||||
.string "#+I wonder who it is?\0"
|
||||
.string "{CENTER_ALIGN}I wonder who it is?\0"
|
||||
.align 2,0
|
||||
|
||||
.global VoiceSomewhere_822C56C
|
||||
VoiceSomewhere_822C56C:
|
||||
.string "#+...I hear a voice from somewhere...\0"
|
||||
.string "{CENTER_ALIGN}...I hear a voice from somewhere...\0"
|
||||
.align 2,0
|
||||
|
||||
.global PleasantBreeze_822C594
|
||||
PleasantBreeze_822C594:
|
||||
.string "#+I feel a pleasant breeze.\0"
|
||||
.string "{CENTER_ALIGN}I feel a pleasant breeze.\0"
|
||||
.align 2,0
|
||||
|
||||
.global AmIDreamingThis_822C5B0
|
||||
AmIDreamingThis_822C5B0:
|
||||
.string "#+Am I dreaming this?\0"
|
||||
.string "{CENTER_ALIGN}Am I dreaming this?\0"
|
||||
.align 2,0
|
||||
|
||||
.global WhereAmI_822C5C8
|
||||
WhereAmI_822C5C8:
|
||||
.string "#+Where am I?\0"
|
||||
.string "{CENTER_ALIGN}Where am I?\0"
|
||||
.align 2,0
|
||||
|
||||
.byte 0x90, 0x01, 0x07
|
||||
|
||||
@@ -410,7 +410,7 @@ gUnknown_80B71A0: @ 80B71A0
|
||||
|
||||
.global CWEND_text
|
||||
CWEND_text:
|
||||
.string "#CWEND{END_COLOR_TEXT_1}\0"
|
||||
.string "{COLOR_1 UNKNOWN_COLOR}END{END_COLOR_TEXT_1}\0"
|
||||
.align 2,0
|
||||
|
||||
.global CNLAST_text
|
||||
@@ -425,7 +425,7 @@ gUnknown_80B71A0: @ 80B71A0
|
||||
|
||||
.global CISTART_text
|
||||
CISTART_text:
|
||||
.string "#CISTART{END_COLOR_TEXT_1}\0"
|
||||
.string "{COLOR_1 ITEM_COLOR}START{END_COLOR_TEXT_1}\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80B71E4
|
||||
|
||||
@@ -5969,7 +5969,7 @@ gUnknown_80D406C: @ 80D406C
|
||||
|
||||
.global gUnknown_80D4074
|
||||
gUnknown_80D4074: @ 80D4074
|
||||
.string "#+{ARG_POKEMON_0}\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_0}\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80D407C
|
||||
@@ -6039,7 +6039,7 @@ gUnknown_80D40F4: @ 80D40F4
|
||||
|
||||
.global gUnknown_80D40FC
|
||||
gUnknown_80D40FC: @ 80D40FC
|
||||
.string "#+%s\0"
|
||||
.string "{CENTER_ALIGN}%s\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80D4104
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -469,15 +469,15 @@ gUnknown_80E0434: @ 80E0434
|
||||
.global gUnknown_80E045C
|
||||
gUnknown_80E045C: @ 80E045C
|
||||
@ replacing .incbin "baserom.gba", 0x000e045c, 0x28
|
||||
.string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1} received\n"
|
||||
.string "#+{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1}"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1} received\n"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1}"
|
||||
.byte 0x20, 0x83
|
||||
.byte 0xbf, 0x83, 0xc4, 0x2e, 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
.global gUnknown_80E0484
|
||||
gUnknown_80E0484: @ 80E0484
|
||||
.string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s team received\n"
|
||||
.string "#+{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s team received\n"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} {POKE}"
|
||||
.byte 0x2E, 0x00, 0x00, 0x00
|
||||
|
||||
.global gUnknown_80E04B4
|
||||
@@ -493,16 +493,16 @@ gUnknown_80E04F4: @ 80E04F4
|
||||
|
||||
.global gUnknown_80E05C0
|
||||
gUnknown_80E05C0: @ 80E05C0
|
||||
.string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1} gained access\n"
|
||||
.string "#+to the Friend Area\n"
|
||||
.string "#+{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}.\0"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1} gained access\n"
|
||||
.string "{CENTER_ALIGN}to the Friend Area\n"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E05FC
|
||||
gUnknown_80E05FC: @ 80E05FC
|
||||
.string "#+{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s team gained access\n"
|
||||
.string "#+to the Friend Area\n"
|
||||
.string "#+{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}.\0"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 YELLOW_5}{ARG_POKEMON_0}{END_COLOR_TEXT_1}{APOSTROPHE}s team gained access\n"
|
||||
.string "{CENTER_ALIGN}to the Friend Area\n"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 GREEN}$h{END_COLOR_TEXT_1}.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E0640
|
||||
@@ -513,16 +513,16 @@ gUnknown_80E0640: @ 80E0640
|
||||
|
||||
.global gUnknown_80E0670
|
||||
gUnknown_80E0670: @ 80E0670
|
||||
.string "#+Rescue Team {COLOR_1 LIGHT_BLUE_2}$t{END_COLOR_TEXT_1}\n"
|
||||
.string "#+gained {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} rescue points.\0"
|
||||
.string "{CENTER_ALIGN}Rescue Team {COLOR_1 LIGHT_BLUE_2}$t{END_COLOR_TEXT_1}\n"
|
||||
.string "{CENTER_ALIGN}gained {COLOR_1 CYAN}$d0{END_COLOR_TEXT_1} rescue points.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E06A8
|
||||
gUnknown_80E06A8: @ 80E06A8
|
||||
.string "#+Congratulations!#P"
|
||||
.string "#+{COLOR_1 LIGHT_BLUE_2}$t{END_COLOR_TEXT_1} went up in rank\n"
|
||||
.string "#+from the {ARG_POKEMON_2}\n"
|
||||
.string "#+to the {ARG_POKEMON_3}!\0"
|
||||
.string "{CENTER_ALIGN}Congratulations!{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 LIGHT_BLUE_2}$t{END_COLOR_TEXT_1} went up in rank\n"
|
||||
.string "{CENTER_ALIGN}from the {ARG_POKEMON_2}\n"
|
||||
.string "{CENTER_ALIGN}to the {ARG_POKEMON_3}!\0"
|
||||
.align 2,0
|
||||
.string "pksdir0\0"
|
||||
.align 2,0
|
||||
@@ -579,9 +579,9 @@ gUnknown_80E0760: @ 80E0760
|
||||
|
||||
.global gUnknown_80E0778
|
||||
gUnknown_80E0778: @ 80E0778
|
||||
.string "#+{COLOR_1 YELLOW_5}$n0{END_COLOR_TEXT_1} received the #CIBonsly Doll{END_COLOR_TEXT_1}!\n"
|
||||
.string "#+It has been placed outside your\n"
|
||||
.string "#+rescue team base.\0"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 YELLOW_5}$n0{END_COLOR_TEXT_1} received the {COLOR_1 ITEM_COLOR}Bonsly Doll{END_COLOR_TEXT_1}!\n"
|
||||
.string "{CENTER_ALIGN}It has been placed outside your\n"
|
||||
.string "{CENTER_ALIGN}rescue team base.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E07D8
|
||||
@@ -620,7 +620,7 @@ gUnknown_80E0824: @ 80E0824
|
||||
|
||||
.global gUnknown_80E0828
|
||||
gUnknown_80E0828: @ 80E0828
|
||||
.string "#c%c%s{END_COLOR_TEXT_2}\0"
|
||||
.string "{COLOR_2}%c%s{END_COLOR_TEXT_2}\0"
|
||||
.align 2,0
|
||||
.string "pksdir0\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -36,7 +36,7 @@ gUnknown_80E1F80: @ 80E1F80
|
||||
|
||||
.global gUnknown_80E1F94
|
||||
gUnknown_80E1F94: @ 80E1F94
|
||||
.string "#CW???{END_COLOR_TEXT_1}\0"
|
||||
.string "{COLOR_1 UNKNOWN_COLOR}???{END_COLOR_TEXT_1}\0"
|
||||
.align 2,0
|
||||
.string "pksdir0\0"
|
||||
|
||||
|
||||
@@ -669,9 +669,9 @@ gUnknown_80E2D7C: @ 80E2D7C
|
||||
|
||||
.global gUnknown_80E2DD0
|
||||
gUnknown_80E2DD0: @ 80E2DD0
|
||||
.string "#+Communicating...\n"
|
||||
.string "#+Please wait with the power on.\n"
|
||||
.string "#+To cancel{COMMA} press {B_BUTTON}.\0"
|
||||
.string "{CENTER_ALIGN}Communicating...\n"
|
||||
.string "{CENTER_ALIGN}Please wait with the power on.\n"
|
||||
.string "{CENTER_ALIGN}To cancel{COMMA} press {B_BUTTON}.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E2E20
|
||||
@@ -682,16 +682,16 @@ gUnknown_80E2E20: @ 80E2E20
|
||||
|
||||
.global gUnknown_80E2E54
|
||||
gUnknown_80E2E54: @ 80E2E54
|
||||
.string "#+Reading from GBA Game Pak.\n"
|
||||
.string "#+Do not remove the GBA Game Pak.\n"
|
||||
.string "#+Please wait with the power on.\0"
|
||||
.string "{CENTER_ALIGN}Reading from GBA Game Pak.\n"
|
||||
.string "{CENTER_ALIGN}Do not remove the GBA Game Pak.\n"
|
||||
.string "{CENTER_ALIGN}Please wait with the power on.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E2EB4
|
||||
gUnknown_80E2EB4: @ 80E2EB4
|
||||
.string "#+Writing to GBA Game Pak.\n"
|
||||
.string "#+Do not remove the GBA Game Pak.\n"
|
||||
.string "#+Please wait with the power on.\0"
|
||||
.string "{CENTER_ALIGN}Writing to GBA Game Pak.\n"
|
||||
.string "{CENTER_ALIGN}Do not remove the GBA Game Pak.\n"
|
||||
.string "{CENTER_ALIGN}Please wait with the power on.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E2F14
|
||||
@@ -830,7 +830,7 @@ gUnknown_80E33D8: @ 80E33D8
|
||||
.global gUnknown_80E3430
|
||||
gUnknown_80E3430: @ 80E3430
|
||||
.string "This mail already has an attached\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}.#POnce an item has been chosen{COMMA} it may not\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}.{EXTRA_MSG}Once an item has been chosen{COMMA} it may not\n"
|
||||
.string "be exchanged with another item.\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -889,11 +889,11 @@ gUnknown_80E367C: @ 80E367C
|
||||
gUnknown_80E3690: @ 80E3690
|
||||
.string "If your team is defeated and in need\n"
|
||||
.string "of rescuing{COMMA} send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n"
|
||||
.string "to a friend.#POnce you send your mail{COMMA} you must wait\n"
|
||||
.string "to a friend.{EXTRA_MSG}Once you send your mail{COMMA} you must wait\n"
|
||||
.string "for your friend to send you\n"
|
||||
.string "an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#PIf the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} arrives{COMMA} your\n"
|
||||
.string "an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} arrives{COMMA} your\n"
|
||||
.string "team can be revived to resume exploring\n"
|
||||
.string "the dungeon it was in.#PWhen your team is revived{COMMA} don{APOSTROPHE}t forget\n"
|
||||
.string "the dungeon it was in.{EXTRA_MSG}When your team is revived{COMMA} don{APOSTROPHE}t forget\n"
|
||||
.string "to send a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n"
|
||||
.string "who came to your rescue.\0"
|
||||
.align 2,0
|
||||
@@ -902,11 +902,11 @@ gUnknown_80E3690: @ 80E3690
|
||||
gUnknown_80E3818: @ 80E3818
|
||||
.string "If your team is defeated in\n"
|
||||
.string "a dungeon{COMMA} you may send a friend\n"
|
||||
.string "an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} for help.#PHowever{COMMA} there are some places\n"
|
||||
.string "an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} for help.{EXTRA_MSG}However{COMMA} there are some places\n"
|
||||
.string "where it is impossible for you to\n"
|
||||
.string "call for a rescue.#PAlso{COMMA} if you send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n"
|
||||
.string "call for a rescue.{EXTRA_MSG}Also{COMMA} if you send an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n"
|
||||
.string "you may not continue with your\n"
|
||||
.string "adventure while awaiting rescue.#PIf you cannot wait to be rescued{COMMA}\n"
|
||||
.string "adventure while awaiting rescue.{EXTRA_MSG}If you cannot wait to be rescued{COMMA}\n"
|
||||
.string "you will have to give up and return\n"
|
||||
.string "to your rescue team base.\0"
|
||||
.align 2,0
|
||||
@@ -915,11 +915,11 @@ gUnknown_80E3818: @ 80E3818
|
||||
gUnknown_80E3998: @ 80E3998
|
||||
.string "If your friend successfully rescues\n"
|
||||
.string "your team{COMMA} accept your friend{APOSTROPHE}s\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#POnce the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} is received{COMMA}\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Once the {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} is received{COMMA}\n"
|
||||
.string "you may revive your team and resume\n"
|
||||
.string "exploring the dungeon you were in.#PUsing a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n"
|
||||
.string "exploring the dungeon you were in.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n"
|
||||
.string "your friend can also send you\n"
|
||||
.string "a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1}.#PHowever{COMMA} the {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} will not\n"
|
||||
.string "a {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1}.{EXTRA_MSG}However{COMMA} the {COLOR_1 LIGHT_BLUE_2}helper Pokémon{END_COLOR_TEXT_1} will not\n"
|
||||
.string "be able to bring an item with it when\n"
|
||||
.string "joining your team.\0"
|
||||
.align 2,0
|
||||
@@ -928,7 +928,7 @@ gUnknown_80E3998: @ 80E3998
|
||||
gUnknown_80E3B1C: @ 80E3B1C
|
||||
.string "If your team has been rescued{COMMA} be sure\n"
|
||||
.string "to send a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} to the friend\n"
|
||||
.string "that came to your help.#PYou may also attach a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}\n"
|
||||
.string "that came to your help.{EXTRA_MSG}You may also attach a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}\n"
|
||||
.string "from storage to your {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}\n"
|
||||
.string "and send it to your friend.\0"
|
||||
.align 2,0
|
||||
@@ -937,12 +937,12 @@ gUnknown_80E3B1C: @ 80E3B1C
|
||||
gUnknown_80E3BF8: @ 80E3BF8
|
||||
.string "If your friend{APOSTROPHE}s team needs rescuing{COMMA}\n"
|
||||
.string "you must first receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}\n"
|
||||
.string "from your friend.#PWhen you get the mail{COMMA} you may embark\n"
|
||||
.string "from your friend.{EXTRA_MSG}When you get the mail{COMMA} you may embark\n"
|
||||
.string "on your rescue mission from the\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.#PIf you rescue your friend{APOSTROPHE}s defeated\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.{EXTRA_MSG}If you rescue your friend{APOSTROPHE}s defeated\n"
|
||||
.string "team{COMMA} send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1} to your\n"
|
||||
.string "friend.#PIf you rescue a friend{COMMA} you will be eligible\n"
|
||||
.string "to receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.#PIf you have quicksaved inside a dungeon{COMMA}\n"
|
||||
.string "friend.{EXTRA_MSG}If you rescue a friend{COMMA} you will be eligible\n"
|
||||
.string "to receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}If you have quicksaved inside a dungeon{COMMA}\n"
|
||||
.string "you may not choose {COLOR_1 LIGHT_BLUE_2}Go Rescue{END_COLOR_TEXT_1}.\n"
|
||||
.string "Your last save must be out of a dungeon.\0"
|
||||
.align 2,0
|
||||
@@ -951,18 +951,18 @@ gUnknown_80E3BF8: @ 80E3BF8
|
||||
gUnknown_80E3DE4: @ 80E3DE4
|
||||
.string "You may receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} from\n"
|
||||
.string "a friend{APOSTROPHE}s team that lies defeated in\n"
|
||||
.string "a dungeon.#PIf there is no space for new mail{COMMA} delete\n"
|
||||
.string "a dungeon.{EXTRA_MSG}If there is no space for new mail{COMMA} delete\n"
|
||||
.string "old mail at the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E3E98
|
||||
gUnknown_80E3E98: @ 80E3E98
|
||||
.string "If you successfully rescue your friend{APOSTROPHE}s\n"
|
||||
.string "team{COMMA} send your friend an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.#PUsing a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA} you may\n"
|
||||
.string "team{COMMA} send your friend an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}Using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA} you may\n"
|
||||
.string "also send your friend a Pokémon from\n"
|
||||
.string "your Friend Area as a helper.#PDon{APOSTROPHE}t worry--sending a Pokémon as\n"
|
||||
.string "your Friend Area as a helper.{EXTRA_MSG}Don{APOSTROPHE}t worry--sending a Pokémon as\n"
|
||||
.string "a helper will not make it disappear from\n"
|
||||
.string "its Friend Area.#PIf there is no space for new mail{COMMA} delete\n"
|
||||
.string "its Friend Area.{EXTRA_MSG}If there is no space for new mail{COMMA} delete\n"
|
||||
.string "old mail at the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -970,9 +970,9 @@ gUnknown_80E3E98: @ 80E3E98
|
||||
gUnknown_80E4014: @ 80E4014
|
||||
.string "When you receive an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}{COMMA}\n"
|
||||
.string "you may embark on your rescue mission\n"
|
||||
.string "from the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.#PBeware--if you do not have access to\n"
|
||||
.string "from the {COLOR_1 LIGHT_BLUE_2}Pelipper Post Office{END_COLOR_TEXT_1}.{EXTRA_MSG}Beware--if you do not have access to\n"
|
||||
.string "the dungeon they are in{COMMA} you may not go\n"
|
||||
.string "on a rescue mission there.#PAccept challenging rescues only\n"
|
||||
.string "on a rescue mission there.{EXTRA_MSG}Accept challenging rescues only\n"
|
||||
.string "if you are ready and qualified!\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -980,7 +980,7 @@ gUnknown_80E4014: @ 80E4014
|
||||
gUnknown_80E4130: @ 80E4130
|
||||
.string "If you send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}{COMMA} you may\n"
|
||||
.string "receive a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} in return\n"
|
||||
.string "from your friend.#PThe {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} may also come\n"
|
||||
.string "from your friend.{EXTRA_MSG}The {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1} may also come\n"
|
||||
.string "with a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1} attached.\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -988,9 +988,9 @@ gUnknown_80E4130: @ 80E4130
|
||||
gUnknown_80E41DC: @ 80E41DC
|
||||
.string "Using the {COLOR_1 LIGHT_BLUE_2}Dual Slot{END_COLOR_TEXT_1} function{COMMA}\n"
|
||||
.string "you may perform rescue operations with\n"
|
||||
.string "friends using the GBA Game Pak version.#PInsert the DS Game Card and the GBA\n"
|
||||
.string "friends using the GBA Game Pak version.{EXTRA_MSG}Insert the DS Game Card and the GBA\n"
|
||||
.string "Game Pak in your Nintendo DS system{COMMA}\n"
|
||||
.string "then turn on the power.#PFriend Rescue missions using\n"
|
||||
.string "then turn on the power.{EXTRA_MSG}Friend Rescue missions using\n"
|
||||
.string "the {COLOR_1 LIGHT_BLUE_2}Dual Slot{END_COLOR_TEXT_1} function will be\n"
|
||||
.string "available on the main menu. \0"
|
||||
.align 2,0
|
||||
@@ -999,10 +999,10 @@ gUnknown_80E41DC: @ 80E41DC
|
||||
gUnknown_80E4314: @ 80E4314
|
||||
.string "Friends can rescue each other{APOSTROPHE}s defeated\n"
|
||||
.string "teams using a {COLOR_1 LIGHT_BLUE_2}Game Link cable{END_COLOR_TEXT_1}{COMMA}\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} and so on.#PYou may go on a rescue mission to save\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} and so on.{EXTRA_MSG}You may go on a rescue mission to save\n"
|
||||
.string "your friend{APOSTROPHE}s team that has been defeated\n"
|
||||
.string "in a dungeon.#POr{COMMA} you may call for help from a friend\n"
|
||||
.string "to save your fallen team in a dungeon.#PUsing {COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} you can even\n"
|
||||
.string "in a dungeon.{EXTRA_MSG}Or{COMMA} you may call for help from a friend\n"
|
||||
.string "to save your fallen team in a dungeon.{EXTRA_MSG}Using {COLOR_1 LIGHT_BLUE_2}passwords{END_COLOR_TEXT_1}{COMMA} you can even\n"
|
||||
.string "exchange help with faraway friends.\0"
|
||||
.align 2,0
|
||||
|
||||
|
||||
@@ -185,7 +185,7 @@ gUnknown_80E61C0: @ 80E61C0
|
||||
|
||||
.global gUnknown_80E61E4
|
||||
gUnknown_80E61E4: @ 80E61E4
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} {COLOR_1 ITEM_COLOR}{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}\n"
|
||||
.string "will be sent.\n"
|
||||
.string "Is that OK?\0"
|
||||
.align 2,0
|
||||
@@ -206,21 +206,21 @@ gUnknown_80E6268: @ 80E6268
|
||||
|
||||
.global gUnknown_80E62C4
|
||||
gUnknown_80E62C4: @ 80E62C4
|
||||
.string "#+In communication...\n"
|
||||
.string "#+Please wait with the power on.\n"
|
||||
.string "#+To cancel{COMMA} press {B_BUTTON}.\0"
|
||||
.string "{CENTER_ALIGN}In communication...\n"
|
||||
.string "{CENTER_ALIGN}Please wait with the power on.\n"
|
||||
.string "{CENTER_ALIGN}To cancel{COMMA} press {B_BUTTON}.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E6314
|
||||
gUnknown_80E6314: @ 80E6314
|
||||
.string "You received\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}.\n"
|
||||
.string "{COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} {COLOR_1 ITEM_COLOR}{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}.\n"
|
||||
.string "Your adventure will be saved.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E6358
|
||||
gUnknown_80E6358: @ 80E6358
|
||||
.string "You sent {COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} #CI{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}.\0"
|
||||
.string "You sent {COLOR_1 LIGHT_BLUE_2}$d0{END_COLOR_TEXT_1} {COLOR_1 ITEM_COLOR}{ARG_MOVE_ITEM_0}(s){END_COLOR_TEXT_1}.\0"
|
||||
.align 2,0
|
||||
|
||||
@ Trade Items Link Errors
|
||||
@@ -530,17 +530,17 @@ gUnknown_80E6EAC: @ 80E6EAC
|
||||
|
||||
.global CheckAgain_80E6ECC
|
||||
CheckAgain_80E6ECC:
|
||||
.asciz "#+Please check again."
|
||||
.string "{CENTER_ALIGN}Please check again.\0"
|
||||
.align 2,0
|
||||
|
||||
.global StorageEmpty_80E6EE4
|
||||
StorageEmpty_80E6EE4:
|
||||
.asciz "#+The storage space is empty!"
|
||||
.string "{CENTER_ALIGN}The storage space is empty!\0"
|
||||
.align 2,0
|
||||
|
||||
.global Caution_80E6F04
|
||||
Caution_80E6F04:
|
||||
.string "#+{COLOR_1 RED}Caution!{END_COLOR_TEXT_1} \0"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 RED}Caution!{END_COLOR_TEXT_1} \0"
|
||||
.align 2,0
|
||||
|
||||
.asciz "pksdir0"
|
||||
@@ -588,7 +588,7 @@ gUnknown_80E7090: @ 80E7090
|
||||
|
||||
.global DeletingAdventure_80E70B0
|
||||
DeletingAdventure_80E70B0:
|
||||
.string "#+Deleting your adventure!"
|
||||
.string "{CENTER_ALIGN}Deleting your adventure!"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E70CC
|
||||
@@ -609,7 +609,7 @@ gUnknown_80E70CC: @ 80E70CC
|
||||
|
||||
.global AdventureDeleted_80E70F0
|
||||
AdventureDeleted_80E70F0:
|
||||
.string "#+Your adventure has been deleted."
|
||||
.string "{CENTER_ALIGN}Your adventure has been deleted."
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E7114
|
||||
@@ -651,17 +651,17 @@ gUnknown_80E7214: @ 80E7214
|
||||
|
||||
.global CheckAgain_80E7234
|
||||
CheckAgain_80E7234:
|
||||
.asciz "#+Please check it again."
|
||||
.string "{CENTER_ALIGN}Please check it again.\0"
|
||||
.align 2,0
|
||||
|
||||
.global IncorrectPassword_80E7250
|
||||
IncorrectPassword_80E7250:
|
||||
.asciz "#+Incorrect password!"
|
||||
.string "{CENTER_ALIGN}Incorrect password!\0"
|
||||
.align 2,0
|
||||
|
||||
.global Error_80E7268
|
||||
Error_80E7268:
|
||||
.string "#+{COLOR_1 RED}Error!{END_COLOR_TEXT_1} \0"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 RED}Error!{END_COLOR_TEXT_1} \0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E7278
|
||||
@@ -690,12 +690,12 @@ gUnknown_80E7290: @ 80E7290
|
||||
|
||||
.global PasswordAccept_80E72B4
|
||||
PasswordAccept_80E72B4:
|
||||
.asciz "#+The password has been accepted."
|
||||
.string "{CENTER_ALIGN}The password has been accepted.\0"
|
||||
.align 2,0
|
||||
|
||||
.global Success_80E72D8
|
||||
Success_80E72D8:
|
||||
.string "#+{COLOR_1 LIGHT_BLUE_2}Success!{END_COLOR_TEXT_1} \0"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 LIGHT_BLUE_2}Success!{END_COLOR_TEXT_1} \0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E72EC
|
||||
@@ -720,7 +720,7 @@ gUnknown_80E7304: @ 80E7304
|
||||
|
||||
.global NotSOSMail_80E7324
|
||||
NotSOSMail_80E7324:
|
||||
.string "#+This is not an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\0"
|
||||
.string "{CENTER_ALIGN}This is not an {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1}.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E7344
|
||||
@@ -745,7 +745,7 @@ gUnknown_80E735C: @ 80E735C
|
||||
|
||||
.global ReceiveSOSMail_80E737C
|
||||
ReceiveSOSMail_80E737C:
|
||||
.string "#+This {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} has been received already.\0"
|
||||
.string "{CENTER_ALIGN}This {COLOR_1 LIGHT_BLUE_2}SOS Mail{END_COLOR_TEXT_1} has been received already.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80E73AC
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "constants/status.h"
|
||||
.include "include/constants/status.h"
|
||||
.include "include/constants/targeting.h"
|
||||
.section .rodata
|
||||
|
||||
.global gUnknown_80F42D0
|
||||
@@ -6019,11 +6020,11 @@ gUnknown_8100928: @ 8100928
|
||||
|
||||
.global gUnknown_8100934
|
||||
gUnknown_8100934: @ 8100934
|
||||
.string " How dare you!#W\n"
|
||||
.string "It{APOSTROPHE}s their fault!#P"
|
||||
.string " How dare you!{WAIT_PRESS}\n"
|
||||
.string "It{APOSTROPHE}s their fault!{EXTRA_MSG}"
|
||||
.string " I haven{APOSTROPHE}t slept in days\n"
|
||||
.string "because the earthquakes frighten me so!\n"
|
||||
.string "Every night we had them!#P"
|
||||
.string "Every night we had them!{EXTRA_MSG}"
|
||||
.string " Those earthquakes are\n"
|
||||
.string "caused by this brat{APOSTROPHE}s ilk running wild\n"
|
||||
.string "underground!\0"
|
||||
@@ -6663,9 +6664,9 @@ gUnknown_8103E34: @ 8103E34
|
||||
|
||||
.global gUnknown_8103E40
|
||||
gUnknown_8103E40: @ 8103E40
|
||||
.string "#+There appears to be no one here.#P"
|
||||
.string "#+It{APOSTROPHE}s impossible to go farther.#W\n"
|
||||
.string "#+It{APOSTROPHE}s time to go back.\0"
|
||||
.string "{CENTER_ALIGN}There appears to be no one here.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}It{APOSTROPHE}s impossible to go farther.{WAIT_PRESS}\n"
|
||||
.string "{CENTER_ALIGN}It{APOSTROPHE}s time to go back.\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_8103EA4
|
||||
@@ -7188,8 +7189,8 @@ gUnknown_81063D0: @ 81063D0
|
||||
|
||||
.global gPurityForestSomeoneThereText
|
||||
gPurityForestSomeoneThereText: @ 81063DC
|
||||
.string "#+Oh?#W\n"
|
||||
.string "#+There{APOSTROPHE}s someone there.\0"
|
||||
.string "{CENTER_ALIGN}Oh?{WAIT_PRESS}\n"
|
||||
.string "{CENTER_ALIGN}There{APOSTROPHE}s someone there.\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_8106400
|
||||
@@ -7200,8 +7201,8 @@ gUnknown_8106400: @ 8106400
|
||||
|
||||
.global gPurityForestCelebiIntroText
|
||||
gPurityForestCelebiIntroText: @ 810640C
|
||||
.string "#+It{APOSTROPHE}s...#W\n"
|
||||
.string "#+The Time Travel Pokémon {ARG_POKEMON_2}!\0"
|
||||
.string "{CENTER_ALIGN}It{APOSTROPHE}s...{WAIT_PRESS}\n"
|
||||
.string "{CENTER_ALIGN}The Time Travel Pokémon {ARG_POKEMON_2}!\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_810643C
|
||||
@@ -7212,7 +7213,7 @@ gUnknown_810643C: @ 810643C
|
||||
|
||||
.global gPurityForestCelebiWantsToJoinText
|
||||
gPurityForestCelebiWantsToJoinText: @ 8106448
|
||||
.string "#+{ARG_POKEMON_2} wants to join the team.\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_2} wants to join the team.\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_8106468
|
||||
@@ -7223,7 +7224,7 @@ gUnknown_8106468: @ 8106468
|
||||
|
||||
.global gPurityForestCelebiJoinedText
|
||||
gPurityForestCelebiJoinedText: @ 8106474
|
||||
.string "#+{ARG_POKEMON_2} joined the team! \0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_2} joined the team! \0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_810648C
|
||||
@@ -7234,8 +7235,8 @@ gUnknown_810648C: @ 810648C
|
||||
|
||||
.global gPurityForestCelebiVeryHappyText
|
||||
gPurityForestCelebiVeryHappyText: @ 8106498
|
||||
.string "#+{ARG_POKEMON_3} appears to\n"
|
||||
.string "#+be very happy!\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_3} appears to\n"
|
||||
.string "{CENTER_ALIGN}be very happy!\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_81064BC
|
||||
@@ -7246,8 +7247,8 @@ gUnknown_81064BC: @ 81064BC
|
||||
|
||||
.global gPurityForestCelebiDelightedToJoinText
|
||||
gPurityForestCelebiDelightedToJoinText: @ 81064C8
|
||||
.string "#+It{APOSTROPHE}s delighted to have\n"
|
||||
.string "#+joined the rescue team!\0"
|
||||
.string "{CENTER_ALIGN}It{APOSTROPHE}s delighted to have\n"
|
||||
.string "{CENTER_ALIGN}joined the rescue team!\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_8106500
|
||||
@@ -7258,8 +7259,8 @@ gUnknown_8106500: @ 8106500
|
||||
|
||||
.global gPurityForestTurnedDownOfferText
|
||||
gPurityForestTurnedDownOfferText: @ 810650C
|
||||
.string "#+{ARG_POKEMON_0} turned down\n"
|
||||
.string "#+the offer to join.\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_0} turned down\n"
|
||||
.string "{CENTER_ALIGN}the offer to join.\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_8106534
|
||||
@@ -7270,7 +7271,7 @@ gUnknown_8106534: @ 8106534
|
||||
|
||||
.global gPurityForestCelebiDisappointedText
|
||||
gPurityForestCelebiDisappointedText: @ 8106540
|
||||
.string "#+Celebi is very disappointed.\0"
|
||||
.string "{CENTER_ALIGN}Celebi is very disappointed.\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gUnknown_8106560
|
||||
@@ -7281,14 +7282,14 @@ gUnknown_8106560: @ 8106560
|
||||
|
||||
.global gPurityForestCelebiLeftDejectedlyText
|
||||
gPurityForestCelebiLeftDejectedlyText: @ 810656C
|
||||
.string "#+{ARG_POKEMON_2} left\n"
|
||||
.string "#+dejectedly...\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_2} left\n"
|
||||
.string "{CENTER_ALIGN}dejectedly...\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gPurityForestAllowCelebiToJoinText
|
||||
gPurityForestAllowCelebiToJoinText: @ 8106588
|
||||
.string "#+Allow {ARG_POKEMON_2}\n"
|
||||
.string "#+to join the team?\0"
|
||||
.string "{CENTER_ALIGN}Allow {ARG_POKEMON_2}\n"
|
||||
.string "{CENTER_ALIGN}to join the team?\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gPtrPurityForestAllowCelebiToJoinText
|
||||
@@ -7316,8 +7317,8 @@ gPurityForestAllowCelebiToJoinYesText: @ 81065C8
|
||||
|
||||
.global gPurityForestRefuseCelebiConfirmText
|
||||
gPurityForestRefuseCelebiConfirmText: @ 81065D0
|
||||
.string "#+Are you sure?#W\n"
|
||||
.string "#+You{APOSTROPHE}re sure you won{APOSTROPHE}t accept it?\0"
|
||||
.string "{CENTER_ALIGN}Are you sure?{WAIT_PRESS}\n"
|
||||
.string "{CENTER_ALIGN}You{APOSTROPHE}re sure you won{APOSTROPHE}t accept it?\0"
|
||||
.align 2, 0
|
||||
|
||||
.global gPtrPurityForestRefuseCelebiConfirmText
|
||||
@@ -7472,7 +7473,7 @@ gUnknown_8106AEC: @ 8106AEC
|
||||
|
||||
.global gUnknown_8106B50
|
||||
gUnknown_8106B50: @ 8106B50
|
||||
.string "#C%c%s\0"
|
||||
.string "{COLOR_1}%c%s\0"
|
||||
.align 2,0
|
||||
.string "pksdir0\0"
|
||||
.align 2,0
|
||||
@@ -7655,7 +7656,7 @@ gUnknown_8106D68: @ 8106D68
|
||||
|
||||
.global gUnknown_8106D8C
|
||||
gUnknown_8106D8C: @ 8106D8C
|
||||
.string "#c%d{ARG_POKEMON_0}\0"
|
||||
.string "{COLOR_2}%d{ARG_POKEMON_0}\0"
|
||||
.align 2,0
|
||||
.string "pksdir0\0"
|
||||
.align 2,0
|
||||
@@ -7840,9 +7841,25 @@ gDirectionBitMasks_3: @ 8106FDD
|
||||
@ replacing .incbin "baserom.gba", 0x00106fdd, 0x8
|
||||
.byte 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
|
||||
|
||||
.global gUnknown_8106FE5
|
||||
gUnknown_8106FE5: @ 8106FE5
|
||||
.incbin "baserom.gba", 0x106FE5, 0x2B
|
||||
.global gTargetingData
|
||||
gTargetingData: @ 8106FE5
|
||||
@ replacing .incbin "baserom.gba", 0x106FE5, 0x2B
|
||||
.byte TARGET_CAPABILITY_CANNOT_ATTACK, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_TARGET, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_TARGET, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
.byte TARGET_CAPABILITY_CANNOT_ATTACK, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
.byte TARGET_CAPABILITY_CANNOT_ATTACK, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_TARGET, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET, TARGET_CAPABILITY_CAN_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET, TARGET_CAPABILITY_CAN_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET, TARGET_CAPABILITY_CAN_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET, TARGET_CAPABILITY_CAN_TARGET
|
||||
.byte TARGET_CAPABILITY_CAN_TARGET, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
.byte TARGET_CAPABILITY_CANNOT_ATTACK, TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
|
||||
.byte 0x00, 0x00, 0x00
|
||||
.string "pksdir0\0"
|
||||
.string "pksdir0\0"
|
||||
|
||||
.global gUnknown_8107010
|
||||
gUnknown_8107010: @ 8107010
|
||||
@@ -7948,7 +7965,7 @@ gUnknown_8107638: @ 8107638
|
||||
|
||||
.global gUnknown_810763C
|
||||
gUnknown_810763C: @ 810763C
|
||||
.string "#c%c%s{END_COLOR_TEXT_2}\0"
|
||||
.string "{COLOR_2}%c%s{END_COLOR_TEXT_2}\0"
|
||||
|
||||
.global gUnknown_8107645
|
||||
gUnknown_8107645: @ 8107645
|
||||
@@ -8255,14 +8272,14 @@ gUnknown_810983C: @ 810983C
|
||||
|
||||
.global gUnknown_81098A4
|
||||
gUnknown_81098A4: @ 81098A4
|
||||
.string "#c"
|
||||
.string "{COLOR_2}"
|
||||
.byte 0x4
|
||||
.string "%s{END_COLOR_TEXT_2}\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_81098AC
|
||||
gUnknown_81098AC: @ 81098AC
|
||||
.string "%s#=%c#C"
|
||||
.string "%s#=%c{COLOR_1}"
|
||||
.byte 0x4
|
||||
.string "%s{END_COLOR_TEXT_1}\0"
|
||||
.align 2,0
|
||||
@@ -8285,12 +8302,12 @@ gUnknown_81098DC: @ 81098DC
|
||||
|
||||
.global gUnknown_81098E0
|
||||
gUnknown_81098E0: @ 81098E0
|
||||
.string "#c%c%s%s{END_COLOR_TEXT_2}\0"
|
||||
.string "{COLOR_2}%c%s%s{END_COLOR_TEXT_2}\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_81098EC
|
||||
gUnknown_81098EC: @ 81098EC
|
||||
.string "#c%c#:%s%s%s#;%c%2d/%2d{END_COLOR_TEXT_2}\0"
|
||||
.string "{COLOR_2}%c#:%s%s%s#;%c%2d/%2d{END_COLOR_TEXT_2}\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_8109908
|
||||
@@ -8303,7 +8320,7 @@ gUnknown_810990C: @ 810990C
|
||||
|
||||
.global gUnknown_8109910
|
||||
gUnknown_8109910: @ 8109910
|
||||
.string "#c%c%s%s%s#=%c%2d/%2d{END_COLOR_TEXT_2}\0"
|
||||
.string "{COLOR_2}%c%s%s%s#=%c%2d/%2d{END_COLOR_TEXT_2}\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_8109928
|
||||
@@ -8364,7 +8381,7 @@ gDummyScenarioText: @ 8109CA8
|
||||
|
||||
.global gUnknown_8109CC0
|
||||
gUnknown_8109CC0: @ 8109CC0
|
||||
.string "#CW???{END_COLOR_TEXT_1}\0"
|
||||
.string "{COLOR_1 UNKNOWN_COLOR}???{END_COLOR_TEXT_1}\0"
|
||||
.align 2,0
|
||||
.string "pksdir0\0"
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -49,28 +49,28 @@ gUnknown_80DD1A8: @ 80DD1A8
|
||||
|
||||
.global gUnknown_80DD1C8
|
||||
gUnknown_80DD1C8: @ 80DD1C8
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+handed over. \0"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}handed over. \0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80DD1EC
|
||||
gUnknown_80DD1EC: @ 80DD1EC
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+handed over.#P"
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+returned to the Toolbox.\0"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}handed over.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}returned to the Toolbox.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80DD240
|
||||
gUnknown_80DD240: @ 80DD240
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+returned to the Toolbox.\0"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}returned to the Toolbox.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80DD270
|
||||
gUnknown_80DD270: @ 80DD270
|
||||
.string "#+{ARG_POKEMON_1} left the team to remain\n"
|
||||
.string "#+on standby in the Friend Area.\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_1} left the team to remain\n"
|
||||
.string "{CENTER_ALIGN}on standby in the Friend Area.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gUnknown_80DD2B0
|
||||
|
||||
@@ -24,98 +24,98 @@ gFriendAreaDialogue: @ 813237C
|
||||
|
||||
.global FriendAreaSleepyEnergy
|
||||
FriendAreaSleepyEnergy:
|
||||
.string "#+It appears to be a little sleepy{COMMA}\n"
|
||||
.string "#+but it{APOSTROPHE}s still full of energy.\0"
|
||||
.string "{CENTER_ALIGN}It appears to be a little sleepy{COMMA}\n"
|
||||
.string "{CENTER_ALIGN}but it{APOSTROPHE}s still full of energy.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaGummi
|
||||
FriendAreaGummi:
|
||||
.string "#+It may want a Gummi.\0"
|
||||
.string "{CENTER_ALIGN}It may want a Gummi.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaAnxious
|
||||
FriendAreaAnxious:
|
||||
.string "#+It appears to be very anxious\n"
|
||||
.string "#+to go on an adventure.\0"
|
||||
.string "{CENTER_ALIGN}It appears to be very anxious\n"
|
||||
.string "{CENTER_ALIGN}to go on an adventure.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaPensive
|
||||
FriendAreaPensive:
|
||||
.string "#+It looked pensive for a moment{COMMA}\n"
|
||||
.string "#+but it{APOSTROPHE}s grinning widely again.\0"
|
||||
.string "{CENTER_ALIGN}It looked pensive for a moment{COMMA}\n"
|
||||
.string "{CENTER_ALIGN}but it{APOSTROPHE}s grinning widely again.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaGrin
|
||||
FriendAreaGrin:
|
||||
.string "#+It{APOSTROPHE}s looking this way with a grin.\0"
|
||||
.string "{CENTER_ALIGN}It{APOSTROPHE}s looking this way with a grin.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaEager
|
||||
FriendAreaEager:
|
||||
.string "#+It appears very eager\n"
|
||||
.string "#+to go to a dungeon.\0"
|
||||
.string "{CENTER_ALIGN}It appears very eager\n"
|
||||
.string "{CENTER_ALIGN}to go to a dungeon.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaWorried
|
||||
FriendAreaWorried:
|
||||
.string "#+It appeared to have been worried{COMMA}\n"
|
||||
.string "#+but seems to have solved it.\0"
|
||||
.string "{CENTER_ALIGN}It appeared to have been worried{COMMA}\n"
|
||||
.string "{CENTER_ALIGN}but seems to have solved it.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaDeep
|
||||
FriendAreaDeep:
|
||||
.string "#+It suddenly appears to be deep in thought.\0"
|
||||
.string "{CENTER_ALIGN}It suddenly appears to be deep in thought.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaFidge
|
||||
FriendAreaFidge:
|
||||
.string "#+It suddenly turned fidgety.\0"
|
||||
.string "{CENTER_ALIGN}It suddenly turned fidgety.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaMood
|
||||
FriendAreaMood:
|
||||
.string "#+Its mood appears to have changed.\0"
|
||||
.string "{CENTER_ALIGN}Its mood appears to have changed.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaTense
|
||||
FriendAreaTense:
|
||||
.string "#+It appears to be a little tense.\0"
|
||||
.string "{CENTER_ALIGN}It appears to be a little tense.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaRelax
|
||||
FriendAreaRelax:
|
||||
.string "#+It is relaxing at its favorite spot.\0"
|
||||
.string "{CENTER_ALIGN}It is relaxing at its favorite spot.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaHappy
|
||||
FriendAreaHappy:
|
||||
.string "#+It is very happy!\0"
|
||||
.string "{CENTER_ALIGN}It is very happy!\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaStraight
|
||||
FriendAreaStraight:
|
||||
.string "#+It{APOSTROPHE}s trying to keep a straight face{COMMA}\n"
|
||||
.string "#+but it can{APOSTROPHE}t stop laughing!\0"
|
||||
.string "{CENTER_ALIGN}It{APOSTROPHE}s trying to keep a straight face{COMMA}\n"
|
||||
.string "{CENTER_ALIGN}but it can{APOSTROPHE}t stop laughing!\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaGrinning
|
||||
FriendAreaGrinning:
|
||||
.string "#+It is grinning happily.\0"
|
||||
.string "{CENTER_ALIGN}It is grinning happily.\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaVeryHappy
|
||||
FriendAreaVeryHappy:
|
||||
.string "#+It appears to be very happy!\0"
|
||||
.string "{CENTER_ALIGN}It appears to be very happy!\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaLikesPlace
|
||||
FriendAreaLikesPlace:
|
||||
.string "#+It appears to like this place a lot!\0"
|
||||
.string "{CENTER_ALIGN}It appears to like this place a lot!\0"
|
||||
.align 2,0
|
||||
|
||||
.global FriendAreaFullEnergy
|
||||
FriendAreaFullEnergy:
|
||||
.string "#+It seems to be full of energy!\0"
|
||||
.string "{CENTER_ALIGN}It seems to be full of energy!\0"
|
||||
.align 2,0
|
||||
|
||||
.string "pksdir0\0"
|
||||
|
||||
@@ -232,7 +232,7 @@
|
||||
|
||||
DocileQuest3Question:
|
||||
.string "A friend brought over something you{APOSTROPHE}d\n"
|
||||
.string "forgotten.#W\n"
|
||||
.string "forgotten.{WAIT_PRESS}\n"
|
||||
.string "How do you thank your friend?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -295,9 +295,9 @@
|
||||
|
||||
BraveQuest1Question:
|
||||
.string "You{APOSTROPHE}re going bungee jumping for the first\n"
|
||||
.string "time.#PSince it{APOSTROPHE}s scary{COMMA} you decide to test the\n"
|
||||
.string "jump with a doll...#W\n"
|
||||
.string "And the bungee cord snaps!#P"
|
||||
.string "time.{EXTRA_MSG}Since it{APOSTROPHE}s scary{COMMA} you decide to test the\n"
|
||||
.string "jump with a doll...{WAIT_PRESS}\n"
|
||||
.string "And the bungee cord snaps!{EXTRA_MSG}"
|
||||
.string "Will you still try to make a jump anyway?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -367,10 +367,10 @@
|
||||
.4byte BraveQuest2BPoints
|
||||
|
||||
BraveQuest2BQuestion:
|
||||
.string "You valiantly fight the aliens...#W\n"
|
||||
.string "But{COMMA} you are defeated...#PAn alien says to you...#P{QUOTE_START}YOU HAVE IMPRESSED US.\n"
|
||||
.string "IT WAS A PLEASURE TO SEE.#PJOIN US{COMMA} AND TOGETHER WE SHALL\n"
|
||||
.string "RULE THE WORLD.{QUOTE_END}#W\n"
|
||||
.string "You valiantly fight the aliens...{WAIT_PRESS}\n"
|
||||
.string "But{COMMA} you are defeated...{EXTRA_MSG}An alien says to you...{EXTRA_MSG}{QUOTE_START}YOU HAVE IMPRESSED US.\n"
|
||||
.string "IT WAS A PLEASURE TO SEE.{EXTRA_MSG}JOIN US{COMMA} AND TOGETHER WE SHALL\n"
|
||||
.string "RULE THE WORLD.{QUOTE_END}{WAIT_PRESS}\n"
|
||||
.string "What will you do?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -402,7 +402,7 @@
|
||||
.4byte BraveQuest3Points
|
||||
|
||||
BraveQuest3Question:
|
||||
.string "There is a scream from behind a door!#W\n"
|
||||
.string "There is a scream from behind a door!{WAIT_PRESS}\n"
|
||||
.string "How will you react?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -449,7 +449,7 @@
|
||||
|
||||
BraveQuest4Question:
|
||||
.string "A delinquent is hassling a girl on\n"
|
||||
.string "a busy city street!#W\n"
|
||||
.string "a busy city street!{WAIT_PRESS}\n"
|
||||
.string "What will you do?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -575,9 +575,9 @@
|
||||
|
||||
JollyQuest4Question:
|
||||
.string "A foreign person has started up a\n"
|
||||
.string "conversation with you.#P"
|
||||
.string "conversation with you.{EXTRA_MSG}"
|
||||
.string "To be honest{COMMA} you don{APOSTROPHE}t have a clue what\n"
|
||||
.string "this fellow is saying.#W\n"
|
||||
.string "this fellow is saying.{WAIT_PRESS}\n"
|
||||
.string "How do you reply?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -905,7 +905,7 @@
|
||||
.global TimidQuest2Question
|
||||
TimidQuest2Question:
|
||||
.string "Grab any digit on your left hand with your\n"
|
||||
.string "right hand.#W\n"
|
||||
.string "right hand.{WAIT_PRESS}\n"
|
||||
.string "Which digit did you grab?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -948,7 +948,7 @@
|
||||
.global TimidQuest3Question
|
||||
TimidQuest3Question:
|
||||
.string "You are suddenly locked inside a\n"
|
||||
.string "pitch-black room!#W\n"
|
||||
.string "pitch-black room!{WAIT_PRESS}\n"
|
||||
.string "What do you do?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -1037,8 +1037,8 @@
|
||||
|
||||
.global HastyQuest1Question
|
||||
HastyQuest1Question:
|
||||
.string "You receive a gift!#W\n"
|
||||
.string "But you don{APOSTROPHE}t know what{APOSTROPHE}s in it.#W\n"
|
||||
.string "You receive a gift!{WAIT_PRESS}\n"
|
||||
.string "But you don{APOSTROPHE}t know what{APOSTROPHE}s in it.{WAIT_PRESS}\n"
|
||||
.string "You{APOSTROPHE}re curious{COMMA} so what do you do?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -1083,7 +1083,7 @@
|
||||
|
||||
.global HastyQuest2Question
|
||||
HastyQuest2Question:
|
||||
.string "You win a lottery!#W\n"
|
||||
.string "You win a lottery!{WAIT_PRESS}\n"
|
||||
.string "What do you do with the money?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -1791,7 +1791,7 @@
|
||||
|
||||
.global QuirkyQuest3Question
|
||||
QuirkyQuest3Question:
|
||||
.string "There is a person you like...#W\n"
|
||||
.string "There is a person you like...{WAIT_PRESS}\n"
|
||||
.string "But there{APOSTROPHE}s no opportunity to get close.\n"
|
||||
.string "What do you do?\0"
|
||||
.align 2,0
|
||||
|
||||
@@ -167,7 +167,7 @@ gPokemonMail: @ 80EBA18
|
||||
|
||||
.global gMail_NewsText2
|
||||
gMail_NewsText2:
|
||||
.string "#+{COLOR_1 CYAN}{ARG_POKEMON_0} Innocent! Part 2{END_COLOR_TEXT_1}\n"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 CYAN}{ARG_POKEMON_0} Innocent! Part 2{END_COLOR_TEXT_1}\n"
|
||||
.string "{COLOR_1 GREEN}Quote from Charizard on the scene:{END_COLOR_TEXT_1}\n"
|
||||
.string "{QUOTE_START}That{APOSTROPHE}s what I thought right from\n"
|
||||
.string "the start{COMMA} hahaha!{QUOTE_END}\n"
|
||||
@@ -184,7 +184,7 @@ gPokemonMail: @ 80EBA18
|
||||
|
||||
.global gMail_NewsText1
|
||||
gMail_NewsText1:
|
||||
.string "#+{COLOR_1 CYAN}{ARG_POKEMON_0} Innocent! Part 1{END_COLOR_TEXT_1}\n"
|
||||
.string "{CENTER_ALIGN}{COLOR_1 CYAN}{ARG_POKEMON_0} Innocent! Part 1{END_COLOR_TEXT_1}\n"
|
||||
.string "{ARG_POKEMON_1} met with Ninetales on {COLOR_1 RED}Mt. Freeze{END_COLOR_TEXT_1}.\n"
|
||||
.string "Ninetales testified that {ARG_POKEMON_0} was\n"
|
||||
.string "not the human that appeared in the legend.\n"
|
||||
@@ -223,7 +223,7 @@ gPokemonMail: @ 80EBA18
|
||||
.string "Totodile\n"
|
||||
.string "{COLOR_1 GREEN}Bite{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Scary Face{END_COLOR_TEXT_1}\n"
|
||||
.string "Cyndaquil\n"
|
||||
.string "{COLOR_1 GREEN}Flame Wheel{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Smokescreen{END_COLOR_TEXT_1}#P"
|
||||
.string "{COLOR_1 GREEN}Flame Wheel{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Smokescreen{END_COLOR_TEXT_1}{EXTRA_MSG}"
|
||||
.string "Pikachu\n"
|
||||
.string "{COLOR_1 GREEN}Thunderbolt{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Double Team{END_COLOR_TEXT_1}\n"
|
||||
.string "Skitty\n"
|
||||
@@ -242,7 +242,7 @@ gPokemonMail: @ 80EBA18
|
||||
.string "Bulbasaur\n"
|
||||
.string "{COLOR_1 GREEN}Razor Leaf{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Sleep Powder{END_COLOR_TEXT_1}\n"
|
||||
.string "Chikorita\n"
|
||||
.string "{COLOR_1 GREEN}Body Slam{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Reflect{END_COLOR_TEXT_1}#P"
|
||||
.string "{COLOR_1 GREEN}Body Slam{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Reflect{END_COLOR_TEXT_1}{EXTRA_MSG}"
|
||||
.string "Treecko\n"
|
||||
.string "{COLOR_1 GREEN}Screech{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Pound{END_COLOR_TEXT_1}\n"
|
||||
.string "Machop\n"
|
||||
@@ -588,10 +588,10 @@ gPokemonMail: @ 80EBA18
|
||||
gMail_KeyText:
|
||||
.string "{CENTER_ALIGN COLOR_1 YELLOW}Head Out to the Desert Region!{END_COLOR_TEXT_1}\n"
|
||||
.string "If you{APOSTROPHE}ve been wondering what lies behind\n"
|
||||
.string "the mysterious locked doors of the #CDSolar\n"
|
||||
.string "the mysterious locked doors of the {COLOR_1 YELLOW_4}Solar\n"
|
||||
.string "Cave{END_COLOR_TEXT_1}{COMMA} there{APOSTROPHE}s been a breakthrough!\n"
|
||||
.string "Reports indicate the door keys are easily\n"
|
||||
.string "found in the #CDDesert Region{END_COLOR_TEXT_1}. Explorers are\n"
|
||||
.string "found in the {COLOR_1 YELLOW_4}Desert Region{END_COLOR_TEXT_1}. Explorers are\n"
|
||||
.string "advised to compose teams with Pokémon\n"
|
||||
.string "adapted to the desert environment.\0"
|
||||
.align 2,0
|
||||
@@ -674,7 +674,7 @@ gPokemonMail: @ 80EBA18
|
||||
.string "At the Makuhita Dojo{COMMA} one can learn how\n"
|
||||
.string "Pokémon type matchups affect battles.\n"
|
||||
.string "It{APOSTROPHE}s because the dojo{APOSTROPHE}s training rooms are\n"
|
||||
.string "divided by type. For example{COMMA} in the #CDFire\n"
|
||||
.string "divided by type. For example{COMMA} in the {COLOR_1 YELLOW_4}Fire\n"
|
||||
.string "Maze{END_COLOR_TEXT_1}{COMMA} there are only Fire-type Pokémon.\n"
|
||||
.string "Try move types to see what works best!\0"
|
||||
.align 2,0
|
||||
@@ -693,7 +693,7 @@ gPokemonMail: @ 80EBA18
|
||||
.string "use. Further studies are said to be under\n"
|
||||
.string "consideration by the authorities.\n"
|
||||
.string "In related news{COMMA} the cave is to be named\n"
|
||||
.string "the #CDSolar Cave{END_COLOR_TEXT_1}.\0"
|
||||
.string "the {COLOR_1 YELLOW_4}Solar Cave{END_COLOR_TEXT_1}.\0"
|
||||
.align 2,0
|
||||
|
||||
.global gMail_MachineHeadline
|
||||
@@ -830,7 +830,7 @@ gPokemonMail: @ 80EBA18
|
||||
.string "Pikachu\n"
|
||||
.string "{COLOR_1 GREEN}Thundershock{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}\n"
|
||||
.string "Squirtle\n"
|
||||
.string "{COLOR_1 GREEN}Tail Whip{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Tackle{END_COLOR_TEXT_1}#PTotodile\n"
|
||||
.string "{COLOR_1 GREEN}Tail Whip{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Tackle{END_COLOR_TEXT_1}{EXTRA_MSG}Totodile\n"
|
||||
.string "{COLOR_1 GREEN}Leer{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Scratch{END_COLOR_TEXT_1}\n"
|
||||
.string "Mudkip\n"
|
||||
.string "{COLOR_1 GREEN}Water Gun{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Mud-Slap{END_COLOR_TEXT_1}\n"
|
||||
@@ -851,7 +851,7 @@ gPokemonMail: @ 80EBA18
|
||||
.string "Cyndaquil\n"
|
||||
.string "{COLOR_1 GREEN}Leer{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Tackle{END_COLOR_TEXT_1}\n"
|
||||
.string "Torchic\n"
|
||||
.string "{COLOR_1 GREEN}Ember{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}#PEevee\n"
|
||||
.string "{COLOR_1 GREEN}Ember{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}{EXTRA_MSG}Eevee\n"
|
||||
.string "{COLOR_1 GREEN}Tail Whip{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Tackle{END_COLOR_TEXT_1}\n"
|
||||
.string "Meowth\n"
|
||||
.string "{COLOR_1 GREEN}Scratch{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}\n"
|
||||
@@ -872,7 +872,7 @@ gPokemonMail: @ 80EBA18
|
||||
.string "Bulbasaur\n"
|
||||
.string "{COLOR_1 GREEN}Vine Whip{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}\n"
|
||||
.string "Chikorita\n"
|
||||
.string "{COLOR_1 GREEN}Razor Leaf{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}#PTreecko\n"
|
||||
.string "{COLOR_1 GREEN}Razor Leaf{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Growl{END_COLOR_TEXT_1}{EXTRA_MSG}Treecko\n"
|
||||
.string "{COLOR_1 GREEN}Leer{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Pound{END_COLOR_TEXT_1}\n"
|
||||
.string "Machop\n"
|
||||
.string "{COLOR_1 GREEN}Leer{END_COLOR_TEXT_1} + {COLOR_1 GREEN}Low Kick{END_COLOR_TEXT_1}\n"
|
||||
|
||||
@@ -35,30 +35,30 @@
|
||||
endFuncAndScript
|
||||
|
||||
InterviewBegin_826E108:
|
||||
.string "#+OK...#W\n"
|
||||
.string "#+Let the interview begin!\0"
|
||||
.string "{CENTER_ALIGN}OK...{WAIT_PRESS}\n"
|
||||
.string "{CENTER_ALIGN}Let the interview begin!\0"
|
||||
.align 2,0
|
||||
|
||||
AreYouReady_826E130:
|
||||
.string "#+Are you ready?\0"
|
||||
.string "{CENTER_ALIGN}Are you ready?\0"
|
||||
.align 2,0
|
||||
|
||||
AnswerSincerely_826E144:
|
||||
.string "#+I want you to answer them sincerely.\0"
|
||||
.string "{CENTER_ALIGN}I want you to answer them sincerely.\0"
|
||||
.align 2,0
|
||||
|
||||
SeveralQuestions_826E16C:
|
||||
.string "#+But before I can let you through{COMMA}\n"
|
||||
.string "#+I have several questions for you.\0"
|
||||
.string "{CENTER_ALIGN}But before I can let you through{COMMA}\n"
|
||||
.string "{CENTER_ALIGN}I have several questions for you.\0"
|
||||
.align 2,0
|
||||
|
||||
WorldOfPokemon_826E1B8:
|
||||
.string "#+This is the portal that leads\n"
|
||||
.string "#+to the world of Pokémon!\0"
|
||||
.string "{CENTER_ALIGN}This is the portal that leads\n"
|
||||
.string "{CENTER_ALIGN}to the world of Pokémon!\0"
|
||||
.align 2,0
|
||||
|
||||
Welcome_826E1F4:
|
||||
.string "#+Welcome!\0"
|
||||
.string "{CENTER_ALIGN}Welcome!\0"
|
||||
.align 2,0
|
||||
|
||||
.byte 0x90, 0x01, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
.global StaffCredits_80E4AD8
|
||||
StaffCredits_80E4AD8:
|
||||
.string "#+"
|
||||
.string "{CENTER_ALIGN}"
|
||||
.byte 0x82, 0xa0
|
||||
.string "STAFF CREDITS"
|
||||
.byte 0x82, 0xa2, 0x00
|
||||
|
||||
@@ -1,124 +1,124 @@
|
||||
gLuminousCaveSeekAwakening:: @ 80DCA34
|
||||
.string "#+...#WA voice emanates from somewhere...#P"
|
||||
.string "#+...Ye who seek awakening...#P"
|
||||
.string "#+This is Luminous Cave.#W\n"
|
||||
.string "#+Do ye seek a new evolution?\0"
|
||||
.string "{CENTER_ALIGN}...{WAIT_PRESS}A voice emanates from somewhere...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}...Ye who seek awakening...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}This is Luminous Cave.{WAIT_PRESS}\n"
|
||||
.string "{CENTER_ALIGN}Do ye seek a new evolution?\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveAskEvolution:: @ 80DCAB8
|
||||
.string "#+Do ye seek evolution?\0"
|
||||
.string "{CENTER_ALIGN}Do ye seek evolution?\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveEvolutionInfo:: @ 80DCAD0
|
||||
.string "#+There are those among Pokémon\n"
|
||||
.string "#+that can evolve.#P"
|
||||
.string "#+Such Pokémon can evolve at this very\n"
|
||||
.string "#+spot if they satisfy certain conditions.#P"
|
||||
.string "#+Evolution brings about changes\n"
|
||||
.string "#+in appearance and abilities.#P"
|
||||
.string "#+Not only that{COMMA} some Pokémon even change\n"
|
||||
.string "#+type and learn different moves.#P"
|
||||
.string "#+However...#W The requirements for\n"
|
||||
.string "#+evolution differ among Pokémon.#P"
|
||||
.string "#+Some become ready for evolution\n"
|
||||
.string "#+merely by leveling up.#P"
|
||||
.string "#+Still others may need special items\n"
|
||||
.string "#+to attain evolution.#P"
|
||||
.string "#+Ye must also be aware of this:#P"
|
||||
.string "#+Once it has evolved{COMMA} a Pokémon\n"
|
||||
.string "#+can never regain its previous form.#P"
|
||||
.string "#+That is why ye must think carefully\n"
|
||||
.string "#+before committing to evolution.\0"
|
||||
.string "{CENTER_ALIGN}There are those among Pokémon\n"
|
||||
.string "{CENTER_ALIGN}that can evolve.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Such Pokémon can evolve at this very\n"
|
||||
.string "{CENTER_ALIGN}spot if they satisfy certain conditions.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Evolution brings about changes\n"
|
||||
.string "{CENTER_ALIGN}in appearance and abilities.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Not only that{COMMA} some Pokémon even change\n"
|
||||
.string "{CENTER_ALIGN}type and learn different moves.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}However...{WAIT_PRESS} The requirements for\n"
|
||||
.string "{CENTER_ALIGN}evolution differ among Pokémon.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Some become ready for evolution\n"
|
||||
.string "{CENTER_ALIGN}merely by leveling up.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Still others may need special items\n"
|
||||
.string "{CENTER_ALIGN}to attain evolution.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye must also be aware of this:{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Once it has evolved{COMMA} a Pokémon\n"
|
||||
.string "{CENTER_ALIGN}can never regain its previous form.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}That is why ye must think carefully\n"
|
||||
.string "{CENTER_ALIGN}before committing to evolution.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveYeShallReturn:: @ 80DCD5C
|
||||
.string "#+Ye shall return if evolution\n"
|
||||
.string "#+is what ye seek...\0"
|
||||
.string "{CENTER_ALIGN}Ye shall return if evolution\n"
|
||||
.string "{CENTER_ALIGN}is what ye seek...\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveGiveItem:: @ 80DCD90
|
||||
.string "#+Will ye give an item for evolution?\0"
|
||||
.string "{CENTER_ALIGN}Will ye give an item for evolution?\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveGiveAnotherItem:: @ 80DCDB8
|
||||
.string "#+Will ye give yet another item?\0"
|
||||
.string "{CENTER_ALIGN}Will ye give yet another item?\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveLackWhatIsNeeded:: @ 80DCDDC
|
||||
.string "#+Alas{COMMA} ye seem to lack what is needed\n"
|
||||
.string "#+for evolution.\0"
|
||||
.string "{CENTER_ALIGN}Alas{COMMA} ye seem to lack what is needed\n"
|
||||
.string "{CENTER_ALIGN}for evolution.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveOnlyOneItem:: @ 80DCE18
|
||||
.string "#+Ye seem to have but one item.\0"
|
||||
.string "{CENTER_ALIGN}Ye seem to have but one item.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveLetUsBegin:: @ 80DCE38
|
||||
.string "#+...Ye who seek awakening...\n"
|
||||
.string "#+Let us begin.\0"
|
||||
.string "{CENTER_ALIGN}...Ye who seek awakening...\n"
|
||||
.string "{CENTER_ALIGN}Let us begin.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveChangedAppearance:: @ 80DCE68
|
||||
.string "#+...#W$n0 is undergoing changes...#P"
|
||||
.string "#+$n0{APOSTROPHE}s appearance changed...#P\0"
|
||||
.string "{CENTER_ALIGN}...{WAIT_PRESS}$n0 is undergoing changes...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}$n0{APOSTROPHE}s appearance changed...{EXTRA_MSG}\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveEvolved:: @ 80DCEB0
|
||||
.string "#+It evolved from {COLOR_1 GREEN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}\n"
|
||||
.string "#+to {COLOR_1 YELLOW}{ARG_POKEMON_1}{END_COLOR_TEXT_1}!\0"
|
||||
.string "{CENTER_ALIGN}It evolved from {COLOR_1 GREEN}{ARG_POKEMON_0}{END_COLOR_TEXT_1}\n"
|
||||
.string "{CENTER_ALIGN}to {COLOR_1 YELLOW}{ARG_POKEMON_1}{END_COLOR_TEXT_1}!\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveComeAlone:: @ 80DCEDC
|
||||
.string "#+...#P"
|
||||
.string "#+One cannot evolve if one\n"
|
||||
.string "#+is in the company of others.#P"
|
||||
.string "#+Come alone if ye wish to evolve.\0"
|
||||
.string "{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}One cannot evolve if one\n"
|
||||
.string "{CENTER_ALIGN}is in the company of others.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Come alone if ye wish to evolve.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveLackLevel:: @ 80DCF44
|
||||
.string "#+...#P"
|
||||
.string "#+Ye cannot evolve yet.#P"
|
||||
.string "#+Ye have not high enough a level.\0"
|
||||
.string "{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye cannot evolve yet.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye have not high enough a level.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveCantEvolveAnymore:: @ 80DCF88
|
||||
.string "#+...#P"
|
||||
.string "#+Ye cannot evolve anymore.\0"
|
||||
.string "{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye cannot evolve anymore.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveLackFriendArea:: @ 80DCFAC
|
||||
.string "#+...#P"
|
||||
.string "#+Ye cannot evolve yet.#P"
|
||||
.string "#+Ye need your Friend Area to evolve.\0"
|
||||
.string "{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye cannot evolve yet.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye need your Friend Area to evolve.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveLackRoom:: @ 80DCFF4
|
||||
.string "#+...#P"
|
||||
.string "#+Ye cannot evolve yet.#P"
|
||||
.string "#+The Friend Area to which ye shall go\n"
|
||||
.string "#+has no room for ye.\0"
|
||||
.string "{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye cannot evolve yet.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}The Friend Area to which ye shall go\n"
|
||||
.string "{CENTER_ALIGN}has no room for ye.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveLackIQ:: @ 80DD054
|
||||
.string "#+...#P"
|
||||
.string "#+Ye cannot evolve yet.#P"
|
||||
.string "#+Ye seem to lack the IQ to evolve.\0"
|
||||
.string "{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye cannot evolve yet.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye seem to lack the IQ to evolve.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveLackItem:: @ 80DD098
|
||||
.string "#+#+...#P"
|
||||
.string "#+Ye cannot evolve yet.#P"
|
||||
.string "#+Ye seem to lack an item to evolve.\0"
|
||||
.string "{CENTER_ALIGN}{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye cannot evolve yet.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye seem to lack an item to evolve.\0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveCantEvolveYet:: @ 80DD0E0
|
||||
.string "#+#+...#P"
|
||||
.string "#+Ye cannot evolve yet. \0"
|
||||
.string "{CENTER_ALIGN}{CENTER_ALIGN}...{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}Ye cannot evolve yet. \0"
|
||||
.align 2, 0
|
||||
|
||||
gLuminousCaveGiveName:: @ 80DD104
|
||||
.string "#+Ye must give a name to\n"
|
||||
.string "#+the evolved Pokémon. \0"
|
||||
.string "{CENTER_ALIGN}Ye must give a name to\n"
|
||||
.string "{CENTER_ALIGN}the evolved Pokémon. \0"
|
||||
.align 2, 0
|
||||
|
||||
.string "pksdir0\0"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
gUnknown_80DD388:: @ 80DD388
|
||||
.string "You have chosen to say farewell\n"
|
||||
.string "to this Pokémon.#P"
|
||||
.string "to this Pokémon.{EXTRA_MSG}"
|
||||
.string "The Pokémon will leave its Friend Area.\n"
|
||||
.string "It will no longer be available for\n"
|
||||
.string "adventures. Is that OK?\0"
|
||||
@@ -8,53 +8,53 @@ gUnknown_80DD388:: @ 80DD388
|
||||
|
||||
gUnknown_80DD420:: @ 80DD420
|
||||
.string "If you say farewell to this\n"
|
||||
.string "Pokémon{COMMA} it will be gone forever.#P"
|
||||
.string "Pokémon{COMMA} it will be gone forever.{EXTRA_MSG}"
|
||||
.string "You will never be able to get another one\n"
|
||||
.string "like it to join your team.\n"
|
||||
.string "Will you release it anyway?\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80DD4C4:: @ 80DD4C4
|
||||
.string "#+{ARG_POKEMON_1} joined the\n"
|
||||
.string "#+rescue team for adventures!\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_1} joined the\n"
|
||||
.string "{CENTER_ALIGN}rescue team for adventures!\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80DD4F4:: @ 80DD4F4
|
||||
.string "#+{ARG_POKEMON_1} left the team to remain\n"
|
||||
.string "#+on standby in the Friend Area.\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_1} left the team to remain\n"
|
||||
.string "{CENTER_ALIGN}on standby in the Friend Area.\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80DD534:: @ 80DD534
|
||||
.string "#+{ARG_POKEMON_1} became the leader\n"
|
||||
.string "#+of the rescue team.\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_1} became the leader\n"
|
||||
.string "{CENTER_ALIGN}of the rescue team.\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80DD564:: @ 80DD564
|
||||
.string "#+{ARG_POKEMON_1} left\n"
|
||||
.string "#+the Friend Area.\n"
|
||||
.string "#+Bye-bye{COMMA} {ARG_POKEMON_1}!\0"
|
||||
.string "{CENTER_ALIGN}{ARG_POKEMON_1} left\n"
|
||||
.string "{CENTER_ALIGN}the Friend Area.\n"
|
||||
.string "{CENTER_ALIGN}Bye-bye{COMMA} {ARG_POKEMON_1}!\0"
|
||||
.align 2,0
|
||||
|
||||
gUnknown_80DD594:: @ 80DD594
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+handed over. \0"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}handed over. \0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80DD5B8:: @ 80DD5B8
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+handed over.#P"
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+returned to the Toolbox.\0"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_1}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}handed over.{EXTRA_MSG}"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}returned to the Toolbox.\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80DD60C:: @ 80DD60C
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+returned to the Toolbox.\0"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}returned to the Toolbox.\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80DD63C:: @ 80DD63C
|
||||
.string "#+The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "#+sent to storage.\0"
|
||||
.string "{CENTER_ALIGN}The {COLOR_1 GREEN}{ARG_MOVE_ITEM_0}{END_COLOR_TEXT_1} was\n"
|
||||
.string "{CENTER_ALIGN}sent to storage.\0"
|
||||
.align 2, 0
|
||||
|
||||
gPartyMenuStandBy:: @ 80DD664
|
||||
|
||||
@@ -1,46 +1,46 @@
|
||||
gSaveTextQuicksaving:: @ 80B6A34
|
||||
.string "#+Quicksaving your adventure...\n"
|
||||
.string "#+Please don{APOSTROPHE}t turn off the power.\0"
|
||||
.string "{CENTER_ALIGN}Quicksaving your adventure...\n"
|
||||
.string "{CENTER_ALIGN}Please don{APOSTROPHE}t turn off the power.\0"
|
||||
.align 2, 0
|
||||
|
||||
gSaveTextYourAdventureHasBeenSaved:: @ 80B6A7C
|
||||
.string "#+Your adventure has been saved.\0"
|
||||
.string "{CENTER_ALIGN}Your adventure has been saved.\0"
|
||||
.align 2, 0
|
||||
|
||||
gSaveTextYourAdventureHasBeenSavedLong:: @ 80B6AA0
|
||||
.string "#+Your adventure has been saved.\n"
|
||||
.string "#+When you are in a dungeon{COMMA} quicksave\n"
|
||||
.string "#+your progress before ending the game.\0"
|
||||
.string "{CENTER_ALIGN}Your adventure has been saved.\n"
|
||||
.string "{CENTER_ALIGN}When you are in a dungeon{COMMA} quicksave\n"
|
||||
.string "{CENTER_ALIGN}your progress before ending the game.\0"
|
||||
.align 2, 0
|
||||
|
||||
gSaveTextTheDataCouldNotBeWritten:: @ 80B6B14
|
||||
.string "#+The data could not be written.\n"
|
||||
.string "#+Please turn off the power and remove\n"
|
||||
.string "#+and reinsert the DS Card.\0"
|
||||
.string "{CENTER_ALIGN}The data could not be written.\n"
|
||||
.string "{CENTER_ALIGN}Please turn off the power and remove\n"
|
||||
.string "{CENTER_ALIGN}and reinsert the DS Card.\0"
|
||||
.align 2, 0
|
||||
|
||||
gSaveTextFailed:: @ 80B6B78
|
||||
.string "#+Save failed.\0"
|
||||
.string "{CENTER_ALIGN}Save failed.\0"
|
||||
.align 2, 0
|
||||
|
||||
gSaveTextError:: @ 80B6B88
|
||||
.string "#+Error reading data.\n"
|
||||
.string "#+Please turn off the power and reinsert\n"
|
||||
.string "#+the DS Game Card.\0"
|
||||
.string "{CENTER_ALIGN}Error reading data.\n"
|
||||
.string "{CENTER_ALIGN}Please turn off the power and reinsert\n"
|
||||
.string "{CENTER_ALIGN}the DS Game Card.\0"
|
||||
.align 2, 0
|
||||
|
||||
gSaveTextCantResume:: @ 80B6BDC
|
||||
.string "#+Your data was not properly saved{COMMA}\n"
|
||||
.string "#+so your game cannot be resumed\n"
|
||||
.string "#+from your last spot.#P#+Your last outing is considered a defeat.\n"
|
||||
.string "#+Before shutting down{COMMA} save in your\n"
|
||||
.string "#+team base{COMMA} or quicksave in a dungeon.\0"
|
||||
.string "{CENTER_ALIGN}Your data was not properly saved{COMMA}\n"
|
||||
.string "{CENTER_ALIGN}so your game cannot be resumed\n"
|
||||
.string "{CENTER_ALIGN}from your last spot.{EXTRA_MSG}{CENTER_ALIGN}Your last outing is considered a defeat.\n"
|
||||
.string "{CENTER_ALIGN}Before shutting down{COMMA} save in your\n"
|
||||
.string "{CENTER_ALIGN}team base{COMMA} or quicksave in a dungeon.\0"
|
||||
.align 2, 0
|
||||
|
||||
gSaveTextMayNotResume:: @ 80B6CB8
|
||||
.string "#+You may not resume your dungeon\n"
|
||||
.string "#+adventure using this saved data.\n"
|
||||
.string "#+Your last outing is considered a defeat.\0"
|
||||
.string "{CENTER_ALIGN}You may not resume your dungeon\n"
|
||||
.string "{CENTER_ALIGN}adventure using this saved data.\n"
|
||||
.string "{CENTER_ALIGN}Your last outing is considered a defeat.\0"
|
||||
.align 2, 0
|
||||
|
||||
.string "pksdir0\0"
|
||||
|
||||
@@ -94,10 +94,6 @@
|
||||
#define MUZZLED_STATUS_NONE 0
|
||||
#define MUZZLED_STATUS_MUZZLED 1
|
||||
|
||||
#define TARGETING_DECOY_NONE 0
|
||||
#define TARGETING_DECOY_TEAM 1
|
||||
#define TARGETING_DECOY_WILD 2
|
||||
|
||||
#define STATUS_SPRITE_SLEEPLESS (1 << 0)
|
||||
#define STATUS_SPRITE_BURNED (1 << 1)
|
||||
#define STATUS_SPRITE_POISONED (1 << 2)
|
||||
|
||||
12
include/constants/targeting.h
Normal file
12
include/constants/targeting.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef GUARD_CONSTANTS_TARGETING_H
|
||||
#define GUARD_CONSTANTS_TARGETING_H
|
||||
|
||||
#define TARGETING_DECOY_NONE 0
|
||||
#define TARGETING_DECOY_TEAM 1
|
||||
#define TARGETING_DECOY_WILD 2
|
||||
|
||||
#define TARGET_CAPABILITY_CANNOT_ATTACK 0
|
||||
#define TARGET_CAPABILITY_CAN_TARGET 1
|
||||
#define TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET 2
|
||||
|
||||
#endif
|
||||
9
include/dungeon_ai_1.h
Normal file
9
include/dungeon_ai_1.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef GUARD_DUNGEON_AI_1_H
|
||||
#define GUARD_DUNGEON_AI_1_H
|
||||
|
||||
#include "dungeon_entity.h"
|
||||
|
||||
// 0x71598
|
||||
u8 CanTarget(struct DungeonEntity *pokemon, struct DungeonEntity *targetPokemon, bool8 ignoreInvisible, bool8 checkPetrified);
|
||||
|
||||
#endif
|
||||
@@ -2,7 +2,7 @@
|
||||
#define GUARD_DUNGEON_AI_ITEMS_H
|
||||
|
||||
#include "dungeon_entity.h"
|
||||
#include "map.h"
|
||||
#include "position.h"
|
||||
|
||||
// 0x73658
|
||||
void DecideUseItem(struct DungeonEntity *pokemon);
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "constants/move.h"
|
||||
#include "item.h"
|
||||
#include "map.h"
|
||||
#include "position.h"
|
||||
|
||||
struct DungeonActionContainer
|
||||
{
|
||||
@@ -272,10 +272,10 @@ struct DungeonEntity
|
||||
|
||||
enum EntityType
|
||||
{
|
||||
ENTITY_NONE = 0,
|
||||
ENTITY_POKEMON = 1,
|
||||
ENTITY_TRAP = 2,
|
||||
ENTITY_ITEM = 3
|
||||
ENTITY_NONE,
|
||||
ENTITY_POKEMON,
|
||||
ENTITY_TRAP,
|
||||
ENTITY_ITEM
|
||||
};
|
||||
|
||||
enum MovementFlag
|
||||
@@ -287,10 +287,11 @@ enum MovementFlag
|
||||
|
||||
enum ShopkeeperMode
|
||||
{
|
||||
SHOPKEEPER_FRIENDLY = 1,
|
||||
SHOPKEEPER_NONE,
|
||||
SHOPKEEPER_FRIENDLY,
|
||||
// These two modes trigger if an explosion damages the shopkeeper. The shopkeeper attacks the side that damaged it.
|
||||
SHOPKEEPER_AGGRESSIVE_TO_WILD = 2,
|
||||
SHOPKEEPER_AGGRESSIVE_TO_PLAYER = 3
|
||||
SHOPKEEPER_AGGRESSIVE_TO_WILD,
|
||||
SHOPKEEPER_AGGRESSIVE_TO_PLAYER
|
||||
};
|
||||
|
||||
enum MovementAction
|
||||
@@ -308,7 +309,7 @@ enum ClientType
|
||||
{
|
||||
CLIENT_TYPE_NONE = 0,
|
||||
CLIENT_TYPE_CLIENT = 1, // Used for mission clients that need rescuing.
|
||||
CLIENT_TYPE_DONT_MOVE = 3 // Used for Diglett in the Skarmory boss fight.
|
||||
CLIENT_TYPE_DONT_MOVE = 4 // Used for Diglett in the Skarmory boss fight.
|
||||
};
|
||||
|
||||
enum VisualFlag
|
||||
|
||||
@@ -5,12 +5,15 @@
|
||||
#include "dungeon_entity.h"
|
||||
#include "global.h"
|
||||
#include "map.h"
|
||||
#include "position.h"
|
||||
|
||||
#define DUNGEON_MAX_SIZE_X 55
|
||||
#define DUNGEON_MAX_SIZE_Y 31
|
||||
#define DUNGEON_MAX_SIZE_X 56
|
||||
#define DUNGEON_MAX_SIZE_Y 32
|
||||
#define DUNGEON_MAX_WILD_POKEMON 16
|
||||
#define DUNGEON_MAX_POKEMON MAX_TEAM_MEMBERS + DUNGEON_MAX_WILD_POKEMON
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
struct DungeonGlobalData
|
||||
{
|
||||
u8 unk0;
|
||||
@@ -51,8 +54,8 @@ struct DungeonGlobalData
|
||||
u8 fill3A10[0x3A14 - 0x3A10];
|
||||
/* 0x3A14 */ s16 bossBattleIndex;
|
||||
u8 fill3A16[0x3A18 - 0x3A16];
|
||||
/* 0x3A18 */ struct MapTile mapTiles[DUNGEON_MAX_SIZE_X * DUNGEON_MAX_SIZE_Y];
|
||||
u8 fill54BC[0xE23C - 0xD9F0];
|
||||
/* 0x3A18 */ struct MapTile mapTiles[DUNGEON_MAX_SIZE_Y][DUNGEON_MAX_SIZE_X];
|
||||
u8 fillE218[0xE23C - 0xE218];
|
||||
s16 unkE23C;
|
||||
s16 unkE23E;
|
||||
u8 fillE240[0xE264 - 0xE240];
|
||||
@@ -68,8 +71,10 @@ struct DungeonGlobalData
|
||||
/* 0xE277 */ u8 mudSportTurnsLeft;
|
||||
/* 0xE278 */ u8 waterSportTurnsLeft;
|
||||
u8 fillE279[0xE8C0 - 0xE279];
|
||||
/* 0xE8C0 */ u32 mapEntityPointers[DUNGEON_MAX_SIZE_X * DUNGEON_MAX_SIZE_Y];
|
||||
u8 fill10364[0x10844 - 0x10364];
|
||||
/* 0xE8C0 */ struct MapTile* mapEntityPointers[DUNGEON_MAX_SIZE_Y][DUNGEON_MAX_SIZE_X];
|
||||
u8 fill104C0[0x104C4 - 0x104C0];
|
||||
/* 0x104C4 */ struct MapRoom roomData[MAX_ROOM_COUNT];
|
||||
u8 fill10764[0x10844 - 0x10764];
|
||||
/* 0x10844 */ u16 numRoomExits[MAX_ROOM_COUNT];
|
||||
u8 fill10874[0x10884 - 0x10874];
|
||||
/* 0x10884 */ struct Position roomExits[MAX_ROOM_COUNT][32]; // Arrays of room exits for each room.
|
||||
|
||||
9
include/dungeon_map_access.h
Normal file
9
include/dungeon_map_access.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef GUARD_DUNGEON_MAP_ACCESS_H
|
||||
#define GUARD_DUNGEON_MAP_ACCESS_H
|
||||
|
||||
#include "map.h"
|
||||
|
||||
// 0x4954C
|
||||
struct MapTile* GetMapTileAtPosition(s32 x, s32 y);
|
||||
|
||||
#endif
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
#include "dungeon_entity.h"
|
||||
|
||||
// 0x71884
|
||||
bool8 CanSeeInvisible(struct DungeonEntity *pokemon);
|
||||
// 0x718AC
|
||||
bool8 HasTactic(struct DungeonEntity *pokemon, u8 tactic);
|
||||
// 0x718D8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_DUNGEON_POKEMON_SPRITES_H
|
||||
#define GUARD_DUNGEON_POKEMON_SPRITES_H
|
||||
|
||||
#include "map.h"
|
||||
#include "position.h"
|
||||
|
||||
struct DungeonPokemonStatusSprite
|
||||
{
|
||||
|
||||
9
include/dungeon_range.h
Normal file
9
include/dungeon_range.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef GUARD_DUNGEON_RANGE_H
|
||||
#define GUARD_DUNGEON_RANGE_H
|
||||
|
||||
#include "position.h"
|
||||
|
||||
// 0x83294
|
||||
bool8 InSameRoom_2(struct Position *pos1, struct Position *pos2);
|
||||
|
||||
#endif
|
||||
@@ -11,6 +11,6 @@ u32 GetEntityType(struct DungeonEntity *entity);
|
||||
struct DungeonEntityData *GetTrapData(struct DungeonEntity *entity);
|
||||
// 0x45108
|
||||
struct ItemSlot *GetItemData(struct DungeonEntity *entity);
|
||||
struct MapTile *sub_8045128(struct DungeonEntity *entity);
|
||||
struct MapTile *GetMapEntityForDungeonEntity(struct DungeonEntity *entity);
|
||||
|
||||
#endif
|
||||
|
||||
9
include/dungeon_visibility.h
Normal file
9
include/dungeon_visibility.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef GUARD_DUNGEON_VISIBILITY_H
|
||||
#define GUARD_DUNGEON_VISIBILITY_H
|
||||
|
||||
#include "dungeon_entity.h"
|
||||
|
||||
// 0x45990
|
||||
bool8 CanSee(struct DungeonEntity *entity, struct DungeonEntity *targetEntity);
|
||||
|
||||
#endif
|
||||
@@ -2,8 +2,10 @@
|
||||
#define GUARD_MAP_H
|
||||
|
||||
#include "dungeon_entity.h"
|
||||
#include "position.h"
|
||||
|
||||
#define MAX_ROOM_COUNT 24 // Empirical max, not sure if the code supports any more.
|
||||
#define CORRIDOR_ROOM_INDEX 0xFF
|
||||
|
||||
struct MapTile
|
||||
{
|
||||
@@ -25,25 +27,16 @@ struct MapTile
|
||||
/* 0x14 */ struct DungeonEntity *mapObject; // Item or trap on the tile.
|
||||
};
|
||||
|
||||
struct Position
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
};
|
||||
|
||||
struct Position32
|
||||
{
|
||||
s32 x;
|
||||
s32 y;
|
||||
};
|
||||
|
||||
struct MapRoom
|
||||
{
|
||||
u8 fill0[0x2 - 0x0];
|
||||
// All coordinates are inclusive.
|
||||
/* 0x2 */ struct Position start;
|
||||
/* 0x6 */ struct Position end;
|
||||
u8 fillA[0x1C - 0xA];
|
||||
// These are not aligned properly to use the Position struct.
|
||||
/* 0x2 */ s16 startX;
|
||||
/* 0x4 */ s16 startY;
|
||||
/* 0x6 */ s16 endX;
|
||||
/* 0x8 */ s16 endY;
|
||||
u8 fillA[0x1A - 0xA];
|
||||
};
|
||||
|
||||
enum TileType
|
||||
|
||||
16
include/position.h
Normal file
16
include/position.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#ifndef GUARD_POSITION_H
|
||||
#define GUARD_POSITION_H
|
||||
|
||||
struct Position
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
};
|
||||
|
||||
struct Position32
|
||||
{
|
||||
s32 x;
|
||||
s32 y;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -190,8 +190,12 @@ SECTIONS {
|
||||
asm/code_804ACA0.o(.text);
|
||||
src/dungeon_util.o(.text);
|
||||
asm/code_80450F8.o(.text);
|
||||
src/dungeon_visibility.o(.text);
|
||||
asm/code_8045A00.o(.text);
|
||||
src/code_8048480.o(.text);
|
||||
asm/code_8048480.o(.text);
|
||||
src/dungeon_map_access.o(.text);
|
||||
asm/code_8049590.o(.text);
|
||||
src/code_80521D0.o(.text);
|
||||
asm/code_80521D0.o(.text);
|
||||
src/charge_move.o(.text);
|
||||
@@ -207,6 +211,8 @@ SECTIONS {
|
||||
asm/code_8070D04.o(.text);
|
||||
src/dungeon_ai.o(.text);
|
||||
asm/code_8071518.o(.text);
|
||||
src/dungeon_ai_1.o(.text);
|
||||
asm/code_807167C.o(.text);
|
||||
src/dungeon_pokemon_attributes.o(.text);
|
||||
asm/code_8071858.o(.text);
|
||||
src/dungeon_pokemon_attributes_1.o(.text);
|
||||
@@ -215,6 +221,8 @@ SECTIONS {
|
||||
asm/code_8073B78.o(.text);
|
||||
src/dungeon_movement.o(.text);
|
||||
asm/code_8075BA4.o(.text);
|
||||
src/dungeon_range.o(.text);
|
||||
asm/code_808333C.o(.text);
|
||||
src/dungeon_random.o(.text);
|
||||
asm/code_808411C.o(.text);
|
||||
src/dungeon_random_1.o(.text);
|
||||
|
||||
@@ -125,8 +125,8 @@ void sub_801B080(void)
|
||||
{
|
||||
case 0:
|
||||
sub_801B178();
|
||||
// #+Who will learn the move
|
||||
// #+{COLOR_1 CYAN}{ARG_POKEMON_7}{END_COLOR_TEXT_1}?
|
||||
// {CENTER_ALIGN}Who will learn the move
|
||||
// {CENTER_ALIGN}{COLOR_1 CYAN}{ARG_POKEMON_7}{END_COLOR_TEXT_1}?
|
||||
sub_8014248(&gUnknown_80DB9BC, 0, gUnknown_203B22C->unk60, gUnknown_203B22C->menuItems, 0, 4, 0, 0, 0x20);
|
||||
break;
|
||||
case 1:
|
||||
@@ -140,13 +140,13 @@ void sub_801B080(void)
|
||||
gTeamInventory_203B460->teamItems[gUnknown_203B22C->teamItemIndex].itemIndex = ITEM_ID_USED_TM;
|
||||
}
|
||||
PlaySound(0x9C << 1);
|
||||
// #+CM{ARG_POKEMON_8}{END_COLOR_TEXT_1} learned
|
||||
// #+the move {COLOR_1 CYAN}{ARG_POKEMON_7}{END_COLOR_TEXT_1}!
|
||||
// {CENTER_ALIGN}CM{ARG_POKEMON_8}{END_COLOR_TEXT_1} learned
|
||||
// {CENTER_ALIGN}the move {COLOR_1 CYAN}{ARG_POKEMON_7}{END_COLOR_TEXT_1}!
|
||||
sub_80141B4(&gUnknown_80DB9E4, 0, 0, 0x121);
|
||||
break;
|
||||
case 3:
|
||||
// #+No one in the current team
|
||||
// #+can learn this move.
|
||||
// {CENTER_ALIGN}No one in the current team
|
||||
// {CENTER_ALIGN}can learn this move.
|
||||
sub_80141B4(&gUnknown_80DBA0C, 0, 0, 0x121);
|
||||
break;
|
||||
default:
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include "file_system.h"
|
||||
#include "dungeon_global_data.h"
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
extern s32 gUnknown_80F6568[];
|
||||
extern u8 gUnknown_202EE01;
|
||||
extern const char gUnknown_80F6604; // "zmappat"
|
||||
@@ -36,9 +35,9 @@ void HandleLuminousOrbAction(u32 param_1)
|
||||
|
||||
gDungeonGlobalData->unk1820B = 1;
|
||||
|
||||
for(YCoord = 0; YCoord <= DUNGEON_MAX_SIZE_Y; YCoord++)
|
||||
for(YCoord = 0; YCoord < DUNGEON_MAX_SIZE_Y; YCoord++)
|
||||
{
|
||||
for(XCoord = 0; XCoord <= DUNGEON_MAX_SIZE_X; XCoord++)
|
||||
for(XCoord = 0; XCoord < DUNGEON_MAX_SIZE_X; XCoord++)
|
||||
{
|
||||
mapTile = GetMapEntity(XCoord, YCoord);
|
||||
mapTile->unk4 = mapTile->unk4 | 1;
|
||||
|
||||
@@ -10,8 +10,6 @@ struct unkStruct_80420E8
|
||||
u32 unk8;
|
||||
};
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
|
||||
extern void sub_803ED30(u8, struct DungeonEntity *r0, u8, u8);
|
||||
extern void sub_804151C(struct DungeonEntity *r0, u32 r1, u8 r2);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "dungeon_global_data.h"
|
||||
#include "dungeon_entity.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "friend_area.h"
|
||||
#include "map.h"
|
||||
#include "pokemon.h"
|
||||
@@ -11,7 +12,6 @@
|
||||
extern struct DungeonEntity *xxx_call_GetLeaderEntity(void);
|
||||
extern struct DungeonEntity *sub_8085680(u32);
|
||||
extern char gUnknown_202E038[0x50];
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
extern u32 gUnknown_202EDC8;
|
||||
|
||||
extern u32 gUnknown_81062A8;
|
||||
@@ -95,7 +95,6 @@ extern void sub_8042B0C(struct DungeonEntity *);
|
||||
extern void SetFacingDirection(struct DungeonEntity *, u32);
|
||||
extern void DisplayDungeonDialogue(u32 *);
|
||||
extern void sub_803E708(u32, u32);
|
||||
extern u8 EntityExists(struct DungeonEntity *);
|
||||
extern u8 HasRecruitedMon(u32);
|
||||
extern u8 sub_806FD18(struct DungeonEntity *);
|
||||
extern u8 sub_8083E74(u32);
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
#include "dungeon_entity.h"
|
||||
#include "constants/move.h"
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
extern u32 gUnknown_80FCF74;
|
||||
extern u32 gUnknown_80FCF80;
|
||||
extern u16 gUnknown_80F4F42;
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
#include "item.h"
|
||||
#include "pokemon.h"
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
extern u32 gUnknown_202EDC8;
|
||||
extern u8 gUnknown_202E038[0x50];
|
||||
extern u8 gAvailablePokemonNames[0x58];
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
#include "dungeon_global_data.h"
|
||||
#include "dungeon_util.h"
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
extern u8 sub_806CEBC(struct DungeonEntity *);
|
||||
extern void sub_806CCB4(struct DungeonEntity *, u8);
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "dungeon_global_data.h"
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
extern void SkarmoryPreFightDialogue();
|
||||
extern void SkarmoryReFightDialogue();
|
||||
extern void sub_8086E40();
|
||||
|
||||
@@ -15,7 +15,6 @@ struct unkStruct_202F3D0
|
||||
};
|
||||
|
||||
EWRAM_DATA struct unkStruct_202F3D0 gUnknown_202F3D0;
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
s8 sub_8002984(s8, u8);
|
||||
void sub_803E708(u32, u32);
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "dungeon_global_data.h"
|
||||
#include "pokemon.h"
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
extern void LoadIQSkills(struct DungeonEntity *);
|
||||
extern struct DungeonEntity *GetPartnerEntity();
|
||||
extern struct DungeonEntity *xxx_call_GetLeaderEntity(void);
|
||||
|
||||
74
src/dungeon_ai_1.c
Normal file
74
src/dungeon_ai_1.c
Normal file
@@ -0,0 +1,74 @@
|
||||
#include "global.h"
|
||||
#include "dungeon_ai_1.h"
|
||||
|
||||
#include "constants/status.h"
|
||||
#include "constants/targeting.h"
|
||||
|
||||
extern bool8 CanSeeInvisible(struct DungeonEntity*);
|
||||
extern bool8 gTargetingData[3][2][2][2];
|
||||
|
||||
u8 CanTarget(struct DungeonEntity *pokemon, struct DungeonEntity *targetPokemon, bool8 ignoreInvisible, bool8 checkPetrified)
|
||||
{
|
||||
struct DungeonEntityData *pokemonData = pokemon->entityData;
|
||||
struct DungeonEntityData *targetData = targetPokemon->entityData;
|
||||
u8 targetingDecoy;
|
||||
u8 pokemonTargetingDecoy;
|
||||
bool8 pokemonIsEnemy;
|
||||
bool8 targetIsEnemy;
|
||||
bool8 targetIsDecoy;
|
||||
if (pokemon == targetPokemon)
|
||||
{
|
||||
return TARGET_CAPABILITY_CANNOT_ATTACK;
|
||||
}
|
||||
if (pokemonData->shopkeeperMode == SHOPKEEPER_FRIENDLY ||
|
||||
targetData->shopkeeperMode == SHOPKEEPER_FRIENDLY ||
|
||||
pokemonData->clientType == CLIENT_TYPE_DONT_MOVE ||
|
||||
targetData->clientType == CLIENT_TYPE_DONT_MOVE ||
|
||||
pokemonData->clientType == CLIENT_TYPE_CLIENT ||
|
||||
targetData->clientType == CLIENT_TYPE_CLIENT ||
|
||||
(checkPetrified && !pokemonData->isEnemy && targetData->immobilizeStatus == IMMOBILIZE_STATUS_PETRIFIED) ||
|
||||
(!ignoreInvisible && targetData->transformStatus == TRANSFORM_STATUS_INVISIBLE && !CanSeeInvisible(pokemon)))
|
||||
{
|
||||
return TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET;
|
||||
}
|
||||
pokemonTargetingDecoy = pokemonData->targetingDecoy;
|
||||
targetingDecoy = TARGETING_DECOY_NONE;
|
||||
if (pokemonTargetingDecoy != TARGETING_DECOY_NONE)
|
||||
{
|
||||
targetingDecoy = TARGETING_DECOY_WILD;
|
||||
if (pokemonTargetingDecoy == TARGETING_DECOY_TEAM)
|
||||
{
|
||||
targetingDecoy = TARGETING_DECOY_TEAM;
|
||||
}
|
||||
}
|
||||
if (pokemonData->shopkeeperMode != SHOPKEEPER_NONE)
|
||||
{
|
||||
pokemonIsEnemy = FALSE;
|
||||
if (pokemonData->shopkeeperMode == SHOPKEEPER_AGGRESSIVE_TO_PLAYER)
|
||||
{
|
||||
pokemonIsEnemy = TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pokemonIsEnemy = pokemonData->isEnemy ? TRUE : FALSE;
|
||||
}
|
||||
if (targetData->shopkeeperMode != SHOPKEEPER_NONE)
|
||||
{
|
||||
targetIsEnemy = FALSE;
|
||||
if (targetData->shopkeeperMode == SHOPKEEPER_AGGRESSIVE_TO_PLAYER)
|
||||
{
|
||||
targetIsEnemy = TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
targetIsEnemy = targetData->isEnemy ? TRUE : FALSE;
|
||||
}
|
||||
targetIsDecoy = FALSE;
|
||||
if (targetData->waitingStatus == WAITING_STATUS_DECOY)
|
||||
{
|
||||
targetIsDecoy = TRUE;
|
||||
}
|
||||
return gTargetingData[targetingDecoy][pokemonIsEnemy][targetIsEnemy][targetIsDecoy];
|
||||
}
|
||||
@@ -3,17 +3,22 @@
|
||||
#include "constants/direction.h"
|
||||
#include "constants/dungeon_action.h"
|
||||
#include "constants/iq_skill.h"
|
||||
#include "constants/targeting.h"
|
||||
#include "dungeon_action.h"
|
||||
#include "dungeon_ai_1.h"
|
||||
#include "dungeon_ai_items.h"
|
||||
#include "dungeon_capabilities.h"
|
||||
#include "dungeon_capabilities_1.h"
|
||||
#include "dungeon_entity.h"
|
||||
#include "dungeon_global_data.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "dungeon_pokemon_attributes_1.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "dungeon_random_1.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "dungeon_visibility.h"
|
||||
#include "item.h"
|
||||
#include "position.h"
|
||||
#include "team_inventory.h"
|
||||
|
||||
#define NUM_POTENTIAL_ROCK_TARGETS 20
|
||||
@@ -26,20 +31,10 @@ enum ItemTargetFlag
|
||||
ITEM_TARGET_ALLY = 1 << 1
|
||||
};
|
||||
|
||||
enum TargetCapability
|
||||
{
|
||||
TARGET_CAPABILITY_CANNOT_ATTACK,
|
||||
TARGET_CAPABILITY_CAN_TARGET,
|
||||
TARGET_CAPABILITY_CAN_ATTACK_NOT_TARGET
|
||||
};
|
||||
|
||||
extern s32 CalculateFacingDir(struct Position*, struct Position*);
|
||||
extern struct MapTile* GetMapTileAtPosition(s16, s16);
|
||||
extern u32 EvaluateItem(struct DungeonEntity*, struct ItemSlot*, u8);
|
||||
extern bool8 ToolboxEnabled(struct DungeonEntityData*);
|
||||
extern void sub_8077274(struct DungeonEntity *, struct DungeonEntity *);
|
||||
extern bool8 CanTarget(struct DungeonEntity*, struct DungeonEntity*, bool8, bool8);
|
||||
extern bool8 CanSee(struct DungeonEntity*, struct DungeonEntity*);
|
||||
extern void TargetThrownItem(struct DungeonEntity*, struct DungeonEntity*, struct ItemSlot*, u8, bool8);
|
||||
|
||||
extern s32 gNumPotentialTargets;
|
||||
@@ -47,7 +42,6 @@ extern u32 gPotentialTargetWeights[NUM_DIRECTIONS];
|
||||
extern u32 gPotentialTargetDirections[NUM_DIRECTIONS];
|
||||
extern bool8 gTargetAhead[NUM_DIRECTIONS];
|
||||
extern struct TeamInventory *gTeamInventory_203B460;
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
void sub_807360C(struct DungeonEntity *pokemon)
|
||||
{
|
||||
|
||||
15
src/dungeon_map_access.c
Normal file
15
src/dungeon_map_access.c
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "global.h"
|
||||
#include "dungeon_map_access.h"
|
||||
|
||||
#include "dungeon_global_data.h"
|
||||
|
||||
extern struct MapTile *gUnknown_203B430;
|
||||
|
||||
struct MapTile* GetMapTileAtPosition(s32 x, s32 y)
|
||||
{
|
||||
if (x >= 0 && y >= 0 && x < DUNGEON_MAX_SIZE_X && y < DUNGEON_MAX_SIZE_Y)
|
||||
{
|
||||
return gDungeonGlobalData->mapEntityPointers[y][x];
|
||||
}
|
||||
return gUnknown_203B430;
|
||||
}
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "constants/direction.h"
|
||||
#include "constants/iq_skill.h"
|
||||
#include "constants/status.h"
|
||||
#include "constants/targeting.h"
|
||||
#include "dungeon_ai_items.h"
|
||||
#include "dungeon_capabilities_1.h"
|
||||
#include "dungeon_global_data.h"
|
||||
@@ -12,19 +13,18 @@
|
||||
#include "dungeon_random.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "dungeon_util_1.h"
|
||||
#include "dungeon_visibility.h"
|
||||
#include "map.h"
|
||||
#include "pokemon.h"
|
||||
|
||||
extern char gAvailablePokemonNames[];
|
||||
extern char *gPtrCouldntBeUsedMessage;
|
||||
extern char *gPtrItsaMonsterHouseMessage;
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
|
||||
extern void SendImmobilizeEndMessage(struct DungeonEntity*, struct DungeonEntity*);
|
||||
extern void SetMessageArgument(char[], struct DungeonEntity*, u32);
|
||||
extern void SendMessage(struct DungeonEntity*, char*);
|
||||
extern bool8 HasStatusAffectingActions(struct DungeonEntity*);
|
||||
extern bool8 CanSee(struct DungeonEntity*, struct DungeonEntity*);
|
||||
extern void ResetAction(u16*);
|
||||
extern void SetWalkAction(u16*, s16);
|
||||
extern void DecideAttack(struct DungeonEntity*);
|
||||
@@ -49,7 +49,7 @@ u32 sub_8075818(struct DungeonEntity *entity)
|
||||
entityData = entity->entityData;
|
||||
if(EntityExists(entity))
|
||||
{
|
||||
tile = sub_8045128(entity);
|
||||
tile = GetMapEntityForDungeonEntity(entity);
|
||||
if(HasIQSkill(entity, IQ_SKILL_SUPER_MOBILE))
|
||||
if(!(tile->tileType & (TILE_TYPE_FLOOR | TILE_TYPE_UNK_1)))
|
||||
return 1;
|
||||
@@ -136,7 +136,7 @@ void sub_8075900(struct DungeonEntity *pokemon, u8 r1)
|
||||
{
|
||||
if(!gDungeonGlobalData->monsterHouseActive)
|
||||
{
|
||||
if((sub_8045128(pokemon)->tileType & TILE_TYPE_MONSTER_HOUSE))
|
||||
if((GetMapEntityForDungeonEntity(pokemon)->tileType & TILE_TYPE_MONSTER_HOUSE))
|
||||
{
|
||||
// It's a monster house!
|
||||
SendMessage(GetLeaderEntity(), gPtrItsaMonsterHouseMessage);
|
||||
|
||||
48
src/dungeon_range.c
Normal file
48
src/dungeon_range.c
Normal file
@@ -0,0 +1,48 @@
|
||||
#include "global.h"
|
||||
#include "dungeon_range.h"
|
||||
|
||||
#include "dungeon_global_data.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "map.h"
|
||||
|
||||
bool8 InSameRoom_2(struct Position *pos1, struct Position *pos2)
|
||||
{
|
||||
u8 pos1RoomIndex;
|
||||
u8 visibility = gDungeonGlobalData->visibility;
|
||||
struct MapTile *tile1;
|
||||
if (visibility == 0)
|
||||
{
|
||||
visibility = 2;
|
||||
}
|
||||
tile1 = GetMapTileAtPosition(pos1->x, pos1->y);
|
||||
pos1RoomIndex = tile1->roomIndex;
|
||||
if (pos1RoomIndex == CORRIDOR_ROOM_INDEX)
|
||||
{
|
||||
s32 xDiff = pos1->x - pos2->x;
|
||||
s32 yDiff;
|
||||
xDiff = xDiff < 0 ? -xDiff : xDiff;
|
||||
if (xDiff > visibility)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
yDiff = pos1->y - pos2->y;
|
||||
yDiff = yDiff < 0 ? -yDiff : yDiff;
|
||||
if (yDiff > visibility)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
returnTrue:
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
struct MapRoom *pos1Room = &gDungeonGlobalData->roomData[pos1RoomIndex];
|
||||
if (pos1Room->startX - 1 > pos2->x || pos1Room->startY - 1 > pos2->y ||
|
||||
pos1Room->endX + 1 <= pos2->x || pos1Room->endY + 1 <= pos2->y)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
goto returnTrue;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,8 @@
|
||||
#include "global.h"
|
||||
#include "dungeon_util.h"
|
||||
|
||||
extern struct MapTile* GetMapTileAtPosition(s16, s16);
|
||||
#include "dungeon_map_access.h"
|
||||
|
||||
extern struct MapTile* GetMapEntity(s16, s16);
|
||||
|
||||
bool8 EntityExists(struct DungeonEntity *entity)
|
||||
@@ -23,32 +24,32 @@ u8 GetEntityRoomIndex(struct DungeonEntity *entity)
|
||||
return entity->roomIndex;
|
||||
}
|
||||
|
||||
struct DungeonEntityData *GetTrapData(struct DungeonEntity *entity)
|
||||
struct DungeonEntityData* GetTrapData(struct DungeonEntity *entity)
|
||||
{
|
||||
return entity->entityData;
|
||||
}
|
||||
|
||||
struct ItemSlot *GetItemData(struct DungeonEntity *entity)
|
||||
struct ItemSlot* GetItemData(struct DungeonEntity *entity)
|
||||
{
|
||||
return (struct ItemSlot *)entity->entityData;
|
||||
}
|
||||
|
||||
struct DungeonEntityData *sub_804510C(struct DungeonEntity *entity)
|
||||
struct DungeonEntityData* sub_804510C(struct DungeonEntity *entity)
|
||||
{
|
||||
return entity->entityData;
|
||||
}
|
||||
|
||||
struct DungeonEntityData *sub_8045110(struct DungeonEntity *entity)
|
||||
struct DungeonEntityData* sub_8045110(struct DungeonEntity *entity)
|
||||
{
|
||||
return entity->entityData;
|
||||
}
|
||||
|
||||
struct MapTile *sub_8045114(struct DungeonEntity *entity)
|
||||
struct MapTile* GetMapTileForDungeonEntity(struct DungeonEntity *entity)
|
||||
{
|
||||
return GetMapTileAtPosition(entity->posWorld.x, entity->posWorld.y);
|
||||
}
|
||||
|
||||
struct MapTile *sub_8045128(struct DungeonEntity *entity)
|
||||
struct MapTile* GetMapEntityForDungeonEntity(struct DungeonEntity *entity)
|
||||
{
|
||||
return GetMapEntity(entity->posWorld.x, entity->posWorld.y);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "dungeon_util.h"
|
||||
#include "random.h"
|
||||
|
||||
extern struct DungeonGlobalData *gDungeonGlobalData;
|
||||
extern void sub_806CE68(struct DungeonEntity *, s32);
|
||||
|
||||
extern s32 sub_803F994(void);
|
||||
@@ -128,7 +127,7 @@ bool8 IsMovingClient(struct DungeonEntity *pokemon)
|
||||
switch (pokemonData->clientType)
|
||||
{
|
||||
case CLIENT_TYPE_CLIENT:
|
||||
case CLIENT_TYPE_DONT_MOVE:
|
||||
case 0x3:
|
||||
case 0x5:
|
||||
case 0x6:
|
||||
case 0x7:
|
||||
@@ -161,7 +160,7 @@ bool8 IsMovingClient(struct DungeonEntity *pokemon)
|
||||
return TRUE;
|
||||
case CLIENT_TYPE_NONE:
|
||||
case 0x2:
|
||||
case 0x4:
|
||||
case CLIENT_TYPE_DONT_MOVE:
|
||||
case 0xA:
|
||||
case 0xB:
|
||||
case 0xC:
|
||||
|
||||
34
src/dungeon_visibility.c
Normal file
34
src/dungeon_visibility.c
Normal file
@@ -0,0 +1,34 @@
|
||||
#include "global.h"
|
||||
#include "dungeon_visibility.h"
|
||||
|
||||
#include "constants/status.h"
|
||||
#include "dungeon_pokemon_attributes_1.h"
|
||||
#include "dungeon_range.h"
|
||||
#include "dungeon_util.h"
|
||||
|
||||
bool8 CanSee(struct DungeonEntity *entity, struct DungeonEntity *targetEntity)
|
||||
{
|
||||
if (!EntityExists(entity) || !EntityExists(targetEntity) || !targetEntity->visible)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
if (targetEntity->entityType == ENTITY_POKEMON)
|
||||
{
|
||||
if (entity->entityType == ENTITY_POKEMON)
|
||||
{
|
||||
if (!CanSeeInvisible(entity) && targetEntity->entityData->transformStatus == TRANSFORM_STATUS_INVISIBLE)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
if (entity->entityData->eyesightStatus == EYESIGHT_STATUS_BLINKER)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
else if (targetEntity->entityData->transformStatus == TRANSFORM_STATUS_INVISIBLE)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
return InSameRoom_2(&entity->posWorld, &targetEntity->posWorld);
|
||||
}
|
||||
@@ -278,7 +278,7 @@ void PrintColoredPokeNameToBuffer(u8 *buffer, struct PokemonStruct *pokemon, s32
|
||||
if (colorNum == COLOR_WHITE) {
|
||||
colorNum = COLOR_CYAN;
|
||||
}
|
||||
ExpandPlaceholdersBuffer(buffer,gUnknown_810763C,colorNum,nameBuffer); // #c%c%s{END_COLOR_TEXT_2}
|
||||
ExpandPlaceholdersBuffer(buffer,gUnknown_810763C,colorNum,nameBuffer); // {COLOR_2}%c%s{END_COLOR_TEXT_2}
|
||||
}
|
||||
|
||||
void sub_808D9DC(u8 *buffer, u8 *param_2, s32 colorNum)
|
||||
@@ -289,7 +289,7 @@ void sub_808D9DC(u8 *buffer, u8 *param_2, s32 colorNum)
|
||||
if (colorNum == COLOR_WHITE) {
|
||||
colorNum = COLOR_YELLOW;
|
||||
}
|
||||
ExpandPlaceholdersBuffer(buffer,gUnknown_810763C,colorNum,nameBuffer); // #c%c%s{END_COLOR_TEXT_2}
|
||||
ExpandPlaceholdersBuffer(buffer,gUnknown_810763C,colorNum,nameBuffer); // {COLOR_2}%c%s{END_COLOR_TEXT_2}
|
||||
}
|
||||
|
||||
void sub_808DA0C(u8 *buffer, u8 *param_2)
|
||||
|
||||
@@ -226,10 +226,10 @@ ALIGNED(4) const u8 gUnknown_80DF208[]= _(
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80DF250[]= _(
|
||||
": This is the counter for\n"
|
||||
"{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.#P"
|
||||
"{COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}.{EXTRA_MSG}"
|
||||
": Oh{COMMA} hi{COMMA} {COLOR_1 YELLOW_5}%s{END_COLOR_TEXT_1}.\n"
|
||||
"I{APOSTROPHE}ve been waiting for you. You wanted me\n"
|
||||
"to process a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?#P"
|
||||
"to process a {COLOR_1 LIGHT_BLUE_2}Thank-You Mail{END_COLOR_TEXT_1}?{EXTRA_MSG}"
|
||||
": Let me get on it right away.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80DF304[]= _(
|
||||
@@ -245,11 +245,11 @@ ALIGNED(4) const u8 gUnknown_80DF380[]= _(
|
||||
" OK. Please enter the\n"
|
||||
"{COLOR_1 LIGHT_BLUE_2}Thank-You Mail password{END_COLOR_TEXT_1}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80DF3B4[]=
|
||||
ALIGNED(4) const u8 gUnknown_80DF3B4[]= _(
|
||||
" Please give this password\n"
|
||||
"to the friend that rescued your team.#P"
|
||||
"to the friend that rescued your team.{EXTRA_MSG}"
|
||||
" I also must save your\n"
|
||||
"adventure.";
|
||||
"adventure.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80DF418[]= _(
|
||||
" OK{COMMA} here is your\n"
|
||||
@@ -261,7 +261,7 @@ ALIGNED(4) const u8 gUnknown_80DF44C[]=
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80DF46C[]= _(
|
||||
" There we go.\n"
|
||||
"I{APOSTROPHE}m all done.#P"
|
||||
"I{APOSTROPHE}m all done.{EXTRA_MSG}"
|
||||
" Doesn{APOSTROPHE}t it feel great to\n"
|
||||
"be appreciated for doing something good?\n"
|
||||
"Please keep up your rescue work!");
|
||||
@@ -272,9 +272,9 @@ ALIGNED(4) const u8 gUnknown_80DF4F4[]= _(
|
||||
"mission.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80DF544[]= _(
|
||||
"#+Communicating...\n"
|
||||
"#+Please wait with the power on.\n"
|
||||
"#+To cancel{COMMA} press {B_BUTTON}.");
|
||||
"{CENTER_ALIGN}Communicating...\n"
|
||||
"{CENTER_ALIGN}Please wait with the power on.\n"
|
||||
"{CENTER_ALIGN}To cancel{COMMA} press {B_BUTTON}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80DF594[]= _(
|
||||
" There. I{APOSTROPHE}ve sent your\n"
|
||||
@@ -316,7 +316,7 @@ ALIGNED(4) const u8 gUnknown_80DF77C[]= _(
|
||||
ALIGNED(4) const u8 gUnknown_80DF7D4[]= _(
|
||||
" ...Oh?\n"
|
||||
"You{APOSTROPHE}ve already attached a {COLOR_1 LIGHT_BLUE_2}reward item{END_COLOR_TEXT_1}\n"
|
||||
"to this mail.#P"
|
||||
"to this mail.{EXTRA_MSG}"
|
||||
" I{APOSTROPHE}m sorry{COMMA} but once an item\n"
|
||||
"has been attached to mail{COMMA} it can{APOSTROPHE}t be\n"
|
||||
"exchanged.");
|
||||
|
||||
@@ -189,7 +189,7 @@ ALIGNED(4) const char gUnknown_80DF9F0[] = "????";
|
||||
ALIGNED(4) const char gUnknown_80DF9F8[] = _(
|
||||
" Oh{COMMA} hello!\n"
|
||||
"Your rescue mission went well{COMMA} didn{APOSTROPHE}t it?\n"
|
||||
"I wouldn{APOSTROPHE}t expect any less{COMMA} {COLOR_1 LIGHT_BLUE_2}%s{END_COLOR_TEXT_1}!#P"
|
||||
"I wouldn{APOSTROPHE}t expect any less{COMMA} {COLOR_1 LIGHT_BLUE_2}%s{END_COLOR_TEXT_1}!{EXTRA_MSG}"
|
||||
" Well{COMMA} well!\n"
|
||||
"Here is your reward from the Pokémon\n"
|
||||
"Rescue Organization!");
|
||||
@@ -197,14 +197,14 @@ ALIGNED(4) const char gUnknown_80DF9F8[] = _(
|
||||
ALIGNED(4) const char gUnknown_80DFAA8[] = _(
|
||||
" I hope you will keep on\n"
|
||||
"rescuing your friends in\n"
|
||||
"dire straits.#P"
|
||||
"dire straits.{EXTRA_MSG}"
|
||||
" And now{COMMA} I must save\n"
|
||||
"your adventure.");
|
||||
|
||||
ALIGNED(4) const char gUnknown_80DFB14[] = _(
|
||||
" Oh{COMMA} yes{COMMA} that{APOSTROPHE}s right.\n"
|
||||
"Please don{APOSTROPHE}t forget to send an {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}\n"
|
||||
"to the friend you just rescued.#P"
|
||||
"to the friend you just rescued.{EXTRA_MSG}"
|
||||
" Please give me a shout if\n"
|
||||
"you would like to send {COLOR_1 LIGHT_BLUE_2}A-OK Mail{END_COLOR_TEXT_1}.");
|
||||
|
||||
@@ -779,7 +779,7 @@ void sub_802BCC4(void)
|
||||
|
||||
u32 sub_802BD14(s32 param_1, struct UnkTextStruct2_sub *param_2, u32 param_3)
|
||||
{
|
||||
|
||||
|
||||
if (HasNoMailinMailbox()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -113,9 +113,9 @@ ALIGNED(4) const char gUnknown_80E7BEC[] = _("Connect a {COLOR_1 LIGHT_BLUE_2}Ga
|
||||
"When you and your friend are ready{COMMA}\n"
|
||||
"you may communicate. ");
|
||||
|
||||
ALIGNED(4) const char gUnknown_80E7C48[] = _("#+In communication...\n"
|
||||
"#+Please wait with the power on.\n"
|
||||
"#+To cancel{COMMA} press {B_BUTTON}.");
|
||||
ALIGNED(4) const char gUnknown_80E7C48[] = _("{CENTER_ALIGN}In communication...\n"
|
||||
"{CENTER_ALIGN}Please wait with the power on.\n"
|
||||
"{CENTER_ALIGN}To cancel{COMMA} press {B_BUTTON}.");
|
||||
|
||||
ALIGNED(4) const char gUnknown_80E7C98[] = _("Please enter the\n"
|
||||
"{COLOR_1 LIGHT_BLUE_2}Wonder Mail password{END_COLOR_TEXT_1}.");
|
||||
|
||||
Reference in New Issue
Block a user