sub_80402AC and game version defines

This commit is contained in:
DizzyEggg
2025-03-06 13:12:11 +01:00
parent 7e2702c699
commit 8686fa4c73
4 changed files with 336 additions and 718 deletions

View File

@@ -5,721 +5,6 @@
.text
thumb_func_start sub_8040218
sub_8040218:
push {lr}
ldr r0, _08040230
ldr r0, [r0]
cmp r0, 0
beq _08040226
bl CloseFile
_08040226:
bl sub_8040124
pop {r0}
bx r0
.align 2, 0
_08040230: .4byte gUnknown_202EE04
thumb_func_end sub_8040218
thumb_func_start nullsub_203
nullsub_203:
bx lr
thumb_func_end nullsub_203
thumb_func_start sub_8040238
sub_8040238:
push {r4-r7,lr}
mov r7, r8
push {r7}
ldr r1, _0804026C
ldr r0, [r1]
cmp r0, 0
beq _080402A0
ldr r0, _08040270
ldrb r0, [r0]
cmp r0, 0
beq _080402A0
movs r6, 0
ldr r0, _08040274
mov r8, r0
adds r7, r1, 0
_08040256:
cmp r6, 0xE
bne _08040278
movs r0, 0xEE
mov r1, r8
bl SetBGPaletteBufferColorArray
movs r0, 0xEE
mov r1, r8
bl nullsub_5
b _0804029A
.align 2, 0
_0804026C: .4byte gUnknown_202EE04
_08040270: .4byte gUnknown_202EE01
_08040274: .4byte gFontPalette + 0x4
_08040278:
adds r5, r6, 0
adds r5, 0xE0
ldr r0, [r7]
ldr r0, [r0, 0x4]
lsls r4, r6, 2
ldr r1, [r0, 0x4]
adds r1, r4
adds r0, r5, 0
bl SetBGPaletteBufferColorArray
ldr r0, [r7]
ldr r0, [r0, 0x4]
ldr r1, [r0, 0x4]
adds r1, r4
adds r0, r5, 0
bl nullsub_5
_0804029A:
adds r6, 0x1
cmp r6, 0xF
ble _08040256
_080402A0:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_8040238
thumb_func_start sub_80402AC
sub_80402AC:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x1C
mov r8, r0
str r1, [sp]
ldr r4, _0804034C
ldr r0, [r4]
str r0, [sp, 0x4]
movs r1, 0x1
mov r10, r1
ldr r0, _08040350
ldr r0, [r0]
cmp r0, 0
bne _080402D0
b _08040776
_080402D0:
ldr r0, _08040354
ldrb r0, [r0]
cmp r0, 0
bne _080402DA
b _08040776
_080402DA:
bl sub_800EC74
lsls r0, 24
cmp r0, 0
beq _080402E6
b _08040776
_080402E6:
mov r2, r8
cmp r2, 0
bge _080402EE
b _08040776
_080402EE:
ldr r3, [sp]
cmp r3, 0x1
bgt _080402F6
b _08040776
_080402F6:
cmp r2, 0x37
ble _080402FC
b _08040776
_080402FC:
cmp r3, 0x1E
ble _08040302
b _08040776
_08040302:
mov r0, r8
adds r1, r3, 0
bl GetTile
mov r9, r0
ldrh r0, [r0]
movs r5, 0x3
ands r5, r0
str r5, [sp, 0x8]
ldr r0, [r4]
ldr r7, _08040358
adds r1, r0, r7
ldrb r1, [r1]
str r1, [sp, 0xC]
ldr r2, _0804035C
adds r1, r0, r2
ldrb r5, [r1]
ldr r3, _08040360
adds r1, r0, r3
ldrb r1, [r1]
str r1, [sp, 0x14]
subs r7, 0x2
adds r1, r0, r7
ldrb r1, [r1]
str r1, [sp, 0x10]
ldr r1, _08040364
adds r0, r1
ldrb r0, [r0]
cmp r5, 0
beq _08040368
mov r2, r9
ldrb r0, [r2, 0x4]
mov r7, r10
ands r7, r0
movs r3, 0
str r3, [sp, 0x18]
b _0804039C
.align 2, 0
_0804034C: .4byte gDungeon
_08040350: .4byte gUnknown_202EE04
_08040354: .4byte gUnknown_202EE01
_08040358: .4byte 0x00018210
_0804035C: .4byte 0x0001820a
_08040360: .4byte 0x0001820f
_08040364: .4byte 0x0001820b
_08040368:
cmp r0, 0
beq _08040370
movs r7, 0x1
b _08040378
_08040370:
mov r7, r9
ldrb r0, [r7, 0x4]
mov r7, r10
ands r7, r0
_08040378:
bl GetFloorType
lsls r0, 24
cmp r0, 0
bne _08040398
ldr r0, _08040390
ldr r0, [r0]
ldr r1, _08040394
adds r0, r1
ldrb r0, [r0]
str r0, [sp, 0x18]
b _0804039C
.align 2, 0
_08040390: .4byte gDungeon
_08040394: .4byte 0x00018211
_08040398:
movs r2, 0
str r2, [sp, 0x18]
_0804039C:
bl sub_8094C48
lsls r0, 24
cmp r0, 0
bne _080403A8
b _08040632
_080403A8:
ldr r0, _080403FC
ldr r0, [r0]
ldr r3, _08040400
adds r0, r3
ldrb r0, [r0]
cmp r0, 0
beq _080403B8
b _08040632
_080403B8:
movs r6, 0
cmp r5, 0
bne _0804045E
mov r0, r9
ldr r4, [r0, 0x10]
cmp r4, 0
beq _0804045E
adds r0, r4, 0
bl GetEntityType
adds r1, r0, 0
ldr r0, _08040404
ldrb r0, [r0]
cmp r0, 0
beq _0804045E
cmp r1, 0x1
bne _0804045E
adds r0, r4, 0
bl sub_8045804
lsls r0, 24
cmp r0, 0
beq _0804045E
ldr r1, [r4, 0x70]
adds r0, r1, 0
adds r0, 0x40
ldrb r0, [r0]
cmp r0, 0x4A
beq _080403F6
cmp r0, 0x47
bne _08040408
_080403F6:
movs r0, 0x1
b _0804040A
.align 2, 0
_080403FC: .4byte gDungeon
_08040400: .4byte 0x0001356c
_08040404: .4byte gUnknown_202EE00
_08040408:
movs r0, 0
_0804040A:
cmp r0, 0
bne _08040458
adds r0, r1, 0
adds r0, 0xA4
ldrb r0, [r0]
cmp r0, 0x1
beq _08040458
cmp r0, 0x4
beq _08040458
ldrb r0, [r1, 0x6]
cmp r0, 0
beq _08040426
movs r6, 0x2
b _0804045A
_08040426:
ldrb r0, [r1, 0x7]
cmp r0, 0
beq _08040458
ldr r0, _0804044C
mov r1, r8
strh r1, [r0]
mov r2, sp
ldrh r2, [r2]
strh r2, [r0, 0x2]
ldr r0, _08040450
ldr r0, [r0]
ldr r3, _08040454
adds r0, r3
ldrb r0, [r0]
cmp r0, 0
beq _0804045A
movs r6, 0x8
b _0804045A
.align 2, 0
_0804044C: .4byte gUnknown_203B410
_08040450: .4byte gDungeon
_08040454: .4byte 0x00018214
_08040458:
movs r6, 0xA
_0804045A:
movs r0, 0
mov r10, r0
_0804045E:
mov r1, r10
cmp r1, 0
beq _0804054E
cmp r5, 0
bne _08040548
mov r2, r9
ldr r4, [r2, 0x14]
cmp r4, 0
beq _08040500
adds r0, r4, 0
bl GetEntityType
adds r5, r0, 0
cmp r7, 0
bne _0804049E
movs r6, 0
cmp r5, 0x3
bne _0804054E
ldr r3, [sp, 0x10]
cmp r3, 0
bne _08040494
mov r5, r9
ldrh r1, [r5, 0x4]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _0804054E
_08040494:
ldr r0, [sp, 0x8]
cmp r0, 0
beq _0804054E
movs r6, 0x3
b _0804054E
_0804049E:
cmp r5, 0x2
bne _080404C4
adds r0, r4, 0
adds r0, 0x20
ldrb r0, [r0]
cmp r0, 0
bne _080404B2
ldr r1, [sp, 0x14]
cmp r1, 0
beq _080404C4
_080404B2:
adds r0, r4, 0
bl GetTrapData
ldr r1, _080404FC
ldrb r0, [r0]
adds r0, r1
ldrb r6, [r0]
movs r2, 0
mov r10, r2
_080404C4:
mov r3, r10
cmp r3, 0
beq _0804054E
cmp r5, 0x3
bne _080404EC
ldr r5, [sp, 0x10]
cmp r5, 0
bne _080404E0
mov r0, r9
ldrh r1, [r0, 0x4]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _080404EC
_080404E0:
ldr r1, [sp, 0x8]
cmp r1, 0
beq _080404EC
movs r6, 0x3
movs r2, 0
mov r10, r2
_080404EC:
mov r3, r10
cmp r3, 0
beq _0804054E
ldr r5, [sp, 0x8]
cmp r5, 0x1
beq _08040548
movs r6, 0
b _0804054E
.align 2, 0
_080404FC: .4byte gUnknown_80F65F0
_08040500:
cmp r7, 0
bne _08040528
ldr r0, [sp, 0x18]
cmp r0, 0
beq _08040548
mov r2, r9
ldrh r1, [r2]
movs r0, 0x80
lsls r0, 2
ands r0, r1
cmp r0, 0
beq _08040548
bl GetFloorType
lsls r0, 24
movs r6, 0x5
cmp r0, 0
bne _0804054E
movs r6, 0x6
b _0804054E
_08040528:
mov r3, r9
ldrh r1, [r3]
movs r0, 0x80
lsls r0, 2
ands r0, r1
cmp r0, 0
beq _08040548
bl GetFloorType
lsls r0, 24
movs r6, 0x5
cmp r0, 0
bne _08040544
movs r6, 0x6
_08040544:
movs r5, 0
mov r10, r5
_08040548:
mov r0, r10
cmp r0, 0
bne _0804055A
_0804054E:
ldr r1, [sp, 0xC]
cmp r1, 0
beq _0804055A
cmp r6, 0
beq _0804055E
movs r6, 0xB
_0804055A:
cmp r6, 0
bne _08040606
_0804055E:
cmp r7, 0
beq _08040568
ldr r2, [sp, 0x8]
cmp r2, 0x1
beq _0804056C
_08040568:
movs r6, 0x1
b _08040606
_0804056C:
movs r4, 0xF
ldr r3, [sp]
cmp r3, 0x1E
bgt _0804058A
adds r1, r3, 0
adds r1, 0x1
mov r0, r8
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _0804058A
movs r4, 0xE
_0804058A:
ldr r5, [sp]
cmp r5, 0
ble _080405AA
adds r1, r5, 0
subs r1, 0x1
mov r0, r8
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _080405AA
movs r0, 0x5
negs r0, r0
ands r4, r0
_080405AA:
mov r7, r8
cmp r7, 0x36
bgt _080405CA
mov r0, r8
adds r0, 0x1
ldr r1, [sp]
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _080405CA
movs r0, 0x3
negs r0, r0
ands r4, r0
_080405CA:
mov r0, r8
cmp r0, 0
ble _080405E8
subs r0, 0x1
ldr r1, [sp]
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _080405E8
movs r0, 0x9
negs r0, r0
ands r4, r0
_080405E8:
lsls r0, r4, 16
asrs r6, r0, 16
mov r2, r9
ldrh r1, [r2, 0x4]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _080405FE
adds r0, r6, 0
adds r0, 0x10
b _08040602
_080405FE:
adds r0, r6, 0
adds r0, 0x20
_08040602:
lsls r0, 16
asrs r6, r0, 16
_08040606:
ldr r0, _08040618
ldr r0, [r0]
ldrb r0, [r0, 0x4]
cmp r0, 0x6
bne _0804061C
adds r0, r6, 0
adds r0, 0x80
b _0804062C
.align 2, 0
_08040618: .4byte gGameOptionsRef
_0804061C:
bl DoesNotHaveShadedMap
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0804063A
adds r0, r6, 0
adds r0, 0x40
_0804062C:
lsls r0, 16
asrs r6, r0, 16
b _0804063A
_08040632:
movs r6, 0x1
ldr r1, _0804074C
movs r0, 0x64
strh r0, [r1]
_0804063A:
mov r3, r8
lsrs r0, r3, 31
add r0, r8
asrs r0, 1
mov r9, r0
ldr r0, [sp]
subs r0, 0x2
lsrs r1, r0, 31
adds r1, r0, r1
asrs r1, 1
mov r5, r9
lsls r3, r5, 1
mov r7, r8
subs r3, r7, r3
lsls r2, r1, 1
subs r0, r2
lsls r0, 1
adds r3, r0
lsls r0, r1, 3
subs r5, r0, r1
lsls r0, r5, 7
ldr r1, _08040750
adds r0, r1
ldr r2, [sp, 0x4]
adds r0, r2, r0
mov r7, r9
lsls r1, r7, 5
adds r4, r0, r1
ldr r0, _08040754
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r6, 2
adds r0, r3
ldr r1, [r1]
lsls r0, 2
adds r0, r1
ldr r2, [r0]
ldr r0, [r4]
ldr r1, [r2]
ands r0, r1
ldr r1, [r2, 0x4]
orrs r0, r1
str r0, [r4]
ldr r0, [r4, 0x4]
ldr r1, [r2, 0x8]
ands r0, r1
ldr r1, [r2, 0xC]
orrs r0, r1
str r0, [r4, 0x4]
ldr r0, [r4, 0x8]
ldr r1, [r2, 0x10]
ands r0, r1
ldr r1, [r2, 0x14]
orrs r0, r1
str r0, [r4, 0x8]
ldr r0, [r4, 0xC]
ldr r1, [r2, 0x18]
ands r0, r1
ldr r1, [r2, 0x1C]
orrs r0, r1
str r0, [r4, 0xC]
ldr r0, [r4, 0x10]
ldr r1, [r2, 0x20]
ands r0, r1
ldr r1, [r2, 0x24]
orrs r0, r1
str r0, [r4, 0x10]
ldr r0, [r4, 0x14]
ldr r1, [r2, 0x28]
ands r0, r1
ldr r1, [r2, 0x2C]
orrs r0, r1
str r0, [r4, 0x14]
ldr r0, [r4, 0x18]
ldr r1, [r2, 0x30]
ands r0, r1
ldr r1, [r2, 0x34]
orrs r0, r1
str r0, [r4, 0x18]
ldr r0, [r4, 0x1C]
ldr r1, [r2, 0x38]
ands r0, r1
ldr r1, [r2, 0x3C]
orrs r0, r1
str r0, [r4, 0x1C]
ldr r0, [sp, 0x4]
ldr r1, _08040758
adds r2, r0, r1
ldrb r0, [r2]
cmp r0, 0
bne _08040776
lsls r5, 2
mov r10, r5
mov r3, r9
add r3, r10
ldr r5, _0804075C
mov r8, r5
ldr r0, [sp, 0x4]
add r0, r8
adds r1, r0, r3
ldrb r0, [r1]
cmp r0, 0
bne _08040776
movs r0, 0x1
strb r0, [r1]
ldr r7, [sp, 0x4]
ldr r1, _08040760
adds r6, r7, r1
ldr r5, [r6]
cmp r5, 0x27
bgt _08040774
lsls r1, r5, 1
adds r1, r5
lsls r1, 2
ldr r0, _08040764
adds r2, r7, r0
adds r2, r1
ldr r0, _08040768
lsls r3, 5
ldr r0, [r0]
adds r0, r3
str r0, [r2]
ldr r2, _0804076C
adds r0, r7, r2
adds r0, r1
str r4, [r0]
ldr r3, _08040770
adds r2, r7, r3
adds r2, r1
mov r0, r10
add r0, r8
adds r0, r7, r0
add r0, r9
str r0, [r2]
adds r0, r5, 0x1
str r0, [r6]
b _08040776
.align 2, 0
_0804074C: .4byte gUnknown_203B410
_08040750: .4byte 0x0001822c
_08040754: .4byte gUnknown_202EE04
_08040758: .4byte 0x0001bdd1
_0804075C: .4byte 0x0001ba2c
_08040760: .4byte 0x0001bdcc
_08040764: .4byte 0x0001bbec
_08040768: .4byte gUnknown_202EE08
_0804076C: .4byte 0x0001bbf0
_08040770: .4byte 0x0001bbf4
_08040774:
strb r0, [r2]
_08040776:
add sp, 0x1C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_80402AC
thumb_func_start sub_8040788
sub_8040788:

View File

@@ -8,6 +8,10 @@
#include "constants/global.h"
#include "constants/monster.h"
#define VERSION_BLUE 0
#define VERSION_RED 1
#define GAME_VERSION VERSION_RED
// IDE support
#if defined(__APPLE__) || defined(__CYGWIN__)
#define _(x) x

View File

@@ -332,9 +332,10 @@ typedef struct unkDungeon57C
#define UNK12A18_ARR_COUNT 29
#define UNK12A18_ARR_COUNT_2 9
// Some palette?
struct UnkDungeonGlobal_1822C_Sub
{
u8 fill0[0x20];
u32 arr[8];
};
#define UNK1822C_ARR_COUNT 16
@@ -344,10 +345,10 @@ struct UnkDungeonGlobal_1822C
{
struct UnkDungeonGlobal_1822C_Sub unk1822C[UNK1822C_ARR_COUNT][UNK1822C_ARR_COUNT_2];
u8 unk1BA2C[UNK1822C_ARR_COUNT][UNK1822C_ARR_COUNT_2];
u8 fillUnk[0x1e0];
void *unk1BBEC[40][3];
s32 unk1BDCC;
u8 unk1BDD0;
u8 fill1BDD1;
u8 unk1BDD1;
u8 unk1BDD2;
};

View File

@@ -11,6 +11,14 @@
#include "play_time.h"
#include "cpu.h"
#include "dungeon.h"
#include "game_options.h"
#include "bg_palette_buffer.h"
#include "code_8009804.h"
#include "code_800E9E4.h"
#include "dungeon_generation.h"
#include "dungeon_util.h"
#include "trap.h"
#include "constants/dungeon.h"
extern s32 gUnknown_80F6568[];
extern u8 gUnknown_202EE01;
@@ -114,3 +122,323 @@ void sub_8040150(bool8 a0)
gUnknown_202EE01 = 1;
sub_8040238();
}
void sub_8040218(void)
{
if (gUnknown_202EE04 != NULL) {
CloseFile(gUnknown_202EE04);
}
sub_8040124();
}
UNUSED static void nullsub_203(void)
{
}
struct UnkStruct1
{
u32 **unk0;
};
struct UnkPaletteFileData
{
struct UnkStruct1 *unk0;
RGB *pal;
};
void sub_8040238(void)
{
s32 i;
if (gUnknown_202EE04 == NULL)
return;
if (!gUnknown_202EE01)
return;
for (i = 0; i < 16; i++) {
if (i == 14) {
SetBGPaletteBufferColorArray(238, &gFontPalette[1]);
nullsub_5(238, &gFontPalette[1]);
}
else {
SetBGPaletteBufferColorArray(i + 224, &((struct UnkPaletteFileData *)(gUnknown_202EE04->data))->pal[i]);
nullsub_5(i + 224, &((struct UnkPaletteFileData *)(gUnknown_202EE04->data))->pal[i]);
}
}
}
extern u8 GetFloorType(void);
extern bool8 sub_8094C48(void);
extern bool8 sub_8045804(Entity *ent);
extern const u8 gUnknown_80F65F0[];
extern bool8 DoesNotHaveShadedMap(void);
void sub_80402AC(s32 x, s32 y)
{
s32 yAdd = 0;
const Tile *tile;
Dungeon *dungeon;
bool8 blinded;
u32 terrainType;
bool8 hallucinating;
bool8 var_2C;
bool8 var_28;
bool8 r0;
bool8 var_24;
bool8 r7;
s32 r6;
s32 xDiv2, yDiv2;
u32 *src, *dst;
bool8 r10;
s32 r3, yMinus;
dungeon = gDungeon;
r10 = TRUE;
if (gUnknown_202EE04 == NULL)
return;
if (!gUnknown_202EE01)
return;
if (sub_800EC74())
return;
if (GAME_VERSION == VERSION_BLUE) {
if (gGameOptionsRef->mapOption == TOP_MAP_AND_TEAM_NO_BOTTOM) {
if (x < 0 || y < 1 || x >= DUNGEON_MAX_SIZE_X || y >= DUNGEON_MAX_SIZE_Y)
return;
yAdd = 1;
}
else {
if (x < 0 || y < 2 || x >= DUNGEON_MAX_SIZE_X || y >= DUNGEON_MAX_SIZE_Y)
return;
yAdd = 0;
}
// FUN_0001d198(); Unknown function call which doesn't exist in red
}
else if (GAME_VERSION == VERSION_RED) {
if (x < 0 || y < 2 || x >= DUNGEON_MAX_SIZE_X || y >= DUNGEON_MAX_SIZE_Y - 1)
return;
}
tile = GetTile(x, y);
terrainType = GetTerrainType(tile);
hallucinating = gDungeon->unk181e8.hallucinating;
blinded = gDungeon->unk181e8.blinded;
var_28 = gDungeon->unk181e8.unk1820F;
var_2C = gDungeon->unk181e8.unk1820E;
r0 = gDungeon->unk181e8.unk1820B;
if (blinded) {
r7 = tile->spawnOrVisibilityFlags & 1;
var_24 = FALSE;
}
else {
if (r0) {
r7 = TRUE;
}
else {
r7 = tile->spawnOrVisibilityFlags & 1;
}
if (GetFloorType() == FLOOR_TYPE_NORMAL) {
var_24 = gDungeon->unk181e8.unk18211;
}
else {
var_24 = FALSE;
}
}
if (sub_8094C48() && !gDungeon->unk1356C) {
r6 = 0;
if (!blinded) {
Entity *entity = tile->monster;
if (entity != NULL) {
s32 entType = GetEntityType(entity);
if (gUnknown_202EE00 && entType == ENTITY_MONSTER && sub_8045804(entity)) {
EntityInfo *entInfo = GetEntInfo(entity);
if (IsExperienceLocked(entInfo->joinedAt.id) || entInfo->monsterBehavior == 1 || entInfo->monsterBehavior == 4) {
r6 = 10;
}
else {
if (entInfo->isNotTeamMember) {
r6 = 2;
}
else if (entInfo->isTeamLeader) {
gUnknown_203B410.x = x;
gUnknown_203B410.y = y;
if (gDungeon->unk181e8.unk18214) {
r6 = 8;
}
}
else {
r6 = 10;
}
}
r10 = FALSE;
}
}
}
if (r10 && !blinded) {
Entity *entity = tile->object;
if (entity != NULL) {
s32 entType = GetEntityType(entity);
if (!r7) {
r6 = 0;
if (entType == ENTITY_ITEM) {
if ((var_2C || (tile->spawnOrVisibilityFlags & 2)) && terrainType != TERRAIN_TYPE_WALL) {
r6 = 3;
}
}
r10 = FALSE;
}
else {
if (entType == ENTITY_TRAP) {
if (entity->isVisible || var_28) {
Trap *trap = GetTrapData(entity);
r6 = gUnknown_80F65F0[trap->id];
r10 = FALSE;
}
}
}
if (r10) {
if (entType == ENTITY_ITEM) {
if ((var_2C || (tile->spawnOrVisibilityFlags & 2)) && terrainType != TERRAIN_TYPE_WALL) {
r6 = 3;
r10 = FALSE;
}
}
}
if (r10) {
if (terrainType != TERRAIN_TYPE_NORMAL) {
r6 = 0;
r10 = FALSE;
}
}
}
else {
if (!r7) {
if (var_24 && (tile->terrainType & TERRAIN_TYPE_STAIRS)) {
if (GetFloorType() == FLOOR_TYPE_NORMAL) {
r6 = 6;
}
else {
r6 = 5;
}
r10 = FALSE;
}
}
else {
if ((tile->terrainType & TERRAIN_TYPE_STAIRS)) {
if (GetFloorType() == FLOOR_TYPE_NORMAL) {
r6 = 6;
}
else {
r6 = 5;
}
r10 = FALSE;
}
}
}
}
if (!r10) {
if (hallucinating) {
if (r6 != 0) {
r6 = 11;
}
}
}
if (r6 == 0) {
if (!r7) {
r6 = 1;
}
else if (terrainType != TERRAIN_TYPE_NORMAL) {
r6 = 1;
}
else {
s32 r4 = 1 | 2 | 4 | 8;
if (y < DUNGEON_MAX_SIZE_Y - 1) {
const Tile *adjacentTile = GetTile(x, y + 1);
if (GetTerrainType(adjacentTile) == TERRAIN_TYPE_NORMAL) {
r4 &= ~(1);
}
}
if (y >= 1) {
const Tile *adjacentTile = GetTile(x, y - 1);
if (GetTerrainType(adjacentTile) == TERRAIN_TYPE_NORMAL) {
r4 &= ~(4);
}
}
if (x < DUNGEON_MAX_SIZE_X - 1) {
const Tile *adjacentTile = GetTile(x + 1, y);
if (GetTerrainType(adjacentTile) == TERRAIN_TYPE_NORMAL) {
r4 &= ~(2);
}
}
if (x >= 1) {
const Tile *adjacentTile = GetTile(x - 1, y);
if (GetTerrainType(adjacentTile) == TERRAIN_TYPE_NORMAL) {
r4 &= ~(8);
}
}
r6 = (s16) r4;
if (tile->spawnOrVisibilityFlags & 2) {
r6 = (s16) (r6 + 16);
}
else {
r6 = (s16) (r6 + 32);
}
}
}
// Not possible on GBA.
if (gGameOptionsRef->mapOption == TOP_MAP_AND_TEAM_NO_BOTTOM) {
r6 = (s16) (r6 + 128);
}
else if (DoesNotHaveShadedMap() == TRUE) {
r6 = (s16) (r6 + 64);
}
}
else {
r6 = 1;
gUnknown_203B410.x = 100;
}
xDiv2 = x / 2;
yMinus = (y - 2) + yAdd;
yDiv2 = (yMinus / 2);
r3 = x - (xDiv2 * 2);
r3 += (yMinus - (yDiv2 * 2)) * 2;
dst = dungeon->unk1822C.unk1822C[yDiv2][xDiv2].arr;
{
struct UnkPaletteFileData *ptr = ((struct UnkPaletteFileData *)(&gUnknown_202EE04->data));
src = ptr->unk0->unk0[r6 * 4 + r3];
}
dst[0] = (dst[0] & src[0]) | src[1];
dst[1] = (dst[1] & src[2]) | src[3];
dst[2] = (dst[2] & src[4]) | src[5];
dst[3] = (dst[3] & src[6]) | src[7];
dst[4] = (dst[4] & src[8]) | src[9];
dst[5] = (dst[5] & src[10]) | src[11];
dst[6] = (dst[6] & src[12]) | src[13];
dst[7] = (dst[7] & src[14]) | src[15];
if (!dungeon->unk1822C.unk1BDD1 && !dungeon->unk1822C.unk1BA2C[yDiv2][xDiv2]) {
s32 id;
dungeon->unk1822C.unk1BA2C[yDiv2][xDiv2] = 1;
id = dungeon->unk1822C.unk1BDCC;
if (id < 40) {
dungeon->unk1822C.unk1BBEC[id][0] = gUnknown_202EE08 + ((xDiv2 + yDiv2 * 28) * 32);
dungeon->unk1822C.unk1BBEC[id][1] = dst;
dungeon->unk1822C.unk1BBEC[id][2] = &dungeon->unk1822C.unk1BA2C[yDiv2][xDiv2];
dungeon->unk1822C.unk1BDCC++;
}
else {
dungeon->unk1822C.unk1BDD1 = 1;
}
}
}
//