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Address review comments
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@@ -391,7 +391,6 @@ void CalcDamage(Entity *attacker, Entity *target, u8 moveType, s32 movePower, s3
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#endif // NONMATCHING
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gDungeon->unk134.unk15C = arg8_Match = arg8;
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//ASM_MATCH_TRICK(arg8);
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FP48_16_FromF248(&unkSp10, arg8_Match);
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F48_16_SMul(&unkSp8, &unkSp8, &unkSp10);
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}
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@@ -14,8 +14,6 @@ bool8 GroundLivesNotifyAll(s16);
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bool8 GroundObjectsNotifyAll(s16);
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bool8 GroundEffectsNotifyAll(s16);
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// TODO: this is still WIP
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void GroundScript_Unlock(void)
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{
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s32 index;
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