sub_80566F8

This commit is contained in:
DizzyEggg
2024-10-24 13:35:23 +02:00
parent 216d931fa6
commit 7988b3b49c
2 changed files with 506 additions and 874 deletions

View File

@@ -2,872 +2,8 @@
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_8056468
sub_8056468:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r6, r0, 0
mov r8, r1
mov r9, r2
adds r4, r3, 0
ldr r0, [sp, 0x28]
lsls r0, 24
lsrs r0, 24
str r0, [sp]
movs r0, 0
mov r10, r0
adds r0, r6, 0
bl sub_8045888
lsls r0, 24
lsrs r0, 24
negs r1, r0
orrs r1, r0
lsrs r7, r1, 31
mov r2, r9
cmp r2, 0
beq _08056518
movs r5, 0
b _080564A6
_080564A2:
adds r4, 0x4
adds r5, 0x1
_080564A6:
cmp r5, 0x40
bgt _080564BC
ldr r0, [r4]
cmp r0, 0
beq _080564BC
bl sub_8045888
lsls r0, 24
cmp r0, 0
beq _080564A2
movs r7, 0x1
_080564BC:
cmp r7, 0
beq _080564F2
ldr r0, _080564DC
ldr r1, [r6, 0x70]
movs r2, 0
bl SetMessageArgument_2
ldr r0, [sp, 0x24]
cmp r0, 0
bne _080564E4
ldr r0, _080564E0
mov r1, r8
movs r2, 0
bl sub_80928C0
b _080564F2
.align 2, 0
_080564DC: .4byte gAvailablePokemonNames
_080564E0: .4byte gFormatItems
_080564E4:
ldr r0, _08056508
ldr r2, [sp, 0x24]
lsls r1, r2, 24
lsrs r1, 24
movs r2, 0
bl BufferItemName
_080564F2:
mov r0, r8
ldrh r1, [r0, 0x2]
ldr r0, _0805650C
cmp r1, r0
beq _08056510
adds r0, r6, 0
mov r1, r9
bl DisplayDungeonLoggableMessageTrue
b _08056518
.align 2, 0
_08056508: .4byte gFormatItems
_0805650C: .4byte 0x00000163
_08056510:
adds r0, r6, 0
mov r1, r9
bl DisplayDungeonLoggableMessageFalse
_08056518:
cmp r7, 0
beq _08056544
ldr r2, [sp]
cmp r2, 0
beq _0805652A
adds r0, r6, 0
mov r1, r8
movs r2, 0x1
b _08056530
_0805652A:
adds r0, r6, 0
mov r1, r8
movs r2, 0
_08056530:
bl sub_8040BB0
lsls r0, 24
lsrs r0, 24
mov r10, r0
adds r0, r6, 0
mov r1, r8
bl sub_8040DA0
b _08056550
_08056544:
ldr r0, [r6, 0x70]
adds r0, 0x46
ldrb r1, [r0]
adds r0, r6, 0
bl sub_806CE68
_08056550:
mov r0, r10
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_8056468
thumb_func_start sub_8056564
sub_8056564:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x18
adds r6, r0, 0
adds r5, r1, 0
adds r7, r2, 0
adds r4, r3, 0
ldr r0, [r6, 0x70]
mov r8, r0
ldr r0, _08056680
ldr r0, [r0]
ldr r1, _08056684
adds r0, r1
ldrb r0, [r0]
mov r9, r0
cmp r0, 0
beq _0805658C
b _080566E4
_0805658C:
mov r2, r8
movs r1, 0x4
ldrsh r0, [r2, r1]
bl GetBodySize
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
bls _080565A4
cmp r4, 0x1
bne _080565A4
b _080566E4
_080565A4:
ldrh r4, [r7, 0x2]
adds r0, r6, 0
bl GetApparentWeather
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
movs r2, 0x1
bl sub_80412E0
lsls r0, 16
lsrs r0, 16
bl sub_800ECB8
movs r2, 0x6
ldrsh r4, [r0, r2]
movs r1, 0
ldrsh r0, [r5, r1]
lsls r1, r0, 1
adds r1, r0
lsls r1, 11
movs r0, 0x2
ldrsh r2, [r5, r0]
lsls r0, r2, 1
adds r0, r2
lsls r0, 11
movs r2, 0x80
lsls r2, 5
adds r3, r0, r2
movs r2, 0xC0
lsls r2, 4
adds r0, r1, r2
cmp r0, 0
bge _080565EC
adds r0, 0xFF
_080565EC:
lsls r0, 8
lsrs r0, 16
ldr r1, _08056688
ldr r2, [sp, 0x14]
ands r2, r1
orrs r2, r0
str r2, [sp, 0x14]
adds r0, r3, 0
cmp r0, 0
bge _08056602
adds r0, 0xFF
_08056602:
lsls r0, 8
lsrs r0, 16
lsls r0, 16
ldr r1, _0805668C
ands r2, r1
orrs r2, r0
str r2, [sp, 0x14]
cmp r4, 0
beq _080566E4
ldrh r4, [r7, 0x2]
adds r0, r6, 0
bl GetApparentWeather
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
movs r2, 0x1
bl sub_80412E0
lsls r0, 16
lsrs r0, 16
bl sub_800EF10
bl sub_800EF64
movs r0, 0x5E
bl sub_803E46C
mov r0, r8
movs r1, 0x4
ldrsh r5, [r0, r1]
ldrh r4, [r7, 0x2]
adds r0, r6, 0
bl GetApparentWeather
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
movs r2, 0x1
bl sub_80412E0
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
adds r0, r5, 0
bl sub_800E710
adds r2, r0, 0
movs r0, 0x1
negs r0, r0
cmp r2, r0
beq _08056690
add r0, sp, 0x8
adds r1, r6, 0
adds r1, 0x28
lsls r2, 24
lsrs r2, 24
bl sub_800569C
b _08056694
.align 2, 0
_08056680: .4byte gDungeon
_08056684: .4byte 0x0001820a
_08056688: .4byte 0xffff0000
_0805668C: .4byte 0x0000ffff
_08056690:
mov r2, r9
str r2, [sp, 0x8]
_08056694:
ldrh r4, [r7, 0x2]
adds r0, r6, 0
bl GetApparentWeather
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
movs r2, 0x1
bl sub_80412E0
mov r1, sp
strh r0, [r1]
mov r2, r8
ldrh r0, [r2, 0x4]
strh r0, [r1, 0x2]
ldr r0, [r6, 0xC]
cmp r0, 0
bge _080566BC
adds r0, 0xFF
_080566BC:
asrs r0, 8
strh r0, [r1, 0x4]
mov r1, sp
ldr r0, [r6, 0x10]
cmp r0, 0
bge _080566CA
adds r0, 0xFF
_080566CA:
asrs r0, 8
strh r0, [r1, 0x6]
mov r0, r8
adds r0, 0x46
ldrb r0, [r0]
str r0, [sp, 0xC]
movs r0, 0
str r0, [sp, 0x10]
add r1, sp, 0x14
mov r0, sp
bl sub_800E308
b _080566E8
_080566E4:
movs r0, 0x1
negs r0, r0
_080566E8:
add sp, 0x18
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_8056564
thumb_func_start sub_80566F8
sub_80566F8:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x54
mov r10, r0
str r1, [sp, 0x1C]
str r2, [sp, 0x20]
lsls r3, 24
lsrs r3, 24
str r3, [sp, 0x24]
movs r0, 0
str r0, [sp, 0x34]
movs r7, 0
mov r1, r10
ldr r6, [r1, 0x70]
ldr r2, [sp, 0x1C]
ldrh r0, [r2, 0x2]
bl sub_800ED20
movs r1, 0x2
str r1, [sp, 0x44]
cmp r0, 0x1
beq _08056736
movs r2, 0x6
str r2, [sp, 0x44]
cmp r0, 0x2
bne _08056736
movs r0, 0x3
str r0, [sp, 0x44]
_08056736:
mov r1, r10
ldrh r0, [r1, 0x6]
lsls r0, 16
ldrh r3, [r1, 0x4]
orrs r3, r0
str r3, [sp, 0xC]
ldr r1, _08056814
adds r2, r6, 0
adds r2, 0x46
ldrb r0, [r2]
lsls r0, 2
adds r0, r1
movs r1, 0
ldrsh r6, [r0, r1]
str r6, [sp, 0x28]
movs r1, 0x2
ldrsh r6, [r0, r1]
str r6, [sp, 0x2C]
movs r6, 0
str r6, [sp, 0x30]
mov r8, r2
ldr r0, [sp, 0x20]
cmp r6, r0
bge _080567EC
add r0, sp, 0xC
movs r2, 0
ldrsh r1, [r0, r2]
cmp r1, 0
blt _080567EC
asrs r0, r3, 16
cmp r0, 0
blt _080567EC
cmp r1, 0x37
bgt _080567EC
cmp r0, 0x1F
bgt _080567EC
add r6, sp, 0xC
_08056780:
ldrh r0, [r6]
ldr r1, [sp, 0x28]
adds r0, r1
lsls r0, 16
lsrs r0, 16
ldr r2, _08056818
ands r2, r3
orrs r2, r0
asrs r0, r2, 16
ldr r1, [sp, 0x2C]
adds r0, r1
lsls r0, 16
ldr r1, _0805681C
ands r1, r2
orrs r1, r0
str r1, [sp, 0xC]
adds r7, 0x1
movs r2, 0
ldrsh r0, [r6, r2]
asrs r1, 16
bl GetTile
adds r2, r0, 0
ldrh r1, [r2]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _080567EC
ldr r0, [r2, 0x10]
cmp r0, 0
beq _080567C6
bl GetEntityType
cmp r0, 0x1
beq _080567EC
_080567C6:
ldr r0, [sp, 0x30]
adds r0, 0x1
str r0, [sp, 0x30]
ldr r1, [sp, 0x20]
cmp r0, r1
bge _080567EC
movs r0, 0
ldrsh r2, [r6, r0]
cmp r2, 0
blt _080567EC
ldr r0, [sp, 0xC]
asrs r1, r0, 16
adds r3, r0, 0
cmp r1, 0
blt _080567EC
cmp r2, 0x37
bgt _080567EC
cmp r1, 0x1F
ble _08056780
_080567EC:
ldr r2, [sp, 0x1C]
ldrh r1, [r2, 0x2]
mov r0, r10
bl sub_805755C
lsls r0, 24
cmp r0, 0
beq _08056820
mov r0, r10
ldr r1, [sp, 0x1C]
bl MoveMatchesChargingStatus
lsls r0, 24
cmp r0, 0
bne _08056820
movs r6, 0x1
negs r6, r6
str r6, [sp, 0x40]
b _0805682E
.align 2, 0
_08056814: .4byte gAdjacentTileOffsets
_08056818: .4byte 0xffff0000
_0805681C: .4byte 0x0000ffff
_08056820:
mov r0, r10
add r1, sp, 0xC
ldr r2, [sp, 0x1C]
ldr r3, [sp, 0x20]
bl sub_8056564
str r0, [sp, 0x40]
_0805682E:
mov r0, r10
ldrh r1, [r0, 0x4]
add r0, sp, 0xC
strh r1, [r0]
mov r2, r10
ldrh r1, [r2, 0x6]
strh r1, [r0, 0x2]
ldr r1, _08056874
mov r6, r8
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
movs r2, 0
ldrsh r1, [r0, r2]
str r1, [sp, 0x28]
movs r1, 0x2
ldrsh r6, [r0, r1]
str r6, [sp, 0x2C]
movs r0, 0x18
ldr r1, [sp, 0x44]
bl __divsi3
adds r1, r7, 0
muls r1, r0
ldr r2, [sp, 0x20]
cmp r2, 0x1
ble _08056878
adds r6, r1, 0
adds r6, 0x8
str r6, [sp, 0x38]
cmp r6, 0x3F
ble _0805687C
movs r0, 0x40
str r0, [sp, 0x38]
b _0805687C
.align 2, 0
_08056874: .4byte gAdjacentTileOffsets
_08056878:
movs r2, 0x20
str r2, [sp, 0x38]
_0805687C:
movs r6, 0
mov r9, r6
movs r0, 0x80
lsls r0, 12
bl __divsi3
str r0, [sp, 0x48]
ldr r1, _0805696C
mov r2, r8
ldrb r0, [r2]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
str r0, [sp, 0x3C]
ldr r0, _08056970
ldr r0, [r0]
ldr r6, _08056974
adds r0, r6
movs r1, 0x1
strb r1, [r0]
movs r0, 0
str r0, [sp, 0x30]
ldr r1, [sp, 0x20]
cmp r0, r1
blt _080568B0
b _08056AB6
_080568B0:
add r0, sp, 0xC
movs r2, 0
ldrsh r1, [r0, r2]
cmp r1, 0
bge _080568BC
b _08056AB6
_080568BC:
ldrh r0, [r0, 0x2]
lsls r0, 16
asrs r0, 16
cmp r0, 0
bge _080568C8
b _08056AB6
_080568C8:
cmp r1, 0x37
ble _080568CE
b _08056AB6
_080568CE:
cmp r0, 0x1F
ble _080568D4
b _08056AB6
_080568D4:
add r7, sp, 0xC
_080568D6:
ldr r6, [sp, 0xC]
ldrh r0, [r7]
ldr r1, [sp, 0x28]
adds r0, r1
strh r0, [r7]
ldrh r0, [r7, 0x2]
ldr r2, [sp, 0x2C]
adds r0, r2
strh r0, [r7, 0x2]
add r0, sp, 0xC
bl sub_803F428
lsls r0, 24
cmp r0, 0
bne _080568F6
b _08056A00
_080568F6:
ldr r0, _08056970
ldr r0, [r0]
ldr r1, _08056978
adds r0, r1
ldrb r0, [r0]
cmp r0, 0
beq _08056906
b _08056A00
_08056906:
lsls r1, r6, 16
asrs r1, 16
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r2, 0xC0
lsls r2, 4
adds r4, r0, r2
asrs r1, r6, 16
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r6, 0x80
lsls r6, 5
adds r5, r0, r6
ldr r1, [sp, 0x28]
lsls r0, r1, 8
ldr r6, [sp, 0x44]
adds r2, r6, 0
muls r2, r0
str r2, [sp, 0x4C]
ldr r1, [sp, 0x2C]
lsls r0, r1, 8
adds r2, r6, 0
muls r2, r0
str r2, [sp, 0x50]
movs r6, 0
movs r0, 0x18
ldr r1, [sp, 0x44]
bl __divsi3
mov r8, r0
cmp r6, r8
bge _08056A0E
_0805694A:
ldr r0, [sp, 0x40]
cmp r0, 0
blt _080569D4
ldr r1, [sp, 0x24]
cmp r1, 0
beq _0805697C
mov r0, r9
cmp r0, 0
bge _0805695E
adds r0, 0xFF
_0805695E:
asrs r0, 8
bl sin_abs_4096
ldr r2, [sp, 0x38]
adds r3, r0, 0
muls r3, r2
b _0805697E
.align 2, 0
_0805696C: .4byte gUnknown_81069D4
_08056970: .4byte gDungeon
_08056974: .4byte 0x0001c05e
_08056978: .4byte 0x0001820a
_0805697C:
movs r3, 0
_0805697E:
adds r0, r4, 0
cmp r4, 0
bge _08056986
adds r0, 0xFF
_08056986:
lsls r0, 8
lsrs r0, 16
ldr r1, _080569F0
ldr r2, [sp, 0x10]
ands r2, r1
orrs r2, r0
str r2, [sp, 0x10]
subs r0, r5, r3
cmp r0, 0
bge _0805699C
adds r0, 0xFF
_0805699C:
lsls r0, 8
lsrs r0, 16
lsls r0, 16
ldr r1, _080569F4
ands r2, r1
orrs r2, r0
str r2, [sp, 0x10]
adds r2, r5, 0
cmp r2, 0
bge _080569B2
adds r2, 0xFF
_080569B2:
asrs r2, 8
ldr r0, _080569F8
ldr r0, [r0]
ldr r1, _080569FC
adds r0, r1
movs r1, 0
ldrsh r0, [r0, r1]
subs r2, r0
lsrs r0, r2, 31
adds r2, r0
asrs r2, 1
ldr r0, [sp, 0x3C]
adds r2, r0
ldr r0, [sp, 0x40]
add r1, sp, 0x10
bl sub_800E3AC
_080569D4:
movs r0, 0x30
bl sub_803E46C
ldr r1, [sp, 0x4C]
adds r4, r1
ldr r2, [sp, 0x50]
adds r5, r2
ldr r0, [sp, 0x48]
add r9, r0
adds r6, 0x1
cmp r6, r8
blt _0805694A
b _08056A0E
.align 2, 0
_080569F0: .4byte 0xffff0000
_080569F4: .4byte 0x0000ffff
_080569F8: .4byte gDungeon
_080569FC: .4byte 0x000181f2
_08056A00:
movs r0, 0x18
ldr r1, [sp, 0x44]
bl __divsi3
ldr r1, [sp, 0x48]
muls r0, r1
add r9, r0
_08056A0E:
movs r2, 0
ldrsh r0, [r7, r2]
movs r6, 0x2
ldrsh r1, [r7, r6]
bl GetTile
adds r6, r0, 0
ldrh r1, [r6]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _08056AB6
ldr r0, [r6, 0x10]
cmp r0, 0
beq _08056A8E
bl GetEntityType
cmp r0, 0x1
bne _08056A8E
ldr r0, [r6, 0x10]
ldr r1, [sp, 0x1C]
bl sub_80571F0
lsls r0, 24
cmp r0, 0
bne _08056A8E
ldr r0, [sp, 0x34]
cmp r0, 0
bgt _08056AB6
movs r4, 0
mov r2, r10
ldr r1, [r2, 0x70]
adds r0, r1, 0
adds r0, 0xBC
ldrb r2, [r0]
cmp r2, 0x2
beq _08056A64
adds r0, 0x2C
ldrb r0, [r0]
cmp r0, 0x1
beq _08056A64
cmp r2, 0x4
bne _08056A66
_08056A64:
movs r4, 0x1
_08056A66:
mov r0, r10
ldr r1, [sp, 0x1C]
movs r2, 0
bl GetMoveTargetAndRangeForPokemon
adds r2, r0, 0
lsls r2, 16
asrs r2, 16
ldr r0, [r6, 0x10]
str r0, [sp]
ldr r6, [sp, 0x1C]
str r6, [sp, 0x4]
str r4, [sp, 0x8]
ldr r0, [sp, 0x34]
add r1, sp, 0x14
mov r3, r10
bl sub_8056F80
str r0, [sp, 0x34]
b _08056AB6
_08056A8E:
ldr r0, [sp, 0x30]
adds r0, 0x1
str r0, [sp, 0x30]
ldr r1, [sp, 0x20]
cmp r0, r1
bge _08056AB6
movs r2, 0
ldrsh r1, [r7, r2]
cmp r1, 0
blt _08056AB6
ldrh r0, [r7, 0x2]
lsls r0, 16
asrs r0, 16
cmp r0, 0
blt _08056AB6
cmp r1, 0x37
bgt _08056AB6
cmp r0, 0x1F
bgt _08056AB6
b _080568D6
_08056AB6:
ldr r6, [sp, 0x40]
cmp r6, 0
blt _08056AC2
adds r0, r6, 0
bl sub_800DC14
_08056AC2:
movs r0, 0x1
bl sub_804178C
ldr r0, _08056AF4
ldr r0, [r0]
ldr r1, _08056AF8
adds r0, r1
movs r2, 0
strb r2, [r0]
ldr r6, [sp, 0x34]
cmp r6, 0
ble _08056AFC
lsls r1, r6, 2
add r0, sp, 0x14
adds r1, r0
str r2, [r1]
ldr r1, [sp, 0x78]
str r1, [sp]
mov r1, r10
ldr r2, [sp, 0x1C]
ldr r3, [sp, 0x74]
bl sub_8053704
b _08056B22
.align 2, 0
_08056AF4: .4byte gDungeon
_08056AF8: .4byte 0x0001c05e
_08056AFC:
ldr r0, [sp, 0x20]
cmp r0, 0x1
bne _08056B22
add r0, sp, 0xC
bl sub_803F428
lsls r0, 24
cmp r0, 0
beq _08056B22
movs r0, 0x1
movs r1, 0x4A
bl sub_803E708
mov r0, r10
movs r1, 0
ldr r2, [sp, 0x1C]
add r3, sp, 0xC
bl sub_8041168
_08056B22:
add sp, 0x54
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_80566F8
thumb_func_start sub_8056B34
sub_8056B34:
push {r4-r7,lr}

View File

@@ -1098,8 +1098,11 @@ static void CreateMessageLogArrow(bool8 upArrow, s32 y)
#include "targeting_flags.h"
#include "targeting.h"
#include "called_move_data.h"
#include "dungeon_map_access.h"
#include "math.h"
#include "code_800DAC0.h"
NAKED void sub_8053704(s32 *sp, Entity *entity, Move *move, s32 itemId, s32 a4)
NAKED void sub_8053704(Entity **unkArray, Entity *entity, Move *move, s32 itemId, s32 a4)
{
asm_unified("\n"
" push {r4-r7,lr}\n"
@@ -4524,7 +4527,7 @@ extern s16 sub_8057600(Move *move, s32 itemID);
extern void sub_803ED30(s32, Entity *r0, u8, s32);
extern void sub_8042238(Entity *pokemon, Entity *target);
extern void sub_806A1E8(Entity *pokemon);
extern void sub_80574C4(s32 *a0, s32 a1);
extern void sub_80574C4(Entity **a0, Entity *a1);
extern const u8 *const gUnknown_80F9688;
@@ -4800,7 +4803,7 @@ bool32 sub_8055A00(Entity *entity, s32 firstMoveId, s32 var_34, s32 itemId, s32
}
if (unkBefore == gUnknown_202F208) {
if (!itemId) {
if (itemId == 0) {
TryDisplayDungeonLoggableMessage(entity, gUnknown_80FC690); // The currMove failed!
}
else {
@@ -4941,9 +4944,9 @@ extern s32 gMetronomeCalledArrayId;
extern void sub_806ACE8(Entity *entity, Move *move);
extern s32 sub_8057070(Move *move);
bool8 sub_8056468(Entity *entity, Move *move, const u8 *str, s32 *unkArray, bool32 itemId, bool8 arg_4, bool32 unused);
bool8 sub_8056468(Entity *entity, Move *move, const u8 *str, Entity **unkArray, bool32 itemId, bool8 arg_4, bool32 unused);
bool8 sub_805744C(Entity * pokemon, Move *move, bool8 param_3);
void sub_8056CE8(s32 *, Entity * pokemon, Move *move);
void sub_8056CE8(Entity **, Entity * pokemon, Move *move);
void sub_80566F8(Entity*, Move *, s32 a2, bool8 a3, s32 a4, s32 a5);
extern s32 gUnknown_202F214;
@@ -4957,10 +4960,12 @@ extern u8 gUnknown_202F21A;
extern u8 gUnknown_202F220;
extern u8 gUnknown_202F221;
bool8 sub_805755C(Entity* pokemon,u16 param_2);
bool8 sub_8055FA0(struct Entity *entity, u32 r6, s32 itemId, u32 var_30, u32 arg_0, struct Move *move)
{
s32 i;
s32 var_144[65]; //????
Entity *var_144[65]; //????
const u8 *msg;
Move metronomeMove, naturePwrMove;
s32 var_2C;
@@ -4969,7 +4974,7 @@ bool8 sub_8055FA0(struct Entity *entity, u32 r6, s32 itemId, u32 var_30, u32 arg
bool8 moveUsable;
msg = NULL;
var_144[0] = 0;
var_144[0] = NULL;
sub_804178C(1);
if (move->id == MOVE_METRONOME) {
@@ -5023,7 +5028,7 @@ bool8 sub_8055FA0(struct Entity *entity, u32 r6, s32 itemId, u32 var_30, u32 arg
moveUsable = sub_805744C(entity, move, TRUE);
}
else {
if (!itemId) {
if (itemId == 0) {
msg = GetMoveUseText(move->id);
}
else {
@@ -5045,7 +5050,7 @@ bool8 sub_8055FA0(struct Entity *entity, u32 r6, s32 itemId, u32 var_30, u32 arg
}
else if (!moveUsable) {
SetMessageArgument_2(gAvailablePokemonNames, GetEntInfo(entity), 0);
if (!itemId) {
if (itemId == 0) {
sub_80928C0(gFormatItems, move, NULL);
TryDisplayDungeonLoggableMessage(entity, msg);
sub_803E708(0xA, 0x3F);
@@ -5102,7 +5107,7 @@ bool8 sub_8055FA0(struct Entity *entity, u32 r6, s32 itemId, u32 var_30, u32 arg
var_144[0] = 0;
if (var_28 == 0 || var_28 == 1) {
sub_8056CE8(var_144, entity, move);
sub_80574C4(var_144, (s32) entity); // Todo fix sub_80574C4
sub_80574C4(var_144, entity); // Todo fix sub_80574C4
if (i != 0 && var_24 != 0 && var_144[0] == 0)
break;
}
@@ -5151,4 +5156,495 @@ bool8 sub_8055FA0(struct Entity *entity, u32 r6, s32 itemId, u32 var_30, u32 arg
return TRUE;
}
extern bool8 sub_8040BB0(Entity *entity, Move *move, bool8);
extern void sub_8040DA0(Entity *entity, Move *move);
bool8 sub_8056468(Entity *entity, Move *move, const u8 *str, Entity **unkArray, bool32 itemId, bool8 arg_4, bool32 unused)
{
s32 i;
bool8 ret = FALSE;
bool32 r7 = (sub_8045888(entity) != FALSE);
if (str != NULL) {
for (i = 0; i < 65; i++) {
if (unkArray[i] == NULL) {
break;
}
if (sub_8045888(unkArray[i])) {
r7 = TRUE;
break;
}
}
if (r7) {
SetMessageArgument_2(gAvailablePokemonNames, GetEntInfo(entity), 0);
if (itemId == 0) {
sub_80928C0(gFormatItems, move, NULL);
}
else {
BufferItemName(gFormatItems, itemId, NULL);
}
}
if (move->id != MOVE_REGULAR_ATTACK) {
DisplayDungeonLoggableMessageTrue(entity, str);
}
else {
DisplayDungeonLoggableMessageFalse(entity, str);
}
}
if (r7) {
if (arg_4) {
ret = sub_8040BB0(entity, move, TRUE);
}
else {
ret = sub_8040BB0(entity, move, FALSE);
}
sub_8040DA0(entity, move);
}
else {
sub_806CE68(entity, GetEntInfo(entity)->action.direction);
}
return ret;
}
extern u16 sub_80412E0(u16 moveId, u8 weather, u8 a2);
extern void sub_800569C(Position *, EntitySpriteInfo *, u8);
struct UnkStruct_sub_800E308_1
{
s16 unk0;
s16 unk2;
Position unk4;
Position unk8;
s32 unkC;
s32 unk10;
};
// Maybe Position? Maybe not, sub_800E308 is called only by sub_8056564, so :shrug:
struct UnkStruct_sub_800E308_2
{
s16 u0;
s16 u2;
};
extern s32 sub_800E308(struct UnkStruct_sub_800E308_1 *, struct UnkStruct_sub_800E308_2 *);
extern u8 GetBodySize(s16 index);
extern void sub_800EF10(u16 r0);
extern s32 sub_800E710(s16 a0, u16 a1);
#ifdef NONMATCHING // https://decomp.me/scratch/fTUsI
s32 sub_8056564(Entity *entity, Position *pos, Move *move, s32 r4)
{
struct UnkStruct_sub_800E308_1 unkSp1;
struct UnkStruct_sub_800E308_2 unkSp2;
EntityInfo *entInfo = GetEntInfo(entity);
if (!gDungeon->unk181e8.blinded && (GetBodySize(entInfo->apparentID) < 4 || r4 == 1)) {
unkStruct_80BDBC4 *unkStruct = sub_800ECB8(sub_80412E0(move->id, GetApparentWeather(entity), 1));
s32 unk6 = unkStruct->unk6;
// This part with unkPos doesn't match
Position32 unkPos = {pos->x * 0x1800, pos->y * 0x1800};
unkPos.x += 0x1000;
unkPos.y += 0xC00;
unkSp2.u0 = unkPos.x / 256;
unkSp2.u2 = unkPos.y / 256;
if (unk6 != 0) {
s32 someRetVal;
sub_800EF10(sub_80412E0(move->id, GetApparentWeather(entity), 1));
sub_803E46C(0x5E);
someRetVal = sub_800E710(entInfo->apparentID, sub_80412E0(move->id, GetApparentWeather(entity), 1));
if (someRetVal != -1) {
sub_800569C(&unkSp1.unk8, &entity->spriteInfo, someRetVal);
}
else {
unkSp1.unk8 = (Position) {0};
}
unkSp1.unk0 = sub_80412E0(move->id, GetApparentWeather(entity), 1);
unkSp1.unk2 = entInfo->apparentID;
unkSp1.unk4.x = entity->pixelPos.x / 256;
unkSp1.unk4.y = entity->pixelPos.y / 256;
unkSp1.unkC = entInfo->action.direction;
unkSp1.unk10 = 0;
return sub_800E308(&unkSp1, &unkSp2);
}
}
return -1;
}
#else
NAKED s32 sub_8056564(Entity *entity, Position *pos, Move *move, s32 r4)
{
asm_unified("push {r4-r7,lr}\n"
" mov r7, r9\n"
" mov r6, r8\n"
" push {r6,r7}\n"
" sub sp, 0x18\n"
" adds r6, r0, 0\n"
" adds r5, r1, 0\n"
" adds r7, r2, 0\n"
" adds r4, r3, 0\n"
" ldr r0, [r6, 0x70]\n"
" mov r8, r0\n"
" ldr r0, _08056680\n"
" ldr r0, [r0]\n"
" ldr r1, _08056684\n"
" adds r0, r1\n"
" ldrb r0, [r0]\n"
" mov r9, r0\n"
" cmp r0, 0\n"
" beq _0805658C\n"
" b _080566E4\n"
"_0805658C:\n"
" mov r2, r8\n"
" movs r1, 0x4\n"
" ldrsh r0, [r2, r1]\n"
" bl GetBodySize\n"
" lsls r0, 24\n"
" lsrs r0, 24\n"
" cmp r0, 0x3\n"
" bls _080565A4\n"
" cmp r4, 0x1\n"
" bne _080565A4\n"
" b _080566E4\n"
"_080565A4:\n"
" ldrh r4, [r7, 0x2]\n"
" adds r0, r6, 0\n"
" bl GetApparentWeather\n"
" adds r1, r0, 0\n"
" lsls r1, 24\n"
" lsrs r1, 24\n"
" adds r0, r4, 0\n"
" movs r2, 0x1\n"
" bl sub_80412E0\n"
" lsls r0, 16\n"
" lsrs r0, 16\n"
" bl sub_800ECB8\n"
" movs r2, 0x6\n"
" ldrsh r4, [r0, r2]\n"
" movs r1, 0\n"
" ldrsh r0, [r5, r1]\n"
" lsls r1, r0, 1\n"
" adds r1, r0\n"
" lsls r1, 11\n"
" movs r0, 0x2\n"
" ldrsh r2, [r5, r0]\n"
" lsls r0, r2, 1\n"
" adds r0, r2\n"
" lsls r0, 11\n"
" movs r2, 0x80\n"
" lsls r2, 5\n"
" adds r3, r0, r2\n"
" movs r2, 0xC0\n"
" lsls r2, 4\n"
" adds r0, r1, r2\n"
" cmp r0, 0\n"
" bge _080565EC\n"
" adds r0, 0xFF\n"
"_080565EC:\n"
" lsls r0, 8\n"
" lsrs r0, 16\n"
" ldr r1, _08056688\n"
" ldr r2, [sp, 0x14]\n"
" ands r2, r1\n"
" orrs r2, r0\n"
" str r2, [sp, 0x14]\n"
" adds r0, r3, 0\n"
" cmp r0, 0\n"
" bge _08056602\n"
" adds r0, 0xFF\n"
"_08056602:\n"
" lsls r0, 8\n"
" lsrs r0, 16\n"
" lsls r0, 16\n"
" ldr r1, _0805668C\n"
" ands r2, r1\n"
" orrs r2, r0\n"
" str r2, [sp, 0x14]\n"
" cmp r4, 0\n"
" beq _080566E4\n"
" ldrh r4, [r7, 0x2]\n"
" adds r0, r6, 0\n"
" bl GetApparentWeather\n"
" adds r1, r0, 0\n"
" lsls r1, 24\n"
" lsrs r1, 24\n"
" adds r0, r4, 0\n"
" movs r2, 0x1\n"
" bl sub_80412E0\n"
" lsls r0, 16\n"
" lsrs r0, 16\n"
" bl sub_800EF10\n"
" bl sub_800EF64\n"
" movs r0, 0x5E\n"
" bl sub_803E46C\n"
" mov r0, r8\n"
" movs r1, 0x4\n"
" ldrsh r5, [r0, r1]\n"
" ldrh r4, [r7, 0x2]\n"
" adds r0, r6, 0\n"
" bl GetApparentWeather\n"
" adds r1, r0, 0\n"
" lsls r1, 24\n"
" lsrs r1, 24\n"
" adds r0, r4, 0\n"
" movs r2, 0x1\n"
" bl sub_80412E0\n"
" adds r1, r0, 0\n"
" lsls r1, 16\n"
" lsrs r1, 16\n"
" adds r0, r5, 0\n"
" bl sub_800E710\n"
" adds r2, r0, 0\n"
" movs r0, 0x1\n"
" negs r0, r0\n"
" cmp r2, r0\n"
" beq _08056690\n"
" add r0, sp, 0x8\n"
" adds r1, r6, 0\n"
" adds r1, 0x28\n"
" lsls r2, 24\n"
" lsrs r2, 24\n"
" bl sub_800569C\n"
" b _08056694\n"
" .align 2, 0\n"
"_08056680: .4byte gDungeon\n"
"_08056684: .4byte 0x0001820a\n"
"_08056688: .4byte 0xffff0000\n"
"_0805668C: .4byte 0x0000ffff\n"
"_08056690:\n"
" mov r2, r9\n"
" str r2, [sp, 0x8]\n"
"_08056694:\n"
" ldrh r4, [r7, 0x2]\n"
" adds r0, r6, 0\n"
" bl GetApparentWeather\n"
" adds r1, r0, 0\n"
" lsls r1, 24\n"
" lsrs r1, 24\n"
" adds r0, r4, 0\n"
" movs r2, 0x1\n"
" bl sub_80412E0\n"
" mov r1, sp\n"
" strh r0, [r1]\n"
" mov r2, r8\n"
" ldrh r0, [r2, 0x4]\n"
" strh r0, [r1, 0x2]\n"
" ldr r0, [r6, 0xC]\n"
" cmp r0, 0\n"
" bge _080566BC\n"
" adds r0, 0xFF\n"
"_080566BC:\n"
" asrs r0, 8\n"
" strh r0, [r1, 0x4]\n"
" mov r1, sp\n"
" ldr r0, [r6, 0x10]\n"
" cmp r0, 0\n"
" bge _080566CA\n"
" adds r0, 0xFF\n"
"_080566CA:\n"
" asrs r0, 8\n"
" strh r0, [r1, 0x6]\n"
" mov r0, r8\n"
" adds r0, 0x46\n"
" ldrb r0, [r0]\n"
" str r0, [sp, 0xC]\n"
" movs r0, 0\n"
" str r0, [sp, 0x10]\n"
" add r1, sp, 0x14\n"
" mov r0, sp\n"
" bl sub_800E308\n"
" b _080566E8\n"
"_080566E4:\n"
" movs r0, 0x1\n"
" negs r0, r0\n"
"_080566E8:\n"
" add sp, 0x18\n"
" pop {r3,r4}\n"
" mov r8, r3\n"
" mov r9, r4\n"
" pop {r4-r7}\n"
" pop {r1}\n"
" bx r1");
}
#endif // NONMATCHING
extern s32 sub_800ED20(u16 param_1);
extern const s32 gUnknown_81069D4[];
extern void sub_800E3AC(s32 a0, Position *pos, s32 a2);
extern void sub_8041168(Entity *entity, Entity *entity2, Move *,Position *);
s32 sub_8056F80(s32 a0, Entity **entitiesArray, s16 target, Entity *entity1, Entity *entity2, Move *move, bool8 arg8);
void sub_80566F8(Entity *entity, Move *move, s32 a2, bool8 a3, s32 itemId, s32 a5)
{
Position var_68;
Position var_64;
Entity *var_60[2];
s32 var_4C, var_48;
s32 i, j;
s32 var_40;
s32 var_3C;
s32 var_38;
s32 var_34;
s32 var_30;
s32 var_2C;
s32 var_28, var_24;
s32 someCount;
EntityInfo *entInfo;
s32 unkRetVal;
s32 divResult;
s32 r9;
var_40 = 0;
someCount = 0;
entInfo = GetEntInfo(entity);
unkRetVal = sub_800ED20(move->id);
var_30 = 2;
if (unkRetVal != 1) {
var_30 = 6;
if (unkRetVal == 2) {
var_30 = 3;
}
}
var_68.x = entity->pos.x;
var_68.y = entity->pos.y;
var_4C = gAdjacentTileOffsets[entInfo->action.direction].x;
var_48 = gAdjacentTileOffsets[entInfo->action.direction].y;
for (i = 0; i < a2; i++)
{
Tile *tile;
if (var_68.x < 0 || var_68.y < 0 || var_68.x > 55 || var_68.y > 31)
break;
var_68.x += var_4C;
var_68.y += var_48;
someCount++;
tile = GetTile(var_68.x, var_68.y);
if (!(tile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
break;
if (tile->monster != NULL && GetEntityType(tile->monster) == ENTITY_MONSTER)
break;
}
if (sub_805755C(entity, move->id) && !MoveMatchesChargingStatus(entity, move)) {
var_34 = -1;
}
else {
var_34 = sub_8056564(entity, &var_68, move, a2);
}
var_68.x = entity->pos.x;
var_68.y = entity->pos.y;
var_4C = gAdjacentTileOffsets[entInfo->action.direction].x;
var_48 = gAdjacentTileOffsets[entInfo->action.direction].y;
divResult = someCount * (24 / var_30);
if (a2 > 1) {
var_3C = divResult + 8;
if (var_3C >= 64) {
var_3C = 64;
}
}
else {
var_3C = 32;
}
r9 = 0;
var_2C = 0x80000 / divResult;
var_38 = gUnknown_81069D4[entInfo->action.direction];
gDungeon->unk1BDD4.unk1C05E = 1;
for (i = 0; i < a2; i++)
{
Position var_68Before;
Tile *tile;
if (var_68.x < 0 || var_68.y < 0 || var_68.x > 55 || var_68.y > 31)
break;
var_68Before = var_68;
var_68.x += var_4C;
var_68.y += var_48;
if (sub_803F428(&var_68) && !gDungeon->unk181e8.blinded) {
Position32 pos32;
pos32.x = (var_68Before.x * 0x1800) + 0xC00;
pos32.y = (var_68Before.y * 0x1800) + 0x1000;
var_28 = var_30 * (var_4C << 8);
var_24 = var_30 * (var_48 << 8);
for (j = 0; j < 24 / var_30; j++) {
if (var_34 >= 0) {
s32 r3;
s32 r2;
if (a3 != 0) {
r3 = sin_abs_4096(r9 / 256) * var_3C;
}
else {
r3 = 0;
}
var_64.x = pos32.x / 256;
var_64.y = (pos32.y - r3) / 256;
r2 = pos32.y / 256;
r2 -= gDungeon->unk181e8.cameraPixelPos.y;
r2 /= 2;
sub_800E3AC(var_34, &var_64, r2 + var_38);
}
sub_803E46C(0x30);
pos32.x += var_28;
pos32.y += var_24;
r9 += var_2C;
}
}
else {
r9 += (24 / var_30) * var_2C;
}
tile = GetTile(var_68.x, var_68.y);
if (!(tile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)))
break;
if (tile->monster != NULL && GetEntityType(tile->monster) == ENTITY_MONSTER && !sub_80571F0(tile->monster, move)) {
if (var_40 <= 0) {
bool8 r4 = FALSE;
s32 target;
EntityInfo *entInfo = GetEntInfo(entity);
if (entInfo->volatileStatus.volatileStatus == STATUS_CONFUSED
|| entInfo->eyesightStatus.eyesightStatus == STATUS_BLINKER
|| entInfo->volatileStatus.volatileStatus == STATUS_COWERING)
{
r4 = TRUE;
}
target = GetMoveTargetAndRangeForPokemon(entity, move, FALSE);
var_40 = sub_8056F80(var_40, var_60, target, entity, tile->monster, move, r4);
}
break;
}
}
if (var_34 >= 0) {
sub_800DC14(var_34);
}
sub_804178C(1);
gDungeon->unk1BDD4.unk1C05E = 0;
if (var_40 > 0) {
var_60[var_40] = NULL;
sub_8053704(var_60, entity, move, itemId, a5);
}
else if (a2 == 1 && sub_803F428(&var_68)) {
sub_803E708(1, 0x4A);
sub_8041168(entity, NULL, move, &var_68);
}
}
//