finish out all jirachi funcs.. thx jiang for JirachiWish match

This commit is contained in:
Seth Barberee
2022-06-04 08:36:08 -07:00
parent ad9c25598d
commit 68b8d3853c
6 changed files with 338 additions and 667 deletions

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@@ -1,660 +0,0 @@
#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start JirachiWish
JirachiWish:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x78
movs r0, 0x1A
bl GetEntityFromClientType
adds r6, r0, 0
ldr r0, _0808B82C
ldr r1, _0808B830
bl CopySpeciesNametoBuffer
ldr r4, _0808B834
adds r0, r4, 0
bl sub_80855E4
adds r0, r6, 0
bl _call_via_r4
movs r0, 0
bl sub_8041888
ldr r0, [r6, 0x70]
movs r1, 0xAE
lsls r1, 1
adds r0, r1
movs r1, 0
movs r4, 0x1
strb r4, [r0]
ldr r0, [r6, 0x70]
movs r2, 0xAF
lsls r2, 1
adds r0, r2
strb r1, [r0]
adds r0, r6, 0
movs r1, 0xE
movs r2, 0
bl sub_80861B8
ldr r0, _0808B838
bl sub_80855E4
ldr r0, _0808B83C
ldr r0, [r0]
ldr r1, _0808B840
adds r0, r1
strb r4, [r0]
movs r0, 0x1E
bl sub_8083ED8
movs r0, 0x1E
movs r1, 0x46
bl sub_803E708
ldr r0, _0808B844
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808B848
bl PlaySoundEffect
movs r0, 0x96
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl sub_80862BC
ldr r0, _0808B84C
bl DisplayDungeonDialogue
movs r0, 0x79
bl sub_8083E88
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
movs r1, 0
bl sub_80856E0
movs r0, 0xB5
lsls r0, 1
bl PlaySoundEffect
ldr r0, _0808B850
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl SpriteLookAroundEffect
ldr r0, _0808B854
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
_0808B690:
ldr r4, _0808B858
_0808B692:
movs r0, 0
ldr r1, [r4]
ldr r2, _0808B85C
ldr r3, _0808B860
bl sub_8052C68
mov r9, r0
cmp r0, 0
ble _0808B692
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
mov r2, r9
cmp r2, 0x1
bne _0808B754
ldr r0, _0808B864
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
movs r0, 0
add r7, sp, 0x6C
_0808B6CA:
adds r0, 0x1
mov r8, r0
mov r4, sp
movs r5, 0x8
_0808B6D2:
adds r0, r4, 0
movs r1, 0x69
movs r2, 0
bl sub_8045C28
adds r4, 0x4
subs r5, 0x1
cmp r5, 0
bge _0808B6D2
movs r0, 0x3
bl DungeonRandomCapped
ldrh r1, [r6, 0x4]
adds r1, r0
subs r1, 0x1
lsls r1, 16
lsrs r1, 16
ldr r2, _0808B868
ldr r0, [sp, 0x6C]
ands r0, r2
orrs r0, r1
str r0, [sp, 0x6C]
movs r0, 0x3
bl DungeonRandomCapped
ldrh r2, [r6, 0x6]
adds r2, r0
subs r2, 0x1
lsls r2, 16
ldr r0, _0808B86C
ldr r1, [sp, 0x6C]
ands r1, r0
orrs r1, r2
str r1, [sp, 0x6C]
movs r2, 0
ldrsh r0, [r7, r2]
asrs r1, 16
bl GetMapTile_2
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _0808B744
movs r0, 0xA6
lsls r0, 1
bl PlaySoundEffect
adds r0, r7, 0
bl sub_808BB3C
adds r0, r6, 0
adds r1, r7, 0
mov r2, sp
movs r3, 0x9
bl sub_8046860
_0808B744:
mov r0, r8
cmp r0, 0x5
ble _0808B6CA
ldr r0, [r6, 0x70]
ldr r2, _0808B870
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
_0808B754:
mov r0, r9
cmp r0, 0x2
bne _0808B80A
ldr r0, _0808B874
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
movs r0, 0
add r1, sp, 0x24
mov r8, r1
add r7, sp, 0x70
_0808B776:
adds r0, 0x1
mov r10, r0
mov r4, r8
movs r5, 0x8
_0808B77E:
movs r0, 0
bl sub_803D73C
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
movs r2, 0
bl sub_8045C28
adds r4, 0x4
subs r5, 0x1
cmp r5, 0
bge _0808B77E
movs r0, 0x3
bl DungeonRandomCapped
ldrh r1, [r6, 0x4]
adds r1, r0
subs r1, 0x1
lsls r1, 16
lsrs r1, 16
ldr r2, _0808B868
ldr r0, [sp, 0x70]
ands r0, r2
orrs r0, r1
str r0, [sp, 0x70]
movs r0, 0x3
bl DungeonRandomCapped
ldrh r2, [r6, 0x6]
adds r2, r0
subs r2, 0x1
lsls r2, 16
ldr r0, _0808B86C
ldr r1, [sp, 0x70]
ands r1, r0
orrs r1, r2
str r1, [sp, 0x70]
movs r2, 0
ldrsh r0, [r7, r2]
asrs r1, 16
bl GetMapTile_2
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _0808B7FA
movs r0, 0xC8
lsls r0, 1
bl PlaySoundEffect
adds r0, r7, 0
bl sub_808BB3C
adds r0, r6, 0
adds r1, r7, 0
mov r2, r8
movs r3, 0x9
bl sub_8046860
_0808B7FA:
mov r0, r10
cmp r0, 0x5
ble _0808B776
ldr r0, [r6, 0x70]
ldr r2, _0808B870
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
_0808B80A:
mov r0, r9
cmp r0, 0x3
bne _0808B8CA
bl JirachiFriendAreaSearch
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x3A
bne _0808B87C
ldr r0, _0808B878
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
b _0808B690
.align 2, 0
_0808B82C: .4byte gUnknown_202E038
_0808B830: .4byte 0x0000019d
_0808B834: .4byte sub_808BBA8
_0808B838: .4byte sub_80861A8
_0808B83C: .4byte gDungeonGlobalData
_0808B840: .4byte 0x0001356c
_0808B844: .4byte gUnknown_8105668
_0808B848: .4byte 0x000001a7
_0808B84C: .4byte gUnknown_8105674
_0808B850: .4byte gUnknown_81056B8
_0808B854: .4byte gUnknown_81056DC
_0808B858: .4byte gUnknown_8105798
_0808B85C: .4byte gUnknown_810579C
_0808B860: .4byte 0x00000705
_0808B864: .4byte gUnknown_810581C
_0808B868: .4byte 0xffff0000
_0808B86C: .4byte 0x0000ffff
_0808B870: .4byte 0x0000015d
_0808B874: .4byte gUnknown_8105974
_0808B878: .4byte gUnknown_8105A08
_0808B87C:
ldr r0, _0808BA30
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
ldr r0, [r6, 0x70]
ldr r2, _0808BA34
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
ldr r0, _0808BA38
bl DisplayDungeonDialogue
adds r0, r4, 0
bl UnlockFriendArea
movs r0, 0xD4
bl PlaySoundEffect
bl GetLeaderEntity
adds r1, r0, 0
ldr r0, _0808BA3C
movs r2, 0
bl SetMessageArgument
ldr r0, _0808BA40
adds r1, r4, 0
movs r2, 0
bl sub_8092578
ldr r0, _0808BA44
bl DisplayDungeonDialogue
_0808B8CA:
mov r0, r9
cmp r0, 0x4
bne _0808B98E
ldr r0, _0808BA48
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
movs r0, 0
add r1, sp, 0x48
mov r8, r1
add r7, sp, 0x74
_0808B8EC:
adds r0, 0x1
mov r10, r0
mov r4, r8
movs r5, 0x3
_0808B8F4:
movs r0, 0x8
bl DungeonRandomCapped
ldr r2, _0808BA4C
adds r0, r2
ldrb r1, [r0]
adds r0, r4, 0
movs r2, 0
bl sub_8045C28
adds r4, 0x4
subs r5, 0x1
cmp r5, 0
bge _0808B8F4
movs r0, 0x3
bl DungeonRandomCapped
ldrh r1, [r6, 0x4]
adds r1, r0
subs r1, 0x1
lsls r1, 16
lsrs r1, 16
ldr r2, _0808BA50
ldr r0, [sp, 0x74]
ands r0, r2
orrs r0, r1
str r0, [sp, 0x74]
movs r0, 0x3
bl DungeonRandomCapped
ldrh r2, [r6, 0x6]
adds r2, r0
subs r2, 0x1
lsls r2, 16
ldr r0, _0808BA54
ldr r1, [sp, 0x74]
ands r1, r0
orrs r1, r2
str r1, [sp, 0x74]
movs r2, 0
ldrsh r0, [r7, r2]
asrs r1, 16
bl GetMapTile_2
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _0808B970
movs r0, 0xC8
lsls r0, 1
bl PlaySoundEffect
adds r0, r7, 0
bl sub_808BB3C
adds r0, r6, 0
adds r1, r7, 0
mov r2, r8
movs r3, 0x4
bl sub_8046860
_0808B970:
mov r0, r10
cmp r0, 0x4
ble _0808B8EC
ldr r0, [r6, 0x70]
ldr r2, _0808BA34
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
ldr r0, _0808BA58
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
_0808B98E:
mov r0, r9
cmp r0, 0x5
bne _0808B9F8
ldr r0, _0808BA5C
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
ldr r0, [r6, 0x70]
ldr r2, _0808BA34
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
ldr r0, _0808BA60
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
bl GetLeaderEntity
adds r1, r0, 0
adds r1, 0x4
adds r0, r6, 0x4
bl CalculateFacingDir
adds r1, r0, 0
adds r0, r6, 0
bl SetFacingDirection
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808BA64
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808BA68
ldr r0, [r0]
ldr r1, _0808BA6C
adds r0, r1
movs r1, 0x1
strb r1, [r0]
_0808B9F8:
ldr r0, _0808BA70
bl DisplayDungeonDialogue
adds r0, r6, 0
bl JirachiSpinEffect
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808BA74
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
bl sub_808BD38
add sp, 0x78
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0808BA30: .4byte gUnknown_8105AD4
_0808BA34: .4byte 0x0000015d
_0808BA38: .4byte gUnknown_8105B20
_0808BA3C: .4byte gAvailablePokemonNames
_0808BA40: .4byte gUnknown_202DE58
_0808BA44: .4byte gUnknown_8105B68
_0808BA48: .4byte gUnknown_8105BA8
_0808BA4C: .4byte gUnknown_81074FC
_0808BA50: .4byte 0xffff0000
_0808BA54: .4byte 0x0000ffff
_0808BA58: .4byte gUnknown_8105BF4
_0808BA5C: .4byte gUnknown_8105D2C
_0808BA60: .4byte gUnknown_8105D80
_0808BA64: .4byte gUnknown_8105D9C
_0808BA68: .4byte gDungeonGlobalData
_0808BA6C: .4byte 0x00000674
_0808BA70: .4byte gUnknown_81058E0
_0808BA74: .4byte gUnknown_810593C
thumb_func_end JirachiWish
thumb_func_start JirachiReFightDialogue
JirachiReFightDialogue:
push {lr}
ldr r0, _0808BA94
bl HasRecruitedMon
lsls r0, 24
cmp r0, 0
beq _0808BA9C
bl sub_8086448
ldr r0, _0808BA98
bl sub_80866C4
b _0808BAA0
.align 2, 0
_0808BA94: .4byte 0x0000019d
_0808BA98: .4byte gJirachiReFightDialogue_1
_0808BA9C:
bl JirachiPreFightDialogue
_0808BAA0:
pop {r0}
bx r0
thumb_func_end JirachiReFightDialogue
thumb_func_start JirachiWishGrantFlash
JirachiWishGrantFlash:
push {r4,r5,lr}
sub sp, 0x4
ldr r0, _0808BB34
bl PlaySoundEffect
ldr r1, _0808BB38
movs r0, 0x1F
str r0, [r1]
movs r4, 0xFA
movs r5, 0x1
_0808BAB8:
str r5, [sp]
adds r0, r4, 0
adds r1, r4, 0
adds r2, r4, 0
movs r3, 0x1
bl SetDungeonBGColorRGB
movs r0, 0x46
bl sub_803E46C
subs r4, 0xA
cmp r4, 0x95
bgt _0808BAB8
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
movs r4, 0xFA
movs r5, 0x1
_0808BADE:
str r5, [sp]
adds r0, r4, 0
adds r1, r4, 0
adds r2, r4, 0
movs r3, 0x1
bl SetDungeonBGColorRGB
movs r0, 0x46
bl sub_803E46C
subs r4, 0xA
cmp r4, 0xC7
bgt _0808BADE
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
movs r4, 0xFA
movs r5, 0x1
_0808BB04:
str r5, [sp]
adds r0, r4, 0
adds r1, r4, 0
adds r2, r4, 0
movs r3, 0x1
bl SetDungeonBGColorRGB
movs r0, 0x46
bl sub_803E46C
subs r4, 0xA
cmp r4, 0
bge _0808BB04
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
bl sub_8085EB0
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0808BB34: .4byte 0x000002c1
_0808BB38: .4byte gUnknown_202EDC8
thumb_func_end JirachiWishGrantFlash
thumb_func_start sub_808BB3C
sub_808BB3C:
push {lr}
sub sp, 0x8
adds r3, r0, 0
movs r0, 0
ldrsh r1, [r3, r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r1, 0xC0
lsls r1, 4
adds r0, r1
cmp r0, 0
bge _0808BB58
adds r0, 0xFF
_0808BB58:
lsls r0, 8
lsrs r0, 16
ldr r1, _0808BBA0
ldr r2, [sp, 0x4]
ands r2, r1
orrs r2, r0
str r2, [sp, 0x4]
movs r0, 0x2
ldrsh r1, [r3, r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r1, 0x80
lsls r1, 5
adds r0, r1
cmp r0, 0
bge _0808BB7C
adds r0, 0xFF
_0808BB7C:
lsls r0, 8
lsrs r0, 16
lsls r0, 16
ldr r1, _0808BBA4
ands r2, r1
orrs r2, r0
str r2, [sp, 0x4]
movs r0, 0
str r0, [sp]
movs r0, 0x64
movs r1, 0
movs r2, 0
add r3, sp, 0x4
bl sub_8085EC8
add sp, 0x8
pop {r0}
bx r0
.align 2, 0
_0808BBA0: .4byte 0xffff0000
_0808BBA4: .4byte 0x0000ffff
thumb_func_end sub_808BB3C
.align 2,0

17
include/code_80A26CC.h Normal file
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@@ -0,0 +1,17 @@
struct unkStruct_80A2608
{
/* 0x0 */ s16 unk0;
/* 0x2 */ s16 unk2;
/* 0x4 */ s16 unk4;
/* 0x6 */ u16 unk6;
/* 0x8 */ u16 unk8;
/* 0xA */ u16 unkA;
/* 0xC */ u8 unkC;
/* 0xD */ u8 unkD;
/* 0xE */ s16 unkE;
/* 0x10 */ u8 unk10;
/* 0x11 */ u8 unk11;
};
struct unkStruct_80A2608 *sub_80A2608(s16 r0);
struct unkStruct_80A2608 *sub_80A2620(s16 r0);

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@@ -58,7 +58,8 @@ struct DungeonGlobalData
u8 fill66C[0x671 - 0x66C];
/* 0x671 */ bool8 monsterHouseActive;
/* 0x672 */ u8 unk672;
u8 fill673[0x675 - 0x673];
u8 fill673[0x674 - 0x673];
u8 unk674;
u8 unk675;
u8 unk676[0x68A - 0x676];
/* 0x68A */ u8 unk68A;

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@@ -274,7 +274,6 @@ SECTIONS {
src/code_8086A3C.o(.text);
asm/code_8086A3C.o(.text);
src/code_8057824_1.o(.text);
asm/jirachi_wish.o(.text);
src/code_80521D0_1.o(.text);
src/pokemon.o(.text);
asm/pokemon.o(.text);

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@@ -141,9 +141,9 @@ extern void sub_8086A54(struct DungeonEntity *);
extern void sub_806BFC0(struct DungeonEntityData *, u32);
void sub_808BBA8(struct DungeonEntity *param_1)
void sub_808BBA8(struct DungeonEntity *jirachiEntity)
{
sub_806BFC0(param_1->entityData,0);
sub_806BFC0(jirachiEntity->entityData,0);
}
void JirachiDropInEffect(struct DungeonEntity *jirachiEntity)

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@@ -1,16 +1,22 @@
#include "global.h"
#include "constants/direction.h"
#include "constants/friend_area.h"
#include "constants/weather.h"
#include "dungeon_global_data.h"
#include "dungeon_entity.h"
#include "dungeon_map_access.h"
#include "dungeon_random.h"
#include "dungeon_util.h"
#include "dungeon_util_1.h"
#include "friend_area.h"
#include "item.h"
#include "pokemon.h"
#include "position_util.h"
extern u32 gUnknown_202EDC8;
extern u8 gUnknown_202E038[0x50];
extern u8 gAvailablePokemonNames[0x58];
extern u8 gUnknown_202DE58[];
extern s16 gUnknown_80F57CA;
extern s16 gUnknown_80F57D2;
@@ -219,6 +225,29 @@ extern u32 gZapdosPostStoryPreFightDialogue_3;
extern u32 gZapdosPostStoryPreFightDialogue_4;
extern u32 gZapdosPostStoryPreFightDialogue_5;
extern u32 gZapdosPostStoryPreFightDialogue_6;
extern u32 gUnknown_8105668;
extern u32 gUnknown_8105674;
extern u32 gUnknown_81056B8;
extern u32 gUnknown_81056DC;
extern u32 gUnknown_810579C;
extern u32 gUnknown_8105974;
extern u32 gUnknown_810581C;
extern u32 gUnknown_8105BF4;
extern u32 gUnknown_8105D2C;
extern u32 gUnknown_8105D80;
extern u32 gUnknown_8105D9C;
extern u32 gUnknown_81058E0;
extern u32 gUnknown_810593C;
extern u32 gUnknown_8105A08;
extern u32 gUnknown_8105AD4;
extern u32 gUnknown_8105B20;
extern u32 gUnknown_8105B68;
extern u32 gUnknown_8105BA8;
extern u8 *gUnknown_8105798[];
extern u32 gJirachiReFightDialogue_1;
extern u8 gUnknown_81074FC[];
extern struct DungeonEntity *xxx_call_GetLeaderEntity(void);
extern struct DungeonEntity *GetEntityFromClientType(u32);
@@ -231,6 +260,7 @@ extern void sub_803E708(u32, u32);
extern void DisplayDungeonDialogue(u32 *r0);
extern void sub_8083E88(u32);
extern void JirachiSpinEffect(struct DungeonEntity *);
extern void JirachiWishGrantDialogue(struct DungeonEntity *jirachiEntity);
extern void sub_80862BC(struct DungeonEntity *);
extern void sub_8086448();
@@ -251,7 +281,7 @@ extern void SetFacingDirection(struct DungeonEntity *, u32);
extern void sub_8049ED4();
extern void sub_8085860(s32 r0, u32 r1);
extern void sub_806CE68(struct DungeonEntity *, u32);
extern void sub_8092578(u8 *buffer, u8 index, u8 r2);
extern void sub_8052D44(u8 *, struct DungeonEntity *, struct DungeonEntity *);
extern void sub_8097FD0(u32);
extern void SetMessageArgument(u8 *, struct DungeonEntity *, u32);
@@ -363,7 +393,14 @@ extern u32 gUnknown_81015A0;
extern u32 gZapdosReFightDialogue_2;
extern u32 gZapdosReFightDialogue_3;
extern u32 gZapdosReFightDialogue_4;
extern s32 sub_8052C68(u32, u8 *, u32 *, u32);
extern void sub_80861A8(void);
extern void sub_8045C28(struct ItemSlot *, u8 , u8 *);
extern void sub_808BD38(void);
extern u8 JirachiFriendAreaSearch(void);
extern void sub_808BB3C(s16 *);
extern void sub_8046860(struct DungeonEntity *, s32 *, struct ItemSlot *, u32);
extern u32 sub_803D73C(u32);
void ZapdosReFightDialogue(void)
{
@@ -1909,7 +1946,7 @@ void sub_8089620(struct DungeonEntity *param_1)
PlaySoundEffect(0x1f8);
while( 1 ) {
iVar2 = iVar2 - iVar1;
iVar1 = iVar1 -= 0x18;
iVar1 -= 0x18;
if (iVar1 < 0x14) {
iVar1 = 0x14;
}
@@ -3557,3 +3594,280 @@ void sub_808B50C(void)
sub_803E708(10,70);
gDungeonGlobalData->unk2 = 1;
}
void JirachiWish(void)
{
u8 friendArea;
struct DungeonEntity *JirachiEntity;
struct Position *LeaderPos;
struct DungeonEntity *LeaderEntity;
s32 wishChoice;
s32 iVar4;
u32 uVar6;
s32 iVar9;
struct ItemSlot auStack152 [9];
struct ItemSlot auStack116 [9];
struct ItemSlot auStack80 [9];
s32 local_2c;
s32 local_28;
s32 local_24;
s32 temp;
s32 temp2;
s32 temp3;
JirachiEntity = GetEntityFromClientType(0x1a);
CopySpeciesNametoBuffer(gUnknown_202E038,0x19d); // SPECIES_JIRACHI
sub_80855E4(sub_808BBA8);
sub_808BBA8(JirachiEntity);
sub_8041888(0);
JirachiEntity->entityData->unk15C = 1;
JirachiEntity->entityData->unk15E = 0;
sub_80861B8(JirachiEntity,0xe,0);
sub_80855E4(sub_80861A8);
gDungeonGlobalData->unk1356C = 1;
sub_8083ED8(0x1e);
sub_803E708(0x1e,0x46);
DisplayDungeonDialogue(&gUnknown_8105668);
sub_803E708(10,0x46);
PlaySoundEffect(0x1a7);
sub_803E708(0x96,0x46);
sub_80862BC(JirachiEntity);
DisplayDungeonDialogue(&gUnknown_8105674);
sub_8083E88(0x79);
sub_803E708(10,0x46);
sub_80856E0(JirachiEntity,0);
PlaySoundEffect(0x16a);
DisplayDungeonDialogue(&gUnknown_81056B8);
sub_803E708(10,0x46);
SpriteLookAroundEffect(JirachiEntity);
DisplayDungeonDialogue(&gUnknown_81056DC);
sub_803E708(10,0x46);
while( 1 ) {
while (1) {
#ifndef NONMATCHING
register s32 r0 asm("r0");
asm("mov\t%0, #0":"=r"(r0));
#else
s32 r0 = 0;
#endif
wishChoice = sub_8052C68(r0,*gUnknown_8105798,&gUnknown_810579C,0x705);
if (wishChoice >= 1) break;
}
sub_803E708(10,0x46);
if (wishChoice == 1) {
s32 r8;
// Lots of Money
DisplayDungeonDialogue(&gUnknown_810581C);
sub_803E708(10,0x46);
JirachiWishGrantDialogue(JirachiEntity);
for(iVar4 = 0; iVar4 < 6; iVar4 = r8)
{
r8 = iVar4 + 1;
for(iVar9 = 0; iVar9 < 9; iVar9++)
{
sub_8045C28(&auStack152[iVar9], 0x69, 0);
}
temp = (u16)(((((u16)JirachiEntity->posWorld.x + DungeonRandomCapped(3)) - 1) << 16) >> 16);
local_2c &= 0xffff0000;
local_2c |= temp;
temp = ((u16)JirachiEntity->posWorld.y + DungeonRandomCapped(3) + -1) * 0x10000;
local_2c &= 0xffff;
local_2c |= temp;
if ((GetMapTile_2((s16)local_2c, local_2c >> 16)->tileType & 3) != 0) {
PlaySoundEffect(0x14c);
sub_808BB3C((s16 *)&local_2c);
sub_8046860(JirachiEntity,&local_2c,auStack152,9);
}
}
JirachiEntity->entityData->unk15D = 0;
}
if (wishChoice == 2) {
// Lots of Items
DisplayDungeonDialogue(&gUnknown_8105974);
sub_803E708(10,0x46);
JirachiWishGrantDialogue(JirachiEntity);
for(iVar4 = 0; iVar4 < 6; iVar4++)
{
#ifndef NONMATCHING
asm("":::"sl");
#endif
for(iVar9 = 0; iVar9 < 9; iVar9++)
{
sub_8045C28(&auStack116[iVar9], sub_803D73C(0),0);
}
temp2 = (u16)(((((u16)JirachiEntity->posWorld.x + DungeonRandomCapped(3)) - 1) << 16) >> 16);
local_28 &= 0xffff0000;
local_28 |= temp2;
temp2 = ((u16)JirachiEntity->posWorld.y + DungeonRandomCapped(3) + -1) * 0x10000;
local_28 &= 0xffff;
local_28 |= temp2;
if ((GetMapTile_2((s16)local_28, local_28 >> 16)->tileType & 3) != 0) {
PlaySoundEffect(400);
sub_808BB3C((s16 *)&local_28);
sub_8046860(JirachiEntity,&local_28,auStack116,9);
}
}
JirachiEntity->entityData->unk15D = 0;
}
if (wishChoice == 3)
{
// A Friend Area
friendArea = JirachiFriendAreaSearch();
if (friendArea == NUM_FRIEND_AREAS)
{
// You want a friend area? But you already have many friend areas...
DisplayDungeonDialogue(&gUnknown_8105A08);
sub_803E708(10,0x46);
continue;
}
else
{
// You want a friend area? As you wish..
DisplayDungeonDialogue(&gUnknown_8105AD4);
sub_803E708(10,0x46);
JirachiWishGrantDialogue(JirachiEntity);
JirachiEntity->entityData->unk15D = 0;
DisplayDungeonDialogue(&gUnknown_8105B20);
UnlockFriendArea(friendArea);
PlaySoundEffect(0xd4);
LeaderEntity = GetLeaderEntity();
SetMessageArgument(gAvailablePokemonNames,LeaderEntity,0);
sub_8092578(gUnknown_202DE58,friendArea,0);
// Obtained the friend area!
DisplayDungeonDialogue(&gUnknown_8105B68);
}
}
if (wishChoice == 4) {
// More Strength..
DisplayDungeonDialogue(&gUnknown_8105BA8);
sub_803E708(10,0x46);
JirachiWishGrantDialogue(JirachiEntity);
for(iVar4 = 0; iVar4 < 5; iVar4++)
{
for(iVar9 = 0; iVar9 < 4; iVar9++)
{
sub_8045C28(&auStack80[iVar9],gUnknown_81074FC[DungeonRandomCapped(8)],0);
}
temp3 = (u16)(((((u16)JirachiEntity->posWorld.x + DungeonRandomCapped(3)) - 1) << 16) >> 16);
local_24 &= 0xffff0000;
local_24 |= temp3;
temp3 = ((u16)JirachiEntity->posWorld.y + DungeonRandomCapped(3) + -1) * 0x10000;
local_24 &= 0xffff;
local_24 |= temp3;
if ((GetMapTile_2((s16)local_24, local_24 >> 16)->tileType & 3) != 0) {
PlaySoundEffect(400);
sub_808BB3C((s16 *)&local_24);
sub_8046860(JirachiEntity,&local_24,auStack80,4);
}
}
JirachiEntity->entityData->unk15D = 0;
DisplayDungeonDialogue(&gUnknown_8105BF4);
sub_803E708(10,0x46);
}
if (wishChoice == 5) {
// Something Good...
DisplayDungeonDialogue(&gUnknown_8105D2C);
sub_803E708(10,0x46);
JirachiWishGrantDialogue(JirachiEntity);
JirachiEntity->entityData->unk15D = 0;
DisplayDungeonDialogue(&gUnknown_8105D80);
sub_803E708(10,0x46);
LeaderPos = &GetLeaderEntity()->posWorld;
uVar6 = CalculateFacingDir(&JirachiEntity->posWorld,LeaderPos);
SetFacingDirection(JirachiEntity,uVar6);
sub_803E708(10,0x46);
DisplayDungeonDialogue(&gUnknown_8105D9C);
sub_803E708(10,0x46);
gDungeonGlobalData->unk674 = 1;
}
break;
}
DisplayDungeonDialogue(&gUnknown_81058E0);
JirachiSpinEffect(JirachiEntity);
sub_803E708(10,0x46);
DisplayDungeonDialogue(&gUnknown_810593C);
sub_803E708(10,0x46);
sub_808BD38();
}
void JirachiReFightDialogue(void)
{
if(HasRecruitedMon(SPECIES_JIRACHI))
{
sub_8086448();
sub_80866C4(&gJirachiReFightDialogue_1);
}
else
{
JirachiPreFightDialogue();
}
}
void JirachiWishGrantFlash(void)
{
s32 iVar1;
PlaySoundEffect(0x2c1);
gUnknown_202EDC8 = 0x1f;
for(iVar1 = 0xFA; iVar1 > 0x95; iVar1 -= 10)
{
SetDungeonBGColorRGB(iVar1,iVar1,iVar1,1,1);
sub_803E46C(0x46);
}
sub_803E708(10,0x46);
for(iVar1 = 0xFA; iVar1 > 0xC7; iVar1 -= 10)
{
SetDungeonBGColorRGB(iVar1,iVar1,iVar1,1,1);
sub_803E46C(0x46);
}
sub_803E708(10,0x46);
for(iVar1 = 0xFA; iVar1 >= 0; iVar1 -= 10)
{
SetDungeonBGColorRGB(iVar1,iVar1,iVar1,1,1);
sub_803E46C(0x46);
}
sub_803E708(10,0x46);
sub_8085EB0();
}
void sub_808BB3C(s16 *param_1)
{
register s32 iVar1 asm("r0");
s32 uVar2;
u32 local_8;
iVar1 = param_1[0] * 0x1800 + 0xc00;
if (iVar1 < 0) {
iVar1 += 0xff;
}
iVar1 <<= 8;
iVar1 = (u16)(iVar1 >> 16);
uVar2 = (local_8 & 0xffff0000) | iVar1;
local_8 = uVar2;
iVar1 = param_1[1] * 0x1800 + 0x1000;
if (iVar1 < 0) {
iVar1 += 0xff;
}
iVar1 <<= 8;
iVar1 = (u16)(iVar1 >> 0x10);
iVar1 <<= 0x10;
local_8 = (iVar1) | (uVar2 & 0x0000ffff);
sub_8085EC8(100,0,0,&local_8,0);
}