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put in header
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parent
4ce333bbb4
commit
66ddb9f9f3
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@ -4,12 +4,19 @@
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#include "structs/str_position.h"
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#include "constants/direction.h"
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struct Struct80F4CC4 {
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struct PositionArrayWithOffsets
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{
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const DungeonPos *posArray;
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s16 xOffset;
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s16 yOffset;
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};
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extern const struct Struct80F4CC4 gUnknown_80F4CC4[NUM_DIRECTIONS];
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extern const DungeonPos gAdjacentTileOffsets[];
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extern const DungeonPos gUnknown_80F4468[76];
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extern const DungeonPos gUnknown_80F4598[158];
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extern const struct PositionArrayWithOffsets gUnknown_80F4CC4[NUM_DIRECTIONS];
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extern const s32 gFaceDirectionIncrements[];
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extern const DungeonPos gUnknown_80F4D44[];
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extern const u8 gUnknown_80F4D64[];
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#endif
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@ -563,7 +563,7 @@ static const DungeonPos gUnknown_80F4B30[101] = {
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{99, 99},
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};
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const struct Struct80F4CC4 gUnknown_80F4CC4[NUM_DIRECTIONS] = {
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const struct PositionArrayWithOffsets gUnknown_80F4CC4[NUM_DIRECTIONS] = {
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[DIRECTION_SOUTH] = {gUnknown_80F4810, 1, 1},
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[DIRECTION_SOUTHEAST] = {gUnknown_80F4B30, 1, 1},
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[DIRECTION_EAST] = {gUnknown_80F499C, 1, 1},
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@ -12,8 +12,6 @@
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#include "structs/map.h"
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#include "structs/str_202ED28.h"
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extern const DungeonPos gUnknown_80F4468[];
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EWRAM_INIT Entity *gLeaderPointer = NULL;
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bool8 IsPositionActuallyInSight(DungeonPos *pos1, DungeonPos *pos2)
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