sub_80A8ACC

This commit is contained in:
DizzyEggg
2025-05-18 11:54:40 +02:00
parent 7b15f3b8a1
commit 599559c68e
4 changed files with 255 additions and 664 deletions

View File

@@ -7,638 +7,6 @@
thumb_func_start GroundLives_Delete
GroundLives_Delete:
push {r4,lr}
adds r2, r0, 0
lsls r2, 16
asrs r2, 16
ldr r1, _080A86BC
lsls r0, r2, 5
subs r0, r2
lsls r0, 4
ldr r1, [r1]
adds r4, r1, r0
ldr r1, _080A86C0
movs r0, 0
bl Log
movs r1, 0xB8
lsls r1, 1
adds r0, r4, r1
bl sub_80A74E4
adds r0, r4, 0
adds r0, 0x38
bl InitAction2
ldr r0, _080A86C4
strh r0, [r4, 0x2]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080A86BC: .4byte gGroundLives
_080A86C0: .4byte gUnknown_8118194
_080A86C4: .4byte 0x0000ffff
thumb_func_end GroundLives_Delete
thumb_func_start sub_80A86C8
sub_80A86C8:
push {r4,r5,lr}
adds r5, r1, 0
lsls r0, 16
asrs r0, 16
ldr r2, _080A8708
lsls r1, r0, 5
subs r1, r0
lsls r1, 4
ldr r0, [r2]
adds r4, r0, r1
movs r1, 0x2
ldrsh r0, [r4, r1]
movs r3, 0x1
negs r3, r3
cmp r0, r3
beq _080A8744
movs r2, 0x9E
lsls r2, 1
adds r1, r4, r2
movs r2, 0
ldrsh r0, [r1, r2]
cmp r0, 0
bne _080A870C
movs r0, 0xC0
lsls r0, 6
ands r0, r5
cmp r0, 0
beq _080A872E
bl sub_80AB5A4
b _080A872E
.align 2, 0
_080A8708: .4byte gGroundLives
_080A870C:
movs r0, 0x80
lsls r0, 5
ands r0, r5
cmp r0, 0
beq _080A872E
ldr r2, _080A874C
movs r0, 0
ldrsh r1, [r1, r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
ldr r1, [r2]
adds r1, r0
str r3, [r1, 0x8]
movs r0, 0
str r0, [r1]
str r0, [r1, 0x4]
_080A872E:
movs r1, 0x8E
lsls r1, 1
adds r0, r4, r1
ldr r1, [r0]
orrs r1, r5
str r1, [r0]
movs r2, 0xB8
lsls r2, 1
adds r0, r4, r2
bl sub_80A6688
_080A8744:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080A874C: .4byte gGroundLivesMeta
thumb_func_end sub_80A86C8
thumb_func_start sub_80A8750
sub_80A8750:
push {r4,r5,lr}
adds r5, r1, 0
lsls r0, 16
asrs r0, 16
ldr r2, _080A87A8
lsls r1, r0, 5
subs r1, r0
lsls r1, 4
ldr r0, [r2]
adds r4, r0, r1
movs r0, 0x2
ldrsh r1, [r4, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _080A87A2
movs r1, 0x9E
lsls r1, 1
adds r0, r4, r1
movs r2, 0
ldrsh r0, [r0, r2]
cmp r0, 0
bne _080A878C
movs r0, 0xC0
lsls r0, 6
ands r0, r5
cmp r0, 0
beq _080A878C
bl sub_80AB5A4
_080A878C:
movs r1, 0x8E
lsls r1, 1
adds r0, r4, r1
ldr r1, [r0]
bics r1, r5
str r1, [r0]
movs r2, 0xB8
lsls r2, 1
adds r0, r4, r2
bl sub_80A6688
_080A87A2:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080A87A8: .4byte gGroundLives
thumb_func_end sub_80A8750
thumb_func_start sub_80A87AC
sub_80A87AC:
push {lr}
adds r3, r1, 0
lsls r0, 16
asrs r0, 16
ldr r2, _080A87DC
lsls r1, r0, 5
subs r1, r0
lsls r1, 4
ldr r0, [r2]
adds r2, r0, r1
movs r0, 0x2
ldrsh r1, [r2, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _080A87D8
movs r1, 0x90
lsls r1, 1
adds r0, r2, r1
adds r1, r3, 0
bl sub_809CD8C
_080A87D8:
pop {r0}
bx r0
.align 2, 0
_080A87DC: .4byte gGroundLives
thumb_func_end sub_80A87AC
thumb_func_start sub_80A87E0
sub_80A87E0:
push {r4,lr}
adds r3, r1, 0
lsls r0, 16
asrs r0, 16
ldr r2, _080A8820
lsls r1, r0, 5
subs r1, r0
lsls r1, 4
ldr r0, [r2]
adds r4, r0, r1
movs r0, 0x2
ldrsh r1, [r4, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _080A8824
movs r0, 0x7
movs r1, 0
adds r2, r3, 0
bl sub_809B1C0
lsls r0, 24
cmp r0, 0
beq _080A8824
movs r1, 0x90
lsls r1, 1
adds r0, r4, r1
movs r1, 0x5
bl sub_809CD8C
movs r0, 0x1
b _080A8826
.align 2, 0
_080A8820: .4byte gGroundLives
_080A8824:
movs r0, 0
_080A8826:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80A87E0
thumb_func_start sub_80A882C
sub_80A882C:
push {lr}
lsls r0, 16
asrs r0, 16
ldr r2, _080A8850
lsls r1, r0, 5
subs r1, r0
lsls r1, 4
ldr r0, [r2]
adds r2, r0, r1
movs r0, 0x2
ldrsh r1, [r2, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
bne _080A8854
movs r0, 0
b _080A8858
.align 2, 0
_080A8850: .4byte gGroundLives
_080A8854:
adds r0, r2, 0
adds r0, 0x38
_080A8858:
pop {r1}
bx r1
thumb_func_end sub_80A882C
thumb_func_start sub_80A885C
sub_80A885C:
push {r4,lr}
adds r4, r1, 0
lsls r0, 16
asrs r0, 16
lsls r2, 16
asrs r3, r2, 16
ldr r2, _080A8884
lsls r1, r0, 5
subs r1, r0
lsls r1, 4
ldr r0, [r2]
adds r2, r0, r1
movs r0, 0x2
ldrsh r1, [r2, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
bne _080A8888
movs r0, 0
b _080A8898
.align 2, 0
_080A8884: .4byte gGroundLives
_080A8888:
adds r0, r2, 0
adds r0, 0x38
adds r1, r4, 0
adds r2, r3, 0
bl GetPredefinedScript
lsls r0, 24
lsrs r0, 24
_080A8898:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80A885C
thumb_func_start sub_80A88A0
sub_80A88A0:
push {lr}
lsls r0, 16
asrs r0, 16
ldr r2, _080A88C4
lsls r1, r0, 5
subs r1, r0
lsls r1, 4
ldr r0, [r2]
adds r2, r0, r1
movs r0, 0x2
ldrsh r1, [r2, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
bne _080A88C8
movs r0, 0
b _080A88D4
.align 2, 0
_080A88C4: .4byte gGroundLives
_080A88C8:
adds r0, r2, 0
adds r0, 0x38
bl sub_809D678
lsls r0, 24
lsrs r0, 24
_080A88D4:
pop {r1}
bx r1
thumb_func_end sub_80A88A0
thumb_func_start GroundLives_ExecuteScript
GroundLives_ExecuteScript:
push {r4-r7,lr}
sub sp, 0x4
adds r4, r0, 0
adds r7, r1, 0
adds r6, r2, 0
lsls r4, 16
asrs r4, 16
ldr r1, _080A8914
lsls r0, r4, 5
subs r0, r4
lsls r0, 4
ldr r1, [r1]
adds r5, r1, r0
ldr r1, _080A8918
movs r0, 0x2
ldrsh r3, [r5, r0]
str r6, [sp]
movs r0, 0
adds r2, r4, 0
bl Log
movs r0, 0x2
ldrsh r1, [r5, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
bne _080A891C
movs r0, 0
b _080A8934
.align 2, 0
_080A8914: .4byte gGroundLives
_080A8918: .4byte gUnknown_81181B0
_080A891C:
adds r0, r5, 0
adds r0, 0x38
ldr r3, _080A893C
adds r1, r7, 0
adds r2, r6, 0
bl GroundScript_ExecutePP
movs r0, 0xAE
lsls r0, 1
adds r1, r5, r0
movs r0, 0x1
strb r0, [r1]
_080A8934:
add sp, 0x4
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_080A893C: .4byte gUnknown_81181F4
thumb_func_end GroundLives_ExecuteScript
thumb_func_start _ExecutePlayerScript
_ExecutePlayerScript:
push {r4,r5,lr}
adds r3, r0, 0
adds r5, r1, 0
adds r4, r2, 0
movs r0, 0xAF
lsls r0, 1
adds r1, r3, r0
movs r2, 0
movs r0, 0xC0
lsls r0, 2
strh r0, [r1]
movs r0, 0xB0
lsls r0, 1
adds r1, r3, r0
movs r0, 0x1
strh r0, [r1]
movs r1, 0xB2
lsls r1, 1
adds r0, r3, r1
str r2, [r0]
movs r0, 0xB4
lsls r0, 1
adds r2, r3, r0
movs r1, 0
ldrsh r0, [r2, r1]
ldr r1, _080A898C
cmp r0, r1
beq _080A8984
strh r1, [r2]
movs r0, 0xAE
lsls r0, 1
adds r1, r3, r0
movs r0, 0x1
strb r0, [r1]
_080A8984:
cmp r4, 0
bne _080A8990
movs r0, 0
b _080A89A2
.align 2, 0
_080A898C: .4byte 0x00000807
_080A8990:
adds r0, r3, 0
adds r0, 0x38
ldr r3, _080A89A8
adds r1, r5, 0
adds r2, r4, 0
bl GroundScript_ExecutePP
lsls r0, 24
lsrs r0, 24
_080A89A2:
pop {r4,r5}
pop {r1}
bx r1
.align 2, 0
_080A89A8: .4byte gUnknown_8118218
thumb_func_end _ExecutePlayerScript
thumb_func_start sub_80A89AC
sub_80A89AC:
push {r4,lr}
lsls r0, 16
asrs r0, 16
ldr r4, _080A89CC
lsls r3, r0, 5
subs r3, r0
lsls r3, 4
ldr r0, [r4]
adds r0, r3
bl _ExecutePlayerScript
lsls r0, 24
lsrs r0, 24
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080A89CC: .4byte gGroundLives
thumb_func_end sub_80A89AC
thumb_func_start GroundLives_ExecutePlayerScriptActionLives
GroundLives_ExecutePlayerScriptActionLives:
push {r4-r6,lr}
sub sp, 0x10
lsls r0, 16
asrs r2, r0, 16
lsls r1, 16
asrs r4, r1, 16
cmp r2, 0
blt _080A8A50
cmp r4, 0
blt _080A8A50
ldr r1, _080A8A48
lsls r0, r2, 5
subs r0, r2
lsls r0, 4
ldr r1, [r1]
adds r5, r1, r0
lsls r0, r4, 5
subs r0, r4
lsls r0, 4
adds r1, r0
movs r2, 0x2
ldrsh r0, [r5, r2]
movs r2, 0x1
negs r2, r2
cmp r0, r2
beq _080A8A50
movs r3, 0x2
ldrsh r0, [r1, r3]
cmp r0, r2
beq _080A8A50
adds r6, r1, 0
adds r6, 0x38
adds r0, r6, 0
mov r1, sp
movs r2, 0x2
bl GetPredefinedScript
lsls r0, 24
cmp r0, 0
beq _080A8A50
movs r1, 0x1
lsls r0, r4, 16
orrs r0, r1
str r0, [sp, 0xC]
adds r1, r5, 0
adds r1, 0x40
ldr r3, _080A8A4C
adds r0, r6, 0
movs r2, 0x3
bl ExecutePredefinedScript
add r1, sp, 0xC
adds r0, r5, 0
mov r2, sp
bl _ExecutePlayerScript
lsls r0, 24
lsrs r0, 24
b _080A8A52
.align 2, 0
_080A8A48: .4byte gGroundLives
_080A8A4C: .4byte gUnknown_8118250
_080A8A50:
movs r0, 0
_080A8A52:
add sp, 0x10
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end GroundLives_ExecutePlayerScriptActionLives
thumb_func_start sub_80A8A5C
sub_80A8A5C:
push {r4-r6,lr}
sub sp, 0x1C
lsls r0, 16
asrs r2, r0, 16
lsls r1, 16
asrs r5, r1, 16
cmp r2, 0
blt _080A8AC0
cmp r5, 0
blt _080A8AC0
ldr r1, _080A8ABC
lsls r0, r2, 5
subs r0, r2
lsls r0, 4
ldr r1, [r1]
adds r6, r1, r0
adds r0, r5, 0
mov r1, sp
movs r2, 0x2
bl sub_80AC274
lsls r0, 24
cmp r0, 0
beq _080A8AC0
movs r1, 0x2
lsls r0, r5, 16
orrs r0, r1
str r0, [sp, 0x18]
add r4, sp, 0xC
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x3
bl sub_80AC274
adds r1, r6, 0
adds r1, 0x40
adds r0, r5, 0
adds r2, r4, 0
bl GroundObject_ExecuteScript
add r1, sp, 0x18
adds r0, r6, 0
mov r2, sp
bl _ExecutePlayerScript
lsls r0, 24
lsrs r0, 24
b _080A8AC2
.align 2, 0
_080A8ABC: .4byte gGroundLives
_080A8AC0:
movs r0, 0
_080A8AC2:
add sp, 0x1C
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_80A8A5C
thumb_func_start sub_80A8ACC
sub_80A8ACC:
push {r4,lr}
sub sp, 0xC
lsls r0, 16
asrs r2, r0, 16
lsls r1, 16
asrs r3, r1, 16
cmp r2, 0
blt _080A8B10
cmp r3, 0
blt _080A8B10
ldr r1, _080A8B0C
lsls r0, r2, 5
subs r0, r2
lsls r0, 4
ldr r1, [r1]
adds r4, r1, r0
adds r0, r3, 0
mov r1, sp
bl sub_80ADC64
lsls r0, 24
cmp r0, 0
beq _080A8B10
adds r0, r4, 0
movs r1, 0
mov r2, sp
bl _ExecutePlayerScript
lsls r0, 24
lsrs r0, 24
b _080A8B12
.align 2, 0
_080A8B0C: .4byte gGroundLives
_080A8B10:
movs r0, 0
_080A8B12:
add sp, 0xC
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80A8ACC
thumb_func_start GroundLivesNotifyAll
GroundLivesNotifyAll:
push {r4-r7,lr}

View File

@@ -3,6 +3,17 @@
#include "structs/str_position.h"
struct Struct3001B84_sub120
{
s32 unk0;
s32 unk4;
s32 unk8;
u8 unkC;
s32 unk10;
s32 unk14;
u8 unk18;
};
// ground_lives.s
s32 sub_80A7AE8(s16);
s16 sub_80A8FD8(s32, PixelPos*);

View File

@@ -9,6 +9,7 @@
#include "code_80118A4.h"
#include "string_format.h"
#include "input.h"
#include "ground_lives.h"
struct unkStruct_3001B68
{
@@ -554,19 +555,7 @@ s32 sub_809CD48(void)
void nullsub_117(void) {}
void nullsub_118(void) {}
// TODO: merge this struct with other ground-related structs (if possible, otherwise just give a fitting name)
struct Tempsub_809CD68Struct
{
s32 unk0;
s32 unk4;
s32 unk8;
u8 unkC;
s32 unk10;
s32 unk14;
u8 unk18;
};
void sub_809CD68(struct Tempsub_809CD68Struct *dst)
void sub_809CD68(struct Struct3001B84_sub120 *dst)
{
dst->unk0 = 0;
dst->unk4 = 0;
@@ -576,7 +565,7 @@ void sub_809CD68(struct Tempsub_809CD68Struct *dst)
dst->unk18 = 0;
}
void sub_809CD7C(struct Tempsub_809CD68Struct *dst)
void sub_809CD7C(struct Struct3001B84_sub120 *dst)
{
dst->unk0 = 0;
dst->unk10 = -1;
@@ -584,7 +573,7 @@ void sub_809CD7C(struct Tempsub_809CD68Struct *dst)
dst->unk8 = 0;
}
void sub_809CD8C(struct Tempsub_809CD68Struct *dst, s32 a1)
void sub_809CD8C(struct Struct3001B84_sub120 *dst, s32 a1)
{
if (a1 == 5) {
sub_809CD68(dst);
@@ -597,7 +586,7 @@ void sub_809CD8C(struct Tempsub_809CD68Struct *dst, s32 a1)
}
}
s32 sub_809CDB8(struct Tempsub_809CD68Struct *dst)
s32 sub_809CDB8(struct Struct3001B84_sub120 *dst)
{
s32 ret = dst->unk4;
if (ret == 0) {
@@ -606,7 +595,7 @@ s32 sub_809CDB8(struct Tempsub_809CD68Struct *dst)
return ret;
}
u32 sub_809CDC8(struct Tempsub_809CD68Struct *strPtr, u32 *r6, s8 *r7, s32 *param_4, u32 param_5, u32 param_6)
u32 sub_809CDC8(struct Struct3001B84_sub120 *strPtr, u32 *r6, s8 *r7, s32 *param_4, u32 param_5, u32 param_6)
{
u32 sp_4;
s32 sp;

View File

@@ -33,18 +33,6 @@ struct unkStruct_3001B80
};
IWRAM_INIT struct unkStruct_3001B80 *gGroundLivesMeta = NULL;
// TODO: Merge with code 809C5C4
struct Tempsub_809CD68Struct
{
s32 unk0;
s32 unk4;
s32 unk8;
u8 unkC;
s32 unk10;
s32 unk14;
u8 unk18;
};
struct unkStruct_3001B84_sub
{
// size: 0x1F0
@@ -62,7 +50,7 @@ struct unkStruct_3001B84_sub
PixelPos unk30;
Action unk38;
u32 unk11C;
struct Tempsub_809CD68Struct unk120;
struct Struct3001B84_sub120 unk120;
s16 unk13C;
s16 unk13E;
s16 unk140;
@@ -75,7 +63,7 @@ struct unkStruct_3001B84_sub
u16 unk15E;
u16 unk160;
s32 unk164;
u16 unk168;
s16 unk168;
u16 unk16A;
u8 fill16C[1];
struct UnkGroundSpriteStruct unk170;
@@ -97,6 +85,7 @@ const struct GroundScriptHeader *GetGroundScript(s16 a0, DebugLocation *);
extern DebugLocation gUnknown_811808C;
extern u8 gUnknown_8118098[];
extern u8 gUnknown_81180BC[];
extern u8 gUnknown_81181B0[];
void AllocGroundLives(void)
{
@@ -598,19 +587,24 @@ s32 sub_80A7DDC(s16 *a0, s16 *speciesDst)
}
extern const char gUnknown_811811C[];
extern const char gUnknown_8118194[];
extern void sub_809CD68(struct Tempsub_809CD68Struct *dst);
extern void sub_809CD68(struct Struct3001B84_sub120 *dst);
extern bool8 GetCurrentDungeonBounds(PixelPos *a0, PixelPos *a1);
extern void sub_80A7428(struct UnkGroundSpriteStruct *ptr, s32 a1_, s32 monsterId_, s32 a3);
extern void SetPredefinedScript(Action *param_1, s16 index, const ScriptCommand *param_3);
extern bool8 ExecutePredefinedScript(Action *param_1, s32 *param_2, s16 index, const DebugLocation *debug);
extern void sub_809D170(s32 r0, s32 r1);
extern void sub_80A74E4(struct UnkGroundSpriteStruct *ptr);
extern const CallbackData gGroundLivesCallbacks[];
extern const DebugLocation gUnknown_8118170;
extern const DebugLocation gUnknown_811817C;
extern const DebugLocation gUnknown_8118188;
extern const DebugLocation gUnknown_81181F4;
extern const DebugLocation gUnknown_8118218;
extern const DebugLocation gUnknown_8118250;
void sub_80A9750(struct unkStruct_3001B84_sub *ptr, u16 a1);
@@ -853,4 +847,233 @@ s32 GroundLives_Add(s32 id_, const GroundLivesData *ptr, s32 group_, s32 sector_
return id;
}
void GroundLives_Delete(s32 id_)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
Log(0, gUnknown_8118194, id);
sub_80A74E4(&livesPtr->unk170);
InitAction2(&livesPtr->unk38);
livesPtr->unk2 = -1;
}
extern void sub_80A6688(struct UnkGroundSpriteStruct *ptr, s32 a0);
extern void sub_80AB5A4(void);
void sub_80A86C8(s32 id_, u32 flags)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
if (livesPtr->unk2 != -1) {
if (livesPtr->unk13C == 0) {
if (flags & 0x3000) {
sub_80AB5A4();
}
}
else {
if (flags & 0x1000) {
struct GroundLivesMeta_Sub1 *metaPtr = &gGroundLivesMeta->unk0[livesPtr->unk13C];
metaPtr->unk8 = -1;
metaPtr->unk0 = 0;
metaPtr->unk4 = 0;
}
}
livesPtr->unk11C |= flags;
sub_80A6688(&livesPtr->unk170, livesPtr->unk11C);
}
}
void sub_80A8750(s32 id_, u32 flags)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
if (livesPtr->unk2 != -1) {
if (livesPtr->unk13C == 0) {
if (flags & 0x3000) {
sub_80AB5A4();
}
}
livesPtr->unk11C &= ~(flags);
sub_80A6688(&livesPtr->unk170, livesPtr->unk11C);
}
}
extern void sub_809CD8C(struct Struct3001B84_sub120 *dst, s32 a1);
extern bool8 sub_809B1C0(s32 a0, u32 kind, u8 *a2);
extern bool8 GetPredefinedScript(Action *param_1, ScriptInfoSmall *script, s32 _index);
extern bool8 sub_809D678(Action *action);
void sub_80A87AC(s32 id_, s32 a1)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
if (livesPtr->unk2 != -1) {
sub_809CD8C(&livesPtr->unk120, a1);
}
}
bool8 sub_80A87E0(s32 id_, u8 *a1)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
if (livesPtr->unk2 != -1 && sub_809B1C0(7, 0, a1)) {
sub_809CD8C(&livesPtr->unk120, 5);
return TRUE;
}
return FALSE;
}
Action *sub_80A882C(s32 id_)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
if (livesPtr->unk2 != -1) {
return &livesPtr->unk38;
}
return NULL;
}
UNUSED static bool8 sub_80A885C(s32 id_, ScriptInfoSmall *scriptInfo, s32 a2_)
{
s32 id = (s16) id_;
s32 a2 = (s16) a2_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
if (livesPtr->unk2 != -1) {
return GetPredefinedScript(&livesPtr->unk38, scriptInfo, a2);
}
return FALSE;
}
UNUSED static bool8 sub_80A88A0(s32 id_)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
if (livesPtr->unk2 != -1) {
return sub_809D678(&livesPtr->unk38);
}
return FALSE;
}
bool8 GroundLives_ExecuteScript(s32 id_, s32 *a1, ScriptInfoSmall *scriptInfo)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
Log(0, gUnknown_81181B0, id, livesPtr->unk2, scriptInfo);
if (livesPtr->unk2 != -1) {
GroundScript_ExecutePP(&livesPtr->unk38, a1, scriptInfo, &gUnknown_81181F4);
livesPtr->unk15C = 1;
return TRUE;
}
return FALSE;
}
bool8 _ExecutePlayerScript(struct unkStruct_3001B84_sub *livesPtr, s32 *a1, ScriptInfoSmall *scriptInfo)
{
livesPtr->unk15E = 0x300;
livesPtr->unk160 = 1;
livesPtr->unk164 = 0;
if (livesPtr->unk168 != 0x807) {
livesPtr->unk168 = 0x807;
livesPtr->unk15C = 1;
}
if (scriptInfo != NULL) {
return GroundScript_ExecutePP(&livesPtr->unk38, a1, scriptInfo, &gUnknown_8118218);
}
return FALSE;
}
UNUSED static bool8 sub_80A89AC(s32 id_, s32 *a1, ScriptInfoSmall *scriptInfo)
{
s32 id = (s16) id_;
struct unkStruct_3001B84_sub *livesPtr = &gGroundLives->array[id];
return _ExecutePlayerScript(livesPtr, a1, scriptInfo);
}
bool8 GroundLives_ExecutePlayerScriptActionLives(s32 id1_, s32 id2_)
{
s32 id1 = (s16) id1_;
s32 id2 = (s16) id2_;
if (id1 >= 0 && id2 >= 0) {
ScriptInfoSmall scriptInfo;
struct unkStruct_3001B84_sub *livesPtr1 = &gGroundLives->array[id1];
struct unkStruct_3001B84_sub *livesPtr2 = &gGroundLives->array[id2];
if (livesPtr1->unk2 != -1 && livesPtr2->unk2 != -1 && GetPredefinedScript(&livesPtr2->unk38, &scriptInfo, 2)) {
s32 sp = 1;
sp |= (id2 << 0x10);
ExecutePredefinedScript(&livesPtr2->unk38, (void *) &livesPtr1->unk38.unk8, 3, &gUnknown_8118250); // TODO: fix unk8 field?
return _ExecutePlayerScript(livesPtr1, &sp, &scriptInfo);
}
}
return FALSE;
}
extern bool8 sub_80AC274(s32 a0, ScriptInfoSmall *scriptInfo, s32 a2);
extern void GroundObject_ExecuteScript(s32, void *, ScriptInfoSmall *);
extern bool8 sub_80ADC64(s32 id, ScriptInfoSmall *dst);
bool8 sub_80A8A5C(s32 id1_, s32 id2_)
{
s32 id1 = (s16) id1_;
s32 id2 = (s16) id2_;
if (id1 >= 0 && id2 >= 0) {
ScriptInfoSmall scriptInfo1;
struct unkStruct_3001B84_sub *livesPtr1 = &gGroundLives->array[id1];
if (sub_80AC274(id2, &scriptInfo1, 2)) {
s32 sp = 2;
ScriptInfoSmall scriptInfo2;
sp |= (id2 << 0x10);
sub_80AC274(id2, &scriptInfo2, 3);
GroundObject_ExecuteScript(id2, &livesPtr1->unk38.unk8, &scriptInfo2);
return _ExecutePlayerScript(livesPtr1, &sp, &scriptInfo1);
}
}
return FALSE;
}
bool8 sub_80A8ACC(s32 id1_, s32 id2_)
{
s32 id1 = (s16) id1_;
s32 id2 = (s16) id2_;
if (id1 >= 0 && id2 >= 0) {
ScriptInfoSmall scriptInfo;
struct unkStruct_3001B84_sub *livesPtr1 = &gGroundLives->array[id1];
if (sub_80ADC64(id2, &scriptInfo)) {
return _ExecutePlayerScript(livesPtr1, NULL, &scriptInfo);
}
}
return FALSE;
}
//