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ground bg builds now
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@@ -5,7 +5,6 @@
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#include "text_1.h"
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#include "memory.h"
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#include "file_system.h"
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#include "code_8002774.h"
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#include "map_files_table.h"
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#include "code_8004AA0.h"
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#include "graphics_memory.h"
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@@ -18,7 +17,6 @@
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extern const FileArchive gGroundFileArchive;
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void SetCameraPositionForLayer(GroundBg *groundBg, s32 id, const PixelPos *srcPos);
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static void CloseOpenedFiles(GroundBg *groundBg);
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static void CallMapTilemapRenderFunc(MapRender *mapRender);
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static const u8 *BmaLayerNrlDecompressor(u16 **dstArray, const void *bmaData, SubStruct_52C *a2, BmaHeader *bmaHeader);
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