Delete build artifacts on clean target (#89)

* delete build artifacts on clean target

* clean out the graphics files too

* fix up auto-gen message on pokemon_found and move END_OF_TABLE to actual end of table
This commit is contained in:
Seth Barberee 2021-12-21 14:47:46 -06:00 committed by GitHub
parent 74b7676ae2
commit 4fd4208364
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2 changed files with 9 additions and 2 deletions

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@ -173,6 +173,12 @@ clean-tools:
tidy:
$(RM) -f $(ROM) $(ELF) $(MAP)
$(RM) -r $(BUILD_DIR)
$(RM) -f $(ITEM_DATA)
$(RM) -f $(MOVE_DATA)
$(RM) -f $(POKEMON_SPECIES)
$(RM) -f $(DUNGEON_FLOOR)
$(RM) -f $(DUNGEON_POKEMON)
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
@$(MAKE) clean -C libagbsyscall
define scaninc

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@ -260,7 +260,8 @@ string generate_pokemon_table_text(Json map_data) {
int pokemon_mask;
int probability_total;
text << "@ This is auto-generated by " << map_data["name"].string_value() << ".json" << "\n";
text << "@ This is auto-generated by pokemon_found.json.\n";
for (auto &table: map_data["tables"].array_items()) {
probability_total = 0;
@ -284,8 +285,8 @@ string generate_pokemon_table_text(Json map_data) {
}
// Append null entry to end
text << TABLE_END;
text << ".2byte " << "0x00, 0x00, 0x00, 0x00" << "\n";
text << TABLE_END;
}
return text.str();