dungeon - sub_809034C

This commit is contained in:
DizzyEggg
2025-02-16 15:47:16 +01:00
parent 9f3e4b9c8d
commit 4dff9fada9
9 changed files with 324 additions and 735 deletions

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@@ -1,600 +0,0 @@
#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_809034C
sub_809034C:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0xF8
adds r7, r2, 0
ldr r2, [sp, 0x118]
lsls r0, 24
lsrs r0, 24
mov r9, r0
lsls r1, 16
asrs r1, 16
str r1, [sp, 0xE0]
lsls r3, 24
lsrs r3, 24
str r3, [sp, 0xE4]
lsls r2, 24
lsrs r2, 24
str r2, [sp, 0xE8]
bl GetNumberOfFilledInventorySlots
str r0, [sp, 0xEC]
movs r5, 0
movs r0, 0
str r0, [sp, 0xF4]
mov r8, r0
add r4, sp, 0xC8
movs r0, 0xA
strb r0, [r4]
add r1, sp, 0xF4
ldrb r1, [r1]
strb r1, [r4, 0x1]
ldr r1, _0809040C
adds r0, r7, 0
bl strcpy
movs r2, 0
str r2, [sp, 0xF0]
movs r3, 0
ldr r0, _08090410
ldr r6, [r0]
movs r4, 0x1
_080903A2:
movs r0, 0x58
muls r0, r3
adds r2, r6, r0
ldrh r1, [r2]
adds r0, r4, 0
ands r0, r1
cmp r0, 0
beq _080903D0
lsrs r0, r1, 1
ands r0, r4
cmp r0, 0
beq _080903D0
adds r0, r2, 0
adds r0, 0x28
ldrb r0, [r0]
cmp r0, 0
beq _080903CA
ldr r0, [sp, 0xF0]
adds r0, 0x1
str r0, [sp, 0xF0]
_080903CA:
adds r5, 0x1
cmp r5, 0x4
beq _080903DA
_080903D0:
adds r3, 0x1
movs r0, 0xCE
lsls r0, 1
cmp r3, r0
ble _080903A2
_080903DA:
ldr r0, _08090414
mov r2, r9
lsls r1, r2, 4
adds r0, r1, r0
ldrb r0, [r0, 0x5]
mov r9, r1
ldr r1, [sp, 0xE4]
cmp r1, 0
bne _080903F2
cmp r0, 0x3
ble _080903F2
movs r0, 0x3
_080903F2:
cmp r5, r0
ble _0809043C
cmp r0, 0x1
bne _0809041C
ldr r0, _08090418
ldr r0, [r0]
mov r1, sp
add r2, sp, 0xC8
movs r3, 0
bl FormatString
b _08090430
.align 2, 0
_0809040C: .4byte gUnknown_8108F40
_08090410: .4byte gRecruitedPokemonRef
_08090414: .4byte gDungeons
_08090418: .4byte gUnknown_8115A2C
_0809041C:
ldr r1, _08090464
subs r0, r5, r0
str r0, [r1]
ldr r0, _08090468
ldr r0, [r0]
mov r1, sp
add r2, sp, 0xC8
movs r3, 0
bl FormatString
_08090430:
adds r0, r7, 0
mov r1, sp
bl sub_8090888
movs r2, 0x1
mov r8, r2
_0809043C:
ldr r0, _0809046C
mov r2, r9
adds r1, r2, r0
ldrb r0, [r1, 0x4]
cmp r0, 0
beq _0809048E
ldr r1, [sp, 0xEC]
cmp r0, r1
bge _0809048E
ldr r1, _08090464
str r0, [r1]
ldr r2, [sp, 0xEC]
subs r0, r2, r0
str r0, [r1, 0x4]
mov r0, r8
cmp r0, 0
bne _08090474
ldr r0, _08090470
b _08090476
.align 2, 0
_08090464: .4byte gFormatArgs
_08090468: .4byte gUnknown_81159DC
_0809046C: .4byte gDungeons
_08090470: .4byte gUnknown_8115A80
_08090474:
ldr r0, _080904AC
_08090476:
ldr r0, [r0]
mov r1, sp
add r2, sp, 0xC8
movs r3, 0
bl FormatString
adds r0, r7, 0
mov r1, sp
bl sub_8090888
movs r1, 0x1
mov r8, r1
_0809048E:
ldr r2, [sp, 0xE0]
cmp r2, 0
beq _0809054E
ldr r0, _080904B0
adds r1, r2, 0
bl CopyCyanMonsterNametoBuffer
cmp r5, 0x3
ble _080904D2
mov r0, r8
cmp r0, 0
bne _080904B8
ldr r0, _080904B4
b _080904BA
.align 2, 0
_080904AC: .4byte gUnknown_8115ADC
_080904B0: .4byte gFormatBuffer_Monsters
_080904B4: .4byte gUnknown_8115B3C
_080904B8:
ldr r0, _08090528
_080904BA:
ldr r0, [r0]
mov r1, sp
add r2, sp, 0xC8
movs r3, 0
bl FormatString
adds r0, r7, 0
mov r1, sp
bl sub_8090888
movs r1, 0x1
mov r8, r1
_080904D2:
ldr r0, [sp, 0xE0]
bl GetBodySize
lsls r0, 24
lsrs r5, r0, 24
movs r4, 0
ldr r2, _0809052C
mov r10, r2
movs r6, 0x1
_080904E4:
movs r0, 0x58
adds r1, r4, 0
muls r1, r0
mov r2, r10
ldr r0, [r2]
adds r2, r0, r1
ldrh r1, [r2]
adds r0, r6, 0
ands r0, r1
cmp r0, 0
beq _08090510
lsrs r0, r1, 1
ands r0, r6
cmp r0, 0
beq _08090510
movs r1, 0x8
ldrsh r0, [r2, r1]
bl GetBodySize
lsls r0, 24
lsrs r0, 24
adds r5, r0
_08090510:
adds r4, 0x1
movs r0, 0xCE
lsls r0, 1
cmp r4, r0
ble _080904E4
cmp r5, 0x6
ble _0809054E
mov r2, r8
cmp r2, 0
bne _08090534
ldr r0, _08090530
b _08090536
.align 2, 0
_08090528: .4byte gUnknown_8115BA4
_0809052C: .4byte gRecruitedPokemonRef
_08090530: .4byte gUnknown_8115BF4
_08090534:
ldr r0, _080905D0
_08090536:
ldr r0, [r0]
mov r1, sp
add r2, sp, 0xC8
movs r3, 0
bl FormatString
adds r0, r7, 0
mov r1, sp
bl sub_8090888
movs r0, 0x1
mov r8, r0
_0809054E:
ldr r1, [sp, 0xE4]
cmp r1, 0
beq _08090602
add r5, sp, 0xCC
ldr r1, _080905D4
adds r0, r5, 0
movs r2, 0x8
bl memcpy
add r4, sp, 0xD4
ldr r1, _080905D8
adds r0, r4, 0
movs r2, 0x4
bl memcpy
movs r6, 0
mov r10, r4
ldr r0, _080905DC
add r0, r9
ldrb r5, [r0, 0xB]
add r4, sp, 0xCC
_08090578:
adds r0, r5, 0
asrs r0, r6
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _0809059E
ldrh r0, [r4]
bl sub_8090820
lsls r0, 24
cmp r0, 0
bne _0809059E
mov r2, r10
adds r0, r2, r6
ldrb r0, [r0]
bl GetItemPossessionCount
cmp r0, 0
beq _080905A6
_0809059E:
adds r4, 0x2
adds r6, 0x1
cmp r6, 0x3
ble _08090578
_080905A6:
cmp r6, 0x3
bgt _08090602
add r4, sp, 0xD8
lsls r0, r6, 1
add r0, sp
adds r0, 0xCC
ldrh r1, [r0]
adds r0, r4, 0
bl InitPokemonMove
ldr r0, _080905E0
adds r1, r4, 0
movs r2, 0
bl BufferMoveName
mov r0, r8
cmp r0, 0
bne _080905E8
ldr r0, _080905E4
b _080905EA
.align 2, 0
_080905D0: .4byte gUnknown_8115C4C
_080905D4: .4byte gUnknown_8108F42
_080905D8: .4byte gUnknown_8108F4A
_080905DC: .4byte gDungeons
_080905E0: .4byte gFormatBuffer_Items
_080905E4: .4byte gUnknown_8115CB8
_080905E8:
ldr r0, _080906A0
_080905EA:
ldr r0, [r0]
mov r1, sp
add r2, sp, 0xC8
movs r3, 0
bl FormatString
adds r0, r7, 0
mov r1, sp
bl sub_8090888
movs r1, 0x1
mov r8, r1
_08090602:
ldr r0, _080906A4
add r0, r9
ldrb r1, [r0, 0xB]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _080906CE
ldr r5, _080906A8
ldr r2, [sp, 0xE0]
cmp r2, 0
beq _0809063A
adds r0, r2, 0
movs r1, 0
bl GetPokemonType
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
beq _08090638
ldr r0, [sp, 0xE0]
movs r1, 0x1
bl GetPokemonType
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
bne _0809063A
_08090638:
movs r5, 0
_0809063A:
ldr r0, _080906A8
cmp r5, r0
bne _080906CE
movs r5, 0
movs r6, 0x1
_08090644:
ldr r2, _080906AC
movs r0, 0x58
adds r1, r5, 0
muls r1, r0
ldr r0, [r2]
adds r4, r0, r1
ldrh r1, [r4]
adds r0, r6, 0
ands r0, r1
cmp r0, 0
beq _08090686
lsrs r0, r1, 1
ands r0, r6
cmp r0, 0
beq _08090686
movs r1, 0x8
ldrsh r0, [r4, r1]
movs r1, 0
bl GetPokemonType
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
beq _08090690
movs r2, 0x8
ldrsh r0, [r4, r2]
movs r1, 0x1
bl GetPokemonType
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
beq _08090690
_08090686:
adds r5, 0x1
movs r0, 0xCE
lsls r0, 1
cmp r5, r0
ble _08090644
_08090690:
ldr r0, _080906A8
cmp r5, r0
bne _080906CE
mov r0, r8
cmp r0, 0
bne _080906B4
ldr r0, _080906B0
b _080906B6
.align 2, 0
_080906A0: .4byte gUnknown_8115D14
_080906A4: .4byte gDungeons
_080906A8: .4byte 0x0000019d
_080906AC: .4byte gRecruitedPokemonRef
_080906B0: .4byte gUnknown_8115D5C
_080906B4:
ldr r0, _080906D8
_080906B6:
ldr r0, [r0]
mov r1, sp
add r2, sp, 0xC8
movs r3, 0
bl FormatString
adds r0, r7, 0
mov r1, sp
bl sub_8090888
movs r1, 0x1
mov r8, r1
_080906CE:
mov r2, r8
cmp r2, 0
beq _080906DC
movs r0, 0x1
b _0809080E
.align 2, 0
_080906D8: .4byte gUnknown_8115D94
_080906DC:
ldr r0, _080907EC
add r0, r9
ldrb r0, [r0, 0xA]
cmp r0, 0
beq _080906EC
ldr r0, [sp, 0xE8]
cmp r0, 0
beq _0809071A
_080906EC:
ldr r1, [sp, 0xF4]
cmp r1, 0
bne _08090708
ldr r0, _080907F0
ldr r1, [r0]
adds r0, r7, 0
bl strcpy
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
movs r2, 0x1
str r2, [sp, 0xF4]
_08090708:
ldr r0, _080907F4
ldr r1, [r0]
adds r0, r7, 0
bl strcat
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
_0809071A:
ldr r0, _080907EC
add r0, r9
ldrb r0, [r0, 0x6]
cmp r0, 0
beq _08090752
ldr r0, [sp, 0xF4]
cmp r0, 0
bne _08090740
ldr r0, _080907F0
ldr r1, [r0]
adds r0, r7, 0
bl strcpy
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
movs r1, 0x1
str r1, [sp, 0xF4]
_08090740:
ldr r0, _080907F8
ldr r1, [r0]
adds r0, r7, 0
bl strcat
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
_08090752:
ldr r0, _080907EC
add r0, r9
ldrb r0, [r0, 0x4]
cmp r0, 0
bne _08090792
ldr r2, [sp, 0xEC]
ldr r0, [sp, 0xF0]
cmn r2, r0
beq _08090792
ldr r1, [sp, 0xF4]
cmp r1, 0
bne _08090780
ldr r0, _080907F0
ldr r1, [r0]
adds r0, r7, 0
bl strcpy
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
movs r2, 0x1
str r2, [sp, 0xF4]
_08090780:
ldr r0, _080907FC
ldr r1, [r0]
adds r0, r7, 0
bl strcat
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
_08090792:
ldr r0, _080907EC
add r0, r9
ldrb r0, [r0, 0x7]
cmp r0, 0
bne _080907DA
ldr r0, _08090800
ldr r0, [r0]
movs r1, 0x98
lsls r1, 2
adds r0, r1
ldr r0, [r0]
cmp r0, 0
beq _080907DA
ldr r2, [sp, 0xF4]
cmp r2, 0
bne _080907C8
ldr r0, _080907F0
ldr r1, [r0]
adds r0, r7, 0
bl strcpy
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
movs r0, 0x1
str r0, [sp, 0xF4]
_080907C8:
ldr r0, _08090804
ldr r1, [r0]
adds r0, r7, 0
bl strcat
adds r0, r7, 0
add r1, sp, 0xC8
bl strcat
_080907DA:
ldr r1, [sp, 0xF4]
cmp r1, 0
bne _0809080C
ldr r1, _08090808
adds r0, r7, 0
bl sprintfStatic
movs r0, 0
b _0809080E
.align 2, 0
_080907EC: .4byte gDungeons
_080907F0: .4byte gUnknown_8115DD4
_080907F4: .4byte gUnknown_8115E00
_080907F8: .4byte gUnknown_8115E28
_080907FC: .4byte gUnknown_8115E54
_08090800: .4byte gTeamInventoryRef
_08090804: .4byte gUnknown_8115E80
_08090808: .4byte gUnknown_8108F50
_0809080C:
movs r0, 0x2
_0809080E:
add sp, 0xF8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_809034C
.align 2,0

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@@ -6230,6 +6230,4 @@ DungeonMoneyLostEnter_Text: @ Text
.global gUnknown_8115E80
gUnknown_8115E80: @ 8115E80
.4byte DungeonMoneyLostEnter_Text
.string "pksdir0\0"
.string "pksdir0\0"
.align 2,0

5
data/data_810AE24_2.s Normal file
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@@ -0,0 +1,5 @@
.section .rodata
.string "pksdir0\0"
.string "pksdir0\0"
.align 2,0

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@@ -1,10 +1,6 @@
#ifndef GUARD_CONSTANTS_DUNGEON_H
#define GUARD_CONSTANTS_DUNGEON_H
#define NUM_DUNGEON_MAZE (NUM_DUNGEONS - DUNGEON_NORMAL_MAZE_2)
#define NUM_BASIC_DUNGEON_MAZE (DUNGEON_STEEL_MAZE - DUNGEON_NORMAL_MAZE_2 + 1)
enum DungeonID
{
DUNGEON_TINY_WOODS = 0,
@@ -108,6 +104,14 @@ enum DungeonID
NUM_DUNGEONS
};
#define DUNGEON_FIRST_MAZE DUNGEON_NORMAL_MAZE_2
#define DUNGEON_LAST_MAZE DUNGEON_RESCUE_TEAM_MAZE
#define DUNGEON_LAST_BASIC_MAZE DUNGEON_STEEL_MAZE
#define NUM_DUNGEON_MAZE (DUNGEON_LAST_MAZE - DUNGEON_FIRST_MAZE + 1)
#define NUM_BASIC_DUNGEON_MAZE (DUNGEON_LAST_BASIC_MAZE - DUNGEON_FIRST_MAZE + 1)
#define DUNGEON_IS_MAZE(id)((id) >= DUNGEON_FIRST_MAZE && (id) <= DUNGEON_LAST_MAZE)
static inline bool8 IsExperienceLocked(s32 joinedDungeon)
{
if (joinedDungeon == DUNGEON_JOIN_LOCATION_CLIENT_POKEMON || joinedDungeon == DUNGEON_RESCUE_TEAM_BASE)

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@@ -33,8 +33,8 @@ typedef struct DungeonDataEntry
/* 0xE */ s16 randomMovementChance;
} DungeonDataEntry;
extern DungeonDataEntry gDungeons[];
extern DungeonName gDungeonNames[];
extern const DungeonDataEntry gDungeons[];
extern const DungeonName gDungeonNames[];
s32 GetDungeonFloorCount(u8 dungeon);
const u8 *GetDungeonName1(u8 dungeon);

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@@ -288,8 +288,6 @@ SECTIONS {
src/pokemon.o(.text);
src/pokemon_3.o(.text);
src/dungeon.o(.text);
asm/dungeon_2.o(.text);
src/dungeon_2_1.o(.text);
src/items.o(.text);
src/rescue_team_info.o(.text);
src/text_util.o(.text);
@@ -569,6 +567,7 @@ SECTIONS {
src/rescue_team_info.o(.rodata);
src/text_util.o(.rodata);
data/data_810AE24.o(.rodata);
data/data_810AE24_2.o(.rodata);
src/position_util.o(.rodata);
data/data_8115EB8.o(.rodata);
src/ground_main.o(.rodata);

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@@ -2,18 +2,51 @@
#include "dungeon.h"
#include "code_800D090.h"
#include "pokemon.h"
#include "moves.h"
#include "random.h"
#include "code_8092334.h"
#include "pokemon_mid.h"
#include "string_format.h"
#include "constants/dungeon.h"
#include "constants/type.h"
#include "constants/monster.h"
extern const char gUnknown_8108F10[];
extern const char gUnknown_8108F18[];
extern const char gUnknown_8108F2C[];
extern u8 gInvalidDungeonIDs[];
extern u8 gDungeonFloorCount[];
extern const u8 *const gUnknown_8108084[];
extern DungeonLocation gUnknown_8107828[];
extern u8 gDungeonFloorCount[];
extern u8 gUnknown_81077E8[];
extern u8 gUnknown_8108F40[];
extern u8 *gUnknown_8115DD4[];
extern u8 *gUnknown_8115E54[];
extern u8 *gUnknown_8115A2C[];
extern u8 *gUnknown_81159DC[];
extern u8 *gUnknown_8115E00[];
extern u16 gUnknown_8108F42[];
extern u8 gUnknown_8108F4A[4];
extern u8 *gUnknown_8115ADC[];
extern u8 *gUnknown_8115A80[];
extern u8 *gUnknown_8115BA4[];
extern u8 *gUnknown_8115B3C[];
extern u8 *gUnknown_8115C4C[];
extern u8 *gUnknown_8115BF4[];
extern u8 *gUnknown_8115D14[];
extern u8 *gUnknown_8115CB8[];
extern u8 *gUnknown_8115D5C[];
extern u8 *gUnknown_8115D94[];
extern u8 *gUnknown_8115E28[];
extern u8 *gUnknown_8115E80[];
extern u8 gUnknown_8108F50[];
void sub_80901D8(DungeonLocation *param_1,DungeonLocation *param_2);
s32 sub_8091E94(s32 a1, s32 a2, s32 a3); // items.c
void sub_8090888(u8 *param_1, u8 *param_2);
bool8 sub_8090820(u16 moveID);
s32 GetItemPossessionCount(u8 id);
const u8 *GetDungeonName1(u8 dungeon)
{
@@ -80,7 +113,8 @@ s16 GetRandomMovementChance(u8 dungeon)
return gDungeons[dungeon].randomMovementChance;
}
bool8 sub_809017C(DungeonLocation* a1) {
bool8 sub_809017C(DungeonLocation* a1)
{
DungeonLocation location;
int i;
sub_80901D8(&location, a1);
@@ -94,8 +128,8 @@ bool8 sub_809017C(DungeonLocation* a1) {
}
void sub_80901D8(DungeonLocation *param_1,DungeonLocation *param_2)
{
if ((u8)(param_2->id - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE) {
{
if (DUNGEON_IS_MAZE(param_2->id)) {
param_1->id = DUNGEON_NORMAL_MAZE;
param_1->floor = (param_2->id - DUNGEON_NORMAL_MAZE_2) * 3 + param_2->floor;
}
@@ -127,7 +161,7 @@ void CopyDungeonName1toBuffer(u8 *buffer, DungeonLocation *dungeonLocation)
s32 GetDungeonFloorCount(u8 dungeon)
{
if ((u8)(dungeon - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE)
if (DUNGEON_IS_MAZE(dungeon))
return 4;
else if(dungeon > DUNGEON_PURITY_FOREST)
return 1;
@@ -137,7 +171,7 @@ s32 GetDungeonFloorCount(u8 dungeon)
u8 sub_80902C8(u8 dungeon)
{
if ((u8)(dungeon - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE)
if (DUNGEON_IS_MAZE(dungeon))
return 0;
else if(dungeon > DUNGEON_PURITY_FOREST)
return 0;
@@ -163,3 +197,270 @@ bool8 DoEnemiesEvolveWhenKOed(u8 dungeon)
{
return gDungeons[dungeon].enemiesEvolveWhenKOed;
}
// Needed to match.
static inline void AddNewLine(const u8 *str, u8 *buffer, u8 *newLine)
{
FormatString(str, buffer, newLine, 0);
}
u32 sub_809034C(u8 dungeonIndex, s32 speciesId_, u8 *buffer, bool32 param_4_, bool32 param_5_)
{
s32 maxPartyMembers, i;
s32 speciesId = (s16) speciesId_;
bool32 param_4 = (bool8) (param_4_);
bool32 param_5 = (bool8) (param_5_);
s32 numInvSlots = GetNumberOfFilledInventorySlots();
s32 counter = 0;
s32 sp_0xf0;
bool8 sp_0xf4 = FALSE;
bool8 r8 = FALSE;
u8 text[200];
u8 newLine[2];
newLine[0] = '\n';
newLine[1] = 0;
strcpy(buffer,gUnknown_8108F40);
sp_0xf0 = 0;
for (i = 0; i < NUM_MONSTERS; i++) {
struct PokemonStruct1 *mon = &gRecruitedPokemonRef->pokemon[i];
if (PokemonFlag1(mon) && PokemonFlag2(mon)) {
if (mon->heldItem.id != 0) {
sp_0xf0++;
}
if (++counter == 4) break;
}
}
maxPartyMembers = gDungeons[dungeonIndex].maxPartyMembers;
if (!param_4 && maxPartyMembers > 3) {
maxPartyMembers = 3;
}
if (counter > maxPartyMembers) {
if (maxPartyMembers == 1) {
AddNewLine(*gUnknown_8115A2C,text,newLine);
}
else {
gFormatArgs[0] = counter - maxPartyMembers;
AddNewLine(*gUnknown_81159DC,text,newLine);
}
sub_8090888(buffer,text);
r8 = TRUE;
}
if (gDungeons[dungeonIndex].maxItemsAllowed != 0 && gDungeons[dungeonIndex].maxItemsAllowed < numInvSlots) {
gFormatArgs[0] = gDungeons[dungeonIndex].maxItemsAllowed;
gFormatArgs[1] = numInvSlots - gDungeons[dungeonIndex].maxItemsAllowed;
AddNewLine((!r8) ? *gUnknown_8115A80 : *gUnknown_8115ADC, text, newLine);
sub_8090888(buffer,text);
r8 = TRUE;
}
if (speciesId != MONSTER_NONE) {
s32 i, bodySize;
CopyCyanMonsterNametoBuffer(gFormatBuffer_Monsters[0],speciesId);
if (counter > 3) {
AddNewLine((!r8) ? *gUnknown_8115B3C : *gUnknown_8115BA4, text,newLine);
sub_8090888(buffer,text);
r8 = TRUE;
}
bodySize = GetBodySize(speciesId);
for (i = 0; i < NUM_MONSTERS; i++) {
struct PokemonStruct1 *mon = &gRecruitedPokemonRef->pokemon[i];
if (PokemonFlag1(mon) && PokemonFlag2(mon)){
bodySize += GetBodySize(mon->speciesNum);
}
}
if (bodySize > 6) {
AddNewLine((!r8) ? *gUnknown_8115BF4 : *gUnknown_8115C4C, text,newLine);
sub_8090888(buffer,text);
r8 = TRUE;
}
}
if (param_4) {
s32 i;
//u16 local_4c[4] = {0x99, 0x9C, 0x9b, 0xdb};
//u8 local_44[4] = {0xe1, 0xe7, 0xe6, 0xe2};
u16 local_4c[4];
u8 local_44[4];
memcpy(local_4c,gUnknown_8108F42,8);
memcpy(local_44,gUnknown_8108F4A,4);
for (i = 0; i < 4; i++) {
if ((((gDungeons[dungeonIndex].HMMask >> (i) & 1) != 0) && !sub_8090820(local_4c[i])) && GetItemPossessionCount(local_44[i]) == 0) {
break;
}
}
if (i < 4) {
struct Move move;
InitPokemonMove(&move,local_4c[i]);
BufferMoveName(gFormatBuffer_Items[0],&move,0);
AddNewLine((!r8) ? *gUnknown_8115CB8 : *gUnknown_8115D14, text,newLine);
sub_8090888(buffer,text);
r8 = TRUE;
}
}
if (gDungeons[dungeonIndex].HMMask & 0x10) {
s32 otherSpeciesId = NUM_MONSTERS;
if (speciesId != MONSTER_NONE && (GetPokemonType(speciesId,0) == TYPE_WATER || (GetPokemonType(speciesId,1) == TYPE_WATER))) {
otherSpeciesId = 0;
}
if (otherSpeciesId == NUM_MONSTERS) {
for (otherSpeciesId = 0; otherSpeciesId < NUM_MONSTERS; otherSpeciesId++) {
struct PokemonStruct1 *mon = &gRecruitedPokemonRef->pokemon[otherSpeciesId];
if (PokemonFlag1(mon) && PokemonFlag2(mon)
&& (GetPokemonType(mon->speciesNum,0) == TYPE_WATER || GetPokemonType(mon->speciesNum,1) == TYPE_WATER))
{
break;
}
}
if (otherSpeciesId == NUM_MONSTERS) {
AddNewLine((!r8) ? *gUnknown_8115D5C : *gUnknown_8115D94, text,newLine);
sub_8090888(buffer,text);
r8 = TRUE;
}
}
}
if (r8) {
return 1;
}
if ((!gDungeons[dungeonIndex].enterWithoutGameSave) || (param_5)) {
if (!sp_0xf4) {
strcpy(buffer,*gUnknown_8115DD4);
strcat(buffer,newLine);
sp_0xf4 = TRUE;
}
strcat(buffer,*gUnknown_8115E00);
strcat(buffer,newLine);
}
if (gDungeons[dungeonIndex].levelResetTo1) {
if (!sp_0xf4) {
strcpy(buffer,*gUnknown_8115DD4);
strcat(buffer,newLine);
sp_0xf4 = TRUE;
}
strcat(buffer,*gUnknown_8115E28);
strcat(buffer,newLine);
}
if ((gDungeons[dungeonIndex].maxItemsAllowed == 0) && (numInvSlots + sp_0xf0 != 0)) {
if (!sp_0xf4) {
strcpy(buffer,*gUnknown_8115DD4);
strcat(buffer,newLine);
sp_0xf4 = TRUE;
}
strcat(buffer,*gUnknown_8115E54);
strcat(buffer,newLine);
}
if ((!gDungeons[dungeonIndex].keepMoney) && (gTeamInventoryRef->teamMoney != 0)) {
if (!sp_0xf4) {
strcpy(buffer,*gUnknown_8115DD4);
strcat(buffer,newLine);
sp_0xf4 = TRUE;
}
strcat(buffer, *gUnknown_8115E80);
strcat(buffer,newLine);
}
if (sp_0xf4) {
return 2;
}
else {
sprintfStatic(buffer,gUnknown_8108F50);
return 0;
}
}
bool8 sub_8090820(u16 moveID)
{
s32 speciesId, moveIndex;
for (speciesId = 0; speciesId < NUM_MONSTERS; speciesId++) {
PokemonStruct1 *pokeStruct = &gRecruitedPokemonRef->pokemon[speciesId];
if (PokemonFlag1(pokeStruct) && PokemonFlag2(pokeStruct)) {
for (moveIndex = 0; moveIndex < MAX_MON_MOVES; moveIndex++) {
Move *move = &pokeStruct->moves[moveIndex];
if (MoveFlagExists(move) && move->id == moveID) {
return TRUE;
}
}
}
}
return FALSE;
}
void sub_8090888(u8 *param_1, u8 *param_2)
{
s32 iVar3 = 0;
while (*param_1 != '\0') {
switch (*param_1) {
case '\n':
iVar3++;
break;
}
param_1++;
}
while (iVar3 % 3) {
*param_1++ = '\n';
iVar3++;
}
while (*param_2 != '\0') {
*param_1++ = *param_2;
param_2++;
}
*param_1 = '\0';
}
u32 sub_80908D8(DungeonLocation *dungeon)
{
if (dungeon->id < DUNGEON_OUT_ON_RESCUE && dungeon->floor < gDungeonFloorCount[dungeon->id]) {
return gUnknown_8108084[dungeon->id][dungeon->floor];
}
else {
return 1;
}
}
u8 sub_8090910(DungeonLocation *dungeon, u32 param_2)
{
s32 rand1 = RandInt(9999);
s32 rand2 = RandInt(9999);
if (dungeon->id < DUNGEON_OUT_ON_RESCUE && dungeon->floor < gDungeonFloorCount[dungeon->id]) {
return sub_8091E94(param_2, rand1, rand2);
}
else {
return 0x46;
}
}
bool8 IsNotValidDungeon(u8 dungeon)
{
if (dungeon >= DUNGEON_OUT_ON_RESCUE) {
return TRUE;
}
else {
s32 i;
for (i = 0; gInvalidDungeonIDs[i] != DUNGEON_OUT_ON_RESCUE; i++) {
if (gInvalidDungeonIDs[i] == dungeon)
return TRUE;
}
return FALSE;
}
}

View File

@@ -1,118 +0,0 @@
#include "global.h"
#include "dungeon.h"
#include "constants/dungeon.h"
#include "code_800D090.h"
#include "pokemon.h"
#include "random.h"
#include "code_8092334.h"
extern u8 gInvalidDungeonIDs[];
extern u8 gDungeonFloorCount[];
extern u8 *gUnknown_8108084[];
s32 sub_8091E94(s32 a1, s32 a2, s32 a3); // items.c
bool8 sub_8090820(u16 moveID)
{
PokemonStruct1 *pokeStruct;
Move *move;
s32 moveIndex;
s32 index;
s32 one;
for(index = 0; index < 0x19d; index++)
{
pokeStruct = &gRecruitedPokemonRef->pokemon[index];
one = 1;
if (pokeStruct->unk0 & 1)
{
if(pokeStruct->unk0 >> 1 & one){
for(moveIndex = 0; moveIndex < MAX_MON_MOVES; moveIndex++)
{
move = &pokeStruct->moves[moveIndex];
if ((move->moveFlags & MOVE_FLAG_EXISTS) && (move->id == moveID)) {
return TRUE;
}
}
}
}
}
return FALSE;
}
void sub_8090888(u8 *param_1, u8 *param_2)
{
s32 iVar3;
iVar3 = 0;
if(*param_1 != 0)
{
do {
if (*param_1 == 0xA) {
iVar3++;
}
param_1++;
} while (*param_1 != 0);
}
while (iVar3 % 3) {
*param_1 = 0xA;
param_1++;
iVar3++;
}
while (*param_2 != 0) {
*param_1 = *param_2;
param_1++;
param_2++;
}
*param_1 = 0;
}
u32 sub_80908D8(DungeonLocation *dungeon)
{
if ((dungeon->id < DUNGEON_OUT_ON_RESCUE) && (dungeon->floor < gDungeonFloorCount[dungeon->id])) {
return gUnknown_8108084[dungeon->id][dungeon->floor];
}
else {
return 1;
}
}
u8 sub_8090910(DungeonLocation *dungeon, u32 param_2)
{
u32 rand1;
u32 rand2;
rand1 = RandInt(9999);
rand2 = RandInt(9999);
if ((dungeon->id < DUNGEON_OUT_ON_RESCUE) && (dungeon->floor < gDungeonFloorCount[dungeon->id])) {
return sub_8091E94(param_2, rand1, rand2);
}
else {
return 0x46;
}
}
bool8 IsNotValidDungeon(u8 dungeon)
{
s32 counter;
if (dungeon >= DUNGEON_OUT_ON_RESCUE) {
return TRUE;
}
else
{
counter = 0;
if (gInvalidDungeonIDs[0] != DUNGEON_OUT_ON_RESCUE) {
for(; gInvalidDungeonIDs[counter] != DUNGEON_OUT_ON_RESCUE; counter++)
{
if (gInvalidDungeonIDs[counter] == dungeon) return TRUE;
}
}
return FALSE;
}
}

View File

@@ -52,7 +52,7 @@ bool8 IsCurrentFixedRoomBossFight()
bool8 IsMakuhitaTrainingMaze(void)
{
if( (u8)(gDungeon->unk644.dungeonLocation.id - DUNGEON_NORMAL_MAZE_2) < NUM_DUNGEON_MAZE)
if (DUNGEON_IS_MAZE(gDungeon->unk644.dungeonLocation.id))
return TRUE;
else
return FALSE;