Merge pull request #155 from Kermalis/kermalis-code800558C

Match all of code_800558C.s
This commit is contained in:
AnonymousRandomPerson
2023-08-31 17:45:20 -04:00
committed by GitHub
29 changed files with 1945 additions and 1745 deletions

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@@ -1,276 +0,0 @@
#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start DoAxFrame_800558C
DoAxFrame_800558C:
push {r4-r7,lr}
sub sp, 0x4
adds r5, r0, 0
adds r4, r1, 0
adds r6, r2, 0
adds r7, r3, 0
ldrh r0, [r5]
lsrs r0, 15
cmp r0, 0
beq _08005602
movs r1, 0x20
ldrsh r0, [r5, r1]
cmp r0, 0
bge _080055AE
adds r0, r5, 0
bl sub_80054BC
_080055AE:
ldrh r0, [r5]
lsrs r0, 15
cmp r0, 0
beq _08005602
ldrh r0, [r5, 0xC]
adds r0, r4
strh r0, [r5, 0x8]
ldrh r0, [r5, 0xE]
adds r0, r6
strh r0, [r5, 0xA]
adds r1, r5, 0
adds r1, 0x26
ldr r0, [sp, 0x18]
strb r0, [r1]
strh r7, [r5, 0x1E]
ldr r0, [r5, 0x34]
ldr r1, [r5, 0x38]
adds r2, r5, 0
adds r2, 0x8
movs r3, 0x22
ldrsh r4, [r5, r3]
movs r6, 0x20
ldrsh r3, [r5, r6]
eors r4, r3
negs r3, r4
orrs r3, r4
lsrs r3, 31
str r3, [sp]
ldr r3, [sp, 0x1C]
bl sub_800533C
ldrh r0, [r5, 0x20]
strh r0, [r5, 0x22]
ldrh r1, [r5]
movs r0, 0x80
lsls r0, 4
ands r0, r1
cmp r0, 0
beq _08005602
ldr r0, _0800560C
ands r0, r1
strh r0, [r5]
_08005602:
add sp, 0x4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0800560C: .4byte 0x0000f7ff
thumb_func_end DoAxFrame_800558C
thumb_func_start sub_8005610
sub_8005610:
push {lr}
ldr r0, [r0, 0x4]
bl sub_800561C
pop {r0}
bx r0
thumb_func_end sub_8005610
thumb_func_start sub_800561C
sub_800561C:
push {r4-r7,lr}
adds r5, r0, 0
adds r0, r1, 0
adds r7, r2, 0
adds r6, r3, 0
ldr r1, [r5, 0x14]
cmp r1, 0
beq _0800563A
lsls r0, 5
ldr r2, _08005664
adds r0, r2
ldr r2, [r5, 0x1C]
lsls r2, 5
bl CpuCopy
_0800563A:
ldr r0, [r5, 0x18]
cmp r0, 0
beq _0800565C
movs r4, 0
_08005642:
movs r1, 0xF0
lsls r1, 1
adds r0, r4, r1
lsls r2, r4, 2
ldr r1, [r5, 0x18]
adds r1, r2
adds r2, r7, 0
adds r3, r6, 0
bl SetBGPaletteBufferColorRGB
adds r4, 0x1
cmp r4, 0xF
ble _08005642
_0800565C:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08005664: .4byte 0x06010000
thumb_func_end sub_800561C
thumb_func_start sub_8005668
sub_8005668:
push {lr}
ldr r0, [r0, 0x4]
bl sub_8005674
pop {r1}
bx r1
thumb_func_end sub_8005668
thumb_func_start sub_8005674
sub_8005674:
push {r4,lr}
adds r4, r0, 0
ldr r3, [r4, 0x14]
cmp r3, 0
beq _0800568E
lsls r0, r1, 5
ldr r1, _08005698
adds r0, r1
ldr r2, [r4, 0x1C]
lsls r2, 5
adds r1, r3, 0
bl CpuCopy
_0800568E:
ldr r0, [r4, 0x18]
pop {r4}
pop {r1}
bx r1
.align 2, 0
_08005698: .4byte 0x06010000
thumb_func_end sub_8005674
thumb_func_start sub_800569C
sub_800569C:
push {r4-r6,lr}
adds r3, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r2, 24
movs r0, 0
strh r0, [r3]
strh r0, [r3, 0x2]
ldrh r0, [r4]
lsrs r0, 15
cmp r0, 0
beq _080056F8
cmp r2, 0x3
bhi _080056F8
ldr r1, [r4, 0x30]
cmp r1, 0
beq _080056F2
movs r5, 0x20
ldrsh r0, [r4, r5]
lsls r0, 4
adds r5, r1, r0
lsls r0, r2, 2
adds r2, r5, r0
movs r6, 0
ldrsh r1, [r2, r6]
cmp r1, 0x63
bne _080056E0
movs r6, 0x2
ldrsh r1, [r2, r6]
cmp r1, 0x63
bne _080056E0
strh r1, [r3]
strh r1, [r3, 0x2]
b _080056F8
_080056E0:
adds r0, r5, r0
ldrh r1, [r0]
ldrh r2, [r4, 0xC]
adds r1, r2
strh r1, [r3]
ldrh r0, [r0, 0x2]
ldrh r4, [r4, 0xE]
adds r0, r4
b _080056F6
_080056F2:
movs r0, 0x63
strh r0, [r3]
_080056F6:
strh r0, [r3, 0x2]
_080056F8:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_800569C
thumb_func_start sub_8005700
sub_8005700:
push {r4,r5,lr}
adds r3, r0, 0
ldrh r0, [r1]
lsrs r0, 15
cmp r0, 0
beq _0800575C
ldr r2, [r1, 0x30]
cmp r2, 0
beq _0800574C
movs r4, 0x20
ldrsh r0, [r1, r4]
lsls r0, 4
adds r2, r0
adds r4, r2, 0
adds r4, 0xC
_0800571E:
movs r5, 0
ldrsh r0, [r2, r5]
cmp r0, 0x63
bne _08005732
movs r5, 0x2
ldrsh r0, [r2, r5]
cmp r0, 0x63
bne _08005732
strh r0, [r3]
b _08005740
_08005732:
ldrh r0, [r2]
ldrh r5, [r1, 0xC]
adds r0, r5
strh r0, [r3]
ldrh r0, [r2, 0x2]
ldrh r5, [r1, 0xE]
adds r0, r5
_08005740:
strh r0, [r3, 0x2]
adds r3, 0x4
adds r2, 0x4
cmp r2, r4
ble _0800571E
b _0800575C
_0800574C:
movs r1, 0x63
movs r0, 0x3
_08005750:
strh r1, [r3]
strh r1, [r3, 0x2]
adds r3, 0x4
subs r0, 0x1
cmp r0, 0
bge _08005750
_0800575C:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_8005700
.align 2, 0 @ Don't pad with nop.

File diff suppressed because it is too large Load Diff

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@@ -1,97 +0,0 @@
#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_80574C4
sub_80574C4:
push {r4-r6,lr}
sub sp, 0x104
adds r4, r0, 0
adds r5, r1, 0
movs r3, 0
movs r2, 0
ldr r0, [r4]
cmp r0, 0
beq _08057502
cmp r0, r5
beq _080574EA
_080574DA:
lsls r0, r3, 2
mov r6, sp
adds r1, r6, r0
lsls r0, r2, 2
adds r0, r4
ldr r0, [r0]
str r0, [r1]
adds r3, 0x1
_080574EA:
adds r2, 0x1
cmp r2, 0x40
bgt _08057502
lsls r0, r2, 2
adds r0, r4
ldr r0, [r0]
cmp r0, 0
beq _08057502
cmp r0, r5
beq _080574EA
cmp r3, 0x3F
ble _080574DA
_08057502:
movs r2, 0
ldr r0, [r4]
b _08057524
_08057508:
lsls r0, r3, 2
mov r6, sp
adds r1, r6, r0
lsls r0, r2, 2
adds r0, r4
ldr r0, [r0]
str r0, [r1]
adds r3, 0x1
_08057518:
adds r2, 0x1
cmp r2, 0x40
bgt _08057530
lsls r0, r2, 2
adds r0, r4
ldr r0, [r0]
_08057524:
cmp r0, 0
beq _08057530
cmp r0, r5
bne _08057518
cmp r3, 0x3F
ble _08057508
_08057530:
cmp r3, 0x40
bgt _08057542
movs r1, 0
lsls r0, r3, 2
add r0, sp
_0805753A:
stm r0!, {r1}
adds r3, 0x1
cmp r3, 0x40
ble _0805753A
_08057542:
mov r3, sp
adds r1, r4, 0
movs r2, 0x40
_08057548:
ldm r3!, {r0}
stm r1!, {r0}
subs r2, 0x1
cmp r2, 0
bge _08057548
add sp, 0x104
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_80574C4
.align 2,0 @ Don't pad with nop

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@@ -62,7 +62,7 @@ struct axdata
/* 0x28 */ struct ax_anim *nextAnimData; // next animation data (if flags&0x1000)
/* 0x2C */ struct ax_anim *activeAnimData; // current animation data
/* 0x30 */ void *paletteData; // ?
/* 0x34 */ struct ax_pose *poseData;
/* 0x34 */ struct ax_pose **poseData;
/* 0x38 */ struct UnkSpriteMem **spriteData;
};

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@@ -1,36 +0,0 @@
#ifndef GUARD_BG_H
#define GUARD_BG_H
enum
{
BG0,
BG1,
BG2,
BG3,
NUM_BGS
};
struct BGControlStruct
{
u16 padding;
u16 unk2;
s16 hofs;
s16 vofs;
};
extern struct BGControlStruct gBG0Control;
extern struct BGControlStruct gBG1Control;
extern struct BGControlStruct gBG2Control;
extern struct BGControlStruct gBG3Control;
void SetBG0RegOffsets(s32 xoffset, s32 yoffset);
void SetBG1RegOffsets(s32 xoffset, s32 yoffset);
void SetBG2RegOffsets(s32 xoffset, s32 yoffset);
void SetBG3RegOffsets(s32 xoffset, s32 yoffset);
void SetBGRegOffsets(s32 reg, u32 xoffset, s32 yoffset);
void SetBGRegXOffset(s32 reg, s32 offset);
void SetBGRegYOffset(s32 reg, s32 offset);
void UpdateBGControlRegisters(void);
void SetBGOBJEnableFlags(u32 mask);
#endif

35
include/bg_control.h Normal file
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@@ -0,0 +1,35 @@
#ifndef GUARD_BG_CONTROL_H
#define GUARD_BG_CONTROL_H
enum
{
BG0,
BG1,
BG2,
BG3,
NUM_BGS
};
struct BGControlStruct
{
u16 padding;
u16 unk2;
s16 hofs;
s16 vofs;
};
extern struct BGControlStruct gBG0Control;
extern struct BGControlStruct gBG1Control;
extern struct BGControlStruct gBG2Control;
extern struct BGControlStruct gBG3Control;
extern u16 gBldAlpha;
extern u16 gBldCnt;
extern bool8 gUnknown_202D7FE;
void SetBG2RegOffsets(s32, s32);
void SetBG3RegOffsets(s32, s32);
void SetBGOBJEnableFlags(u32);
void SetBldAlphaReg(s32, s32);
void sub_800CD64(s32, bool8);
#endif // GUARD_BG_CONTROL_H

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@@ -1,7 +1,28 @@
#ifndef GUARD_CODE_800558C_H
#define GUARD_CODE_800558C_H
extern void *gUnknown_203B078;
#include "file_system.h"
// size: ? 0x20 for now
struct unkStructFor800561C
{
u8 fill0[0x14 - 0x0];
void *unk14;
s32 *unk18;
s32 unk1C;
};
extern s16 *gUnknown_203B078;
void nullsub_7(s16 *);
void nullsub_9(void);
void nullsub_10(bool8);
void nullsub_12(void);
void nullsub_13(void);
void nullsub_14(void);
void sub_8005610(struct OpenedFile *, s32, s32, u8 *);
void sub_8005770(s32, u8 *, s32, u8 *);
void sub_80057E8(void);
void sub_80060EC(void);
#endif //GUARD_CODE_800558C_H
#endif // GUARD_CODE_800558C_H

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@@ -1,13 +0,0 @@
#ifndef GUARD_CODE_800558C_1_H
#define GUARD_CODE_800558C_1_H
void nullsub_7(s16 *);
void nullsub_9(void);
void nullsub_10(bool8);
void nullsub_12(void);
void nullsub_13(void);
void nullsub_14(void);
void sub_8005770(s32, u8 *, s32, u8 *);
void sub_80057E8(void);
#endif // GUARD_CODE_800558C_1_H

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@@ -4,7 +4,7 @@
void CpuClear(void *, s32);
void CpuCopy(void *, void *, s32);
void nullsub_23(bool8);
void SetWindowTitle(char *);
void SetWindowTitle(u8 *);
void sub_800CDA8(u32);
u32 sub_800CDC8(void);
void VBlank_CB(void);

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@@ -18,5 +18,6 @@ extern s16 gUnknown_203B0AE;
void nullsub_17(void);
void xxx_update_bg_sound_input(void);
void sub_800BA5C(void);
#endif // GUARD_CODE_800B5F0_H

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@@ -83,6 +83,7 @@ void SetSavingIconCoords(struct Position *);
void sub_8004E8C(struct unkStruct_2039DB0 *);
void sub_8005180(void);
void sub_8005304(void);
void sub_800533C(struct ax_pose **, struct UnkSpriteMem **, struct axdata1 *, u16 *, bool8);
void sub_80053AC(struct EntitySpriteInfo *, struct OpenedFile *, u32, u32, u32, u32, bool8);
void sub_80053D0(struct EntitySpriteInfo *, struct Dungeon_ax *, u32, u32, u32, u32, bool8);
void sub_800543C(struct EntitySpriteInfo *, struct OpenedFile *, u32, u32, u32, bool8);

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@@ -61,9 +61,6 @@ SECTIONS {
src/input.o(.text);
src/code_8004AA0.o(.text);
src/sprite.o(.text);
asm/code_800558C.o(.text);
src/code_800558C_1.o(.text);
asm/code_8005838.o(.text);
src/code_800558C.o(.text);
src/random.o(.text);
src/text1.o(.text);
@@ -190,7 +187,6 @@ SECTIONS {
asm/code_80521D0.o(.text);
src/charge_move.o(.text);
src/move_util.o(.text);
asm/code_805744C.o(.text);
src/code_8057824.o(.text);
asm/code_8057824.o(.text);
src/code_805A120.o(.text);

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@@ -1,51 +1,42 @@
#include "global.h"
#include "bg_control.h"
#include "input.h"
#include "bg.h"
EWRAM_DATA struct BGControlStruct gBG0Control = {0};
EWRAM_DATA struct BGControlStruct gBG1Control = {0};
EWRAM_DATA struct BGControlStruct gBG2Control = {0};
EWRAM_DATA struct BGControlStruct gBG3Control = {0};
EWRAM_DATA u8 gBldAlpha_CoeffA = {0};
EWRAM_DATA u8 gBldAlpha_CoeffB = {0};
static EWRAM_DATA u8 sBldAlpha_CoeffA = {0};
static EWRAM_DATA u8 sBldAlpha_CoeffB = {0};
EWRAM_DATA u16 gBldAlpha;
EWRAM_DATA u16 gBldCnt;
EWRAM_DATA u8 gUnknown_202D7FE;
EWRAM_DATA bool8 gUnknown_202D7FE;
void SetBldAlphaReg(s32 lowAlpha, s32 highAlpha)
{
if(lowAlpha < 0)
{
if (lowAlpha < 0)
lowAlpha = 0;
}
else if(lowAlpha > 16)
{
else if (lowAlpha > 16)
lowAlpha = 16;
}
if(highAlpha < 0)
{
if (highAlpha < 0)
highAlpha = 0;
}
else if(highAlpha > 16)
{
else if (highAlpha > 16)
highAlpha = 16;
}
gBldAlpha_CoeffA = lowAlpha;
gBldAlpha_CoeffB = highAlpha;
sBldAlpha_CoeffA = lowAlpha;
sBldAlpha_CoeffB = highAlpha;
gBldAlpha = BLDALPHA_BLEND1(gBldAlpha_CoeffA, gBldAlpha_CoeffB);
gBldAlpha = BLDALPHA_BLEND1(sBldAlpha_CoeffA, sBldAlpha_CoeffB);
}
void SetBG0RegOffsets(s32 xoffset, s32 yoffset)
static void SetBG0RegOffsets(s32 xoffset, s32 yoffset)
{
gBG0Control.hofs = xoffset;
gBG0Control.vofs = yoffset;
}
void SetBG1RegOffsets(s32 xoffset, s32 yoffset)
static void SetBG1RegOffsets(s32 xoffset, s32 yoffset)
{
gBG1Control.hofs = xoffset;
gBG1Control.vofs = yoffset;
@@ -63,7 +54,7 @@ void SetBG3RegOffsets(s32 xoffset, s32 yoffset)
gBG3Control.vofs = yoffset;
}
void SetBGRegOffsets(s32 reg, u32 xoffset, s32 yoffset)
UNUSED static void SetBGRegOffsets(s32 reg, u32 xoffset, s32 yoffset)
{
switch (reg) {
default:
@@ -74,7 +65,7 @@ void SetBGRegOffsets(s32 reg, u32 xoffset, s32 yoffset)
}
}
void SetBGRegXOffset(s32 reg, s32 offset)
UNUSED static void SetBGRegXOffset(s32 reg, s32 offset)
{
switch (reg) {
default:
@@ -93,7 +84,7 @@ void SetBGRegXOffset(s32 reg, s32 offset)
}
}
void SetBGRegYOffset(s32 reg, s32 offset)
UNUSED static void SetBGRegYOffset(s32 reg, s32 offset)
{
switch (reg) {
default:
@@ -112,14 +103,13 @@ void SetBGRegYOffset(s32 reg, s32 offset)
}
}
void sub_800CD64(s32 r0, u8 r1)
void sub_800CD64(s32 r0, bool8 r1)
{
gUnknown_202D7FE = r1;
gBG2Control.unk2 = r0 ? 0x8000 : 0;
gBG2Control.unk2 = r0 ? 0x8000 : 0;
}
void SetBGOBJEnableFlags(u32 mask)
{
REG_DISPCNT = (REG_DISPCNT & 0xe0ff) | (~(mask << 8) & (DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON));
}
REG_DISPCNT = (REG_DISPCNT & 0xE0FF) | (~(mask << 8) & (DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON));
}

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@@ -1,5 +1,5 @@
#include "global.h"
#include "bg.h"
#include "bg_control.h"
#include "constants/bg_music.h"
#include "debug.h"
#include "file_system.h"
@@ -30,7 +30,6 @@ extern void LoadGameOptions(void);
extern void SetWindowBGColor(void);
extern void LoadItemParameters(void);
extern void LoadMailInfo(void);
extern void sub_800CD64(u32, u32);
extern void sub_800DAAC(void);
extern void sub_800135C(void);
extern void xxx_script_related_8001334(u32);
@@ -88,7 +87,7 @@ void GameLoop(void)
LoadWazaParameters();
sub_80950BC();
LoadMailInfo();
sub_800CD64(0x8000, 0);
sub_800CD64(0x8000, FALSE);
sub_8012284();
InitializeGameOptions(TRUE);
SetWindowTitle(gPMDBuildVersion);

File diff suppressed because it is too large Load Diff

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@@ -1,97 +0,0 @@
#include "global.h"
#include "bg_palette_buffer.h"
#include "code_800558C_1.h"
#include "file_system.h"
extern u8 gUnknown_2026E38;
extern u32 gUnknown_2026E3C;
extern u8 gUnknown_2026E4C;
extern u16 gUnknown_2026E4E;
extern bool32 gUnknown_2026E50;
extern bool32 gUnknown_2026E54;
extern u32 gUnknown_2026E58;
extern u32 gUnknown_203B078;
UNUSED static void sub_8005764(s32 a0, struct OpenedFile *file, s32 a2, u8 *a3)
{
sub_8005770(a0, file->data, a2, a3);
}
void sub_8005770(s32 param_1, u8 *RGBArray, s32 a1, u8 *a2)
{
s32 i;
for (i = 0; i < 16; i++)
SetBGPaletteBufferColorRGB((param_1 + 0x10) * 0x10 + i, &RGBArray[i * 4], a1, a2);
}
// Maybe struct Position
void nullsub_7(s16 *a0)
{}
void nullsub_8(void)
{}
void nullsub_9(void)
{}
void nullsub_10(bool8 a0)
{}
UNUSED static void nullsub_144(void)
{}
void nullsub_11(void)
{}
void nullsub_12(void)
{}
void nullsub_13(void)
{}
UNUSED static void nullsub_145(void)
{}
void nullsub_14(void)
{}
UNUSED static void nullsub_146(void)
{}
UNUSED static void nullsub_147(void)
{}
UNUSED static void nullsub_148(void)
{}
UNUSED static void nullsub_149(void)
{}
UNUSED static bool8 sub_80057D8(void)
{
return FALSE;
}
UNUSED static bool8 sub_80057DC(void)
{
return FALSE;
}
UNUSED static void nullsub_150(void)
{}
UNUSED static void nullsub_151(void)
{}
void sub_80057E8(void)
{
gUnknown_2026E4C = 1;
gUnknown_2026E54 = 0;
gUnknown_2026E50 = 1;
gUnknown_2026E58 = 0;
gUnknown_2026E3C = 0;
gUnknown_2026E38 = 0;
gUnknown_2026E4E = 0x60C;
gUnknown_203B078 = 0;
}

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@@ -3,8 +3,6 @@
#include "random.h"
#include "reg_control.h"
void sub_800BA5C();
extern u32 gUnknown_203B0B8;
extern u16 gRawKeyInput;

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@@ -1,4 +1,6 @@
#include "global.h"
#include "bg_control.h"
#include "code_800558C.h"
#include "code_800DAC0.h"
#include "code_80118A4.h"
#include "file_system.h"
@@ -48,7 +50,6 @@ extern void sub_8009BE4(void);
extern void sub_8040238(void);
extern void sub_800F204(void);
extern void sub_803EAF0(u32, u32);
extern void sub_800CD64(u32, u32);
extern struct unkStruct_800F18C *sub_800F18C(s32);
extern void sub_800DCA8(struct unkStruct_203B0CC_sub *);
@@ -56,7 +57,6 @@ extern u8 gefob000_string[];
extern u8 gefob001_string[];
extern struct FileArchive gEffectFileArchive;
extern void sub_8005610(struct OpenedFile *, u32, u32,u32);
extern void sub_800F034(void);
extern void sub_800ED38(u32);
extern void sub_800DC14(void);

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@@ -2,11 +2,12 @@
#include <stdio.h>
#include "global.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "code_80118A4.h"
#include "music.h"
#include "constants/bg_music.h"
#include "play_time.h"
#include "bg.h"
#include "bg_control.h"
#include "input.h"
#include "config.h"
#include "game_options.h"
@@ -40,7 +41,6 @@ extern void TransferBGPaletteBuffer(void);
extern void xxx_call_update_bg_vram(void);
extern void sub_8009908(void);
extern void xxx_call_update_bg_sound_input(void);
extern void sub_80060EC(void);
extern void sub_800CB20(void);
extern bool8 sub_80111C4();
extern void sub_8010F28();

View File

@@ -1,4 +1,5 @@
#include "global.h"
#include "code_800558C.h"
#include "code_80118A4.h"
#include "code_80521D0.h"
#include "dungeon_entity.h"
@@ -15,7 +16,6 @@ extern struct FileArchive gDungeonFileArchive;
extern struct OpenedFile *gUnknown_202EE04;
extern void sub_803F7BC(void);
extern void sub_80060EC(void);
extern void sub_800CB20(void);
extern void LoadBufferedInputs(void);
extern void xxx_call_update_bg_sound_input(void);

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@@ -136,6 +136,65 @@ extern void sub_806F324(struct Entity *, s32, u32, u32);
extern s16 gUnknown_80F4DB4;
extern u32 gUnknown_8106A4C;
// TODO: WTF are these loops? https://decomp.me/scratch/svYTQ
void sub_80574C4(s32 *a0, s32 a1)
{
s32 r2;
s32 r3;
s32 temp;
s32 buffer[0x41];
r3 = 0;
r2 = 0;
if (a0[0] != 0) {
if (a0[0] == a1)
goto continue1;
itsmol1:
buffer[r3] = a0[r2];
r3++;
continue1:
r2++;
if (r2 >= 0x41)
goto break1;
if (a0[r2] == 0)
goto break1;
if (a0[r2] == a1)
goto continue1;
if (r3 < 0x40)
goto itsmol1;
}
break1:
r2 = 0;
temp = a0[r2];
goto for2;
itsmol2:
buffer[r3] = a0[r2];
r3++;
continue2:
r2++;
if (r2 > 0x40)
goto break2;
temp = a0[r2];
for2:
if (temp == 0)
goto break2;
if (temp != a1)
goto continue2;
if (r3 < 0x40)
goto itsmol2;
break2:
while (r3 < 0x41) {
buffer[r3] = 0;
r3++;
}
for (r2 = 0; r2 < 0x41; r2++) {
a0[r2] = buffer[r2];
}
}
bool8 sub_805755C(struct Entity* pokemon, u16 moveID)
{
if ((moveID == MOVE_SOLARBEAM) && (GetApparentWeather(pokemon) == WEATHER_SUNNY)) {

View File

@@ -1,8 +1,8 @@
#include "global.h"
#include "bg_control.h"
#include "cpu.h"
extern u32 gUnknown_202D800;
extern u16 gBldCnt; // used to update Blend Count Reg
extern u16 gUnknown_203B0BE[];
void sub_800CDA8(u32 r0)
@@ -16,7 +16,7 @@ u32 sub_800CDC8(void)
return gUnknown_202D800;
}
void SetWindowTitle(char *title)
void SetWindowTitle(u8 *title)
{
}
@@ -24,13 +24,11 @@ void nullsub_23(bool8 a0)
{
}
// Unused
void nullsub_182(void)
UNUSED static void nullsub_182(void)
{
}
// Unused
bool8 sub_800CDE0(void)
UNUSED static bool8 sub_800CDE0(void)
{
return TRUE;
}

View File

@@ -1,5 +1,5 @@
#include "global.h"
#include "code_800558C_1.h"
#include "code_800558C.h"
#include "code_800DAC0.h"
#include "debug.h"
#include "file_system.h"

View File

@@ -1,7 +1,8 @@
#include "global.h"
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C_1.h"
#include "code_800558C.h"
#include "cpu.h"
#include "crt0.h"
#include "file_system.h"
@@ -19,8 +20,6 @@ EWRAM_DATA IntrCallback gIntrTable[6] = {0};
EWRAM_DATA IntrCallback gIntrCallbacks[6] = {0};
extern char ewram_start[];
extern u16 gBldCnt;
extern u8 gUnknown_202D7FE;
extern char alt_203B038[];
extern char gTitlePaletteFile[];
extern char gUnknown_203BC04[];
@@ -90,7 +89,7 @@ void AgbMain(void)
REG_WINOUT = WINOUT_WIN01_BG0 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR; // 61
gBldCnt = REG_BLDCNT = BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_BD | BLDCNT_TGT2_OBJ; // 15426
REG_BLDALPHA = BLDALPHA_BLEND(10, 6); // 1546
gUnknown_202D7FE = 0;
gUnknown_202D7FE = FALSE;
REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_WRAP | BGCNT_SCREENBASE(12); // 11264
REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_WRAP | BGCNT_SCREENBASE(13); // 11521
REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(2) | BGCNT_WRAP | BGCNT_SCREENBASE(14); // 11786

View File

@@ -1,5 +1,5 @@
#include "global.h"
#include "code_800558C_1.h"
#include "code_800558C.h"
#include "code_800D090.h"
#include "code_80118A4.h"
#include "code_80130A8.h"

View File

@@ -13,6 +13,7 @@
#include "code_8094F88.h"
#include "sprite.h"
#include "code_80118A4.h"
#include "code_800558C.h"
struct unkStruct_203B35C
{
@@ -446,7 +447,6 @@ extern void sub_80371B8(void);
extern void sub_8037900(void);
extern u32 sub_8037798(void);
extern void sub_8005838(u32, u32);
extern void sub_80060EC();
extern void sub_800CB20();
extern void TransferBGPaletteBuffer();
extern void xxx_call_update_bg_vram();

View File

@@ -1,5 +1,5 @@
#include "global.h"
#include "bg.h"
#include "bg_control.h"
#include "debug.h"
#include "input.h"
#include "music.h"
@@ -9,10 +9,6 @@
extern struct unkStruct_202D648 gUnknown_202D608[8];
extern struct unkStruct_202D648 gUnknown_202D648[8];
// bg_control.c
extern u8 gUnknown_202D7FE;
extern u16 gBldCnt;
EWRAM_DATA bool8 gUnknown_203B099;
EWRAM_DATA bool8 gUnknown_203B09A;
EWRAM_DATA bool8 gUnknown_203B09B;
@@ -26,6 +22,8 @@ EWRAM_DATA s16 gUnknown_203B0AE;
EWRAM_DATA s16 gUnknown_203B0B0; // Written to but never read
EWRAM_DATA s16 gUnknown_203B0B2; // Written to but never read
static void UpdateBGControlRegisters(void);
void VBlankIntr(void)
{
s32 index;
@@ -243,18 +241,16 @@ void Timer3Intr(void)
AckInterrupt(INTR_FLAG_TIMER3);
}
// Unused
u32 sub_800BB34(void)
UNUSED static u32 sub_800BB34(void)
{
return gUnknown_203B0A0;
}
void nullsub_178(void)
UNUSED static void nullsub_178(void)
{
}
// Unused
void sub_800BB44(void)
UNUSED static void sub_800BB44(void)
{
u16 ie_store;
u16 dispcnt_store;
@@ -296,11 +292,11 @@ void nullsub_17(void)
{
}
void UpdateBGControlRegisters(void)
static void UpdateBGControlRegisters(void)
{
u32 BGCNT_Priority[NUM_BGS];
if (gUnknown_202D7FE == 1) {
if (gUnknown_202D7FE == TRUE) {
BGCNT_Priority[BG0] = BGCNT_PRIORITY(1);
BGCNT_Priority[BG1] = BGCNT_PRIORITY(2);
BGCNT_Priority[BG2] = BGCNT_PRIORITY(0);

View File

@@ -870,8 +870,8 @@ void sub_8005304(void)
}
}
// spriteMasks is a u16[6]. a4 might be a bool8
void sub_800533C(struct ax_pose **a0, struct UnkSpriteMem **a1, struct axdata1 *a2, u16 *spriteMasks, char a4)
// spriteMasks is a u16[6]
void sub_800533C(struct ax_pose **a0, struct UnkSpriteMem **a1, struct axdata1 *a2, u16 *spriteMasks, bool8 a4)
{
struct UnkSpriteMem *mem;
struct ax_pose *r4;

View File

@@ -22,7 +22,7 @@ EWRAM_DATA u8 gUnknown_202B034;
EWRAM_DATA u16 gUnknown_202B038[4][32][32];
// ?
extern char gUnknown_3000E94[];
extern s16 gUnknown_3000E94[];
// data.s
extern const struct UnkTextStruct2 gUnknown_80B857C[4];
@@ -35,7 +35,7 @@ extern const char gKanjiB_file_string[];
// system_sbin.s
extern const struct FileArchive gSystemFileArchive;
void sub_8006438(const struct UnkTextStruct2 *, u8, u8, struct UnkTextStruct2_sub *);
static void sub_8006438(const struct UnkTextStruct2 *, u8, u8, struct UnkTextStruct2_sub *);
void LoadCharmaps(void)
{
@@ -148,10 +148,19 @@ void sub_800641C(struct UnkTextStruct2 *a0, u8 a1, u8 a2)
sub_8006438(a0, a1, a2, &r3);
}
void sub_8006438(const struct UnkTextStruct2 *a0, u8 a1, u8 a2, struct UnkTextStruct2_sub *a3)
static void sub_8006438(const struct UnkTextStruct2 *a0, u8 a1, u8 a2, struct UnkTextStruct2_sub *a3)
{
int i;
u32 r9 = 2;
s32 i;
u32 r9;
#if NONMATCHING // Simple regswap: https://decomp.me/scratch/EN6n0 99.79%
s16 **ptr2; // r2
#else
register s16 **ptr2 asm("r2");
#endif
s16 *ptr0; // r0
u8 *ptr1; // r1
r9 = 2;
if (a0 == NULL)
a0 = gUnknown_80B857C;
@@ -170,15 +179,9 @@ void sub_8006438(const struct UnkTextStruct2 *a0, u8 a1, u8 a2, struct UnkTextSt
}
}
#ifdef NONMATCHING
gUnknown_203B078 = gUnknown_3000E94;
gUnknown_20274A5 = 1;
#else
asm_unified("\tldr r2, =gUnknown_203B078\n"
"\tldr r0, =gUnknown_3000E94\n"
"\tldr r1, =gUnknown_20274A5\n"
"\tstr r0, [r2]\n"
"\tmovs r0, 0x1\n"
"\tstrb r0, [r1]");
#endif
ptr2 = &gUnknown_203B078;
ptr0 = gUnknown_3000E94;
ptr1 = &gUnknown_20274A5;
*ptr2 = ptr0;
*ptr1 = 1;
}