Rename window_buffer file

This commit is contained in:
Evan Chang 2026-04-30 21:40:32 -04:00
parent 7bbe9c5810
commit 3415afcf87
No known key found for this signature in database
GPG Key ID: 9FEAAFC7C41285D9
24 changed files with 27 additions and 27 deletions

View File

@ -1,5 +1,5 @@
#ifndef GUARD_CODE_800558C_H
#define GUARD_CODE_800558C_H
#ifndef GUARD_WINDOW_BUFFER_H
#define GUARD_WINDOW_BUFFER_H
extern bool8 gDrawWindow;
extern s16 *gWinBufferPtr;
@ -20,4 +20,4 @@ void WindowBgBufferInit(void);
void CopyWindowBgBuffer(s32 *pos, u8 kind);
void ToggleWindowBgBuffer(void);
#endif // GUARD_CODE_800558C_H
#endif // GUARD_WINDOW_BUFFER_H

View File

@ -62,7 +62,7 @@ SECTIONS {
src/input.o(.text);
src/code_8004AA0.o(.text);
src/sprite.o(.text);
src/code_800558C.o(.text);
src/window_buffer.o(.text);
src/random.o(.text);
src/text_1.o(.text);
src/text_2.o(.text);
@ -440,7 +440,7 @@ SECTIONS {
src/input.o(.rodata);
src/code_8004AA0.o(.rodata);
src/sprite.o(.rodata);
src/code_800558C.o(.rodata);
src/window_buffer.o(.rodata);
src/random.o(.rodata);
src/text_1.o(.rodata);
src/text_2.o(.rodata);

View File

@ -4,7 +4,7 @@
#include "constants/type.h"
#include "constants/weather.h"
#include "structs/str_dungeon.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "code_8040094_1.h"
#include "dungeon_8041AD0.h"
#include "dungeon_info.h"

View File

@ -1,6 +1,6 @@
#include "global.h"
#include "bg_control.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "cpu.h"
EWRAM_DATA u32 gUnknown_202D800 = {0};

View File

@ -2,7 +2,7 @@
#include "globaldata.h"
#include "debug_field_map_window.h"
#include "music_util.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "code_8099360.h"
#include "code_800C9CC.h"
#include "graphics_memory.h"

View File

@ -7,7 +7,7 @@
#include "structs/dungeon_entity.h"
#include "structs/sprite_oam.h"
#include "structs/str_dungeon.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "effect_main.h"
#include "effect_sub_1.h"
#include "effect_sub_2.h"

View File

@ -6,7 +6,7 @@
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "effect_data.h"
#include "confirm_name_menu.h"

View File

@ -5,7 +5,7 @@
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "code_800C9CC.h"
#include "music_util.h"

View File

@ -4,7 +4,7 @@
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "code_800C9CC.h"
#include "code_800D090.h"

View File

@ -4,7 +4,7 @@
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "code_800C9CC.h"
#include "code_800D090.h"

View File

@ -5,7 +5,7 @@
#include "structs/str_wonder_mail.h"
#include "structs/str_dungeon_setup.h"
#include "adventure_info.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "code_800C9CC.h"
#include "code_8094F88.h"
#include "code_80958E8.h"

View File

@ -10,7 +10,7 @@
#include "ground_weather.h"
#include "memory.h"
#include "ground_map_conversion_table.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "constants/dungeon.h"
#include "constants/ground_map.h"
#include "code_809D148.h"

View File

@ -1,7 +1,7 @@
#include "global.h"
#include "globaldata.h"
#include "ground_weather.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "debug.h"
#include "event_flag.h"
#include "ground_bg.h"

View File

@ -3,7 +3,7 @@
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "cpu.h"
#include "crt0.h"

View File

@ -8,7 +8,7 @@
#include "adventure_info.h"
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "code_800C9CC.h"
#include "code_800D090_1.h"
#include "code_8094F88.h"

View File

@ -16,7 +16,7 @@
#include "code_800C9CC.h"
#include "bg_palette_buffer.h"
#include "game_options.h"
#include "code_800558C.h"
#include "window_buffer.h"
const u32 gDefaultMenuTextColors[3] = { COLOR_WHITE_2, COLOR_RED, COLOR_RED };

View File

@ -4,7 +4,7 @@
#include "constants/main_menu.h"
#include "structs/str_dungeon.h"
#include "bg_palette_buffer.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "code_800C9CC.h"
#include "music_util.h"

View File

@ -10,7 +10,7 @@
#include "structs/sprite_oam.h"
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "effect_main.h"
#include "effect_data.h"

View File

@ -2,7 +2,7 @@
#include "globaldata.h"
#include "structs/str_text.h"
#include "bg_palette_buffer.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "cpu.h"
#include "decompress_at.h"

View File

@ -5,7 +5,7 @@
#include "structs/menu.h"
#include "structs/str_file_system.h"
#include "structs/str_mon_portrait.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "code_800D090.h"
#include "code_8015080.h"
#include "code_801B60C.h"

View File

@ -1,7 +1,7 @@
#include "global.h"
#include "globaldata.h"
#include "bg_control.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "math.h"
#define UNROLL16(x) do { x; x; x; x; x; x; x; x; x; x; x; x; x; x; x; x; } while (0)

View File

@ -3,7 +3,7 @@
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "window_buffer.h"
#include "graphics_memory.h"
#include "code_800C9CC.h"
#include "code_800D090.h"

View File

@ -6,7 +6,7 @@
.include "src/bg_palette_buffer.o"
.include "src/input.o"
.include "src/sprite.o"
.include "src/code_800558C.o"
.include "src/window_buffer.o"
.include "src/text_1.o"
.include "src/graphics_memory.o"
.include "src/file_system.o"

View File

@ -3,7 +3,7 @@
.include "src/main_loops.o"
.include "src/other_random.o"
.include "src/sprite.o"
.include "src/code_800558C.o"
.include "src/window_buffer.o"
.include "src/random.o"
.include "src/text_1.o"
.include "src/graphics_memory.o"