Merge pull request #269 from DizzyEggg/sub_80869E4
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Match sub_80869E4 and sub_8002A70 with correct params
This commit is contained in:
Seth Barberee 2024-11-27 08:51:01 -08:00 committed by GitHub
commit 33a7303313
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GPG Key ID: B5690EEEBB952194
8 changed files with 587 additions and 683 deletions

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@ -417,623 +417,4 @@ _08002A68:
bx r1
thumb_func_end sub_8002984
@ https://decomp.me/scratch/HXC9z
@ https://decomp.me/scratch/BWmWQ
@ https://decomp.me/scratch/QfX03
thumb_func_start sub_8002A70
sub_8002A70:
push {r4,lr}
lsls r0, 24
asrs r3, r0, 24
lsls r1, 24
asrs r4, r1, 24
lsls r2, 24
lsrs r0, r2, 24
cmp r3, r4
beq _08002AFC
subs r0, 0x1
cmp r0, 0xA
bhi _08002AFC
lsls r0, 2
ldr r1, _08002A94
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08002A94: .4byte _08002A98
.align 2, 0
_08002A98:
.4byte _08002AC4
.4byte _08002ACC
.4byte _08002AD4
.4byte _08002ADC
.4byte _08002AFC
.4byte _08002AFC
.4byte _08002AFC
.4byte _08002AFC
.4byte _08002AFC
.4byte _08002AF2
.4byte _08002AE8
_08002AC4:
cmp r3, 0
blt _08002AFC
adds r3, 0x7
b _08002AE2
_08002ACC:
cmp r3, 0
blt _08002AFC
adds r3, 0x1
b _08002AE2
_08002AD4:
cmp r3, 0
blt _08002AFC
adds r3, 0x6
b _08002AE2
_08002ADC:
cmp r3, 0
blt _08002AFC
adds r3, 0x2
_08002AE2:
movs r0, 0x7
ands r3, r0
b _08002AFC
_08002AE8:
adds r0, r3, 0
adds r1, r4, 0
bl sub_8002B04
adds r3, r0, 0
_08002AF2:
adds r0, r3, 0
adds r1, r4, 0
bl sub_8002B04
adds r3, r0, 0
_08002AFC:
adds r0, r3, 0
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_8002A70
@ https://decomp.me/scratch/oCt37
@ https://decomp.me/scratch/ZTHtV [Probably the correct one]
thumb_func_start sub_8002B04
sub_8002B04:
push {lr}
lsls r0, 24
asrs r2, r0, 24
lsls r1, 24
asrs r1, 24
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _08002B56
adds r0, r2, 0
subs r0, 0x8
subs r1, r0
adds r0, r1, 0
cmp r1, 0
bge _08002B24
adds r0, r1, 0x7
_08002B24:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
cmp r0, 0
beq _08002B56
cmp r0, 0x3
bgt _08002B40
adds r1, r2, 0x1
adds r0, r1, 0
cmp r1, 0
bge _08002B4C
adds r0, r2, 0
adds r0, 0x8
b _08002B4C
_08002B40:
adds r1, r2, 0x7
adds r0, r1, 0
cmp r1, 0
bge _08002B4C
adds r0, r2, 0
adds r0, 0xE
_08002B4C:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
lsls r0, 24
asrs r2, r0, 24
_08002B56:
adds r0, r2, 0
pop {r1}
bx r1
thumb_func_end sub_8002B04
thumb_func_start sub_8002B5C
sub_8002B5C:
push {lr}
lsls r0, 24
asrs r2, r0, 24
lsls r1, 24
asrs r1, 24
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _08002BAE
adds r0, r2, 0
subs r0, 0x8
subs r1, r0
adds r0, r1, 0
cmp r1, 0
bge _08002B7C
adds r0, r1, 0x7
_08002B7C:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
cmp r0, 0
beq _08002BAE
cmp r0, 0x3
bgt _08002B98
adds r1, r2, 0x2
adds r0, r1, 0
cmp r1, 0
bge _08002BA4
adds r0, r2, 0
adds r0, 0x9
b _08002BA4
_08002B98:
adds r1, r2, 0x6
adds r0, r1, 0
cmp r1, 0
bge _08002BA4
adds r0, r2, 0
adds r0, 0xD
_08002BA4:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
lsls r0, 24
asrs r2, r0, 24
_08002BAE:
movs r0, 0x6
ands r2, r0
adds r0, r2, 0
pop {r1}
bx r1
thumb_func_end sub_8002B5C
thumb_func_start SetVecFromDirectionSpeed
SetVecFromDirectionSpeed:
push {r4,r5,lr}
lsls r1, 24
asrs r1, 21
ldr r3, _08002BD8
adds r1, r3
ldr r5, [r1]
adds r3, r5, 0
muls r3, r2
ldr r1, [r1, 0x4]
adds r4, r1, 0
muls r4, r2
str r3, [r0]
str r4, [r0, 0x4]
pop {r4,r5}
pop {r2}
bx r2
.align 2, 0
_08002BD8: .4byte gVectorDirections
thumb_func_end SetVecFromDirectionSpeed
thumb_func_start VecDirection8Sign
VecDirection8Sign:
push {lr}
ldr r1, [r0]
cmp r1, 0
bge _08002BFA
ldr r0, [r0, 0x4]
cmp r0, 0
bge _08002BEE
movs r0, 0x5
b _08002C2A
_08002BEE:
cmp r0, 0
ble _08002BF6
movs r0, 0x7
b _08002C2A
_08002BF6:
movs r0, 0x6
b _08002C2A
_08002BFA:
cmp r1, 0
ble _08002C14
ldr r0, [r0, 0x4]
cmp r0, 0
bge _08002C08
movs r0, 0x3
b _08002C2A
_08002C08:
cmp r0, 0
ble _08002C10
movs r0, 0x1
b _08002C2A
_08002C10:
movs r0, 0x2
b _08002C2A
_08002C14:
ldr r0, [r0, 0x4]
cmp r0, 0
bge _08002C1E
movs r0, 0x4
b _08002C2A
_08002C1E:
cmp r0, 0
bgt _08002C28
movs r0, 0x1
negs r0, r0
b _08002C2A
_08002C28:
movs r0, 0
_08002C2A:
pop {r1}
bx r1
thumb_func_end VecDirection8Sign
thumb_func_start VecDirection4SignYX
VecDirection4SignYX:
push {lr}
ldr r1, [r0, 0x4]
cmp r1, 0
bge _08002C3C
movs r0, 0x4
b _08002C5A
_08002C3C:
cmp r1, 0
ble _08002C44
movs r0, 0
b _08002C5A
_08002C44:
ldr r0, [r0]
cmp r0, 0
bge _08002C4E
movs r0, 0x6
b _08002C5A
_08002C4E:
cmp r0, 0
bgt _08002C58
movs r0, 0x1
negs r0, r0
b _08002C5A
_08002C58:
movs r0, 0x2
_08002C5A:
pop {r1}
bx r1
thumb_func_end VecDirection4SignYX
thumb_func_start VecDirection8Radial
VecDirection8Radial:
push {r4,r5,lr}
adds r4, r0, 0
ldr r0, [r4]
cmp r0, 0
bge _08002C6C
negs r0, r0
_08002C6C:
adds r1, r0, 0
ldr r3, [r4, 0x4]
adds r5, r3, 0
cmp r3, 0
bge _08002C78
negs r5, r3
_08002C78:
adds r2, r5, 0
ldr r4, [r4]
cmp r4, 0
bge _08002CA8
cmp r3, 0
bge _08002C94
lsls r0, 1
cmp r2, r0
bgt _08002CD8
lsls r0, r5, 1
cmp r1, r0
bgt _08002CA0
movs r0, 0x5
b _08002CE8
_08002C94:
lsls r0, 1
cmp r2, r0
bgt _08002CE6
lsls r0, r5, 1
cmp r1, r0
ble _08002CA4
_08002CA0:
movs r0, 0x6
b _08002CE8
_08002CA4:
movs r0, 0x7
b _08002CE8
_08002CA8:
cmp r4, 0
ble _08002CD4
cmp r3, 0
bge _08002CC0
lsls r0, 1
cmp r2, r0
bgt _08002CD8
lsls r0, r5, 1
cmp r1, r0
bgt _08002CCC
movs r0, 0x3
b _08002CE8
_08002CC0:
lsls r0, 1
cmp r2, r0
bgt _08002CE6
lsls r0, r5, 1
cmp r1, r0
ble _08002CD0
_08002CCC:
movs r0, 0x2
b _08002CE8
_08002CD0:
movs r0, 0x1
b _08002CE8
_08002CD4:
cmp r3, 0
bge _08002CDC
_08002CD8:
movs r0, 0x4
b _08002CE8
_08002CDC:
cmp r3, 0
bgt _08002CE6
movs r0, 0x1
negs r0, r0
b _08002CE8
_08002CE6:
movs r0, 0
_08002CE8:
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end VecDirection8Radial
thumb_func_start VecDirection4Radial
VecDirection4Radial:
push {r4,lr}
adds r4, r0, 0
ldr r3, [r4]
cmp r3, 0
bge _08002CFC
negs r3, r3
_08002CFC:
adds r1, r3, 0
ldr r3, [r4, 0x4]
adds r0, r3, 0
cmp r3, 0
bge _08002D08
negs r0, r3
_08002D08:
adds r2, r0, 0
ldr r0, [r4]
cmp r0, 0
bge _08002D22
cmp r3, 0
bge _08002D1A
cmp r2, r1
bgt _08002D3C
b _08002D1E
_08002D1A:
cmp r2, r1
bgt _08002D4A
_08002D1E:
movs r0, 0x6
b _08002D4C
_08002D22:
cmp r0, 0
ble _08002D38
cmp r3, 0
bge _08002D30
cmp r2, r1
bgt _08002D3C
b _08002D34
_08002D30:
cmp r2, r1
bgt _08002D4A
_08002D34:
movs r0, 0x2
b _08002D4C
_08002D38:
cmp r3, 0
bge _08002D40
_08002D3C:
movs r0, 0x4
b _08002D4C
_08002D40:
cmp r3, 0
bgt _08002D4A
movs r0, 0x1
negs r0, r0
b _08002D4C
_08002D4A:
movs r0, 0
_08002D4C:
pop {r4}
pop {r1}
bx r1
thumb_func_end VecDirection4Radial
thumb_func_start SizedDeltaDirection4
SizedDeltaDirection4:
push {r4,r5,lr}
sub sp, 0x8
adds r4, r1, 0
adds r5, r3, 0
ldr r3, [r2]
ldr r1, [r0]
subs r3, r1
str r3, [sp]
ldr r1, [r2, 0x4]
ldr r0, [r0, 0x4]
subs r1, r0
str r1, [sp, 0x4]
adds r2, r3, 0
cmp r2, 0
blt _08002D8A
adds r2, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp]
cmp r2, 0
bge _08002DA4
b _08002DA0
_08002D8A:
subs r2, r3, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp]
cmp r2, 0
ble _08002DA4
_08002DA0:
movs r0, 0
str r0, [sp]
_08002DA4:
ldr r2, [sp, 0x4]
cmp r2, 0
blt _08002DC2
adds r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp, 0x4]
cmp r2, 0
bge _08002DDC
b _08002DD8
_08002DC2:
subs r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp, 0x4]
cmp r2, 0
ble _08002DDC
_08002DD8:
movs r0, 0
str r0, [sp, 0x4]
_08002DDC:
mov r0, sp
bl VecDirection4Radial
lsls r0, 24
asrs r0, 24
add sp, 0x8
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end SizedDeltaDirection4
thumb_func_start SizedDeltaDirection8
SizedDeltaDirection8:
push {r4,r5,lr}
sub sp, 0x8
adds r4, r1, 0
adds r5, r3, 0
ldr r3, [r2]
ldr r1, [r0]
subs r3, r1
str r3, [sp]
ldr r1, [r2, 0x4]
ldr r0, [r0, 0x4]
subs r1, r0
str r1, [sp, 0x4]
adds r2, r3, 0
cmp r2, 0
blt _08002E26
adds r2, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp]
cmp r2, 0
bge _08002E40
b _08002E3C
_08002E26:
subs r2, r3, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp]
cmp r2, 0
ble _08002E40
_08002E3C:
movs r0, 0
str r0, [sp]
_08002E40:
ldr r2, [sp, 0x4]
cmp r2, 0
blt _08002E5E
adds r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp, 0x4]
cmp r2, 0
bge _08002E78
b _08002E74
_08002E5E:
subs r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp, 0x4]
cmp r2, 0
ble _08002E78
_08002E74:
movs r0, 0
str r0, [sp, 0x4]
_08002E78:
mov r0, sp
bl VecDirection8Radial
lsls r0, 24
asrs r0, 24
add sp, 0x8
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end SizedDeltaDirection8
.align 2, 0 @ Don't pad with nop.

497
asm/code_8002774_2.s Normal file
View File

@ -0,0 +1,497 @@
#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_8002B5C
sub_8002B5C:
push {lr}
lsls r0, 24
asrs r2, r0, 24
lsls r1, 24
asrs r1, 24
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _08002BAE
adds r0, r2, 0
subs r0, 0x8
subs r1, r0
adds r0, r1, 0
cmp r1, 0
bge _08002B7C
adds r0, r1, 0x7
_08002B7C:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
cmp r0, 0
beq _08002BAE
cmp r0, 0x3
bgt _08002B98
adds r1, r2, 0x2
adds r0, r1, 0
cmp r1, 0
bge _08002BA4
adds r0, r2, 0
adds r0, 0x9
b _08002BA4
_08002B98:
adds r1, r2, 0x6
adds r0, r1, 0
cmp r1, 0
bge _08002BA4
adds r0, r2, 0
adds r0, 0xD
_08002BA4:
asrs r0, 3
lsls r0, 3
subs r0, r1, r0
lsls r0, 24
asrs r2, r0, 24
_08002BAE:
movs r0, 0x6
ands r2, r0
adds r0, r2, 0
pop {r1}
bx r1
thumb_func_end sub_8002B5C
thumb_func_start SetVecFromDirectionSpeed
SetVecFromDirectionSpeed:
push {r4,r5,lr}
lsls r1, 24
asrs r1, 21
ldr r3, _08002BD8
adds r1, r3
ldr r5, [r1]
adds r3, r5, 0
muls r3, r2
ldr r1, [r1, 0x4]
adds r4, r1, 0
muls r4, r2
str r3, [r0]
str r4, [r0, 0x4]
pop {r4,r5}
pop {r2}
bx r2
.align 2, 0
_08002BD8: .4byte gVectorDirections
thumb_func_end SetVecFromDirectionSpeed
thumb_func_start VecDirection8Sign
VecDirection8Sign:
push {lr}
ldr r1, [r0]
cmp r1, 0
bge _08002BFA
ldr r0, [r0, 0x4]
cmp r0, 0
bge _08002BEE
movs r0, 0x5
b _08002C2A
_08002BEE:
cmp r0, 0
ble _08002BF6
movs r0, 0x7
b _08002C2A
_08002BF6:
movs r0, 0x6
b _08002C2A
_08002BFA:
cmp r1, 0
ble _08002C14
ldr r0, [r0, 0x4]
cmp r0, 0
bge _08002C08
movs r0, 0x3
b _08002C2A
_08002C08:
cmp r0, 0
ble _08002C10
movs r0, 0x1
b _08002C2A
_08002C10:
movs r0, 0x2
b _08002C2A
_08002C14:
ldr r0, [r0, 0x4]
cmp r0, 0
bge _08002C1E
movs r0, 0x4
b _08002C2A
_08002C1E:
cmp r0, 0
bgt _08002C28
movs r0, 0x1
negs r0, r0
b _08002C2A
_08002C28:
movs r0, 0
_08002C2A:
pop {r1}
bx r1
thumb_func_end VecDirection8Sign
thumb_func_start VecDirection4SignYX
VecDirection4SignYX:
push {lr}
ldr r1, [r0, 0x4]
cmp r1, 0
bge _08002C3C
movs r0, 0x4
b _08002C5A
_08002C3C:
cmp r1, 0
ble _08002C44
movs r0, 0
b _08002C5A
_08002C44:
ldr r0, [r0]
cmp r0, 0
bge _08002C4E
movs r0, 0x6
b _08002C5A
_08002C4E:
cmp r0, 0
bgt _08002C58
movs r0, 0x1
negs r0, r0
b _08002C5A
_08002C58:
movs r0, 0x2
_08002C5A:
pop {r1}
bx r1
thumb_func_end VecDirection4SignYX
thumb_func_start VecDirection8Radial
VecDirection8Radial:
push {r4,r5,lr}
adds r4, r0, 0
ldr r0, [r4]
cmp r0, 0
bge _08002C6C
negs r0, r0
_08002C6C:
adds r1, r0, 0
ldr r3, [r4, 0x4]
adds r5, r3, 0
cmp r3, 0
bge _08002C78
negs r5, r3
_08002C78:
adds r2, r5, 0
ldr r4, [r4]
cmp r4, 0
bge _08002CA8
cmp r3, 0
bge _08002C94
lsls r0, 1
cmp r2, r0
bgt _08002CD8
lsls r0, r5, 1
cmp r1, r0
bgt _08002CA0
movs r0, 0x5
b _08002CE8
_08002C94:
lsls r0, 1
cmp r2, r0
bgt _08002CE6
lsls r0, r5, 1
cmp r1, r0
ble _08002CA4
_08002CA0:
movs r0, 0x6
b _08002CE8
_08002CA4:
movs r0, 0x7
b _08002CE8
_08002CA8:
cmp r4, 0
ble _08002CD4
cmp r3, 0
bge _08002CC0
lsls r0, 1
cmp r2, r0
bgt _08002CD8
lsls r0, r5, 1
cmp r1, r0
bgt _08002CCC
movs r0, 0x3
b _08002CE8
_08002CC0:
lsls r0, 1
cmp r2, r0
bgt _08002CE6
lsls r0, r5, 1
cmp r1, r0
ble _08002CD0
_08002CCC:
movs r0, 0x2
b _08002CE8
_08002CD0:
movs r0, 0x1
b _08002CE8
_08002CD4:
cmp r3, 0
bge _08002CDC
_08002CD8:
movs r0, 0x4
b _08002CE8
_08002CDC:
cmp r3, 0
bgt _08002CE6
movs r0, 0x1
negs r0, r0
b _08002CE8
_08002CE6:
movs r0, 0
_08002CE8:
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end VecDirection8Radial
thumb_func_start VecDirection4Radial
VecDirection4Radial:
push {r4,lr}
adds r4, r0, 0
ldr r3, [r4]
cmp r3, 0
bge _08002CFC
negs r3, r3
_08002CFC:
adds r1, r3, 0
ldr r3, [r4, 0x4]
adds r0, r3, 0
cmp r3, 0
bge _08002D08
negs r0, r3
_08002D08:
adds r2, r0, 0
ldr r0, [r4]
cmp r0, 0
bge _08002D22
cmp r3, 0
bge _08002D1A
cmp r2, r1
bgt _08002D3C
b _08002D1E
_08002D1A:
cmp r2, r1
bgt _08002D4A
_08002D1E:
movs r0, 0x6
b _08002D4C
_08002D22:
cmp r0, 0
ble _08002D38
cmp r3, 0
bge _08002D30
cmp r2, r1
bgt _08002D3C
b _08002D34
_08002D30:
cmp r2, r1
bgt _08002D4A
_08002D34:
movs r0, 0x2
b _08002D4C
_08002D38:
cmp r3, 0
bge _08002D40
_08002D3C:
movs r0, 0x4
b _08002D4C
_08002D40:
cmp r3, 0
bgt _08002D4A
movs r0, 0x1
negs r0, r0
b _08002D4C
_08002D4A:
movs r0, 0
_08002D4C:
pop {r4}
pop {r1}
bx r1
thumb_func_end VecDirection4Radial
thumb_func_start SizedDeltaDirection4
SizedDeltaDirection4:
push {r4,r5,lr}
sub sp, 0x8
adds r4, r1, 0
adds r5, r3, 0
ldr r3, [r2]
ldr r1, [r0]
subs r3, r1
str r3, [sp]
ldr r1, [r2, 0x4]
ldr r0, [r0, 0x4]
subs r1, r0
str r1, [sp, 0x4]
adds r2, r3, 0
cmp r2, 0
blt _08002D8A
adds r2, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp]
cmp r2, 0
bge _08002DA4
b _08002DA0
_08002D8A:
subs r2, r3, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp]
cmp r2, 0
ble _08002DA4
_08002DA0:
movs r0, 0
str r0, [sp]
_08002DA4:
ldr r2, [sp, 0x4]
cmp r2, 0
blt _08002DC2
adds r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp, 0x4]
cmp r2, 0
bge _08002DDC
b _08002DD8
_08002DC2:
subs r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp, 0x4]
cmp r2, 0
ble _08002DDC
_08002DD8:
movs r0, 0
str r0, [sp, 0x4]
_08002DDC:
mov r0, sp
bl VecDirection4Radial
lsls r0, 24
asrs r0, 24
add sp, 0x8
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end SizedDeltaDirection4
thumb_func_start SizedDeltaDirection8
SizedDeltaDirection8:
push {r4,r5,lr}
sub sp, 0x8
adds r4, r1, 0
adds r5, r3, 0
ldr r3, [r2]
ldr r1, [r0]
subs r3, r1
str r3, [sp]
ldr r1, [r2, 0x4]
ldr r0, [r0, 0x4]
subs r1, r0
str r1, [sp, 0x4]
adds r2, r3, 0
cmp r2, 0
blt _08002E26
adds r2, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp]
cmp r2, 0
bge _08002E40
b _08002E3C
_08002E26:
subs r2, r3, 0x1
ldr r0, [r4]
ldr r1, [r5]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp]
cmp r2, 0
ble _08002E40
_08002E3C:
movs r0, 0
str r0, [sp]
_08002E40:
ldr r2, [sp, 0x4]
cmp r2, 0
blt _08002E5E
adds r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
subs r2, r0
str r2, [sp, 0x4]
cmp r2, 0
bge _08002E78
b _08002E74
_08002E5E:
subs r2, 0x1
ldr r0, [r4, 0x4]
ldr r1, [r5, 0x4]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
adds r2, r0
str r2, [sp, 0x4]
cmp r2, 0
ble _08002E78
_08002E74:
movs r0, 0
str r0, [sp, 0x4]
_08002E78:
mov r0, sp
bl VecDirection8Radial
lsls r0, 24
asrs r0, 24
add sp, 0x8
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end SizedDeltaDirection8
.align 2, 0 @ Don't pad with nop.

7
include/code_8002774.h Normal file
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@ -0,0 +1,7 @@
#ifndef GUARD_CODE_8002774_H
#define GUARD_CODE_8002774_H
s32 sub_8002A70(s32 a0, s32 a1, s32 a2);
s32 sub_8002B04(s32, s32);
#endif

View File

@ -38,6 +38,6 @@ void sub_8086854(void);
void sub_80868F4(Entity *entity);
void sub_8086910(Entity *entity);
void sub_808692C(void);
void sub_80869E4(Entity *, s32, u8, s8 direction);
void sub_80869E4(struct Entity *entity, s32 a1, u8 a2, s32 _someDirection);
#endif // GUARD_CODE_80869E4_H

View File

@ -49,6 +49,8 @@ SECTIONS {
asm/event_flag.o(.text);
src/event_flag.o(.text);
asm/code_8002774.o(.text);
src/code_8002774.o(.text);
asm/code_8002774_2.o(.text);
src/memory.o(.text);
asm/memory.o(.text);
src/memory_mid.o(.text);

68
src/code_8002774.c Normal file
View File

@ -0,0 +1,68 @@
#include "global.h"
#include "code_8002774.h"
#include "constants/direction.h"
s32 sub_8002A70(s32 _direction1, s32 _direction2, s32 _caseId)
{
s32 direction1 = (s8)(_direction1);
s32 direction2 = (s8)(_direction2);
s32 caseId = (u8)(_caseId);
if (direction1 == direction2)
return direction1;
switch (caseId) {
case 1:
if (direction1 >= 0) {
direction1 += 7;
direction1 &= DIRECTION_MASK;
}
break;
case 2:
if (direction1 >= 0) {
direction1 += 1;
direction1 &= DIRECTION_MASK;
}
break;
case 3:
if (direction1 >= 0) {
direction1 += 6;
direction1 &= DIRECTION_MASK;
}
break;
case 4:
if (direction1 >= 0) {
direction1 += 2;
direction1 &= DIRECTION_MASK;
}
break;
case 11:
direction1 = sub_8002B04(direction1, direction2);
// Fallthrough
case 10:
direction1 = sub_8002B04(direction1, direction2);
break;
}
return direction1;
}
s32 sub_8002B04(s32 _direction1, s32 _direction2)
{
s32 direction1 = (s8)(_direction1);
s32 direction2 = (s8)(_direction2);
if (direction2 != -1)
{
s32 newDirection = ((direction2 + NUM_DIRECTIONS) - direction1) % NUM_DIRECTIONS;
if (newDirection != 0) {
if (newDirection < 4)
newDirection = (direction1 + 1) % NUM_DIRECTIONS;
else
newDirection = (direction1 + 7) % NUM_DIRECTIONS;
direction1 = (s8)newDirection;
}
}
return direction1;
}

View File

@ -1,4 +1,5 @@
#include "global.h"
#include "code_800E9E4.h"
#include "code_803E46C.h"
#include "code_803E668.h"
#include "code_806CD90.h"
@ -474,71 +475,18 @@ void SpriteLookAroundEffect(Entity *entity)
sub_803E708(15, 70);
}
#ifdef NONMATCHING // 100% match, but params for sub_8002A70 are disputed... https://decomp.me/scratch/E3iF1
void sub_80869E4(Entity *a0, s32 a1, u8 a2, s8 a3)
void sub_80869E4(struct Entity *entity, s32 a1, u8 a2, s32 _someDirection)
{
u32 r4;
s32 tmp;
struct EntityInfo* info;
s32 someDirection = (s8) _someDirection;
struct EntityInfo *info = GetEntInfo(entity);
s32 direction = (s8) info->action.direction;
tmp = (s8)a3;
info = GetEntInfo(a0);
r4 = (s8)info->action.direction;
while (r4 != tmp) {
r4 = sub_8002A70(r4, tmp, a2);
info->action.direction = r4 % 8;
sub_806CE68(a0, info->action.direction);
while (direction != someDirection) {
direction = (s8) sub_8002A70(direction, someDirection, a2);
info->action.direction = direction;
info->action.direction &= DIRECTION_MASK;
sub_806CE68(entity, info->action.direction);
sub_803E708(a1, 70);
}
}
#else
NAKED
void sub_80869E4(Entity *a0, s32 a1, u8 a2, s8 a3)
{
asm_unified(
"push {r4-r7,lr}\n"
"\tmov r7, r9\n"
"\tmov r6, r8\n"
"\tpush {r6,r7}\n"
"\tadds r7, r0, 0\n"
"\tmov r9, r1\n"
"\tlsls r2, 24\n"
"\tlsrs r2, 24\n"
"\tmov r8, r2\n"
"\tlsls r3, 24\n"
"\tasrs r6, r3, 24\n"
"\tldr r0, [r7, 0x70]\n"
"\tadds r0, 0x46\n"
"\tmovs r4, 0\n"
"\tldrsb r4, [r0, r4]\n"
"\tcmp r4, r6\n"
"\tbeq _08086A30\n"
"\tadds r5, r0, 0\n"
"_08086A08:\n"
"\tadds r0, r4, 0\n"
"\tadds r1, r6, 0\n"
"\tmov r2, r8\n"
"\tbl sub_8002A70\n"
"\tlsls r0, 24\n"
"\tasrs r4, r0, 24\n"
"\tmovs r0, 0x7\n"
"\tands r0, r4\n"
"\tstrb r0, [r5]\n"
"\tldrb r1, [r5]\n"
"\tadds r0, r7, 0\n"
"\tbl sub_806CE68\n"
"\tmov r0, r9\n"
"\tmovs r1, 0x46\n"
"\tbl sub_803E708\n"
"\tcmp r4, r6\n"
"\tbne _08086A08\n"
"_08086A30:\n"
"\tpop {r3,r4}\n"
"\tmov r8, r3\n"
"\tmov r9, r4\n"
"\tpop {r4-r7}\n"
"\tpop {r0}\n"
"\tbx r0");
}
#endif // NONMATCHING

View File

@ -39,6 +39,7 @@
#include "code_803E724.h"
#include "code_803E46C.h"
#include "code_8041AD0.h"
#include "code_800E9E4.h"
extern void sub_80429C8(Entity *r0);
extern bool8 sub_8045888(Entity *r0);