Merge pull request #390 from DizzyEggg/ground_event
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ground_event.c
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AnonymousRandomPerson 2025-05-13 19:19:43 -04:00 committed by GitHub
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9 changed files with 7303 additions and 8013 deletions

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#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start GroundEvent_Add
GroundEvent_Add:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x14
mov r8, r1
lsls r0, 16
asrs r7, r0, 16
lsls r2, 16
asrs r6, r2, 16
lsls r3, 24
asrs r3, 24
mov r9, r3
ldr r5, [r1, 0x8]
cmp r7, 0
bge _080ADB60
ldr r0, _080ADB38
ldr r4, [r0]
movs r2, 0
movs r0, 0x2
ldrsh r1, [r4, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
bne _080ADB3C
movs r7, 0
b _080ADB68
.align 2, 0
_080ADB38: .4byte gGroundEvents
_080ADB3C:
adds r0, r2, 0x1
lsls r0, 16
asrs r2, r0, 16
adds r4, 0x20
cmp r2, 0x1F
bgt _080ADB56
movs r3, 0x2
ldrsh r1, [r4, r3]
movs r0, 0x1
negs r0, r0
cmp r1, r0
bne _080ADB3C
adds r7, r2, 0
_080ADB56:
cmp r7, 0
bge _080ADB68
movs r0, 0x1
negs r0, r0
b _080ADC24
_080ADB60:
ldr r0, _080ADBA0
lsls r1, r7, 5
ldr r0, [r0]
adds r4, r0, r1
_080ADB68:
ldr r1, _080ADBA4
movs r0, 0
ldrsh r3, [r5, r0]
str r6, [sp]
mov r2, r9
str r2, [sp, 0x4]
mov r2, r8
ldr r0, [r2, 0x8]
ldr r0, [r0, 0x8]
str r0, [sp, 0x8]
movs r0, 0
adds r2, r7, 0
bl Log
strh r7, [r4]
ldrh r0, [r5]
strh r0, [r4, 0x2]
strh r6, [r4, 0x4]
mov r3, r9
strb r3, [r4, 0x6]
movs r6, 0x2
ldrsh r0, [r5, r6]
cmp r0, 0x1
blt _080ADBA8
cmp r0, 0x2
bgt _080ADBA8
movs r0, 0x60
b _080ADBAA
.align 2, 0
_080ADBA0: .4byte gGroundEvents
_080ADBA4: .4byte gGroundEventAddText
_080ADBA8:
movs r0, 0x20
_080ADBAA:
str r0, [r4, 0x8]
mov r3, r8
ldrb r0, [r3]
lsls r1, r0, 11
ldrb r0, [r3, 0x1]
lsls r2, r0, 11
mov r5, r8
adds r5, 0x4
add r6, sp, 0xC
mov r12, r6
ldrb r6, [r5, 0x2]
movs r0, 0x4
ands r0, r6
cmp r0, 0
bne _080ADBDE
ldrb r0, [r3, 0x4]
lsls r3, r0, 11
str r3, [sp, 0xC]
movs r0, 0x2
ands r0, r6
cmp r0, 0
beq _080ADBDE
movs r6, 0x80
lsls r6, 3
adds r0, r3, r6
str r0, [sp, 0xC]
_080ADBDE:
ldrb r6, [r5, 0x3]
movs r0, 0x4
ands r0, r6
cmp r0, 0
bne _080ADC02
ldrb r0, [r5, 0x1]
lsls r3, r0, 11
mov r0, r12
str r3, [r0, 0x4]
movs r0, 0x2
ands r0, r6
cmp r0, 0
beq _080ADC02
movs r5, 0x80
lsls r5, 3
adds r0, r3, r5
mov r6, r12
str r0, [r6, 0x4]
_080ADC02:
ldr r0, [sp, 0xC]
str r0, [r4, 0xC]
ldr r0, [sp, 0xC]
adds r0, r1
str r0, [r4, 0x14]
ldr r0, [sp, 0x10]
str r0, [r4, 0x10]
ldr r0, [sp, 0x10]
adds r0, r2
str r0, [r4, 0x18]
mov r1, r8
ldr r0, [r1, 0x8]
ldr r0, [r0, 0x8]
str r0, [r4, 0x1C]
bl GroundLives_CancelBlank_2
adds r0, r7, 0
_080ADC24:
add sp, 0x14
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end GroundEvent_Add
thumb_func_start GroundEvent_Delete
GroundEvent_Delete:
push {r4,lr}
adds r2, r0, 0
lsls r2, 16
asrs r2, 16
ldr r0, _080ADC58
lsls r1, r2, 5
ldr r4, [r0]
adds r4, r1
ldr r1, _080ADC5C
movs r0, 0
bl Log
ldr r0, _080ADC60
strh r0, [r4, 0x2]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080ADC58: .4byte gGroundEvents
_080ADC5C: .4byte gGroundEventDeleteText
_080ADC60: .4byte 0x0000ffff
thumb_func_end GroundEvent_Delete
thumb_func_start sub_80ADC64
sub_80ADC64:
push {lr}
adds r3, r1, 0
lsls r0, 16
ldr r1, _080ADC84
asrs r0, 11
ldr r1, [r1]
adds r2, r1, r0
movs r0, 0x2
ldrsh r1, [r2, r0]
movs r0, 0x1
negs r0, r0
cmp r1, r0
bne _080ADC88
movs r0, 0
b _080ADC9A
.align 2, 0
_080ADC84: .4byte gGroundEvents
_080ADC88:
ldr r0, [r2, 0x1C]
str r0, [r3]
movs r0, 0x2
strh r0, [r3, 0x4]
ldrh r0, [r2, 0x4]
strh r0, [r3, 0x6]
ldrb r0, [r2, 0x6]
strb r0, [r3, 0x8]
movs r0, 0x1
_080ADC9A:
pop {r1}
bx r1
thumb_func_end sub_80ADC64
thumb_func_start FindGroundEvent
FindGroundEvent:
push {r4-r7,lr}
adds r7, r0, 0
adds r4, r1, 0
ldr r0, _080ADCEC
ldr r3, [r0]
movs r5, 0
movs r0, 0x1
negs r0, r0
mov r12, r0
movs r6, 0x80
lsls r6, 9
_080ADCB6:
movs r1, 0x2
ldrsh r0, [r3, r1]
cmp r0, r12
beq _080ADCF0
ldr r0, [r3, 0x8]
ands r0, r7
cmp r0, 0
beq _080ADCF0
ldr r1, [r3, 0xC]
ldr r0, [r2]
cmp r1, r0
bge _080ADCF0
ldr r1, [r3, 0x14]
ldr r0, [r4]
cmp r1, r0
ble _080ADCF0
ldr r1, [r3, 0x10]
ldr r0, [r2, 0x4]
cmp r1, r0
bge _080ADCF0
ldr r1, [r3, 0x18]
ldr r0, [r4, 0x4]
cmp r1, r0
ble _080ADCF0
adds r0, r5, 0
b _080ADD04
.align 2, 0
_080ADCEC: .4byte gGroundEvents
_080ADCF0:
adds r0, r6, 0
movs r1, 0x80
lsls r1, 9
adds r6, r1
asrs r5, r0, 16
adds r3, 0x20
cmp r5, 0x1F
ble _080ADCB6
movs r0, 0x1
negs r0, r0
_080ADD04:
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end FindGroundEvent
thumb_func_start sub_80ADD0C
sub_80ADD0C:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
mov r8, r0
adds r6, r1, 0
adds r5, r2, 0
ldr r0, _080ADD74
ldr r4, [r0]
movs r7, 0
movs r0, 0x1
negs r0, r0
mov r9, r0
movs r1, 0x80
lsls r1, 9
mov r12, r1
_080ADD2C:
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, r9
beq _080ADD78
ldr r0, [r4, 0x8]
mov r1, r8
ands r0, r1
cmp r0, 0
beq _080ADD78
ldr r0, [r4, 0xC]
ldr r1, [r4, 0x14]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r2, r0, 1
ldr r0, [r4, 0x10]
ldr r1, [r4, 0x18]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r3, r0, 1
ldr r0, [r5]
cmp r2, r0
bge _080ADD78
ldr r0, [r6]
cmp r2, r0
ble _080ADD78
ldr r0, [r5, 0x4]
cmp r3, r0
bge _080ADD78
ldr r0, [r6, 0x4]
cmp r3, r0
ble _080ADD78
adds r0, r7, 0
b _080ADD8C
.align 2, 0
_080ADD74: .4byte gGroundEvents
_080ADD78:
mov r0, r12
movs r1, 0x80
lsls r1, 9
add r12, r1
asrs r7, r0, 16
adds r4, 0x20
cmp r7, 0x1F
ble _080ADD2C
movs r0, 0x1
negs r0, r0
_080ADD8C:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_80ADD0C
thumb_func_start nullsub_124
nullsub_124:
bx lr
thumb_func_end nullsub_124
thumb_func_start sub_80ADD9C
sub_80ADD9C:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x30
str r0, [sp, 0x20]
str r1, [sp, 0x24]
str r2, [sp, 0x28]
str r3, [sp, 0x2C]
ldr r5, [sp, 0x54]
ldr r0, [sp, 0x5C]
mov r9, r0
movs r0, 0x93
lsls r0, 4
movs r1, 0x7
bl MemoryAlloc
mov r10, r0
ldr r0, _080ADEB4
ldr r7, _080ADEB8
adds r1, r7, 0
bl OpenFileAndGetFileDataPtr
adds r6, r0, 0
add r4, sp, 0x1C
adds r0, r4, 0
adds r1, r5, 0
bl sub_80901D8
ldrb r5, [r4]
ldrb r4, [r4, 0x1]
cmp r5, 0x3E
bls _080ADDE2
movs r5, 0x3E
_080ADDE2:
cmp r4, 0
bgt _080ADDE8
movs r4, 0x1
_080ADDE8:
adds r0, r5, 0
bl GetDungeonFloorCount
cmp r4, r0
blt _080ADDFA
adds r0, r5, 0
bl GetDungeonFloorCount
subs r4, r0, 0x1
_080ADDFA:
ldr r2, [r6, 0x4]
ldr r1, [r2]
lsls r0, r5, 2
adds r0, r1
lsls r1, r4, 4
ldr r0, [r0]
adds r0, r1
movs r3, 0
ldrsh r1, [r0, r3]
ldr r2, [r2, 0x4]
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
adds r0, r2
ldrb r0, [r0, 0x2]
mov r8, r0
adds r0, r6, 0
bl CloseFile
ldr r1, _080ADEBC
ldr r0, _080ADEC0
add r0, r8
ldrb r5, [r0]
add r0, sp, 0x10
adds r2, r5, 0
bl sprintf
add r0, sp, 0x10
adds r1, r7, 0
bl OpenFileAndGetFileDataPtr
adds r4, r0, 0
ldr r0, [sp, 0x28]
movs r1, 0
adds r2, r4, 0
bl DecompressATGlobalFile
adds r0, r4, 0
bl CloseFile
ldr r1, _080ADEC4
add r0, sp, 0x10
mov r2, r8
bl sprintf
add r0, sp, 0x10
adds r1, r7, 0
bl OpenFile
ldr r1, [sp, 0x20]
str r0, [r1]
ldr r1, _080ADEC8
add r0, sp, 0x10
adds r2, r5, 0
bl sprintf
add r0, sp, 0x10
adds r1, r7, 0
bl OpenFileAndGetFileDataPtr
adds r4, r0, 0
ldr r1, _080ADECC
ldr r0, [sp, 0x2C]
adds r2, r4, 0
bl DecompressATFile
adds r0, r4, 0
bl CloseFile
mov r2, r8
cmp r2, 0x3F
bgt _080ADED4
ldr r1, _080ADED0
add r0, sp, 0x10
adds r2, r5, 0
bl sprintf
add r0, sp, 0x10
adds r1, r7, 0
bl OpenFileAndGetFileDataPtr
adds r4, r0, 0
mov r0, r10
movs r1, 0x93
lsls r1, 4
adds r2, r4, 0
bl DecompressATFile
adds r0, r4, 0
bl CloseFile
b _080ADEFC
.align 2, 0
_080ADEB4: .4byte gMapparamText
_080ADEB8: .4byte gDungeonFileArchive
_080ADEBC: .4byte gUnknown_811889C
_080ADEC0: .4byte gUnknown_8108EC0
_080ADEC4: .4byte gUnknown_81188A8
_080ADEC8: .4byte gUnknown_81188B4
_080ADECC: .4byte 0x00001194
_080ADED0: .4byte gUnknown_81188C0
_080ADED4:
ldr r1, _080ADF80
add r0, sp, 0x10
mov r2, r8
ldr r3, [sp, 0x58]
bl sprintf
add r0, sp, 0x10
adds r1, r7, 0
bl OpenFileAndGetFileDataPtr
adds r4, r0, 0
movs r1, 0x90
lsls r1, 2
mov r0, r10
adds r2, r4, 0
bl DecompressATFile
adds r0, r4, 0
bl CloseFile
_080ADEFC:
movs r5, 0
ldr r3, [sp, 0x60]
cmp r5, r3
bge _080ADF52
_080ADF04:
mov r0, r8
bl IsWaterDungeon
lsls r0, 24
movs r7, 0
cmp r0, 0
beq _080ADF14
movs r7, 0x3
_080ADF14:
movs r4, 0
adds r6, r5, 0x1
cmp r4, r9
bge _080ADF4A
_080ADF1C:
ldr r0, [sp, 0x64]
str r0, [sp]
str r7, [sp, 0x4]
mov r1, r10
str r1, [sp, 0x8]
mov r2, r8
str r2, [sp, 0xC]
adds r0, r4, 0
adds r1, r5, 0
mov r2, r9
ldr r3, [sp, 0x60]
bl sub_80ADFB8
mov r1, r9
muls r1, r5
adds r1, r4
lsls r1, 1
ldr r3, [sp, 0x50]
adds r1, r3
strh r0, [r1]
adds r4, 0x1
cmp r4, r9
blt _080ADF1C
_080ADF4A:
adds r5, r6, 0
ldr r0, [sp, 0x60]
cmp r5, r0
blt _080ADF04
_080ADF52:
ldr r1, _080ADF84
add r0, sp, 0x10
mov r2, r8
bl sprintf
ldr r1, _080ADF88
add r0, sp, 0x10
bl OpenFile
ldr r1, [sp, 0x24]
str r0, [r1]
mov r0, r10
bl MemoryFree
add sp, 0x30
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080ADF80: .4byte gUnknown_81188CC
_080ADF84: .4byte gUnknown_81188DC
_080ADF88: .4byte gDungeonFileArchive
thumb_func_end sub_80ADD9C
thumb_func_start sub_80ADF8C
sub_80ADF8C:
push {r4,lr}
adds r4, r0, 0
ldr r0, [sp, 0xC]
cmp r4, 0
blt _080ADFB0
cmp r1, 0
blt _080ADFB0
cmp r4, r2
bge _080ADFB0
cmp r1, r3
bge _080ADFB0
adds r0, r1, 0
muls r0, r2
adds r0, r4, r0
lsls r0, 1
ldr r1, [sp, 0x8]
adds r0, r1
ldrh r0, [r0]
_080ADFB0:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80ADF8C
thumb_func_start sub_80ADFB8
sub_80ADFB8:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x30
mov r9, r0
mov r10, r1
adds r6, r2, 0
mov r8, r3
ldr r4, [sp, 0x5C]
movs r7, 0
ldr r0, [sp, 0x50]
str r0, [sp]
ldr r1, [sp, 0x54]
str r1, [sp, 0x4]
mov r0, r9
mov r1, r10
bl sub_80ADF8C
str r0, [sp, 0x28]
cmp r4, 0x3F
ble _080AE000
mov r0, r9
cmp r0, 0x17
bgt _080ADFFC
mov r1, r10
cmp r1, 0x17
bgt _080ADFFC
lsls r0, r1, 1
add r0, r10
lsls r0, 3
add r0, r9
b _080AE24E
_080ADFFC:
ldr r0, [sp, 0x54]
b _080AE254
_080AE000:
mov r0, r10
adds r0, 0x1
str r0, [sp, 0x2C]
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
mov r0, r9
ldr r1, [sp, 0x2C]
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
str r0, [sp, 0x8]
mov r4, r9
adds r4, 0x1
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
adds r0, r4, 0
ldr r1, [sp, 0x2C]
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
str r0, [sp, 0xC]
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
adds r0, r4, 0
mov r1, r10
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
str r0, [sp, 0x10]
mov r5, r10
subs r5, 0x1
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
str r0, [sp, 0x14]
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
mov r0, r9
adds r1, r5, 0
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
str r0, [sp, 0x18]
subs r4, 0x2
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
str r0, [sp, 0x1C]
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
adds r0, r4, 0
mov r1, r10
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
str r0, [sp, 0x20]
ldr r1, [sp, 0x50]
str r1, [sp]
ldr r0, [sp, 0x54]
str r0, [sp, 0x4]
adds r0, r4, 0
ldr r1, [sp, 0x2C]
adds r2, r6, 0
mov r3, r8
bl sub_80ADF8C
adds r1, r0, 0
str r1, [sp, 0x24]
ldr r0, [sp, 0x28]
cmp r0, 0x1
bne _080AE12A
movs r7, 0xFF
ldr r0, [sp, 0x8]
cmp r0, 0
bne _080AE0D2
movs r7, 0xFE
_080AE0D2:
ldr r0, [sp, 0xC]
cmp r0, 0
bne _080AE0DE
movs r0, 0x3
negs r0, r0
ands r7, r0
_080AE0DE:
ldr r0, [sp, 0x10]
cmp r0, 0
bne _080AE0EA
movs r0, 0x5
negs r0, r0
ands r7, r0
_080AE0EA:
ldr r0, [sp, 0x14]
cmp r0, 0
bne _080AE0F6
movs r0, 0x9
negs r0, r0
ands r7, r0
_080AE0F6:
ldr r0, [sp, 0x18]
cmp r0, 0
bne _080AE102
movs r0, 0x11
negs r0, r0
ands r7, r0
_080AE102:
ldr r0, [sp, 0x1C]
cmp r0, 0
bne _080AE10E
movs r0, 0x21
negs r0, r0
ands r7, r0
_080AE10E:
ldr r0, [sp, 0x20]
cmp r0, 0
bne _080AE11A
movs r0, 0x41
negs r0, r0
ands r7, r0
_080AE11A:
cmp r1, 0
bne _080AE124
movs r0, 0x81
negs r0, r0
ands r7, r0
_080AE124:
movs r0, 0x80
lsls r0, 2
b _080AE248
_080AE12A:
ldr r0, [sp, 0x28]
cmp r0, 0x2
bne _080AE192
movs r7, 0xFF
ldr r0, [sp, 0x8]
cmp r0, 0x2
beq _080AE13A
movs r7, 0xFE
_080AE13A:
ldr r0, [sp, 0xC]
cmp r0, 0x2
beq _080AE146
movs r0, 0x3
negs r0, r0
ands r7, r0
_080AE146:
ldr r0, [sp, 0x10]
cmp r0, 0x2
beq _080AE152
movs r0, 0x5
negs r0, r0
ands r7, r0
_080AE152:
ldr r0, [sp, 0x14]
cmp r0, 0x2
beq _080AE15E
movs r0, 0x9
negs r0, r0
ands r7, r0
_080AE15E:
ldr r0, [sp, 0x18]
cmp r0, 0x2
beq _080AE16A
movs r0, 0x11
negs r0, r0
ands r7, r0
_080AE16A:
ldr r0, [sp, 0x1C]
cmp r0, 0x2
beq _080AE176
movs r0, 0x21
negs r0, r0
ands r7, r0
_080AE176:
ldr r0, [sp, 0x20]
cmp r0, 0x2
beq _080AE182
movs r0, 0x41
negs r0, r0
ands r7, r0
_080AE182:
cmp r1, 0x2
beq _080AE18C
movs r0, 0x81
negs r0, r0
ands r7, r0
_080AE18C:
movs r0, 0x80
lsls r0, 1
b _080AE248
_080AE192:
ldr r1, [sp, 0x28]
cmp r1, 0x3
bne _080AE1FC
movs r7, 0xFF
ldr r0, [sp, 0x8]
cmp r0, 0x3
beq _080AE1A2
movs r7, 0xFE
_080AE1A2:
ldr r0, [sp, 0xC]
cmp r0, 0x3
beq _080AE1AE
movs r0, 0x3
negs r0, r0
ands r7, r0
_080AE1AE:
ldr r0, [sp, 0x10]
cmp r0, 0x3
beq _080AE1BA
movs r0, 0x5
negs r0, r0
ands r7, r0
_080AE1BA:
ldr r0, [sp, 0x14]
cmp r0, 0x3
beq _080AE1C6
movs r0, 0x9
negs r0, r0
ands r7, r0
_080AE1C6:
ldr r0, [sp, 0x18]
cmp r0, 0x3
beq _080AE1D2
movs r0, 0x11
negs r0, r0
ands r7, r0
_080AE1D2:
ldr r0, [sp, 0x1C]
cmp r0, 0x3
beq _080AE1DE
movs r0, 0x21
negs r0, r0
ands r7, r0
_080AE1DE:
ldr r0, [sp, 0x20]
cmp r0, 0x3
beq _080AE1EA
movs r0, 0x41
negs r0, r0
ands r7, r0
_080AE1EA:
ldr r0, [sp, 0x24]
cmp r0, 0x3
beq _080AE1F6
movs r0, 0x81
negs r0, r0
ands r7, r0
_080AE1F6:
movs r0, 0x80
lsls r0, 1
b _080AE248
_080AE1FC:
ldr r0, [sp, 0x8]
cmp r0, 0
bne _080AE204
movs r7, 0x1
_080AE204:
ldr r0, [sp, 0xC]
cmp r0, 0
bne _080AE20E
movs r0, 0x2
orrs r7, r0
_080AE20E:
ldr r0, [sp, 0x10]
cmp r0, 0
bne _080AE218
movs r0, 0x4
orrs r7, r0
_080AE218:
ldr r0, [sp, 0x14]
cmp r0, 0
bne _080AE222
movs r0, 0x8
orrs r7, r0
_080AE222:
ldr r0, [sp, 0x18]
cmp r0, 0
bne _080AE22C
movs r0, 0x10
orrs r7, r0
_080AE22C:
ldr r0, [sp, 0x1C]
cmp r0, 0
bne _080AE236
movs r0, 0x20
orrs r7, r0
_080AE236:
ldr r0, [sp, 0x20]
cmp r0, 0
bne _080AE240
movs r0, 0x40
orrs r7, r0
_080AE240:
ldr r0, [sp, 0x24]
cmp r0, 0
bne _080AE24A
movs r0, 0x80
_080AE248:
orrs r7, r0
_080AE24A:
lsls r0, r7, 1
adds r0, r7
_080AE24E:
ldr r1, [sp, 0x58]
adds r0, r1, r0
ldrb r0, [r0]
_080AE254:
add sp, 0x30
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_80ADFB8
.align 2,0

File diff suppressed because it is too large Load Diff

6908
data/data_8115F5C_3.s Normal file

File diff suppressed because it is too large Load Diff

View File

@ -131,7 +131,7 @@ typedef struct GroundMapAction
typedef struct ScriptRef
{
u16 id;
s16 id;
s16 type;
u8 *name;
const ScriptCommand *script;

View File

@ -0,0 +1,23 @@
#ifndef GUARD_DUNGEON_MAPPARAM_H
#define GUARD_DUNGEON_MAPPARAM_H
#include "dungeon.h"
struct DungeonMapParam1
{
s16 unk0;
s16 unk2;
s16 unk4;
s16 unk6[5];
};
struct DungeonMapParam2
{
struct DungeonMapParam1 **unk0;
FloorProperties *unk4;
u16 **unk8;
UnkDungeonGlobal_unk1CD98 **unkC;
u16 **unk10;
};
#endif

View File

@ -356,7 +356,7 @@ SECTIONS {
asm/ground_effect.o(.text);
src/ground_link.o(.text);
src/ground_event.o(.text);
asm/ground_event.o(.text);
src/unk_dungeon_load_maybe.o(.text);
src/m4a_1.o(.text);
src/m4a.o(.text);
*libagbsyscall.a:CpuSet.o(.text);
@ -696,6 +696,9 @@ SECTIONS {
data/data_8115F5C.o(.rodata);
src/code_809A560.o(.rodata);
data/data_8115F5C_2.o(.rodata);
src/ground_event.o(.rodata);
src/unk_dungeon_load_maybe.o(.rodata);
data/data_8115F5C_3.o(.rodata);
src/ground_event_data.o(.rodata);
data/friend_area_dialogue.o(.rodata);
src/ground_data_t00p01_station.o(.rodata);

View File

@ -19,29 +19,13 @@
#include "text_1.h"
#include "text_3.h"
#include "dungeon_config.h"
#include "structs/dungeon_mapparam.h"
// File split is correct.
extern s32 sub_80902C8(u8 dungeon);
extern void sub_808E9C4(UnkDungeonGlobal_unk1CD98 *r0, s16 r1);
struct UnkDungeonFileData
{
s16 unk0;
s16 unk2;
s16 unk4;
s16 unk6[5];
};
struct UnkDataFileStruct
{
struct UnkDungeonFileData **unk0;
FloorProperties *unk4;
u16 **unk8;
UnkDungeonGlobal_unk1CD98 **unkC;
u16 **unk10;
};
void sub_803D4AC(void)
{
gDungeon->unk1C570.id = 0x63;
@ -53,7 +37,7 @@ void sub_803D4D0(void)
s16 spArray[NUM_ITEM_CATEGORIES + NUMBER_OF_ITEM_IDS];
s32 i, j, k;
OpenedFile *file;
struct UnkDungeonFileData *strPtr;
struct DungeonMapParam1 *strPtr;
sub_80901D8(&gDungeon->unk644.dungeonLocation2, &gDungeon->unk644.dungeonLocation);
if (gDungeon->unk1C570.id == gDungeon->unk644.dungeonLocation2.id && gDungeon->unk1C570.floor == gDungeon->unk644.dungeonLocation2.floor)
@ -61,18 +45,18 @@ void sub_803D4D0(void)
gDungeon->unk1C570 = gDungeon->unk644.dungeonLocation2;
file = OpenFileAndGetFileDataPtr("mapparam", &gDungeonFileArchive);
strPtr = &((struct UnkDataFileStruct *)(file->data))->unk0[gDungeon->unk1C570.id][gDungeon->unk1C570.floor];
strPtr = &((struct DungeonMapParam2 *)(file->data))->unk0[gDungeon->unk1C570.id][gDungeon->unk1C570.floor];
gDungeon->unk1CEC8 = GetDungeonFloorCount(gDungeon->unk644.dungeonLocation.id);
gDungeon->unk14 = sub_80902C8(gDungeon->unk644.dungeonLocation.id);
gDungeon->floorProperties = ((struct UnkDataFileStruct *)(file->data))->unk4[strPtr->unk0];
gDungeon->floorProperties = ((struct DungeonMapParam2 *)(file->data))->unk4[strPtr->unk0];
for (i = 0; i < 20; i++) {
gDungeon->unk1CD70[i] = ((struct UnkDataFileStruct *)(file->data))->unk10[strPtr->unk4][i];
gDungeon->unk1CD70[i] = ((struct DungeonMapParam2 *)(file->data))->unk10[strPtr->unk4][i];
}
for (i = 0; i < 31; i++) {
gDungeon->unk1CD98[i] = ((struct UnkDataFileStruct *)(file->data))->unkC[strPtr->unk2][i];
gDungeon->unk1CD98[i] = ((struct DungeonMapParam2 *)(file->data))->unkC[strPtr->unk2][i];
if (ExtractSpeciesIndex(&gDungeon->unk1CD98[i]) == 0)
break;
}
@ -83,7 +67,7 @@ void sub_803D4D0(void)
for (i = 0; i < 4; i++)
{
u16 *src = ((struct UnkDataFileStruct *)(file->data))->unk8[strPtr->unk6[i]];
u16 *src = ((struct DungeonMapParam2 *)(file->data))->unk8[strPtr->unk6[i]];
s32 arrId = 0;
for (j = 0; j < NUM_ITEM_CATEGORIES + NUMBER_OF_ITEM_IDS; ) {

View File

@ -1,4 +1,5 @@
#include "global.h"
#include "globaldata.h"
#include "ground_script.h"
#include "debug.h"
#include "memory.h"
@ -7,22 +8,27 @@ typedef struct GroundEvent
{
s16 unk0;
s16 unk2;
s16 unk4; // scriptID
s16 unk4; // scriptID or group?
s8 unk6; // sector
u8 unk7[0x20 - 0x7];
s32 unk8;
s32 unkC;
s32 unk10;
s32 unk14;
s32 unk18;
const ScriptCommand *unk1C;
} GroundEvent;
IWRAM_INIT GroundEvent *gGroundEvents = NULL;
extern void GroundLives_CancelBlank_2(void);
void DeleteGroundEvents(void);
void GroundEvent_Delete(s32);
const struct GroundScriptHeader *GetGroundScript(s16 a0, DebugLocation *);
s16 GroundEvent_Add(s32 id, const GroundEventData*, s32 group, s32 sector);
extern DebugLocation gUnknown_81187DC;
extern u8 gGroundEventSelectText[];
extern u8 gGroundEventCancelText[];
const struct GroundScriptHeader *GetGroundScript(s16 a0, const DebugLocation *);
s32 GroundEvent_Add(s32 id, const GroundEventData*, s32 group, s32 sector);
void AllocGroundEvents(void) {
void AllocGroundEvents(void)
{
s32 ind;
GroundEvent *ptr;
gGroundEvents = MemoryAlloc(sizeof(GroundEvent) * 0x20, 0x6);
@ -34,12 +40,13 @@ void AllocGroundEvents(void) {
DeleteGroundEvents();
}
void DeleteGroundEvents(void) {
void DeleteGroundEvents(void)
{
s32 v1;
GroundEvent* current;
current = &gGroundEvents[0];
for (v1 = 0; v1 < 0x20; v1 = (s16) (v1 + 0x1), current++) {
for (v1 = 0; v1 < 0x20; v1 = (s16) (v1 + 0x1), current++) {
if(current->unk2 != -1)
GroundEvent_Delete(v1);
}
@ -52,6 +59,15 @@ void FreeGroundEvents(void)
gGroundEvents = NULL;
}
ALIGNED(4) static const char sFileName[] = "../ground/ground_event.c";
ALIGNED(4) static const char sFuncName[] = "GroundEvent_Select";
static const DebugLocation sGroundEvent_DebugLoc = {
.file = sFileName,
.line = 160, // Nice, the line here is 63...
.func = sFuncName,
};
void GroundEvent_Select(s32 scriptID, s32 group, s32 sector)
{
const struct GroundScriptHeader *scriptPtr;
@ -68,8 +84,8 @@ void GroundEvent_Select(s32 scriptID, s32 group, s32 sector)
scriptID_s32 = (s16)scriptID;
group_s32 = (s16)group;
sector_s32 = (s8)sector;
scriptPtr = GetGroundScript(scriptID_s32, &gUnknown_81187DC);
Log('\0',gGroundEventSelectText, scriptID_s32, group_s32, sector_s32);
scriptPtr = GetGroundScript(scriptID_s32, &sGroundEvent_DebugLoc);
Log('\0',"GroundEvent Select %3d %3d %3d", scriptID_s32, group_s32, sector_s32);
groupPtr = &scriptPtr->groups[group_s32];
sectorPtr = &groupPtr->sectors[sector_s32];
@ -92,8 +108,7 @@ void GroundEvent_Cancel(s32 scriptID, s32 sector)
scriptID_s32 = (s16)scriptID;
sector_s32 = (s8) sector;
Log('\0',gGroundEventCancelText, scriptID_s32, sector_s32);
Log('\0',"GroundEvent Cancel %3d %3d", scriptID_s32, sector_s32);
index = 0;
ptr = &gGroundEvents[0];
@ -105,3 +120,161 @@ void GroundEvent_Cancel(s32 scriptID, s32 sector)
}
}
static inline void SetUnkInGroundEvent(const CompactPos *posPtr, s32 *dst)
{
if (!(posPtr->xFlags & 4)) {
s32 unk = posPtr->xTiles << 11;
dst[0] = unk;
if (posPtr->xFlags & 2) {
dst[0] = unk + 0x400;
}
}
if (!(posPtr->yFlags & 4)) {
s32 unk = posPtr->yTiles << 11;
dst[1] = unk;
if (posPtr->yFlags & 2) {
dst[1] = unk + 0x400;
}
}
}
struct TestStruct
{
s32 unk0;
s32 unk4;
};
extern struct TestStruct sUnknown; // Todo: figure out or guess what this variable could be.
s32 GroundEvent_Add(s32 id, const GroundEventData *eventData, s32 group, s32 sector)
{
s32 i;
s32 scriptID_s32 = (s16) id;
s32 group_s32 = (s16) group;
s32 sector_s32 = (s8) sector;
const ScriptRef *script;
GroundEvent *ptr;
struct TestStruct r;
s32 sp[2];
ASM_MATCH_TRICK(sector_s32);
script = eventData->script;
if (scriptID_s32 < 0) {
ptr = &gGroundEvents[0];
for (i = 0; i < 0x20; i = (s16)(i + 1), ptr++) {
if (ptr->unk2 == -1) {
scriptID_s32 = i;
break;
}
}
if (scriptID_s32 < 0) {
return -1;
}
}
else {
ptr = &gGroundEvents[scriptID_s32];
}
Log(0, "GroundEvent Add id %3d kind %3d group %3d sector %3d script %p\0", scriptID_s32, script->id, group_s32, sector_s32, eventData->script->script);
ptr->unk0 = scriptID_s32;
ptr->unk2 = script->id;
ptr->unk4 = group_s32;
ptr->unk6 = sector_s32;
switch (script->type) {
case 1:
case 2:
ptr->unk8 = 0x60;
break;
case 7:
default:
ptr->unk8 = 0x20;
break;
}
// The line below effectively does nothing(it's not even generated in the asm, agbcc ignores it, but changes regalloc...), because 'r' is overwritten in the next two instructions, however it is REQUIRED to match. Only discovered, because it's present in Blue's asm.
r = sUnknown;
r.unk0 = eventData->kind << 11;
r.unk4 = eventData->unk1 << 11;
SetUnkInGroundEvent(&eventData->pos, sp);
ptr->unkC = sp[0];
ptr->unk14 = sp[0] + r.unk0;
ptr->unk10 = sp[1];
ptr->unk18 = sp[1] + r.unk4;
ptr->unk1C = eventData->script->script;
GroundLives_CancelBlank_2();
return scriptID_s32;
}
void GroundEvent_Delete(s32 id)
{
s32 scriptID_s32 = (s16) id;
GroundEvent *ptr = &gGroundEvents[scriptID_s32];
Log(0, "GroundEvent Delete id %3d\0", scriptID_s32);
ptr->unk2 = -1;
}
bool8 sub_80ADC64(s32 id, ScriptInfoSmall *dst)
{
s32 scriptID_s32 = (s16) id;
GroundEvent *ptr = &gGroundEvents[scriptID_s32];
if (ptr->unk2 != -1) {
dst->ptr = ptr->unk1C;
dst->state = 2;
dst->group = ptr->unk4;
dst->sector = ptr->unk6;
return TRUE;
}
else {
return FALSE;
}
}
s16 FindGroundEvent(u32 flags, s32 *arg1, s32 *arg2)
{
s32 i;
GroundEvent *ptr = &gGroundEvents[0];
for (i = 0; i < 0x20; i = (s16)(i + 1), ptr++) {
if (ptr->unk2 != -1
&& (ptr->unk8 & flags)
&& ptr->unkC < arg2[0]
&& ptr->unk14 > arg1[0]
&& ptr->unk10 < arg2[1]
&& ptr->unk18 > arg1[1])
{
return i;
}
}
return -1;
}
UNUSED static s16 UnusedFindGroundEvent(u32 flags, s32 *arg1, s32 *arg2)
{
s32 i;
GroundEvent *ptr = &gGroundEvents[0];
for (i = 0; i < 0x20; i = (s16)(i + 1), ptr++) {
if (ptr->unk2 != -1 && (ptr->unk8 & flags)) {
struct TestStruct r = {0};
r.unk0 = (ptr->unkC + ptr->unk14) / 2;
r.unk4 = (ptr->unk10 + ptr->unk18) / 2;
if (r.unk0 < arg2[0]
&& r.unk0 > arg1[0]
&& r.unk4 < arg2[1]
&& r.unk4 > arg1[1])
{
return i;
}
}
}
return -1;
}
void nullsub_124(void) {}

View File

@ -0,0 +1,172 @@
#include "global.h"
#include "globaldata.h"
#include "memory.h"
#include "dungeon.h"
#include "decompress_at.h"
#include "def_filearchives.h"
#include "file_system.h"
#include "constants/dungeon.h"
#include "structs/dungeon_mapparam.h"
extern bool8 IsWaterDungeon(u32 r0);
extern const u8 gUnknown_8108EC0[];
static s32 sub_80ADFB8(s32 a0, s32 a1, s32 a2, s32 a3, u16 *a4, s32 a5, u8 *a6, s32 a7);
// This function is called when loading a transition between a dungeon and its summit, where the player can continue, save, or go back.
void sub_80ADD9C(OpenedFile **a0, OpenedFile **a1, u32 *a2, u32 *a3, u16 *a4, DungeonLocation *a5, s32 a6, s32 a7, s32 a8, u16 *a9)
{
OpenedFile *file;
s32 r8;
s32 i, j;
u8 name[12];
DungeonLocation dungLoc;
u8 dungId;
s32 dungFloor;
struct DungeonMapParam1 *strPtr;
void *r10 = MemoryAlloc(0x930, 7);
OpenedFile *mapParamFile = OpenFileAndGetFileDataPtr("mapparam", &gDungeonFileArchive);
sub_80901D8(&dungLoc, a5);
dungId = dungLoc.id;
dungFloor = dungLoc.floor;
if (dungId > 62) {
dungId = 62;
}
if (dungFloor <= 0) {
dungFloor = 1;
}
if (dungFloor >= GetDungeonFloorCount(dungId)) {
dungFloor = GetDungeonFloorCount(dungId) - 1;
}
strPtr = &((struct DungeonMapParam2 *)(mapParamFile->data))->unk0[dungId][dungFloor];
r8 = ((struct DungeonMapParam2 *)(mapParamFile->data))->unk4[strPtr->unk0].unk2;
CloseFile(mapParamFile);
sprintf(name, "b%02dfon", gUnknown_8108EC0[r8]);
file = OpenFileAndGetFileDataPtr(name, &gDungeonFileArchive);
DecompressATGlobalFile(a2, 0, file);
CloseFile(file);
sprintf(name, "b%02dpal", r8);
*a0 = OpenFile(name, &gDungeonFileArchive);
sprintf(name, "b%02dcel", gUnknown_8108EC0[r8]);
file = OpenFileAndGetFileDataPtr(name, &gDungeonFileArchive);
DecompressATFile(a3, 0x1194, file);
CloseFile(file);
if (r8 < 64) {
sprintf(name, "b%02dcex", gUnknown_8108EC0[r8]);
file = OpenFileAndGetFileDataPtr(name, &gDungeonFileArchive);
DecompressATFile(r10, 0x930, file);
CloseFile(file);
}
else {
sprintf(name, "b%02demap%01d", r8, a6);
file = OpenFileAndGetFileDataPtr(name, &gDungeonFileArchive);
DecompressATFile(r10, 0x240, file);
CloseFile(file);
}
for (i = 0; i < a8; i++) {
s32 r7 = !IsWaterDungeon(r8) ? 0 : 3;
for (j = 0; j < a7; j++) {
a4[(i * a7) + j] = sub_80ADFB8(j, i, a7, a8, a9, r7, r10, r8);
}
}
sprintf(name, "b%02dcanm", r8);
*a1 = OpenFile(name, &gDungeonFileArchive);
MemoryFree(r10);
}
static s32 sub_80ADF8C(s32 a0, s32 a1, s32 a2, s32 a3, u16 *a4, s32 a5)
{
s32 ret = a5;
if (a0 >= 0 && a1 >= 0 && a0 < a2 && a1 < a3) {
ret = a4[a0 + (a1 * a2)];
}
return ret;
}
static s32 sub_80ADFB8(s32 a0, s32 a1, s32 a2, s32 a3, u16 *a4, s32 a5, u8 *a6, s32 a7)
{
s32 id;
s32 offsets[8];
u32 mask = 0;
s32 baseResult = sub_80ADF8C(a0, a1, a2, a3, a4, a5);
if (a7 >= 64) {
if (a0 < 24 && a1 < 24) {
id = a0 + (a1 * 24);
return a6[id];
}
else {
return a5;
}
}
offsets[0] = sub_80ADF8C(a0 + 0, a1 + 1, a2, a3, a4, a5);
offsets[1] = sub_80ADF8C(a0 + 1, a1 + 1, a2, a3, a4, a5);
offsets[2] = sub_80ADF8C(a0 + 1, a1 + 0, a2, a3, a4, a5);
offsets[3] = sub_80ADF8C(a0 + 1, a1 - 1, a2, a3, a4, a5);
offsets[4] = sub_80ADF8C(a0 + 0, a1 - 1, a2, a3, a4, a5);
offsets[5] = sub_80ADF8C(a0 - 1, a1 - 1, a2, a3, a4, a5);
offsets[6] = sub_80ADF8C(a0 - 1, a1 + 0, a2, a3, a4, a5);
offsets[7] = sub_80ADF8C(a0 - 1, a1 + 1, a2, a3, a4, a5);
if (baseResult == 1) {
mask = 0xFF;
if (offsets[0] == 0) mask &= ~0x01;
if (offsets[1] == 0) mask &= ~0x02;
if (offsets[2] == 0) mask &= ~0x04;
if (offsets[3] == 0) mask &= ~0x08;
if (offsets[4] == 0) mask &= ~0x10;
if (offsets[5] == 0) mask &= ~0x20;
if (offsets[6] == 0) mask &= ~0x40;
if (offsets[7] == 0) mask &= ~0x80;
mask |= 0x200;
}
else if (baseResult == 2) {
mask = 0xFF;
if (offsets[0] != 2) mask &= ~0x01;
if (offsets[1] != 2) mask &= ~0x02;
if (offsets[2] != 2) mask &= ~0x04;
if (offsets[3] != 2) mask &= ~0x08;
if (offsets[4] != 2) mask &= ~0x10;
if (offsets[5] != 2) mask &= ~0x20;
if (offsets[6] != 2) mask &= ~0x40;
if (offsets[7] != 2) mask &= ~0x80;
mask |= 0x100;
}
else if (baseResult == 3) {
mask = 0xFF;
if (offsets[0] != 3) mask &= ~0x01;
if (offsets[1] != 3) mask &= ~0x02;
if (offsets[2] != 3) mask &= ~0x04;
if (offsets[3] != 3) mask &= ~0x08;
if (offsets[4] != 3) mask &= ~0x10;
if (offsets[5] != 3) mask &= ~0x20;
if (offsets[6] != 3) mask &= ~0x40;
if (offsets[7] != 3) mask &= ~0x80;
mask |= 0x100;
}
else {
mask = 0;
if (offsets[0] == 0) mask |= 0x01;
if (offsets[1] == 0) mask |= 0x02;
if (offsets[2] == 0) mask |= 0x04;
if (offsets[3] == 0) mask |= 0x08;
if (offsets[4] == 0) mask |= 0x10;
if (offsets[5] == 0) mask |= 0x20;
if (offsets[6] == 0) mask |= 0x40;
if (offsets[7] == 0) mask |= 0x80;
}
id = mask * 3;
return a6[id];
}