More splitting and decomping

This commit is contained in:
Seth Barberee
2024-01-29 11:05:16 -08:00
parent baf04031e4
commit 287b7e6539
5 changed files with 1371 additions and 1405 deletions

File diff suppressed because it is too large Load Diff

1132
asm/code_809C5C4.s Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -331,6 +331,8 @@ SECTIONS {
asm/code_8098BDC.o(.text);
src/code_809A560.o(.text);
asm/code_809A560.o(.text);
src/code_809C5C4.o(.text);
asm/code_809C5C4.o(.text);
src/code_809D148.o(.text);
asm/code_809D148.o(.text);
src/ground_script.o(.text);

View File

@@ -1,6 +1,26 @@
#include "global.h"
#include "text1.h"
#include "memory.h"
#include "file_system.h"
struct unkStruct_3001B64_sub
{
// size: 0x24
u16 unk0;
/* 0x2 */ s16 speciesID;
u8 unk4;
u8 unk5;
u8 unk6;
u8 unk7;
u32 unk8;
u32 unkC;
u32 unk10;
/* 0x14 */ u32 faceData;
u32 fill18;
u8 unk1C;
u8 fill1D[0x20 - 0x1D];
/* 0x20 */ OpenedFile *faceFile;
};
struct unkStruct_3001B64
{
@@ -19,7 +39,8 @@ struct unkStruct_3001B64
u32 unk42C;
u32 unk430;
u32 unk434;
u8 fill438[0x5A4 - 0x438];
u32 fill438;
struct unkStruct_3001B64_sub unk43C[10];
u16 unk5A4;
};
@@ -27,23 +48,28 @@ extern struct unkStruct_3001B64 *gUnknown_3001B64;
extern u16 gUnknown_20399DC;
extern u16 gUnknown_20399DE;
extern u8 gInvalidityText[];
extern u8 gAvailablePokemonNames[];
extern u8 gPlayerName[];
extern u8 sub_809B2B8(u32 *, u32, u32, u32);
extern u32 sub_809B40C(u32 *);
extern void sub_801416C(s32, s32);
extern void sub_809A83C(s16);
extern u32 sub_809A680(u32, u32);
extern void sub_809A62C(void);
extern void sub_80095CC(u32, u32);
extern void sub_8009408(u32, u32);
extern void sub_809B294(void);
extern void sub_8014144(void);
extern void sub_809A7EC(void);
u32 sub_809A680(u32 param_1, u32 param_2);
void sub_809A62C(void);
void sub_809A7EC(void);
void sub_809A83C(s16 index);
void sub_809A560(void)
{
sub_8014144();
gUnknown_3001B64 = MemoryAlloc(0x5a8,6);
gUnknown_3001B64 = MemoryAlloc(sizeof(struct unkStruct_3001B64), 6);
gUnknown_3001B64->unk0 = 0;
gUnknown_3001B64->unk4 = -1;
gUnknown_3001B64->unk8 = -1;
@@ -75,16 +101,16 @@ void sub_809A610(void)
void sub_809A62C(void)
{
s32 iVar2;
s32 index;
gUnknown_3001B64->unk0 = 0;
gUnknown_3001B64->unk4 = -1;
gUnknown_3001B64->unk8 = -1;
gUnknown_20399DC = 0;
gUnknown_20399DE = 0;
for(iVar2 = 0; iVar2 < 10; iVar2++)
for(index = 0; index < 10; index++)
{
sub_809A83C(iVar2);
sub_809A83C(index);
}
gUnknown_3001B64->unk414 = 0;
sub_809A680(0, 1);
@@ -187,3 +213,53 @@ u8 sub_809A7B4(void)
}
}
void sub_809A7EC(void)
{
s32 counter;
struct unkStruct_3001B64_sub *temp;
temp = &gUnknown_3001B64->unk43C[0];
for(counter = 0; counter < 10; counter++, temp++)
{
temp->unk0 |= -1;
temp->speciesID = MONSTER_NONE;
temp->unk4 = 0;
temp->unk5 = 0;
temp->unk6 |= -1;
temp->unk7 = 0;
temp->unk8 = 0;
temp->unkC = 0;
temp->unk10 = 0;
temp->faceData = 0;
temp->unk1C = 0;
temp->faceFile = NULL;
}
}
// https://decomp.me/scratch/4MpWc (96.23% matching - Seth)
// void sub_809A83C(s16 index)
// {
// struct unkStruct_3001B64_sub *temp;
//
// temp = &gUnknown_3001B64->unk43C[index];
//
// temp->unk0 = -1;
// temp->speciesID = MONSTER_NONE;
// temp->unk4 = 0;
// temp->unk5 = 0;
// temp->unk6 = -1;
// temp->unk7 = 0;
// temp->unk8 = 0;
// temp->unkC = 0;
// temp->unk10 = 0;
// temp->faceData = NULL;
// temp->unk1C = 0;
// strcpy(gAvailablePokemonNames + (index * 0x50), gInvalidityText);
// strcpy(gPlayerName + (index * 0x50), gInvalidityText);
// if(temp->faceFile)
// {
// CloseFile(temp->faceFile);
// temp->faceFile = NULL;
// }
// }

152
src/code_809C5C4.c Normal file
View File

@@ -0,0 +1,152 @@
#include "global.h"
#include "memory.h"
#include "game_options.h"
#include "ground_main.h"
struct unkStruct_3001B68
{
u32 unk0;
u32 unk4;
u16 unk8;
u16 unkA;
u8 unkC;
u8 unkD;
u8 unkE;
u32 unk10;
u16 unk14;
u16 unk16;
u8 unk18;
u8 unk19;
u32 unk1C;
u8 unk20;
};
extern struct unkStruct_3001B68 *gUnknown_3001B68;
void sub_809C63C();
u8 sub_809C740(void);
void nullsub_107();
void nullsub_108();
void nullsub_109();
void nullsub_110();
void nullsub_111();
void nullsub_112();
void nullsub_113();
void nullsub_114();
void nullsub_115();
void nullsub_116();
void sub_809C5C4(void)
{
gUnknown_3001B68 = MemoryAlloc(sizeof(struct unkStruct_3001B68), 6);
gUnknown_3001B68->unk0 = 0;
gUnknown_3001B68->unk4 = 0;
gUnknown_3001B68->unk8 = 0;
gUnknown_3001B68->unkA = 0;
gUnknown_3001B68->unkD = 0;
gUnknown_3001B68->unkE = 0;
gUnknown_3001B68->unk10 = 0;
gUnknown_3001B68->unk14 = 0xffff;
gUnknown_3001B68->unk16 = 0x23;
gUnknown_3001B68->unk18 = 0;
gUnknown_3001B68->unk19 = 0x3f;
gUnknown_3001B68->unk1C = 0;
gUnknown_3001B68->unk20 = 0;
nullsub_107();
sub_809C63C();
}
void sub_809C618(void)
{
sub_809C63C();
nullsub_107();
nullsub_108();
MemoryFree(gUnknown_3001B68);
gUnknown_3001B68 = NULL;
}
void sub_809C63C(void)
{
nullsub_108();
gUnknown_3001B68->unk1C = 0;
gUnknown_3001B68->unk20 = 0;
}
void sub_809C658(void)
{
switch(gUnknown_3001B68->unkA) {
case 3:
nullsub_111();
nullsub_112();
nullsub_113();
break;
case 4:
nullsub_114();
nullsub_115();
nullsub_116();
break;
case 2:
nullsub_109();
nullsub_110();
break;
case 5:
nullsub_107();
nullsub_108();
break;
case 0:
case 1:
nullsub_107();
nullsub_108();
break;
}
}
void sub_809C6CC(u16 param_1)
{
if(gUnknown_3001B68->unk8 != param_1)
{
gUnknown_3001B68->unk8 = param_1;
gUnknown_3001B68->unkE = 0;
}
}
void sub_809C6EC(void)
{
if (sub_8098F88() == 0) {
if (gGameOptionsRef->unkC == 0) {
sub_809C6CC(4);
}
else {
sub_809C6CC(3);
}
}
else {
sub_809C6CC(5);
}
}
u16 sub_809C724(void)
{
return gUnknown_3001B68->unk8;
}
u8 sub_809C730(void)
{
return sub_809C740();
}
u8 sub_809C740(void)
{
if(gUnknown_3001B68->unk0 == 0)
return 1;
else
return 0;
}
void nullsub_104(void)
{ }
void sub_809C760(void)
{
gUnknown_3001B68->unkE = 1;
}