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@@ -1,6 +1,12 @@
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#ifndef GUARD_CODE_8040094_1_H
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#define GUARD_CODE_8040094_1_H
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#include "structs/dungeon_entity.h"
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u16 GetEffectiveMoveId(u16 moveId, u8 weather, bool32 hasSpecialEffect);
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bool8 sub_8040BB0(Entity *entity, Move *move, bool8 a2);
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void sub_8040DA0(Entity *entity, Move *move);
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void sub_8041168(Entity *entity, Entity *entity2, Move *move, DungeonPos *pos);
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#endif // GUARD_CODE_8040094_1_H
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@@ -1,9 +1,12 @@
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#ifndef GUARD_CODE_8099360_H
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#define GUARD_CODE_8099360_H
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#include "structs/rgb.h"
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void sub_8099648(void);
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void nullsub_103(void);
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void sub_809965C(void);
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void sub_8099690(u32 param_1);
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void sub_809971C(u16 idx, RGB_Array *strPtrs, s32 n);
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#endif //GUARD_CODE_8099360_H
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@@ -20,6 +20,8 @@ void ScheduleBgTilemapCopy(u32);
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void DoScheduledMemCopies(void);
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void CopyBgTilemaps0And1(void);
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void SetFontsBaseColor(RGB_Struct);
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bool8 sub_8009A7C(struct EfbFileData *a0, s32 a1, s32 a2, s32 a3, bool8 a4, s32 *a5, s16 *a6);
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void sub_8009BE4(void);
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#endif // GUARD_GRAPHICS_MEMORY_H
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