move code_8015080 data to c

This commit is contained in:
DizzyEggg
2025-02-16 10:07:25 +01:00
parent ddca6db92e
commit 22349c5b9a
5 changed files with 263 additions and 398 deletions

View File

@@ -1,338 +0,0 @@
.section .rodata
.align 2, 0
@ START code_80130A8 #4
.string "pksdir0\0"
.global gUnknown_80DAFC0
gUnknown_80DAFC0: @ 80DAFC0
.2byte 3, 0xD
.2byte 0xF, 0xD
.2byte 0x1B, 0xD
.2byte 0x27, 0xD
.2byte 0x33, 0xD
.2byte 0x40, 0xF
.2byte 0x4C, 0xF
.2byte 0x58, 0xF
.2byte 0x64, 0xF
.2byte 0x70, 0xF
.2byte 0x7C, 0xF
.2byte 0x88, 0xF
.2byte 0x94, 0xF
.2byte 0xA1, 0xD
.2byte 0xAD, 0xD
.2byte 0xB9, 0xD
.2byte 0xC5, 0xD
.2byte 0xD1, 0xD
.2byte 3, 0x1A
.2byte 0xF, 0x1A
.2byte 0x1B, 0x1A
.2byte 0x27, 0x1A
.2byte 0x33, 0x1A
.2byte 0x40, 0x1C
.2byte 0x4C, 0x1C
.2byte 0x58, 0x1C
.2byte 0x64, 0x1C
.2byte 0x70, 0x1C
.2byte 0x7C, 0x1C
.2byte 0x88, 0x1C
.2byte 0x94, 0x1C
.2byte 0xA1, 0x1A
.2byte 0xAD, 0x1A
.2byte 0xB9, 0x1A
.2byte 0xC5, 0x1A
.2byte 0xD1, 0x1A
.2byte 3, 0x28
.2byte 0xF, 0x28
.2byte 0x1B, 0x28
.2byte 0x27, 0x28
.2byte 0x33, 0x28
.2byte 0x40, 0x2A
.2byte 0x4C, 0x2A
.2byte 0x58, 0x2A
.2byte 0x64, 0x2A
.2byte 0x70, 0x2A
.2byte 0x7C, 0x2A
.2byte 0x88, 0x2A
.2byte 0x94, 0x2A
.2byte 0xA1, 0x28
.2byte 0xAD, 0x28
.2byte 0xB9, 0x28
.2byte 0xC5, 0x28
.2byte 0xD1, 0x28
.global gUnknown_80DB098
gUnknown_80DB098: @ 80DB098
.2byte 0x20, 0x12
.2byte 0x2E, 0x12
.2byte 0x3C, 0x12
.2byte 0x4A, 0x12
.2byte 0x58, 0x14
.2byte 0x66, 0x14
.2byte 0x74, 0x14
.2byte 0x82, 0x14
.2byte 0x90, 0x12
.2byte 0x9E, 0x12
.2byte 0xAC, 0x12
.2byte 0xBA, 0x12
.2byte 0x20, 0x24
.2byte 0x2E, 0x24
.2byte 0x3C, 0x24
.2byte 0x4A, 0x24
.2byte 0x58, 0x26
.2byte 0x66, 0x26
.2byte 0x74, 0x26
.2byte 0x82, 0x26
.2byte 0x90, 0x24
.2byte 0x9E, 0x24
.2byte 0xAC, 0x24
.2byte 0xBA, 0x24
.global gUnknown_80DB0F8
gUnknown_80DB0F8: @ 80DB0F8
.macro st_80DB0F8, a, b, c, d, e, f, g, h
.byte \a, \b, \c, \d, \e, \f, \g
.align 2, 0
.4byte \h
.endm
st_80DB0F8 0, 0, 0, 0, 8, 3, 0, 264
st_80DB0F8 0, 0, 0, 0, 8, 14, 0, 264
st_80DB0F8 0, 0, 0, 0, 8, 25, 0, 264
st_80DB0F8 5, 4, 81, 9, 8, 36, 3, 263
st_80DB0F8 3, 5, 82, 10, 8, 47, 3, 261
st_80DB0F8 4, 3, 83, 11, 8, 58, 3, 262
st_80DB0F8 11, 7, 78, 12, 36, 3, 0, 97
st_80DB0F8 6, 8, 79, 13, 36, 14, 0, 110
st_80DB0F8 7, 9, 80, 14, 36, 25, 0, 65
st_80DB0F8 8, 10, 3, 15, 36, 36, 0, 78
st_80DB0F8 9, 11, 4, 16, 36, 47, 0, 233
st_80DB0F8 10, 6, 5, 17, 36, 58, 0, 43
st_80DB0F8 17, 13, 6, 18, 50, 3, 0, 98
st_80DB0F8 12, 14, 7, 19, 50, 14, 0, 111
st_80DB0F8 13, 15, 8, 20, 50, 25, 0, 66
st_80DB0F8 14, 16, 9, 21, 50, 36, 0, 79
st_80DB0F8 15, 17, 10, 22, 50, 47, 0, 49
st_80DB0F8 16, 12, 11, 23, 50, 58, 0, 45
st_80DB0F8 23, 19, 12, 24, 64, 3, 0, 99
st_80DB0F8 18, 20, 13, 25, 64, 14, 0, 112
st_80DB0F8 19, 21, 14, 26, 64, 25, 0, 67
st_80DB0F8 20, 22, 15, 27, 64, 36, 0, 80
st_80DB0F8 21, 23, 16, 28, 64, 47, 0, 50
st_80DB0F8 22, 18, 17, 29, 64, 58, 0, 44
st_80DB0F8 29, 25, 18, 30, 78, 3, 0, 100
st_80DB0F8 24, 26, 19, 31, 78, 14, 0, 113
st_80DB0F8 25, 27, 20, 32, 78, 25, 0, 68
st_80DB0F8 26, 28, 21, 33, 78, 36, 0, 81
st_80DB0F8 27, 29, 22, 34, 78, 47, 0, 51
st_80DB0F8 28, 24, 23, 35, 78, 58, 0, 46
st_80DB0F8 35, 31, 24, 36, 92, 3, 0, 101
st_80DB0F8 30, 32, 25, 37, 92, 14, 0, 114
st_80DB0F8 31, 33, 26, 38, 92, 25, 0, 69
st_80DB0F8 32, 34, 27, 39, 92, 36, 0, 82
st_80DB0F8 33, 35, 28, 40, 92, 47, 0, 52
st_80DB0F8 34, 30, 29, 41, 92, 58, 0, 33
st_80DB0F8 41, 37, 30, 42, 106, 3, 0, 102
st_80DB0F8 36, 38, 31, 43, 106, 14, 0, 115
st_80DB0F8 37, 39, 32, 44, 106, 25, 0, 70
st_80DB0F8 38, 40, 33, 45, 106, 36, 0, 83
st_80DB0F8 39, 41, 34, 46, 106, 47, 0, 53
st_80DB0F8 40, 36, 35, 47, 106, 58, 0, 63
st_80DB0F8 47, 43, 36, 48, 120, 3, 0, 103
st_80DB0F8 42, 44, 37, 49, 120, 14, 0, 116
st_80DB0F8 43, 45, 38, 50, 120, 25, 0, 71
st_80DB0F8 44, 46, 39, 51, 120, 36, 0, 84
st_80DB0F8 45, 47, 40, 52, 120, 47, 0, 54
st_80DB0F8 46, 42, 41, 53, 120, 58, 0, 145
st_80DB0F8 53, 49, 42, 54, 134, 3, 0, 104
st_80DB0F8 48, 50, 43, 55, 134, 14, 0, 117
st_80DB0F8 49, 51, 44, 56, 134, 25, 0, 72
st_80DB0F8 50, 52, 45, 57, 134, 36, 0, 85
st_80DB0F8 51, 53, 46, 58, 134, 47, 0, 55
st_80DB0F8 52, 48, 47, 59, 134, 58, 0, 146
st_80DB0F8 59, 55, 48, 60, 148, 3, 0, 105
st_80DB0F8 54, 56, 49, 61, 148, 14, 0, 118
st_80DB0F8 55, 57, 50, 62, 148, 25, 0, 73
st_80DB0F8 56, 58, 51, 63, 148, 36, 0, 86
st_80DB0F8 57, 59, 52, 64, 148, 47, 0, 56
st_80DB0F8 58, 54, 53, 65, 148, 58, 0, 147
st_80DB0F8 65, 61, 54, 66, 162, 3, 0, 106
st_80DB0F8 60, 62, 55, 67, 162, 14, 0, 119
st_80DB0F8 61, 63, 56, 68, 162, 25, 0, 74
st_80DB0F8 62, 64, 57, 69, 162, 36, 0, 87
st_80DB0F8 63, 65, 58, 70, 162, 47, 0, 57
st_80DB0F8 64, 60, 59, 71, 162, 58, 0, 148
st_80DB0F8 71, 67, 60, 72, 176, 3, 0, 107
st_80DB0F8 66, 68, 61, 73, 176, 14, 0, 120
st_80DB0F8 67, 69, 62, 74, 176, 25, 0, 75
st_80DB0F8 68, 70, 63, 75, 176, 36, 0, 88
st_80DB0F8 69, 71, 64, 76, 176, 47, 0, 48
st_80DB0F8 70, 66, 65, 77, 176, 58, 0, 189
st_80DB0F8 77, 73, 66, 78, 190, 3, 0, 108
st_80DB0F8 72, 74, 67, 79, 190, 14, 0, 121
st_80DB0F8 73, 75, 68, 80, 190, 25, 0, 76
st_80DB0F8 74, 76, 69, 81, 190, 36, 0, 89
st_80DB0F8 75, 77, 70, 82, 190, 47, 0, 58
st_80DB0F8 76, 72, 71, 83, 190, 58, 0, 190
st_80DB0F8 83, 79, 72, 6, 204, 3, 0, 109
st_80DB0F8 78, 80, 73, 7, 204, 14, 0, 122
st_80DB0F8 79, 81, 74, 8, 204, 25, 0, 77
st_80DB0F8 80, 82, 75, 3, 204, 36, 0, 90
st_80DB0F8 81, 83, 76, 4, 204, 47, 0, 133
st_80DB0F8 82, 78, 77, 5, 204, 58, 0, 32
st_80DB0F8 0, 0, 0, 0, 8, 3, 2, 265
.global gUnknown_80DB4F4
gUnknown_80DB4F4: @ 80DB4F4
.4byte sUnknown_80DB534
.4byte sUnknown_80DB530
.4byte sUnknown_80DB528
.4byte sUnknown_80DB520
.4byte sUnknown_80DB518
.4byte sUnknown_80DB514
.4byte sUnknown_80DB510
sUnknown_80DB510:
.string "END\0"
.align 2, 0
sUnknown_80DB514:
.string "DEL\0"
.align 2, 0
sUnknown_80DB518:
.string "ABC\0"
.align 2, 0
sUnknown_80DB520:
.string "カナ\0"
.align 2, 0
sUnknown_80DB528:
.string "かな\0"
.align 2, 0
sUnknown_80DB530:
.string "゜\0"
.align 2, 0
sUnknown_80DB534:
.string "゛\0"
.align 2, 0
.global gUnknown_80DB538
gUnknown_80DB538: @ 80DB538
.byte 0x00, 0x00, 0x00, 0x00
.byte 0x03, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
.global gUnknown_80DB550
gUnknown_80DB550: @ 80DB550
.byte 0x00, 0x00
.byte 0x00, 0x00
.byte 0x01, 0x00
.byte 0x00, 0x00
.byte 0x01, 0x00
.byte 0x0a, 0x00
.byte 0x1c, 0x00
.byte 0x09, 0x00
.byte 0x09, 0x00
.byte 0x00, 0x00
.byte 0x00, 0x00
.byte 0x00, 0x00
.global gUnknown_80DB568
gUnknown_80DB568: @ 80DB568
.byte 0x00, 0x00
.byte 0x00, 0x00
.byte 0x01, 0x00
.byte 0x00, 0x00
.byte 0x04, 0x00
.byte 0x03, 0x00
.byte 0x16, 0x00
.byte 0x05, 0x00
.byte 0x05, 0x00
.byte 0x00, 0x00
.byte 0x00, 0x00
.byte 0x00, 0x00
.global gUnknown_80DB580
gUnknown_80DB580: @ 80DB580
.byte 0x00, 0x00
.byte 0x00, 0x00
.byte 0x01, 0x00
.byte 0x00, 0x00
.byte 0x01, 0x00
.byte 0x02, 0x00
.byte 0x1c, 0x00
.byte 0x07, 0x00
.byte 0x07, 0x00
.byte 0x00, 0x00
.byte 0x00, 0x00
.byte 0x00, 0x00
.global gUnknown_80DB598
gUnknown_80DB598: @ 80DB598
.string "{COLOR GREEN}OVR{RESET}\0"
.align 2,0
.global gUnknown_80DB5A4
gUnknown_80DB5A4: @ 80DB5A4
.string "{COLOR YELLOW}INS{RESET}\0"
.align 2,0
.global gUnknown_80DB5B0
gUnknown_80DB5B0: @ 80DB5B0
.string "{COLOR}%c"
.byte 0x81, 0x59
.align 2,0
.global gUnknown_80DB5B8
gUnknown_80DB5B8: @ 80DB5B8
.string "{COLOR}%c%s\0"
.align 2,0
.global gUnknown_80DB5C0
gUnknown_80DB5C0: @ 80DB5C0
.string "What is your name?\0"
.align 2,0
.global gUnknown_80DB5D4
gUnknown_80DB5D4: @ 80DB5D4
.string "What is this Pokémon's nickname?\0"
.align 2,0
.global gUnknown_80DB5F8
gUnknown_80DB5F8: @ 80DB5F8
.string "What is your partner's nickname?\0"
.align 2,0
.global gUnknown_80DB61C
gUnknown_80DB61C: @ 80DB61C
.string "What is your team's name?\0"
.align 2,0
.global gUnknown_80DB638
gUnknown_80DB638: @ 80DB638
.string "Please enter the password.\0"
.align 2,0
.global gUnknown_80DB654
gUnknown_80DB654: @ 80DB654
.string "{COLOR RED}%s{RESET}\0"
.align 2,0
.global gUnknown_80DB65C
gUnknown_80DB65C: @ 80DB65C
.string "{COLOR CYAN}%s{RESET}\0"
.align 2,0
.global gUnknown_80DB664
gUnknown_80DB664: @ 80DB664
.string "%s\0"
.align 2,0
@ END code_80130A8 #4

View File

@@ -46,6 +46,7 @@ static inline s16 Self_s16(s16 a)
#define NAKED __attribute__((naked))
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
#define ARRAY_COUNT_INT(array) ((s32)(sizeof(array) / sizeof((array)[0]))) // When an int is needed to match.
#define SWAP(a, b, temp) \
{ \

View File

@@ -438,7 +438,6 @@ SECTIONS {
data/data_80D47B8.o(.rodata);
src/common_strings.o(.rodata);
src/code_8015080.o(.rodata);
data/data_80DAF70.o(.rodata);
src/code_801602C.o(.rodata);
src/felicity_bank.o(.rodata);
src/kangaskhan_storage1.o(.rodata);

View File

@@ -11,7 +11,7 @@
#include "code_803D0D8.h"
#include "text.h"
struct unkStruct_203B1F8
struct unkStruct_203B1F8
{
// size: 0x4B4
u32 menuAction;
@@ -49,6 +49,244 @@ const UnkTextStruct2 gUnknown_80DAFA0 = {
NULL
};
struct Struct80DB0F8
{
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 unk5;
u8 unk6;
s32 unk8;
};
UNUSED static const char sPksDir[] = "pksdir0";
static const DungeonPos gUnknown_80DAFC0[] =
{
{3, 0xD},
{0xF, 0xD},
{0x1B, 0xD},
{0x27, 0xD},
{0x33, 0xD},
{0x40, 0xF},
{0x4C, 0xF},
{0x58, 0xF},
{0x64, 0xF},
{0x70, 0xF},
{0x7C, 0xF},
{0x88, 0xF},
{0x94, 0xF},
{0xA1, 0xD},
{0xAD, 0xD},
{0xB9, 0xD},
{0xC5, 0xD},
{0xD1, 0xD},
{3, 0x1A},
{0xF, 0x1A},
{0x1B, 0x1A},
{0x27, 0x1A},
{0x33, 0x1A},
{0x40, 0x1C},
{0x4C, 0x1C},
{0x58, 0x1C},
{0x64, 0x1C},
{0x70, 0x1C},
{0x7C, 0x1C},
{0x88, 0x1C},
{0x94, 0x1C},
{0xA1, 0x1A},
{0xAD, 0x1A},
{0xB9, 0x1A},
{0xC5, 0x1A},
{0xD1, 0x1A},
{3, 0x28},
{0xF, 0x28},
{0x1B, 0x28},
{0x27, 0x28},
{0x33, 0x28},
{0x40, 0x2A},
{0x4C, 0x2A},
{0x58, 0x2A},
{0x64, 0x2A},
{0x70, 0x2A},
{0x7C, 0x2A},
{0x88, 0x2A},
{0x94, 0x2A},
{0xA1, 0x28},
{0xAD, 0x28},
{0xB9, 0x28},
{0xC5, 0x28},
{0xD1, 0x28},
};
static const DungeonPos gUnknown_80DB098[] =
{
{0x20, 0x12},
{0x2E, 0x12},
{0x3C, 0x12},
{0x4A, 0x12},
{0x58, 0x14},
{0x66, 0x14},
{0x74, 0x14},
{0x82, 0x14},
{0x90, 0x12},
{0x9E, 0x12},
{0xAC, 0x12},
{0xBA, 0x12},
{0x20, 0x24},
{0x2E, 0x24},
{0x3C, 0x24},
{0x4A, 0x24},
{0x58, 0x26},
{0x66, 0x26},
{0x74, 0x26},
{0x82, 0x26},
{0x90, 0x24},
{0x9E, 0x24},
{0xAC, 0x24},
{0xBA, 0x24},
};
// It was programmed as a 2d array, however it's effectively a 1d array(since there's only one entry for [0][x]). Could be different in Blue?
static const struct Struct80DB0F8 gUnknown_80DB0F8[][85] =
{
[0] = {
{0, 0, 0, 0, 8, 3, 0, 264},
{0, 0, 0, 0, 8, 14, 0, 264},
{0, 0, 0, 0, 8, 25, 0, 264},
{5, 4, 81, 9, 8, 36, 3, 263},
{3, 5, 82, 10, 8, 47, 3, 261},
{4, 3, 83, 11, 8, 58, 3, 262},
{11, 7, 78, 12, 36, 3, 0, 97},
{6, 8, 79, 13, 36, 14, 0, 110},
{7, 9, 80, 14, 36, 25, 0, 65},
{8, 10, 3, 15, 36, 36, 0, 78},
{9, 11, 4, 16, 36, 47, 0, 233},
{10, 6, 5, 17, 36, 58, 0, 43},
{17, 13, 6, 18, 50, 3, 0, 98},
{12, 14, 7, 19, 50, 14, 0, 111},
{13, 15, 8, 20, 50, 25, 0, 66},
{14, 16, 9, 21, 50, 36, 0, 79},
{15, 17, 10, 22, 50, 47, 0, 49},
{16, 12, 11, 23, 50, 58, 0, 45},
{23, 19, 12, 24, 64, 3, 0, 99},
{18, 20, 13, 25, 64, 14, 0, 112},
{19, 21, 14, 26, 64, 25, 0, 67},
{20, 22, 15, 27, 64, 36, 0, 80},
{21, 23, 16, 28, 64, 47, 0, 50},
{22, 18, 17, 29, 64, 58, 0, 44},
{29, 25, 18, 30, 78, 3, 0, 100},
{24, 26, 19, 31, 78, 14, 0, 113},
{25, 27, 20, 32, 78, 25, 0, 68},
{26, 28, 21, 33, 78, 36, 0, 81},
{27, 29, 22, 34, 78, 47, 0, 51},
{28, 24, 23, 35, 78, 58, 0, 46},
{35, 31, 24, 36, 92, 3, 0, 101},
{30, 32, 25, 37, 92, 14, 0, 114},
{31, 33, 26, 38, 92, 25, 0, 69},
{32, 34, 27, 39, 92, 36, 0, 82},
{33, 35, 28, 40, 92, 47, 0, 52},
{34, 30, 29, 41, 92, 58, 0, 33},
{41, 37, 30, 42, 106, 3, 0, 102},
{36, 38, 31, 43, 106, 14, 0, 115},
{37, 39, 32, 44, 106, 25, 0, 70},
{38, 40, 33, 45, 106, 36, 0, 83},
{39, 41, 34, 46, 106, 47, 0, 53},
{40, 36, 35, 47, 106, 58, 0, 63},
{47, 43, 36, 48, 120, 3, 0, 103},
{42, 44, 37, 49, 120, 14, 0, 116},
{43, 45, 38, 50, 120, 25, 0, 71},
{44, 46, 39, 51, 120, 36, 0, 84},
{45, 47, 40, 52, 120, 47, 0, 54},
{46, 42, 41, 53, 120, 58, 0, 145},
{53, 49, 42, 54, 134, 3, 0, 104},
{48, 50, 43, 55, 134, 14, 0, 117},
{49, 51, 44, 56, 134, 25, 0, 72},
{50, 52, 45, 57, 134, 36, 0, 85},
{51, 53, 46, 58, 134, 47, 0, 55},
{52, 48, 47, 59, 134, 58, 0, 146},
{59, 55, 48, 60, 148, 3, 0, 105},
{54, 56, 49, 61, 148, 14, 0, 118},
{55, 57, 50, 62, 148, 25, 0, 73},
{56, 58, 51, 63, 148, 36, 0, 86},
{57, 59, 52, 64, 148, 47, 0, 56},
{58, 54, 53, 65, 148, 58, 0, 147},
{65, 61, 54, 66, 162, 3, 0, 106},
{60, 62, 55, 67, 162, 14, 0, 119},
{61, 63, 56, 68, 162, 25, 0, 74},
{62, 64, 57, 69, 162, 36, 0, 87},
{63, 65, 58, 70, 162, 47, 0, 57},
{64, 60, 59, 71, 162, 58, 0, 148},
{71, 67, 60, 72, 176, 3, 0, 107},
{66, 68, 61, 73, 176, 14, 0, 120},
{67, 69, 62, 74, 176, 25, 0, 75},
{68, 70, 63, 75, 176, 36, 0, 88},
{69, 71, 64, 76, 176, 47, 0, 48},
{70, 66, 65, 77, 176, 58, 0, 189},
{77, 73, 66, 78, 190, 3, 0, 108},
{72, 74, 67, 79, 190, 14, 0, 121},
{73, 75, 68, 80, 190, 25, 0, 76},
{74, 76, 69, 81, 190, 36, 0, 89},
{75, 77, 70, 82, 190, 47, 0, 58},
{76, 72, 71, 83, 190, 58, 0, 190},
{83, 79, 72, 6, 204, 3, 0, 109},
{78, 80, 73, 7, 204, 14, 0, 122},
{79, 81, 74, 8, 204, 25, 0, 77},
{80, 82, 75, 3, 204, 36, 0, 90},
{81, 83, 76, 4, 204, 47, 0, 133},
{82, 78, 77, 5, 204, 58, 0, 32},
{0, 0, 0, 0, 8, 3, 2, 265},
}
};
static const u8 *const gUnknown_80DB4F4[] =
{
_("゛"),
_("゜"),
_("かな"),
_("カナ"),
_("ABC"),
_("DEL"),
_("END"),
};
static const UnkTextStruct2 gUnknown_80DB538 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
NULL
};
static const UnkTextStruct2 gUnknown_80DB550 = {
0x00, 0x00, 0x00, 0x00,
0x01,
0x01, 0x0A,
0x1C, 0x09,
0x09, 0x00,
NULL
};
static const UnkTextStruct2 gUnknown_80DB568 = {
0x00, 0x00, 0x00, 0x00,
0x01,
0x04, 0x03,
0x16, 0x05,
0x05, 0x00,
NULL
};
static const UnkTextStruct2 gUnknown_80DB580 = {
0x00, 0x00, 0x00, 0x00,
0x01,
0x01, 0x02,
0x1C, 0x07,
0x07, 0x00,
NULL
};
bool8 sub_8015080(u8 *buffer, const MenuItem *menuItems)
{
s32 index;
@@ -113,9 +351,8 @@ struct unkStruct_203B1FC
u8 unk1A;
u8 unk1B;
u8 unk1C;
u16 unk1E[(0x8A - 0x1E) / 2];
s16 unk8A[2];
u8 fill8E[0xF8 - 0x8E];
u16 unk1E[54];
s16 unk8A[54];
u8 *unkF8;
u8 unkFC[56];
u8 *unk134;
@@ -123,10 +360,6 @@ struct unkStruct_203B1FC
};
extern struct unkStruct_203B1FC *gUnknown_203B1FC;
extern UnkTextStruct2 gUnknown_80DB550;
extern UnkTextStruct2 gUnknown_80DB568;
extern UnkTextStruct2 gUnknown_80DB580;
extern UnkTextStruct2 gUnknown_80DB538;
s32 sub_8015F44(void);
void sub_8015A08(u32);
void sub_8015C1C(void);
@@ -173,7 +406,7 @@ u32 sub_80151C0(u32 r0, u8 *buffer)
}
gUnknown_203B1FC->unk134 = buffer;
gUnknown_203B1FC->unkF8 = gUnknown_203B1FC->unkFC;
gUnknown_203B1FC->unkF8 = gUnknown_203B1FC->unkFC;
for (i = 0; i < 0x36; i++) {
gUnknown_203B1FC->unkF8[i] = 0;
@@ -315,36 +548,6 @@ void sub_80155F0(void)
}
}
struct Struct80DB0F8
{
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 unk5;
u8 unk6;
u8 unk7;
s32 unk8;
};
extern const struct Struct80DB0F8 gUnknown_80DB0F8[][85];
extern const DungeonPos gUnknown_80DB098[];
extern const DungeonPos gUnknown_80DAFC0[];
extern const u8 gUnknown_80DB598[];
extern const u8 gUnknown_80DB5A4[];
extern const u8 gUnknown_80DB5B0[];
extern const u8 gUnknown_80DB5B8[];
extern const u8 gUnknown_80DB5C0[];
extern const u8 gUnknown_80DB5D4[];
extern const u8 gUnknown_80DB5F8[];
extern const u8 gUnknown_80DB61C[];
extern const u8 gUnknown_80DB638[];
extern const u8 gUnknown_80DB654[];
extern const u8 gUnknown_80DB65C[];
extern const u8 gUnknown_80DB664[];
extern const u8 *const gUnknown_80DB4F4[];
u32 sub_801560C(void)
{
s32 var = gUnknown_80DB0F8[gUnknown_203B1FC->unk19][gUnknown_203B1FC->unk1A].unk8;
@@ -546,18 +749,18 @@ void sub_8015A08(u32 unused)
if (r4 != 0x108) {
if (r4 == 0x107) {
if (gUnknown_203B1FC->unk18 == 0) {
PrintStringOnWindow(gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk4 + 3, gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk5, gUnknown_80DB598, 0, '\0');
PrintStringOnWindow(gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk4 + 3, gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk5, _("{COLOR GREEN}OVR{RESET}"), 0, '\0');
}
else {
PrintStringOnWindow(gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk4 + 3, gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk5, gUnknown_80DB5A4, 0, '\0');
PrintStringOnWindow(gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk4 + 3, gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk5, _("{COLOR YELLOW}INS{RESET}"), 0, '\0');
}
}
else if (r4 == 0x20) {
sprintfStatic(text1, gUnknown_80DB5B0, r5);
sprintfStatic(text1, _("{COLOR}%c{0x81}{0x59}"), r5);
PrintStringOnWindow(gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk4 + 1, gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk5, text1, 0, '\0');
}
else if (r4 > 0xFF) {
sprintfStatic(text2, gUnknown_80DB5B8, r5, gUnknown_80DB4F4[r4 & 0xFF]);
sprintfStatic(text2, _("{COLOR}%c%s"), r5, gUnknown_80DB4F4[r4 & 0xFF]);
PrintStringOnWindow(gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk4 + 3, gUnknown_80DB0F8[gUnknown_203B1FC->unk19][i].unk5, text2, 0, '\0');
}
else {
@@ -594,22 +797,22 @@ void sub_8015C1C(void)
switch (gUnknown_203B1FC->unk0) {
case 0:
PrintStringOnWindow(8, 5, gUnknown_80DB5C0, 1, '\0');
PrintStringOnWindow(8, 5, _("What is your name?"), 1, '\0');
break;
case 2:
PrintStringOnWindow(8, 5, gUnknown_80DB5D4, 1, '\0');
PrintStringOnWindow(8, 5, _("What is this Pokémon's nickname?"), 1, '\0');
break;
case 3:
PrintStringOnWindow(8, 5, gUnknown_80DB5F8, 1, '\0');
PrintStringOnWindow(8, 5, _("What is your partner's nickname?"), 1, '\0');
break;
case 1:
PrintStringOnWindow(8, 5, gUnknown_80DB61C, 1, '\0');
PrintStringOnWindow(8, 5, _("What is your team's name?"), 1, '\0');
break;
case 4:
PrintStringOnWindow(54, 2, gUnknown_80DB638, 1, '\0');
PrintStringOnWindow(54, 2, _("Please enter the password."), 1, '\0');
break;
case 5:
PrintStringOnWindow(48, 4, gUnknown_80DB638, 1, '\0');
PrintStringOnWindow(48, 4, _("Please enter the password."), 1, '\0');
break;
}
@@ -626,13 +829,13 @@ void sub_8015C1C(void)
case 3:
sub_80078A4(1, 38, 33, sub_8016028(), 4);
if (sub_8015FEC(gUnknown_203B1FC->unkF8, gUnknown_203B1FC->unk1B) > sub_8016028()) {
sprintfStatic(text, gUnknown_80DB654, gUnknown_203B1FC->unkF8);
sprintfStatic(text, _("{COLOR RED}%s{RESET}"), gUnknown_203B1FC->unkF8);
}
else if (sub_8015F44() == gUnknown_203B1FC->unk1B) {
sprintfStatic(text, gUnknown_80DB65C, gUnknown_203B1FC->unkF8);
sprintfStatic(text, _("{COLOR CYAN}%s{RESET}"), gUnknown_203B1FC->unkF8);
}
else {
sprintfStatic(text, gUnknown_80DB664, gUnknown_203B1FC->unkF8);
sprintfStatic(text, _("%s"), gUnknown_203B1FC->unkF8);
}
PrintStringOnWindow(38, 22, text, 1, '\0');
break;
@@ -646,11 +849,11 @@ void sub_8015E10(u8 *a0, s32 a1, s32 _a2)
s32 i;
s32 a2 = (s16) _a2;
for (i = 0; i < 54; i++) {
for (i = 0; i < ARRAY_COUNT_INT(gUnknown_80DAFC0); i++) {
sub_80078A4(a1, gUnknown_80DAFC0[i].x, gUnknown_80DAFC0[i].y + 11 + a2, 11, 5);
}
for (i = 0; i < 54 && a0[i] != 0; i++) {
for (i = 0; i < ARRAY_COUNT_INT(gUnknown_80DAFC0) && a0[i] != 0; i++) {
s32 arg3;
if (i <= 4) arg3 = 7;
@@ -672,11 +875,11 @@ void sub_8015EB4(u8 *a0, s32 a1, s32 _a2)
s32 i;
s32 a2 = (s16) _a2;
for (i = 0; i < 24; i++) {
for (i = 0; i < ARRAY_COUNT_INT(gUnknown_80DB098); i++) {
sub_80078A4(a1, gUnknown_80DB098[i].x, gUnknown_80DB098[i].y + 11 + a2, 12, 5);
}
for (i = 0; i < 24 && a0[i] != 0; i++) {
for (i = 0; i < ARRAY_COUNT_INT(gUnknown_80DB098) && a0[i] != 0; i++) {
s32 arg3;
if (i <= 3) arg3 = 7;

View File

@@ -56,7 +56,7 @@ void ResetAdventureInfo(void)
for (index = 0; index < 14; index++)
gUnknown_203B494->unk1C[index] = 0;
for (index = 0; index < (s32)ARRAY_COUNT(gUnknown_203B494->learnedMoves); index++)
for (index = 0; index < ARRAY_COUNT_INT(gUnknown_203B494->learnedMoves); index++)
gUnknown_203B494->learnedMoves[index] = 0;
}
@@ -344,7 +344,7 @@ static void WriteAdventureBits(DataSerializer *r0)
WriteBits(r0, &gUnknown_203B494->numFloorsExplored, 17);
WriteBits(r0, gUnknown_203B494->unk1C, 14 * 32);
WriteBits(r0, gUnknown_203B494->unk54, 14 * 32);
WriteBits(r0, gUnknown_203B494->learnedMoves, (s32)ARRAY_COUNT(gUnknown_203B494->learnedMoves) * 32);
WriteBits(r0, gUnknown_203B494->learnedMoves, ARRAY_COUNT_INT(gUnknown_203B494->learnedMoves) * 32);
WriteDungeonLocationBits(r0, &gUnknown_203B494->dungeonLocation);
}
@@ -360,7 +360,7 @@ static void ReadAdventureBits(DataSerializer *r0)
ReadBits(r0, &gUnknown_203B494->numFloorsExplored, 17);
ReadBits(r0, gUnknown_203B494->unk1C, 14 * 32);
ReadBits(r0, gUnknown_203B494->unk54, 14 * 32);
ReadBits(r0, gUnknown_203B494->learnedMoves, (s32)ARRAY_COUNT(gUnknown_203B494->learnedMoves) * 32);
ReadBits(r0, gUnknown_203B494->learnedMoves, ARRAY_COUNT_INT(gUnknown_203B494->learnedMoves) * 32);
ReadDungeonLocationBits(r0, &gUnknown_203B494->dungeonLocation);
}