name a func and add func to header

This commit is contained in:
Seth Barberee
2024-06-20 21:44:08 -07:00
parent 09dc26aca0
commit 1a646d1e9f
7 changed files with 19 additions and 10 deletions

View File

@@ -135,7 +135,7 @@ QuickSave:
movs r0, 0
bl xxx_update_some_bg_tiles
bl sub_8014144
bl sub_80097B0
bl InitFontPalette
movs r0, 0x2
bl sub_800CDA8
movs r0, 0
@@ -316,7 +316,7 @@ sub_80008C0:
movs r0, 0
bl xxx_update_some_bg_tiles
bl sub_8014144
bl sub_80097B0
bl InitFontPalette
movs r0, 0x2
bl sub_800CDA8
movs r0, 0

View File

@@ -3555,7 +3555,7 @@ _08009714:
bl CpuCopy
adds r0, r6, 0
bl CloseFile
bl sub_80097B0
bl InitFontPalette
ldr r0, _080097AC
adds r1, r4, 0
bl OpenFileAndGetFileDataPtr

View File

@@ -17,7 +17,7 @@ struct unkStruct_202D038
void vram_related_8009804(void);
void sub_80097B0(void);
void InitFontPalette(void);
void sub_80098A0(void);
void sub_80098BC(u32 *, u32 *, u32);
void sub_80098F8(u32);
@@ -25,4 +25,4 @@ void sub_8009908(void);
void sub_80099C0(void);
void sub_80099F0(u32);
#endif // GUARD_CODE_8009804_H
#endif // GUARD_CODE_8009804_H

View File

@@ -99,4 +99,15 @@ s32 s24_8_div(s32 r0, s32 r1);
*/
u24_8 u24_8_mul(u24_8 x, u24_8 y);
/**
* This function divides two unsigned 24.8 fixed-point numbers.
*
* @param[in] x The first factor.
* @param[in] y The second factor.
*
* @return The quotient `x/y` as an unsigned 24.8 fixed-point number.
*/
u24_8 u24_8_div(u24_8 x, u24_8 y);
#endif // GUARD_MATH_H

View File

@@ -99,7 +99,7 @@ void GameLoop(void)
sub_800A8F8(2);
ResetSprites(TRUE);
xxx_update_some_bg_tiles(0);
sub_80097B0();
InitFontPalette();
sub_800CDA8(2);
sub_800641C(NULL, TRUE, TRUE);
gUnknown_2026E4E = 0x1000;

View File

@@ -16,7 +16,7 @@ extern struct unkStruct_202D240 gUnknown_202D240[8];
// code_8009804.s
extern void sub_8009A1C(u32);
void sub_80097B0(void)
void InitFontPalette(void)
{
OpenedFile *fontpalFile;
s32 i;
@@ -137,4 +137,4 @@ void sub_80099F0(u32 a0)
UNUSED static void sub_8009A10(u32 *a0)
{
sub_8009A1C(a0[1]);
}
}

View File

@@ -4,8 +4,6 @@
#include "data/math.h"
u24_8 u24_8_div(u24_8 x, u24_8 y);
u32 fast_mod_3(s32 x) {
if (x < 0x100) {
return gFastMod3Lookup[x];