mirror of
https://github.com/kwsch/pkNX.git
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236 lines
10 KiB
C#
236 lines
10 KiB
C#
namespace pkNX.WinForms
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{
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partial class ShinyRate
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.B_Save = new System.Windows.Forms.Button();
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this.RB_Default = new System.Windows.Forms.RadioButton();
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this.RB_Fixed = new System.Windows.Forms.RadioButton();
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this.RB_Always = new System.Windows.Forms.RadioButton();
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this.GB_Rerolls = new System.Windows.Forms.GroupBox();
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this.NUD_Rerolls = new System.Windows.Forms.NumericUpDown();
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this.L_Overall = new System.Windows.Forms.Label();
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this.GB_RerollHelper = new System.Windows.Forms.GroupBox();
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this.NUD_Rate = new System.Windows.Forms.NumericUpDown();
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this.L_RerollOverall = new System.Windows.Forms.Label();
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this.L_RerollCount = new System.Windows.Forms.Label();
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this.L_Note = new System.Windows.Forms.Label();
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this.GB_Rerolls.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Rerolls)).BeginInit();
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this.GB_RerollHelper.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Rate)).BeginInit();
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this.SuspendLayout();
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//
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// B_Save
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//
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this.B_Save.Location = new System.Drawing.Point(239, 215);
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this.B_Save.Name = "B_Save";
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this.B_Save.Size = new System.Drawing.Size(60, 23);
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this.B_Save.TabIndex = 1;
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this.B_Save.Text = "Save";
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this.B_Save.UseVisualStyleBackColor = true;
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this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
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//
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// RB_Default
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//
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this.RB_Default.AutoSize = true;
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this.RB_Default.Location = new System.Drawing.Point(122, 96);
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this.RB_Default.Name = "RB_Default";
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this.RB_Default.Size = new System.Drawing.Size(59, 17);
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this.RB_Default.TabIndex = 3;
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this.RB_Default.TabStop = true;
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this.RB_Default.Text = "Default";
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this.RB_Default.UseVisualStyleBackColor = true;
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this.RB_Default.CheckedChanged += new System.EventHandler(this.ChangeSelection);
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//
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// RB_Fixed
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//
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this.RB_Fixed.AutoSize = true;
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this.RB_Fixed.Location = new System.Drawing.Point(122, 119);
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this.RB_Fixed.Name = "RB_Fixed";
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this.RB_Fixed.Size = new System.Drawing.Size(111, 17);
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this.RB_Fixed.TabIndex = 4;
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this.RB_Fixed.TabStop = true;
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this.RB_Fixed.Text = "Fixed Reroll Count";
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this.RB_Fixed.UseVisualStyleBackColor = true;
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this.RB_Fixed.CheckedChanged += new System.EventHandler(this.ChangeSelection);
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//
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// RB_Always
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//
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this.RB_Always.AutoSize = true;
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this.RB_Always.Location = new System.Drawing.Point(122, 142);
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this.RB_Always.Name = "RB_Always";
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this.RB_Always.Size = new System.Drawing.Size(87, 17);
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this.RB_Always.TabIndex = 5;
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this.RB_Always.TabStop = true;
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this.RB_Always.Text = "Always Shiny";
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this.RB_Always.UseVisualStyleBackColor = true;
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this.RB_Always.CheckedChanged += new System.EventHandler(this.ChangeSelection);
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//
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// GB_Rerolls
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//
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this.GB_Rerolls.Controls.Add(this.NUD_Rerolls);
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this.GB_Rerolls.Controls.Add(this.L_Overall);
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this.GB_Rerolls.ForeColor = System.Drawing.Color.Red;
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this.GB_Rerolls.Location = new System.Drawing.Point(12, 87);
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this.GB_Rerolls.Name = "GB_Rerolls";
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this.GB_Rerolls.Size = new System.Drawing.Size(105, 76);
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this.GB_Rerolls.TabIndex = 15;
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this.GB_Rerolls.TabStop = false;
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this.GB_Rerolls.Text = "PID Generation Loop Rerolls";
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//
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// NUD_Rerolls
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//
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this.NUD_Rerolls.Location = new System.Drawing.Point(16, 33);
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this.NUD_Rerolls.Maximum = new decimal(new int[] {
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65535,
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0,
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0,
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0});
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this.NUD_Rerolls.Name = "NUD_Rerolls";
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this.NUD_Rerolls.Size = new System.Drawing.Size(65, 20);
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this.NUD_Rerolls.TabIndex = 1;
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this.NUD_Rerolls.Value = new decimal(new int[] {
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125,
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0,
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0,
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0});
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this.NUD_Rerolls.ValueChanged += new System.EventHandler(this.ChangeRerollCount);
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//
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// L_Overall
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//
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this.L_Overall.AutoSize = true;
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this.L_Overall.ForeColor = System.Drawing.SystemColors.ControlText;
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this.L_Overall.Location = new System.Drawing.Point(53, 56);
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this.L_Overall.Name = "L_Overall";
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this.L_Overall.Size = new System.Drawing.Size(28, 13);
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this.L_Overall.TabIndex = 2;
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this.L_Overall.Text = "PCT";
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//
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// GB_RerollHelper
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//
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this.GB_RerollHelper.Controls.Add(this.NUD_Rate);
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this.GB_RerollHelper.Controls.Add(this.L_RerollOverall);
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this.GB_RerollHelper.Controls.Add(this.L_RerollCount);
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this.GB_RerollHelper.Location = new System.Drawing.Point(12, 175);
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this.GB_RerollHelper.Name = "GB_RerollHelper";
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this.GB_RerollHelper.Size = new System.Drawing.Size(169, 63);
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this.GB_RerollHelper.TabIndex = 14;
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this.GB_RerollHelper.TabStop = false;
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this.GB_RerollHelper.Text = "Reroll Helper";
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//
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// NUD_Rate
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//
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this.NUD_Rate.DecimalPlaces = 2;
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this.NUD_Rate.Increment = new decimal(new int[] {
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1,
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0,
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0,
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65536});
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this.NUD_Rate.Location = new System.Drawing.Point(81, 13);
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this.NUD_Rate.Name = "NUD_Rate";
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this.NUD_Rate.Size = new System.Drawing.Size(65, 20);
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this.NUD_Rate.TabIndex = 7;
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this.NUD_Rate.Value = new decimal(new int[] {
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3,
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0,
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0,
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0});
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this.NUD_Rate.ValueChanged += new System.EventHandler(this.ChangePercent);
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//
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// L_RerollOverall
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//
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this.L_RerollOverall.AutoSize = true;
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this.L_RerollOverall.Location = new System.Drawing.Point(24, 15);
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this.L_RerollOverall.Name = "L_RerollOverall";
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this.L_RerollOverall.Size = new System.Drawing.Size(51, 13);
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this.L_RerollOverall.TabIndex = 9;
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this.L_RerollOverall.Text = "Overall%:";
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//
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// L_RerollCount
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//
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this.L_RerollCount.AutoSize = true;
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this.L_RerollCount.Location = new System.Drawing.Point(24, 37);
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this.L_RerollCount.Name = "L_RerollCount";
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this.L_RerollCount.Size = new System.Drawing.Size(47, 13);
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this.L_RerollCount.TabIndex = 8;
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this.L_RerollCount.Text = "Count: 0";
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//
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// L_Note
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//
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this.L_Note.Location = new System.Drawing.Point(12, 7);
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this.L_Note.Name = "L_Note";
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this.L_Note.Size = new System.Drawing.Size(295, 77);
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this.L_Note.TabIndex = 13;
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this.L_Note.Text = "Note: \r\nChanging the rate only changes the amount of PID rerolls.\r\nChanging the r" +
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"ate does not alter the \"IsShiny\" determination.\r\n\r\nThink of it like a frozen sup" +
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"er-Shiny Charm.";
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//
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// ShinyRate
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(311, 247);
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this.Controls.Add(this.GB_Rerolls);
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this.Controls.Add(this.GB_RerollHelper);
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this.Controls.Add(this.L_Note);
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this.Controls.Add(this.RB_Always);
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this.Controls.Add(this.RB_Fixed);
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this.Controls.Add(this.RB_Default);
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this.Controls.Add(this.B_Save);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
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this.MaximizeBox = false;
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this.Name = "ShinyRate";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "Shiny Rate";
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this.GB_Rerolls.ResumeLayout(false);
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this.GB_Rerolls.PerformLayout();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Rerolls)).EndInit();
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this.GB_RerollHelper.ResumeLayout(false);
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this.GB_RerollHelper.PerformLayout();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Rate)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button B_Save;
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private System.Windows.Forms.RadioButton RB_Default;
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private System.Windows.Forms.RadioButton RB_Fixed;
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private System.Windows.Forms.RadioButton RB_Always;
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private System.Windows.Forms.GroupBox GB_Rerolls;
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private System.Windows.Forms.NumericUpDown NUD_Rerolls;
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private System.Windows.Forms.Label L_Overall;
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private System.Windows.Forms.GroupBox GB_RerollHelper;
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private System.Windows.Forms.NumericUpDown NUD_Rate;
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private System.Windows.Forms.Label L_RerollOverall;
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private System.Windows.Forms.Label L_RerollCount;
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private System.Windows.Forms.Label L_Note;
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}
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} |