Commit Graph

203 Commits

Author SHA1 Message Date
Matt
dc9563f000 Add Slowpoke-1 handling (#52) 2020-01-13 17:36:00 -08:00
Kurt
ce65b78800 Update README.md
Closes #51
2020-01-11 22:24:56 -08:00
SnakeDeath
e3ca501788 added support for game dumps with the new update (#50) 2020-01-11 20:56:48 -08:00
Kurt
9fe628b5c9 Add ROM raid editor 2020-01-10 15:48:54 -08:00
Kurt
a1c0edec5d Fix field fbs definition
caeaf7436c (commitcomment-36657126)
ty @SnakeDeath
2020-01-03 15:31:48 -08:00
Kurt
caeaf7436c Fix trade data editor failing to save
fbs fields didn't match .cs fields
#40
2020-01-02 11:35:31 -08:00
Matt
5521b72431 Document and Expose CanDynamax Flag (#46) 2020-01-01 19:03:30 -08:00
Kurt
e52eef24bc Add fake move data container
Closes #23
Closes #43

Gigantimax->Gigantamax
2019-12-27 00:23:50 -08:00
Matt
7719701684 Add Gigantamax Swap feature (#44) 2019-12-23 09:07:26 -08:00
Kurt
89091a0bd6 Revert "Update azure-pipelines.yml for Azure Pipelines"
This reverts commit 4fc0acae8d.
2019-12-19 20:21:36 -08:00
Kurt
4fc0acae8d Update azure-pipelines.yml for Azure Pipelines 2019-12-19 20:12:09 -08:00
Kurt
5847ff47e6 Update azure-pipelines.yml for Azure Pipelines 2019-12-19 13:21:14 -08:00
Kurt
aada740342 Update test project references 2019-12-19 13:07:33 -08:00
Kurt
db20e1b0fe Set up CI with Azure Pipelines
[skip ci]
2019-12-19 12:20:10 -08:00
Matt
19ec807c95 Sword/Shield updates (#41) 2019-12-16 15:51:12 -08:00
Kurt
4b3bf3380b Add static/gift/trade generic editors 2019-11-30 18:10:28 -08:00
Kurt
7237f7264f Update SSWE saving
something is still weird with re-opening after first saving, where the
tables are swapped
not sure what is misbehaving, so it'll get caught in an infinite loop
2019-11-28 15:03:25 -08:00
Kurt
1ef510bcf0 Add split file encounter dumping, weather groups
Diferent weather allows for different Mark values (ribbon), and only
Symbol encounters can wander into adjacent maps
Need to have separate exports with appropriate metadata

add nest dumper I forgot to push before working on slot dump v2
2019-11-27 22:29:13 -08:00
Kurt
5a00bc4802 Add zone info -> location ID 2019-11-27 22:04:22 -08:00
Kurt
ebd3565e01 Update nest dist details 2019-11-27 22:04:13 -08:00
Kurt
ba6841d6d3 Add table output format for dist 2019-11-23 17:41:35 -08:00
Kurt
493c75a6ba Update derived properties 2019-11-23 17:27:49 -08:00
Kurt
615e1757a9 Sync missing content
EncounterRank -> FlawlessIVs
2019-11-23 17:22:46 -08:00
Kurt
4fd548db92 Update FlawlessIV count property 2019-11-23 17:15:49 -08:00
Kurt
59f764518f Update trade fbs - OT Gender 2019-11-19 18:56:21 -08:00
Kurt
34eea78b2f Change export format for abilities
Still not 100%, but it looks like 3 is any ability and 4 is guaranteed
HA ???
2019-11-19 17:31:26 -08:00
Matt
91b5ae0616 Expose Dynamax Level/CanGigantamax (#32)
Also revise Important Trainers.
2019-11-19 16:54:03 -08:00
Kurt
f2de05c5e1 Fix hidden encounter serialization
Duplicated lines yay.

Closes #31 , thanks @wowjinxy !
(keep commit / change history clean)
2019-11-19 13:58:30 -08:00
Matt
7549982192 Add Gen 8 Species to SpeciesSettings (#30)
Also allow Gen 2-7 Species when randomizing with SSWE.
2019-11-19 12:08:30 -08:00
wowjinxy
ea3d191f44 Update SSWE.Designer.cs (#25) 2019-11-17 18:26:31 -08:00
Kurt
82b4d896dd Add typetutor r/w 2019-11-17 11:14:17 -08:00
Pika
ff0347bb5e Add SwSh to README (#22) 2019-11-17 10:48:55 -08:00
Kurt
58b0597fea Sword/Shield Update
Many thanks to @SciresM and @sora10pls for assisting in this massive
update!
2019-11-15 17:00:41 -08:00
Kurt
537ce93efa Initial c#8 update
pkNX.Sprites to be replaced with a pkhex.drawing dll once that is
updated with swsh stuff (when the time comes)
2019-10-15 18:47:20 -07:00
Egzon Qukovci Jusufi
0a6146b47d Update fody version (#17) 2019-10-10 14:03:47 -07:00
Matt
3380f459c1 Update Let's Go Starter sprites (#15) 2019-06-24 14:32:05 -07:00
briman0094
44c7052c69 Improved AMX decompilation and fixed recompilation to produce the same binary as the input file (#14) 2019-06-09 21:56:25 -07:00
Matt
f058d25773 Fix critical bug (#12) 2019-05-08 10:57:26 -07:00
Kurt
b611df6823 Misc clean
no functional change
2019-03-19 17:36:27 -07:00
Kurt
b3babeeb63 Use fody to merge files into exe
single exe distro, much less messy
2019-03-19 17:01:20 -07:00
Kurt
0dd8eafc61 Update json package 2019-03-19 17:01:20 -07:00
Kurt
803b5600e6 Replace mstest with xunit 2019-03-19 17:01:20 -07:00
Matt
da6ceb3bed Rename move rand type options (#11) 2019-03-15 14:35:19 -07:00
Kurt
cd60813ec4 Add example screenshot 2019-02-21 19:36:13 -08:00
Kurt
bb443d2cd8 Update README.md
Adds brief feature explanation
2019-02-21 10:34:59 -08:00
Kurt
14a53aa09c Fix stat editing
ooooooops
stat editor was editing the incorrect object reference, and any changes
weren't saved

https://projectpokemon.org/home/forums/topic/48647-pknx-nintendo-switch-rom-editor-randomizer/?do=findComment&comment=240379
2019-02-18 12:05:08 -08:00
Kurt
21fc798d1a Add some amx script stuff
nonfunctional, just getting it out of my uncommitted changes
2019-02-18 11:57:16 -08:00
Kurt
fa65a70cfc Sync missing changes
yay unsaved content
2019-02-18 11:56:14 -08:00
Kurt
35aef55110 Add boost/AI bulk mods, add teamcount mod toggle
https://projectpokemon.org/home/forums/topic/48647-pknx-nintendo-switch-rom-editor-randomizer/?do=findComment&comment=240379

turning off teamcount bool will prevent fixed teamcount changes from
happening
certain diffulty boost mods can be done separately from the general
randomization (new tab)
2019-02-18 11:55:57 -08:00
Kurt
aedb51cc12 Fix species/form overwrite on load
https://projectpokemon.org/home/forums/topic/48647-pknx-nintendo-switch-rom-editor-randomizer/?do=findComment&comment=240379
2019-02-18 11:36:29 -08:00