Commit Graph

698 Commits

Author SHA1 Message Date
Kurt
bbab4ceb1c Bump to .NET 8.0 2023-11-15 21:03:53 -08:00
sora10pls
94e385cc29 Update TrinityPakExtractor.cs
straggler: message/text_revision.txt
2023-11-11 16:32:05 -05:00
sora10pls
b30cf6784b Add bfbs case for GuessExtension 2023-11-11 16:19:01 -05:00
sora10pls
7f733bec3d Delivery outbreak pretty dump fixes
Skip encounters that have already been dumped to another file
Revise pretty dump file name
2023-10-26 21:16:30 -04:00
sora10pls
94ca88f963 Add car battle data bfbs, tokusei ID enum 2023-10-09 13:17:57 -04:00
sora10pls
2f209a215c Raid pretty dump: print proper materials/shards
Move switch expression outside of loop, add form string handling for Meteor Form Minior and Scatterbug/Spewpa
2023-10-07 16:42:30 -04:00
sora10pls
5b3ef4e02d Outbreak pretty dump: denote shiny rate standard/flat 2023-10-06 13:03:45 -04:00
Kurt
8266fb72ec Minor tweaks 2023-10-05 23:33:55 -07:00
Kurt
ec9c6d88a8
SV Teal Mask Support (#348)
Closes #347 
Closes #341 

Co-authored-by: Michael Scire <SciresM@gmail.com>
Co-authored-by: sora10pls <17801814+sora10pls@users.noreply.github.com>
Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-10-05 18:57:41 -07:00
duckdoom4
377663c2e5 Make sure we open with the requested access 2023-09-20 07:13:43 +02:00
MDrift314
54fe0dd778
Update FolderContainer.cs (#345)
Fixes evolutions displaying incorrectly
2023-09-14 18:03:54 +01:00
duckdoom4
f0e4f50a6b Added back batch export text feature (hold shift) 2023-09-12 17:50:42 +02:00
duckdoom4
3942dfa4a2 Rethrow with debugger attached 2023-09-12 08:20:30 +02:00
duckdoom4
ec73251b87 Fix SV crash on load 2023-09-12 08:18:04 +02:00
duckdoom4
6456f79961 Fix SWSH model loading crash 2023-09-12 07:37:16 +02:00
duckdoom4
0b4d082797 Fixed evolution arguments not displaying correctly 2023-09-10 18:12:35 +02:00
duckdoom4
afec3c3a84 Remove the (unused) extra array wrapper from SpecialTutors
Also don't transfer from older generations, these are not the same anyway
2023-09-10 16:57:22 +02:00
duckdoom4
1e7cb1d6b1 Upgrade text editor 2023-09-10 13:06:18 +02:00
duckdoom4
d5d6057d4c Improve VFS API
Rename to match actual behaviour and add throw if invalid
2023-09-10 12:55:38 +02:00
duckdoom4
92abe54526 Bug fixes 2023-09-09 20:16:14 +02:00
duckdoom4
78c21f21a9 Cleanup 2023-09-09 20:16:14 +02:00
duckdoom4
fb7dc42b41 Globally accessible program settings 2023-09-09 20:16:14 +02:00
duckdoom4
33590fc430 Add warning prompt option 2023-09-09 20:16:14 +02:00
duckdoom4
dc63ab38dc Add delete mode options for VFS 2023-09-09 20:09:11 +02:00
duckdoom4
994a19466f Add basic VFS unit tests
(Some in PhysicalFSTests are AI generated so will need to verify)
2023-09-09 00:10:04 +02:00
duckdoom4
e74bfbc365 Made VFS fully functional
Still need to start using it, but want to do it a bit slow to test it out. Also should really build some unit tests for this one..
2023-09-08 22:58:26 +02:00
duckdoom4
39308b2509 Improve DataGrid Visuals 2023-09-06 19:15:54 +02:00
duckdoom4
b1e594a63e Force consistent line endings 2023-09-06 10:53:14 +02:00
duckdoom4
01ed02e507 Add more utility functions to VFS 2023-09-06 00:08:53 +02:00
duckdoom4
ddc35df319 Upgrade visuals 2023-09-03 20:39:59 +02:00
Kurt
cfd5be8004 Add progressive to fbs and csproj
filesystem fbs need to be progressive for better performance during runtime (massive FlatBuffer in RAM) as we don't access more than a few entries.

Since the csproj setting overrides the individual fbs attribute (doesn't codegen the serializer if not permitted at global level), just enable Progressive codegen-for-all-fbs for now.
2023-08-30 23:42:18 -07:00
duckdoom4
1af7444e96 Fix dump button anchor 2023-08-29 13:39:28 +02:00
duckdoom4
51c73305de Made the model converter compile again
Now I just need to make it functional again.
for example fix all those flat buffer constructors that shouldn't be used like that.
2023-08-26 23:08:59 +02:00
duckdoom4
401235a35d Add shared fbs project and update include paths 2023-08-26 18:10:40 +02:00
duckdoom4
76cb6f852a Fix IDE freeze / forever compile :) 2023-08-23 21:07:53 +02:00
sora10pls
d715582734 Pretty dump: print TM move name for bonus drops
Prepare the Offense raids are the first time we've had TMs as bonus drops and not fixed item drops
2023-08-08 20:11:21 -04:00
duckdoom4
62c5ff582b Port last bits of the model converter branch
* Still need to fix the ModelConverter Sub-form before it can be used. The new flat compiler has some annoying features that I don't really know how to deal with yet. (Can't use default constructors :( )
2023-07-30 23:55:19 +02:00
sora10pls
6b64589c69 Pretty dump: print gender
Delphox is the first forced female 7-Star raid boss
2023-07-06 21:19:59 -04:00
duckdoom4
1b08ab2b1c Port over some bug fixes from the other branch 2023-07-06 00:48:07 +02:00
duckdoom4
e4151673c3 Add fbs and files for model data
I know you just removed the old math/geometry files, but I had a good reason for adding them :)
2023-07-05 23:47:13 +02:00
duckdoom4
8738cc4d12 Also move these to separate folder 2023-07-05 23:45:53 +02:00
duckdoom4
56cb75340a Minor refactor
Rename all the interfaces to give them a more sensible name
Rename the Set<InterfaceName> extension methods to Import<InterfaceName>, since evenI got confused about it's purpose for a while. It's supposed to be used by the data importer to fill in missing properties from older generation data. This means it should actually not set every property that is part of the interface and 'set' is therefor a confusing name.
Update PokeDataUI to fix layout of new property names
2023-07-05 19:35:57 +02:00
duckdoom4
aeeee50ef9 Move schemas to 'Moves' folder 2023-07-05 18:07:23 +02:00
duckdoom4
f1f84f35a8 Fix file in use error 2023-07-05 18:06:19 +02:00
sora10pls
5d47fe3ca1 SV: Allow previously unobtainable Egg Moves 2023-05-30 11:45:43 -04:00
Kurt
0a2e7c0674 Update dependencies 2023-05-17 17:56:09 -07:00
Kurt
584d4d7e2b Remove old geometry flatbuffer c# schemas
Add stubs for SV partial classes
2023-05-17 17:55:15 -07:00
sora10pls
b509d3db80 Allow editing LGPE Chinese text 2023-05-13 16:19:03 -04:00
Kurt
1150265d7b Disallow mesagoza as crossover location
Crossovers into Mesagoza should be disallowed since everything is too low in the water, and there's no way to get anything into a gate.

FlatBuffer rewrite might have surfaced an issue with box parsing, because the "size" of a box is now at field 2 (third field). Odd.
2023-05-07 22:03:01 -07:00
Kurt
ccfcfdaf09 Fix map viewer ctor 2023-05-06 11:01:02 -07:00