Commit Graph

511 Commits

Author SHA1 Message Date
JelleInfinity
7f051d06ed
Move IMovesInfo to own file (#252) 2022-09-27 11:17:20 -07:00
Lusamine
1d27b6f5e0 Fix typo 2022-09-27 10:27:13 -05:00
Lusamine
53d3e456d3 Fill in remaining NHO information 2022-09-27 03:35:42 -05:00
Kurt
0bf8e470a0 Map Viewer tweaks
Re-add mouse tolerance distance fudge factor (pixels)
Reduce wormhole fill color opacity so that stacked spawners don't appear solid
Uppercase Map Viewer
Show full button name
2022-09-26 18:08:57 -07:00
JelleInfinity
8ac8ae78ac
Refactor evolution code from PKHeX source (#251)
* Add evo table resources and re-arrange files

* Add array from byte span utility function

* Update evolution related code from pkHex
2022-09-24 17:39:41 -07:00
JelleInfinity
5df700a136
Fix evo rows not clearing (#250) 2022-09-24 17:39:27 -07:00
JelleInfinity
7d5a8b0450
Update poke editor (#248)
* Add gender description and next/previous buttons

* Add SpecialTutors change FormSprite to Form
2022-09-22 19:28:52 -07:00
JelleInfinity
523a39e594
Fix evo editor (#249)
* Rename to Species

* Use Graphics to resize image

* Fix evo editor

Not the best/fastest method, but at least its functional now
2022-09-22 19:10:24 -07:00
JelleInfinity
ea9ce5dec6
Add auto-fill from old databases (#246)
This adds the option to fill in the missing info using swsh and usum databases
2022-09-21 16:05:30 -07:00
JelleInfinity
b69ec3fcdb
Rename to PersonalTableLAfb (#245)
This makes it easier to see the difference
2022-09-21 15:56:02 -07:00
JelleInfinity
e1d7cc790a
PersonalInfo interface fixes (#243)
Improved the inheritance graph and renamed some variables to merge some into an interface
2022-09-21 15:55:54 -07:00
JelleInfinity
c15b5594a8
Fix form count for PLA (#247)
This value isn't correct by default
2022-09-21 15:55:34 -07:00
JelleInfinity
dff97a4105
Feat/pokemon editor (#242)
* Make PersonalTable saveable

* Add poke editor
2022-09-20 16:46:04 -07:00
JelleInfinity
bd8cbb004b
Add save menu option (#244) 2022-09-20 16:45:49 -07:00
JelleInfinity
d1a6948e95
Fix compiler error (#241) 2022-09-19 08:42:05 -07:00
JelleInfinity
21a87b454d
Update legality from PKHeX (#237)
* Update legality from PKHeX

* Move to folder

* Remove namespace wrapping

Co-authored-by: Kurt <kwsch@users.noreply.github.com>
2022-09-18 12:48:03 -07:00
JelleInfinity
7686aa1d49
Add area editor buttons + fix auto resizing/component alignment (#239)
* Add buttons to edit encounter slots

* Add tooltips

* Add default icon for editor windows

* Fix auto size on window resize + re-align

Some components didn't resize. This commit fixes that + fixes alignment issues in all editors.
2022-09-18 12:45:20 -07:00
JelleInfinity
3a8328c0cd
Use interfaces for personal info to make updating the data easier (#234)
* Use GameVersion instead

* Fix formatting

* Update Personal info code

* Use interface versions in code

* Remove unnecessary param

* Remove TableLength

* Fix integration

Rename Forme to Form
Typed numbers
2022-09-18 12:44:51 -07:00
JelleInfinity
6537faa881
Added missing field names (#236) 2022-09-16 09:19:41 -07:00
JelleInfinity
86cf8027ca
Add SWSH/PLA to GameUtil (#232)
* Add SWSH/PLA to GameUtil

* Set to PLA instead
2022-09-13 20:13:27 -07:00
JelleInfinity
fdbf40cc5e
Found a missing field name (#231)
This is the string ID of a path that the pokemon will follow. (Think the figure 8 of flying mons)

An example can be seen if you follow these steps:
- Open "Area Editor"
- In "Obsidian Fieldlands" area, click the Regular tab
- Open spawner '2501' observe `path_area01_004` appear in this field

(I've also included a conversion to display friendly names in the area editor.)
2022-09-13 06:41:40 -07:00
JelleInfinity
1881fbff90
Set default encounter settings (#228)
These are the settings most often used. This makes the process of adding an encounter slot a lot less tedious.
Specifying default values this way has no effect on the deserialization of default (zero values).
2022-09-11 09:37:12 -07:00
JelleInfinity
0f40a36c3a
Use Types enum for UI values (#229) 2022-09-11 09:07:49 -07:00
Salier
af47a9305a
Fixed the randomisation inheriting process (#217)
* Fixed the randomisation inheriting process

* Corrected the ability inheritence 

Not anymore overwrite by the SameAbilityChance setting in the case of an inheritence

* Corrected Type inheritence

No longer overwrited by the SameTypeChance setting.

* Slight fix InheritTypeSetting.One and Type inheritence

Slight error causing too much random types use.
2022-09-10 11:38:51 -07:00
Philip Woolford
d692d957d4
Check for missing ExeFS or main executable in SWSH shiny editor (#216)
* Fix Shiny Rate Editor

This fixes the broken shiny rate editor that hasn't been re-implemented.

* Check for missing ExeFS or `main` executable in SWSH shiny editor
2022-09-10 11:38:27 -07:00
JelleInfinity
4272253790
Fix number formatting for certain culture info's (#227) 2022-09-10 11:38:05 -07:00
JelleInfinity
5c1fce310e
Fix map viewer (#225) 2022-09-10 11:37:53 -07:00
sora10pls
c7340bb785 Update NestHoleDistributionEncounter8Archive.cs 2022-09-08 23:28:30 -04:00
sora10pls
fe9e21749f Sync missing changes
oops
2022-07-22 21:10:42 -04:00
sora10pls
6406e1d4cd Update GameLocation.cs
related: #215
2022-07-22 21:07:26 -04:00
Philip Woolford
8da0a5d3d8
Fix Shiny Rate Editor (#211)
This fixes the broken shiny rate editor that hasn't been re-implemented.
2022-06-30 07:18:48 -07:00
Lusamine
311b32aa67
Rename some LandmarkItemSpawnTable fields (#207) 2022-05-16 23:31:56 -07:00
Kurt
58cf010e44 Add dump for mastery levels, duplicate levels 2022-05-06 20:52:47 -07:00
hp3721
ec9d9c539e
Fix Evolution and Learnset Editor for PLA (#206) 2022-04-27 15:58:31 -07:00
Kurt
0f65a31ab6 Indicate MO/MMO for PLA slots bin 2022-04-22 20:22:34 -07:00
Kurt
1316d70cf1 Fix Pokemon.txt dump for PLA 2022-04-22 20:22:07 -07:00
Kurt
8437c72f11 Show table name for spawner table 2022-04-16 21:28:07 -07:00
hp3721
d48682a30d
Fix Personal Data editing for PLA (#204) 2022-04-16 08:06:21 -07:00
Kurt
85ceb063ae Show spawns near hover, add (Any) species 2022-04-13 19:54:53 -07:00
Kurt
57b358d7e8 Show coordinates on hover 2022-04-13 19:30:58 -07:00
Tiddlywinkss
566e4fcc66
Fix ConditionType8a duplicate value (#200) 2022-04-01 21:34:07 -07:00
Kurt
de00f09bde Update evolution, add editor 2022-03-19 19:50:46 -07:00
Kurt
dc84470111 Continued tweaks
Rename files to match (groupLottery <-> group)
label more fields

Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-27 20:28:26 -08:00
Kurt
4cde037a60 Compress wild slots pickle
Order areas for negligibly faster search
2022-02-27 15:09:30 -08:00
Kurt
d897e79e0f Update dumper, recognize NHO spawns 2022-02-27 13:49:44 -08:00
Kurt
014d26656f Start associating NHO spawners to tables 2022-02-27 12:38:01 -08:00
Kurt
a2e34d86c8 Update NewHugeOutbreakGroup8a.cs 2022-02-27 10:30:10 -08:00
Kurt
32eca7eb9f Add New Huge configs 2022-02-27 09:45:58 -08:00
Kurt
0b7c6e6b54 PLA-v1.1 file count
Need to check everything for more fields...
2022-02-27 08:18:56 -08:00
Tiddlywinkss
68d8c7f0f8
Fill out some AreaSettings8a fields (#194)
Co-authored-by: tw <not@home>
2022-02-26 11:25:49 -08:00