JelleInfinity
7f051d06ed
Move IMovesInfo to own file ( #252 )
2022-09-27 11:17:20 -07:00
Lusamine
1d27b6f5e0
Fix typo
2022-09-27 10:27:13 -05:00
Lusamine
53d3e456d3
Fill in remaining NHO information
2022-09-27 03:35:42 -05:00
Kurt
0bf8e470a0
Map Viewer tweaks
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Re-add mouse tolerance distance fudge factor (pixels)
Reduce wormhole fill color opacity so that stacked spawners don't appear solid
Uppercase Map Viewer
Show full button name
2022-09-26 18:08:57 -07:00
JelleInfinity
8ac8ae78ac
Refactor evolution code from PKHeX source ( #251 )
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* Add evo table resources and re-arrange files
* Add array from byte span utility function
* Update evolution related code from pkHex
2022-09-24 17:39:41 -07:00
JelleInfinity
5df700a136
Fix evo rows not clearing ( #250 )
2022-09-24 17:39:27 -07:00
JelleInfinity
7d5a8b0450
Update poke editor ( #248 )
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* Add gender description and next/previous buttons
* Add SpecialTutors change FormSprite to Form
2022-09-22 19:28:52 -07:00
JelleInfinity
523a39e594
Fix evo editor ( #249 )
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* Rename to Species
* Use Graphics to resize image
* Fix evo editor
Not the best/fastest method, but at least its functional now
2022-09-22 19:10:24 -07:00
JelleInfinity
ea9ce5dec6
Add auto-fill from old databases ( #246 )
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This adds the option to fill in the missing info using swsh and usum databases
2022-09-21 16:05:30 -07:00
JelleInfinity
b69ec3fcdb
Rename to PersonalTableLAfb ( #245 )
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This makes it easier to see the difference
2022-09-21 15:56:02 -07:00
JelleInfinity
e1d7cc790a
PersonalInfo interface fixes ( #243 )
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Improved the inheritance graph and renamed some variables to merge some into an interface
2022-09-21 15:55:54 -07:00
JelleInfinity
c15b5594a8
Fix form count for PLA ( #247 )
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This value isn't correct by default
2022-09-21 15:55:34 -07:00
JelleInfinity
dff97a4105
Feat/pokemon editor ( #242 )
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* Make PersonalTable saveable
* Add poke editor
2022-09-20 16:46:04 -07:00
JelleInfinity
bd8cbb004b
Add save menu option ( #244 )
2022-09-20 16:45:49 -07:00
JelleInfinity
d1a6948e95
Fix compiler error ( #241 )
2022-09-19 08:42:05 -07:00
JelleInfinity
21a87b454d
Update legality from PKHeX ( #237 )
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* Update legality from PKHeX
* Move to folder
* Remove namespace wrapping
Co-authored-by: Kurt <kwsch@users.noreply.github.com>
2022-09-18 12:48:03 -07:00
JelleInfinity
7686aa1d49
Add area editor buttons + fix auto resizing/component alignment ( #239 )
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* Add buttons to edit encounter slots
* Add tooltips
* Add default icon for editor windows
* Fix auto size on window resize + re-align
Some components didn't resize. This commit fixes that + fixes alignment issues in all editors.
2022-09-18 12:45:20 -07:00
JelleInfinity
3a8328c0cd
Use interfaces for personal info to make updating the data easier ( #234 )
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* Use GameVersion instead
* Fix formatting
* Update Personal info code
* Use interface versions in code
* Remove unnecessary param
* Remove TableLength
* Fix integration
Rename Forme to Form
Typed numbers
2022-09-18 12:44:51 -07:00
JelleInfinity
6537faa881
Added missing field names ( #236 )
2022-09-16 09:19:41 -07:00
JelleInfinity
86cf8027ca
Add SWSH/PLA to GameUtil ( #232 )
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* Add SWSH/PLA to GameUtil
* Set to PLA instead
2022-09-13 20:13:27 -07:00
JelleInfinity
fdbf40cc5e
Found a missing field name ( #231 )
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This is the string ID of a path that the pokemon will follow. (Think the figure 8 of flying mons)
An example can be seen if you follow these steps:
- Open "Area Editor"
- In "Obsidian Fieldlands" area, click the Regular tab
- Open spawner '2501' observe `path_area01_004` appear in this field
(I've also included a conversion to display friendly names in the area editor.)
2022-09-13 06:41:40 -07:00
JelleInfinity
1881fbff90
Set default encounter settings ( #228 )
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These are the settings most often used. This makes the process of adding an encounter slot a lot less tedious.
Specifying default values this way has no effect on the deserialization of default (zero values).
2022-09-11 09:37:12 -07:00
JelleInfinity
0f40a36c3a
Use Types enum for UI values ( #229 )
2022-09-11 09:07:49 -07:00
Salier
af47a9305a
Fixed the randomisation inheriting process ( #217 )
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* Fixed the randomisation inheriting process
* Corrected the ability inheritence
Not anymore overwrite by the SameAbilityChance setting in the case of an inheritence
* Corrected Type inheritence
No longer overwrited by the SameTypeChance setting.
* Slight fix InheritTypeSetting.One and Type inheritence
Slight error causing too much random types use.
2022-09-10 11:38:51 -07:00
Philip Woolford
d692d957d4
Check for missing ExeFS or main executable in SWSH shiny editor ( #216 )
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* Fix Shiny Rate Editor
This fixes the broken shiny rate editor that hasn't been re-implemented.
* Check for missing ExeFS or `main` executable in SWSH shiny editor
2022-09-10 11:38:27 -07:00
JelleInfinity
4272253790
Fix number formatting for certain culture info's ( #227 )
2022-09-10 11:38:05 -07:00
JelleInfinity
5c1fce310e
Fix map viewer ( #225 )
2022-09-10 11:37:53 -07:00
sora10pls
c7340bb785
Update NestHoleDistributionEncounter8Archive.cs
2022-09-08 23:28:30 -04:00
sora10pls
fe9e21749f
Sync missing changes
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oops
2022-07-22 21:10:42 -04:00
sora10pls
6406e1d4cd
Update GameLocation.cs
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related: #215
2022-07-22 21:07:26 -04:00
Philip Woolford
8da0a5d3d8
Fix Shiny Rate Editor ( #211 )
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This fixes the broken shiny rate editor that hasn't been re-implemented.
2022-06-30 07:18:48 -07:00
Lusamine
311b32aa67
Rename some LandmarkItemSpawnTable fields ( #207 )
2022-05-16 23:31:56 -07:00
Kurt
58cf010e44
Add dump for mastery levels, duplicate levels
2022-05-06 20:52:47 -07:00
hp3721
ec9d9c539e
Fix Evolution and Learnset Editor for PLA ( #206 )
2022-04-27 15:58:31 -07:00
Kurt
0f65a31ab6
Indicate MO/MMO for PLA slots bin
2022-04-22 20:22:34 -07:00
Kurt
1316d70cf1
Fix Pokemon.txt dump for PLA
2022-04-22 20:22:07 -07:00
Kurt
8437c72f11
Show table name for spawner table
2022-04-16 21:28:07 -07:00
hp3721
d48682a30d
Fix Personal Data editing for PLA ( #204 )
2022-04-16 08:06:21 -07:00
Kurt
85ceb063ae
Show spawns near hover, add (Any) species
2022-04-13 19:54:53 -07:00
Kurt
57b358d7e8
Show coordinates on hover
2022-04-13 19:30:58 -07:00
Tiddlywinkss
566e4fcc66
Fix ConditionType8a duplicate value ( #200 )
2022-04-01 21:34:07 -07:00
Kurt
de00f09bde
Update evolution, add editor
2022-03-19 19:50:46 -07:00
Kurt
dc84470111
Continued tweaks
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Rename files to match (groupLottery <-> group)
label more fields
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-27 20:28:26 -08:00
Kurt
4cde037a60
Compress wild slots pickle
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Order areas for negligibly faster search
2022-02-27 15:09:30 -08:00
Kurt
d897e79e0f
Update dumper, recognize NHO spawns
2022-02-27 13:49:44 -08:00
Kurt
014d26656f
Start associating NHO spawners to tables
2022-02-27 12:38:01 -08:00
Kurt
a2e34d86c8
Update NewHugeOutbreakGroup8a.cs
2022-02-27 10:30:10 -08:00
Kurt
32eca7eb9f
Add New Huge configs
2022-02-27 09:45:58 -08:00
Kurt
0b7c6e6b54
PLA-v1.1 file count
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Need to check everything for more fields...
2022-02-27 08:18:56 -08:00
Tiddlywinkss
68d8c7f0f8
Fill out some AreaSettings8a fields ( #194 )
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Co-authored-by: tw <not@home>
2022-02-26 11:25:49 -08:00