Kurt
33a2ab24f1
Minor clean
2022-10-01 17:46:11 -07:00
Kurt
2578ba073c
Refactoring
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File scoped namespaces for all lib projects
netstandard2.0 => net6; now uniform. bye netframework!
2022-10-01 17:08:17 -07:00
Kurt
639f8156ab
Handle FlatBuffers in-process with FlatSharp, and add more flatbuffer editors. ( #166 )
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Thanks @sora10pls for double checking some editors, and @Lusamine for some field identification.
Closes #115 -- tested the pokedex after randomization and it no longer crashes when randomizing+saving with the latest code in this pull request.
Adds:
* Shop editor (SWSH + LGPE)
* Move editor
* Item editor
* Symbol (Overworld Pokemon) Behavior editor
* Default Rental team editor
2021-09-02 19:47:41 -07:00
Kurt
955ba9fed6
Enable nullable checks for all subprojects except structures/game
2020-12-27 16:35:08 -08:00
Kurt
22ef506b4e
Update for c#9 syntax sugar
2020-12-27 12:47:46 -08:00
Kurt
d407506c30
Mior clean
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reduce compiler messages
2020-10-25 13:17:04 -07:00
Kurt
537ce93efa
Initial c#8 update
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pkNX.Sprites to be replaced with a pkhex.drawing dll once that is
updated with swsh stuff (when the time comes)
2019-10-15 18:47:20 -07:00
Kurt
ed485e0643
Add r/w mitm path replacements
2018-11-26 21:52:45 -08:00
Kurt
7572f7940f
Set up container r/w mitm
2018-11-26 21:36:43 -08:00
Kurt
d9eb72db50
return new array from cache
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yay passing array reference to editor, and checking that same reference
against itself
2018-11-24 11:58:06 -08:00
Kurt
d780a03694
Update container modified & saving logic
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On saveall only clear cache at end
allow cancellation of modifications -- clear cached modifications /
revert to backup
2018-11-17 11:42:39 -08:00
Kurt
52d70f0b9f
Initial Commit
2018-11-13 19:44:43 -08:00