Add more sprites (view/set/delete)

This commit is contained in:
Kurt
2018-11-17 20:34:41 -08:00
parent 400d6359ad
commit b1271e6dfb
6 changed files with 47 additions and 11 deletions

View File

@@ -21090,6 +21090,36 @@ internal class Resources {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap slotDel {
get {
object obj = ResourceManager.GetObject("slotDel", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap slotSet {
get {
object obj = ResourceManager.GetObject("slotSet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap slotView {
get {
object obj = ResourceManager.GetObject("slotView", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>

View File

@@ -6433,4 +6433,13 @@
<data name="_s" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Sprites\Shiny Pokemon Sprites\_s.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="slotDel" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Sprites\slotDel.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="slotSet" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Sprites\slotSet.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="slotView" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Sprites\slotView.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@@ -34,12 +34,6 @@
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
@@ -53,10 +47,6 @@
<Compile Include="SpriteBuilder.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\pkNX.Game\pkNX.Game.csproj">
<Project>{3c4af1ed-7c81-4af8-a6db-1d397650da0a}</Project>
<Name>pkNX.Game</Name>
</ProjectReference>
<ProjectReference Include="..\pkNX.Structures\pkNX.Structures.csproj">
<Project>{01447516-8382-4e9b-8b6c-92ff0a2d0cbf}</Project>
<Name>pkNX.Structures</Name>
@@ -68,8 +58,15 @@
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="Sprites\" />
<None Include="Sprites\slotDel.png" />
</ItemGroup>
<ItemGroup>
<None Include="Sprites\slotSet.png" />
</ItemGroup>
<ItemGroup>
<None Include="Sprites\slotView.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>