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https://github.com/kwsch/pkNX.git
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Add more sprites (view/set/delete)
This commit is contained in:
30
pkNX.Sprites/Properties/Resources.Designer.cs
generated
30
pkNX.Sprites/Properties/Resources.Designer.cs
generated
@@ -21090,6 +21090,36 @@ internal class Resources {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap slotDel {
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get {
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object obj = ResourceManager.GetObject("slotDel", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap slotSet {
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get {
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object obj = ResourceManager.GetObject("slotSet", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap slotView {
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get {
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object obj = ResourceManager.GetObject("slotView", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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@@ -6433,4 +6433,13 @@
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<data name="_s" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Sprites\Shiny Pokemon Sprites\_s.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="slotDel" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Sprites\slotDel.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="slotSet" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Sprites\slotSet.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="slotView" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Sprites\slotView.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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BIN
pkNX.Sprites/Sprites/slotDel.png
Normal file
BIN
pkNX.Sprites/Sprites/slotDel.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 145 B |
BIN
pkNX.Sprites/Sprites/slotSet.png
Normal file
BIN
pkNX.Sprites/Sprites/slotSet.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 145 B |
BIN
pkNX.Sprites/Sprites/slotView.png
Normal file
BIN
pkNX.Sprites/Sprites/slotView.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 145 B |
@@ -34,12 +34,6 @@
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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@@ -53,10 +47,6 @@
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<Compile Include="SpriteBuilder.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\pkNX.Game\pkNX.Game.csproj">
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<Project>{3c4af1ed-7c81-4af8-a6db-1d397650da0a}</Project>
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<Name>pkNX.Game</Name>
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</ProjectReference>
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<ProjectReference Include="..\pkNX.Structures\pkNX.Structures.csproj">
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<Project>{01447516-8382-4e9b-8b6c-92ff0a2d0cbf}</Project>
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<Name>pkNX.Structures</Name>
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@@ -68,8 +58,15 @@
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Sprites\" />
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<None Include="Sprites\slotDel.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Sprites\slotSet.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Sprites\slotView.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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