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Update GameLocation.cs
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@@ -89,6 +89,7 @@ private static GameVersion GetGameFromPath(string romfs, string? exefs)
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private const int FILECOUNT_LA_110 = 19_095; // Ver. 1.1.0 (Daybreak)
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private const int FILECOUNT_SV = 24;
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private const int FILECOUNT_SV_101 = 25; // Ver. 1.0.1 (Day 1 Patch)
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private const int FILECOUNT_SV_120 = 26; // Ver. 1.2.0 (Paradox x2)
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private static GameVersion GetGameFromCount(int fileCount, string romfs, string? exefs)
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{
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@@ -145,7 +146,8 @@ private static GameVersion GetGameFromCount(int fileCount, string romfs, string?
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case FILECOUNT_SV:
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case FILECOUNT_SV_101:
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{
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case FILECOUNT_SV_120:
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{
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if (exefs == null)
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return GameVersion.SV;
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