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Mart fixes
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@@ -58,8 +58,8 @@ private static int GetDataOffset(byte[] data)
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3, // Unused
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7, 6, 4, 3, 8,
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8, 3, 3, 4,
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3, 6, 6,
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7, 4
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3, 6, 8,
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5, 4
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}
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: new byte[] // XY
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{
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@@ -97,12 +97,12 @@ public MartEditor7()
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};
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private readonly string[] locationsBP =
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{
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"Royal 1",
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"Royal 2",
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"Royal 3",
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"Battle Tree 1",
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"Battle Tree 2",
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"Battle Tree 3",
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"Battle Royal Dome [Medicine]",
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"Battle Royal Dome [EV Training]",
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"Battle Royal Dome [Held Items]",
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"Battle Tree [Trade Evolution Items]",
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"Battle Tree [Held Items]",
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"Battle Tree [Mega Stones]",
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};
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#endregion
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