Remove crash notification

no longer necessary
https://github.com/kwsch/pk3DS/issues/210#issuecomment-335639507
This commit is contained in:
Kurt 2017-10-10 16:52:47 -07:00
parent c5e13b3b87
commit 84dfdd011d

View File

@ -29,6 +29,9 @@ private void B_Close_Click(object sender, EventArgs e)
}
private void B_Save_Click(object sender, EventArgs e)
{
if (WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Randomize all? Cannot undo.", "Double check Randomization settings before continuing.") != DialogResult.Yes)
return;
RSTE.rPKM = CHK_RandomPKM.Checked;
RSTE.rSmart = CHK_BST.Checked;
RSTE.rLevel = CHK_Level.Checked;
@ -98,9 +101,6 @@ private void B_Save_Click(object sender, EventArgs e)
};
RSTE.rSpeciesRand.Initialize();
if (WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Randomize all? Cannot undo.", "Double check Randomization settings before continuing.") != DialogResult.Yes) return;
if (!CHK_IgnoreSpecialClass.Checked)
if (WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Ignoring Special Trainer Classes has the chance of crashing your game in some battles!", "Continue anyway?") != DialogResult.Yes) return;
RSTE.rDoRand = true;
Close();
}