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@@ -1224,7 +1224,7 @@ public class EntityNPC
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// Shorts
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public int U14 { get { return BitConverter.ToInt16(Raw, 0x14); } set { BitConverter.GetBytes((short)value).CopyTo(Raw, 0x14); } }
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public int U16 { get { return BitConverter.ToInt16(Raw, 0x16); } set { BitConverter.GetBytes((short)value).CopyTo(Raw, 0x16); } }
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// Negative only in X/Y... seeing behind them?
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// Negative only in X/Y... seeing behind them? Might be projection of an interaction area.
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public int U18 { get { return BitConverter.ToInt16(Raw, 0x18); } set { BitConverter.GetBytes((short)value).CopyTo(Raw, 0x18); } }
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public int U1A { get { return BitConverter.ToInt16(Raw, 0x1A); } set { BitConverter.GetBytes((short)value).CopyTo(Raw, 0x1A); } }
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