Added ErrorWindow

This commit is contained in:
Evan Dixon 2017-01-17 18:21:14 -06:00
parent 2c7da256ca
commit 1008f6f2de
5 changed files with 465 additions and 1 deletions

129
pk3DS/Misc/ErrorWindow.Designer.cs generated Normal file
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namespace pk3DS
{
partial class ErrorWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.B_Continue = new System.Windows.Forms.Button();
this.B_Abort = new System.Windows.Forms.Button();
this.B_CopyToClipboard = new System.Windows.Forms.Button();
this.L_ProvideInfo = new System.Windows.Forms.Label();
this.L_Message = new System.Windows.Forms.Label();
this.T_ExceptionDetails = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// B_Continue
//
this.B_Continue.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Continue.Location = new System.Drawing.Point(332, 203);
this.B_Continue.Name = "B_Continue";
this.B_Continue.Size = new System.Drawing.Size(75, 23);
this.B_Continue.TabIndex = 11;
this.B_Continue.Text = "Continue";
this.B_Continue.UseVisualStyleBackColor = true;
//
// B_Abort
//
this.B_Abort.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Abort.Location = new System.Drawing.Point(413, 203);
this.B_Abort.Name = "B_Abort";
this.B_Abort.Size = new System.Drawing.Size(75, 23);
this.B_Abort.TabIndex = 10;
this.B_Abort.Text = "Abort";
this.B_Abort.UseVisualStyleBackColor = true;
//
// B_CopyToClipboard
//
this.B_CopyToClipboard.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.B_CopyToClipboard.Location = new System.Drawing.Point(13, 203);
this.B_CopyToClipboard.Name = "B_CopyToClipboard";
this.B_CopyToClipboard.Size = new System.Drawing.Size(164, 23);
this.B_CopyToClipboard.TabIndex = 9;
this.B_CopyToClipboard.Text = "Copy to Clipboard";
this.B_CopyToClipboard.UseVisualStyleBackColor = true;
//
// L_ProvideInfo
//
this.L_ProvideInfo.AutoSize = true;
this.L_ProvideInfo.Location = new System.Drawing.Point(10, 38);
this.L_ProvideInfo.Name = "L_ProvideInfo";
this.L_ProvideInfo.Size = new System.Drawing.Size(269, 13);
this.L_ProvideInfo.TabIndex = 8;
this.L_ProvideInfo.Text = "Please provide this information when reporting this error:";
//
// L_Message
//
this.L_Message.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.L_Message.Location = new System.Drawing.Point(10, 11);
this.L_Message.Name = "L_Message";
this.L_Message.Size = new System.Drawing.Size(478, 27);
this.L_Message.TabIndex = 7;
this.L_Message.Text = "An unknown error has occurred.";
//
// T_ExceptionDetails
//
this.T_ExceptionDetails.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.T_ExceptionDetails.Location = new System.Drawing.Point(13, 54);
this.T_ExceptionDetails.Multiline = true;
this.T_ExceptionDetails.Name = "T_ExceptionDetails";
this.T_ExceptionDetails.ReadOnly = true;
this.T_ExceptionDetails.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
this.T_ExceptionDetails.Size = new System.Drawing.Size(475, 143);
this.T_ExceptionDetails.TabIndex = 6;
//
// ErrorWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(499, 236);
this.Controls.Add(this.B_Continue);
this.Controls.Add(this.B_Abort);
this.Controls.Add(this.B_CopyToClipboard);
this.Controls.Add(this.L_ProvideInfo);
this.Controls.Add(this.L_Message);
this.Controls.Add(this.T_ExceptionDetails);
this.MinimumSize = new System.Drawing.Size(515, 275);
this.Name = "ErrorWindow";
this.Text = "Error";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button B_Continue;
private System.Windows.Forms.Button B_Abort;
private System.Windows.Forms.Button B_CopyToClipboard;
private System.Windows.Forms.Label L_ProvideInfo;
private System.Windows.Forms.Label L_Message;
private System.Windows.Forms.TextBox T_ExceptionDetails;
}
}

139
pk3DS/Misc/ErrorWindow.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace pk3DS
{
public partial class ErrorWindow : Form
{
public static DialogResult ShowErrorDialog(string friendlyMessage, Exception ex, bool allowContinue)
{
var lang = System.Threading.Thread.CurrentThread.CurrentUICulture.TwoLetterISOLanguageName;
var dialog = new ErrorWindow(lang)
{
ShowContinue = allowContinue,
Message = friendlyMessage,
Error = ex
};
var dialogResult = dialog.ShowDialog();
if (dialogResult == DialogResult.Abort)
{
Environment.Exit(1);
}
return dialogResult;
}
public ErrorWindow()
{
InitializeComponent();
}
public ErrorWindow(string lang) : this()
{
Util.TranslateInterface(this, lang);
}
/// <summary>
/// Gets or sets whether or not the "Continue" button is visible.
/// </summary>
/// <remarks>For UI exceptions, continuing could be safe.
/// For application exceptions, continuing is not possible, so the button should not be shown.</remarks>
public bool ShowContinue
{
get
{
return B_Continue.Visible;
}
set
{
B_Continue.Visible = value;
}
}
/// <summary>
/// Friendly, context-specific method shown to the user.
/// </summary>
/// <remarks>This property is intended to be a user-friendly context-specific message about what went wrong.
/// For example: "An error occurred while attempting to automatically load the save file."</remarks>
public string Message
{
get
{
return L_Message.Text;
}
set
{
L_Message.Text = value;
}
}
public Exception Error
{
get
{
return _error;
}
set
{
_error = value;
UpdateExceptionDetailsMessage();
}
}
private Exception _error;
private void UpdateExceptionDetailsMessage()
{
var details = new StringBuilder();
details.AppendLine("Exception Details:");
details.AppendLine(Error.ToString());
details.AppendLine();
details.AppendLine("Loaded Assemblies:");
details.AppendLine("--------------------");
try
{
foreach (var item in AppDomain.CurrentDomain.GetAssemblies())
{
details.AppendLine(item.FullName);
details.AppendLine(item.Location);
details.AppendLine();
}
}
catch (Exception ex)
{
details.AppendLine("An error occurred while listing the Loaded Assemblies:");
details.AppendLine(ex.ToString());
}
details.AppendLine("--------------------");
// Include message in case it contains important information, like a file path.
details.AppendLine("User Message:");
details.AppendLine(Message);
T_ExceptionDetails.Text = details.ToString();
}
private void btnCopyToClipboard_Click(object sender, EventArgs e)
{
Clipboard.SetText(T_ExceptionDetails.Text);
}
private void B_Continue_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
Close();
}
private void B_Abort_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.Abort;
Close();
}
}
}

120
pk3DS/Misc/ErrorWindow.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,19 +1,84 @@
using System;
using System.Threading;
using System.Windows.Forms;
namespace pk3DS
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
private static void Main()
{
// Add the event handler for handling UI thread exceptions to the event.
Application.ThreadException += UIThreadException;
// Set the unhandled exception mode to force all Windows Forms errors to go through our handler.
Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException);
// Add the event handler for handling non-UI thread exceptions to the event.
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
// Run the application
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Main());
}
// Handle the UI exceptions by showing a dialog box, and asking the user whether or not they wish to abort execution.
private static void UIThreadException(object sender, ThreadExceptionEventArgs t)
{
DialogResult result = DialogResult.Cancel;
try
{
// Todo: make this translatable
ErrorWindow.ShowErrorDialog("An unhandled exception has occurred.\nYou can continue running the program (albeit with potential side-effects), but please report this error.", t.Exception, true);
}
catch
{
try
{
// Todo: make this translatable
MessageBox.Show("A fatal error has occurred in PKHeX, and the details could not be displayed. Please report this to the author.", "PKHeX Error", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
finally
{
Application.Exit();
}
}
// Exits the program when the user clicks Abort.
if (result == DialogResult.Abort)
Application.Exit();
}
// Handle the UI exceptions by showing a dialog box, and asking the user whether
// or not they wish to abort execution.
// NOTE: This exception cannot be kept from terminating the application - it can only
// log the event, and inform the user about it.
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
try
{
var ex = (Exception)e.ExceptionObject;
// Todo: make this translatable
ErrorWindow.ShowErrorDialog("An unhandled exception has occurred.\nThe program must now close.", ex, false);
}
catch
{
try
{
// Todo: make this translatable
MessageBox.Show("A fatal non-UI error has occurred in PKHeX, and the details could not be displayed. Please report this to the author.", "PKHeX Error", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
finally
{
Application.Exit();
}
}
}
}
}

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@ -62,8 +62,10 @@
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="3DS\AES.cs" />
@ -88,6 +90,12 @@
<Compile Include="Game\GARCReference.cs" />
<Compile Include="Game\TextReference.cs" />
<Compile Include="Game\TextVariableCode.cs" />
<Compile Include="Misc\ErrorWindow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Misc\ErrorWindow.Designer.cs">
<DependentUpon>ErrorWindow.cs</DependentUpon>
</Compile>
<Compile Include="Structures\EncounterStatic.cs" />
<Compile Include="Structures\Gen7\EncounterGift7.cs" />
<Compile Include="Structures\Gen7\EncounterStatic7.cs" />
@ -406,6 +414,9 @@
<EmbeddedResource Include="Misc\About.resx">
<DependentUpon>About.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Misc\ErrorWindow.resx">
<DependentUpon>ErrorWindow.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Subforms\Gen7\EggMoveEditor7.resx">
<DependentUpon>EggMoveEditor7.cs</DependentUpon>
</EmbeddedResource>