ALLNET services for newer Sega arcade games
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Tau 03d0e87b55 idz: Push story geometry down into codecs
Sparsify the data model returned from the repository layer. Different
versions of the game can have drastically different dimensions for the
story data grid, so handling those dimensions is best done in the
encoders themselves.
2021-02-03 23:43:40 +00:00
.vscode Add explicit vscode formatter conf 2021-02-03 23:43:36 +00:00
pki Check in a canonical PKI 2019-11-06 17:28:30 -05:00
schema idz: Support multiple major versions 2021-02-03 23:43:39 +00:00
src idz: Push story geometry down into codecs 2021-02-03 23:43:40 +00:00
types types: Declare ON CONFLICT ... DO NOTHING clause 2021-02-03 23:43:36 +00:00
.editorconfig Add Markdown to .editorconfig 2019-11-06 17:28:31 -05:00
.gitignore Migrate to SQLite3 2019-11-06 17:28:30 -05:00
.gitlab-ci.yml Add tests to CI build 2020-08-01 12:38:47 -04:00
CHANGELOG.md v013 2020-12-15 18:05:28 -05:00
initpki Check in a canonical PKI 2019-11-06 17:28:30 -05:00
package-lock.json Fix npm audit noise 2020-09-01 01:10:32 +00:00
package.json Fix npm audit noise 2020-09-01 01:10:32 +00:00
README.md Add stub README.md 2019-11-06 17:29:01 -05:00
start.bat Switch to @decafcode/sqlite for database access 2020-01-05 10:00:12 -05:00
tsconfig.json Add local typings directory to project 2019-11-06 17:28:30 -05:00

MiniMe

A simple self-hosted ALLNET/AiMe server written in TypeScript, running on Node.js, that stores its data in an SQLite database.