libpokemegb/include
risingPhil c9257d7e01 Change unlockGsBallEvent() significantly.
Now it not only unlocks the event, but it also makes it repeatable by removing the GS Ball from the players' inventory first
and resetting all GS Ball related event flags.

Not only does this cover up my screw up with PokeMe64. (it prevents players from having to create a new save
to get access to the GS Ball event if they used one of my previous versions of PokeMe64)

As a bonus, it also makes the event completely repeatable, which is nice!
2024-07-29 01:11:13 +02:00
..
gen1 Avoid performance hit in Gen1PlayerPokemonStorage 2024-07-23 23:40:19 +02:00
gen2 Change unlockGsBallEvent() significantly. 2024-07-29 01:11:13 +02:00
common.h Initial import 2024-06-11 21:45:59 +02:00
Moves.h Add list of Pokémon moves in Moves.h alongside a function to convert the enum to string 2024-07-23 22:46:44 +02:00
RomReader.h Initial import 2024-06-11 21:45:59 +02:00
SaveManager.h Initial import 2024-06-11 21:45:59 +02:00
SpriteRenderer.h Initial import 2024-06-11 21:45:59 +02:00
utils.h Initial import 2024-06-11 21:45:59 +02:00