libpokemegb/include
Philippe Symons 0fd91fb8e5 Move the application of the GenXDistributionPokemon properties to separate functions
This allows us to use the genx_prepareDistributionPokemon() functions followed by GenXGameReader::addPokemon()
instead of GenXGameReader::addDistributionPokemon() in order to actually show the resulting GenXTrainerPokemon in
a stats screen in PokeMe64. After all: the genx_prepareDistributionPokemon() function does things like generate IV,
decide the trainer OT name and ID and apply shinyness chances.

So when showing the resulting pokemon in a stats screen, we need the actual resulting pokemon in order to show the right
stats, OT and shinyness
2024-08-13 12:45:10 +02:00
..
gen1 Move the application of the GenXDistributionPokemon properties to separate functions 2024-08-13 12:45:10 +02:00
gen2 Move the application of the GenXDistributionPokemon properties to separate functions 2024-08-13 12:45:10 +02:00
common.h Add more SpriteRenderer output formats and move the removeBackground functionality 2024-08-07 21:11:55 +02:00
Moves.h Add list of Pokémon moves in Moves.h alongside a function to convert the enum to string 2024-07-23 22:46:44 +02:00
RomReader.h Initial import 2024-06-11 21:45:59 +02:00
SaveManager.h Initial import 2024-06-11 21:45:59 +02:00
SpriteRenderer.h Add more SpriteRenderer output formats and move the removeBackground functionality 2024-08-07 21:11:55 +02:00
utils.h Add some example code to the decodeSprite example application to remove the white background from a Sprite 2024-08-07 12:55:24 +02:00