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Cleanup dead code
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@ -310,7 +310,7 @@ const char *Gen2GameReader::getPokemonName(uint8_t index) const
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Gen2PokemonIconType Gen2GameReader::getPokemonIconType(uint8_t index) const
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{
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uint32_t romOffset = (isGameCrystal()) ? 0x8EAC4 : 0x8E975;
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uint32_t romOffset;
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uint8_t byteVal;
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switch(gameType_)
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