Commit Graph

  • 3d9720c058 Display current path Pseudo-icon for folders Fix wrong text size in SD restore mode suloku 2017-04-06 17:15:31 +0200
  • ff7b0db015 Skip folders in ShowCardInfo() suloku 2017-04-05 22:46:30 +0200
  • bf825559fb Add folder code for Raw restore suloku 2017-04-05 20:37:55 +0200
  • 7133bf399d Added folder and alphatebital sorting support by dragonbane0. suloku 2017-04-05 01:16:46 +0200
  • e0a51372bf Merge 22716e3804 into af303a5fd4 Phillip Stephens 2017-04-05 01:50:00 +0000
  • af303a5fd4 Added folder and alphatebital sorting support by dragonbane0. suloku 2017-04-05 01:16:46 +0200
  • 75a5e024b7 Fixes: https://github.com/suloku/gcmm/issues/24 1.4e suloku 2016-02-27 21:25:40 +0100
  • 22716e3804 Card filenames are case sensitive, this patch fixes soluko/gcmm#24 Phillip Stephens 2015-09-27 11:42:37 -0700
  • aedfb36614 Ready for 1.4d release: * Fixed bug in card.c that prevented writing to the last block of the memory card, preventing restoring a savegame that would fill the memory card (thanks to undergroundmonorail) * Fixed bug in card.c that prevented correct block freeing when deleting a file and only was fixed by using the memory card on official software (the wii/gamecube save manager or probably also games) * Added libogc fix for a bug in card.c (the bug didn't affect GCMM, it was fixed in 1.4b, but I didn't change card.c) * Changed button presses for single savegame delete to prevent unvoluntary savegame deleting 1.4d suloku 2015-08-10 12:33:28 +0200
  • 73170ca884 Migrating wiki contents from Google Code wiki Google Code Exporter 2015-04-19 12:07:53 -0400
  • 73ee0ae04c Disabled __sector_erase() check when raw restoring as some unofficial cards seem to have problems with it. Corrected typo in buffer checking in raw.c sulokutdcmago 2014-01-05 20:15:24 +0000
  • 2493ec609d Disabled __sector_erase() check when raw restoring as some unofficial cards seem to have problems with it. Corrected typo in buffer checking in raw.c v1.0-1.4b OGC1.0 1.4c 1.4b-DEBUG 1.0 sulokutdcmago 2014-01-05 20:15:24 +0000
  • e5e3d7c188 * Card initialization was wrong all the way, wich lead to savegames of the same game of different region or those that shared similar filenames (Twilight Princess and WindWaker) to not work properly. Thanks to antidote.crk for noticing. (read considerations sections for more info) * Added version display * Prepared for debug version sulokutdcmago 2013-09-03 15:18:42 +0000
  • 5c04c9a076 * Card initialization was wrong all the way, wich lead to savegames of the same game of different region or those that shared similar filenames (Twilight Princess and WindWaker) to not work properly. Thanks to antidote.crk for noticing. (read considerations sections for more info) * Added version display * Prepared for debug version sulokutdcmago 2013-09-03 15:18:42 +0000
  • 5c2be292f0 Fixed SD Gecko when inserted/swapped at slot selection screen in GameCube mode. FLash ID display was missing a byte Changed some text that may confuse the user Made font sizes more coherent sulokutdcmago 2012-11-12 20:17:23 +0000
  • 88a323743e Fixed SD Gecko when inserted/swapped at slot selection screen in GameCube mode. FLash ID display was missing a byte Changed some text that may confuse the user Made font sizes more coherent sulokutdcmago 2012-11-12 20:17:23 +0000
  • 835c870111 Ready for 1.4: -Added some characters to the font (for comment displaying) -Changed background -Tweaked a little to have some sort of initial screen rather than a black background -Minor graphical tweaks sulokutdcmago 2012-10-07 22:19:13 +0000
  • 4d69c9c175 Ready for 1.4: -Added some characters to the font (for comment displaying) -Changed background -Tweaked a little to have some sort of initial screen rather than a black background -Minor graphical tweaks sulokutdcmago 2012-10-07 22:19:13 +0000
  • 54b869441a Corrected alpha blending (it was wrong all along, not very noticeable with current colors) DrawBoxFilledGradient can modify the midpoint of the color gradient Waits user to release the buttons (to avoid accidental restores) Shows Memory Card free blocks in restore/backup mode Shows page number in file selector Icon won't try to load in raw modes. Now can hold up/down to scroll the list. Also can use left/right to jump 5 elements up or down (can also be hold) File list will always have the same order (previously looping back from first item filled the page, leading to repeated savegame entries when returning to page 1) Uses retracecount as default method for icon animation (same timing as IPL and wii system menu) Fixed sd gecko slot selection in GC mode (previous tried to use the same slot for memory card and sd gecko) Shows filename when prompted to overwrite Double check when raw restoring to ensure restore is correct (makes it a little slower, from 11 blocks/second to 9/blocks second roughly) sulokutdcmago 2012-10-07 11:18:19 +0000
  • 071e9d9b60 Corrected alpha blending (it was wrong all along, not very noticeable with current colors) DrawBoxFilledGradient can modify the midpoint of the color gradient Waits user to release the buttons (to avoid accidental restores) Shows Memory Card free blocks in restore/backup mode Shows page number in file selector Icon won't try to load in raw modes. Now can hold up/down to scroll the list. Also can use left/right to jump 5 elements up or down (can also be hold) File list will always have the same order (previously looping back from first item filled the page, leading to repeated savegame entries when returning to page 1) Uses retracecount as default method for icon animation (same timing as IPL and wii system menu) Fixed sd gecko slot selection in GC mode (previous tried to use the same slot for memory card and sd gecko) Shows filename when prompted to overwrite Double check when raw restoring to ensure restore is correct (makes it a little slower, from 11 blocks/second to 9/blocks second roughly) sulokutdcmago 2012-10-07 11:18:19 +0000
  • e84c451278 Changed icon loading code for proper handling of icons that use "blank frames" such as Luigi's Mansion and Pikmin. All icons should be correctly displayed now. sulokutdcmago 2012-10-06 09:53:16 +0000
  • bc4b511ff1 Changed icon loading code for proper handling of icons that use "blank frames" such as Luigi's Mansion and Pikmin. All icons should be correctly displayed now. sulokutdcmago 2012-10-06 09:53:16 +0000
  • 553de34432 Icon centered when there's no banner Function to get free blocks in card library Save permissions display is more user friendly Better screen cleanup Some helper macros in gci.h sulokutdcmago 2012-10-06 09:43:50 +0000
  • 3c82ef2e0e Icon centered when there's no banner Function to get free blocks in card library Save permissions display is more user friendly Better screen cleanup Some helper macros in gci.h sulokutdcmago 2012-10-06 09:43:50 +0000
  • d58ed29332 Disabled Backup All mode and moved it to Backup Mode (press R or 2). Similarly, now all savegames in MCBACKUP directory can be restored at one by pressing R or 2 in Restore Mode. sulokutdcmago 2012-10-02 22:44:29 +0000
  • 4c660737eb Disabled Backup All mode and moved it to Backup Mode (press R or 2). Similarly, now all savegames in MCBACKUP directory can be restored at one by pressing R or 2 in Restore Mode. sulokutdcmago 2012-10-02 22:44:29 +0000
  • 634fa8e0d7 Fixed typo (previous revision only animated well icons with 8 frames) Simplified icon animation logic sulokutdcmago 2012-09-28 13:20:06 +0000
  • 4952ad60a3 Fixed typo (previous revision only animated well icons with 8 frames) Simplified icon animation logic sulokutdcmago 2012-09-28 13:20:06 +0000
  • 3f79017faf Icon retrieving actually stops when the first entry with animation speed = 0 is found sulokutdcmago 2012-09-28 10:02:39 +0000
  • 17daeaf37c Icon retrieving actually stops when the first entry with animation speed = 0 is found sulokutdcmago 2012-09-28 10:02:39 +0000
  • 4c72e9e3d5 - Gamecube mode prompts for SD gecko slot (then uses the other slot for memory card) - Added icon animation sulokutdcmago 2012-09-27 17:41:05 +0000
  • 492d95a25e - Gamecube mode prompts for SD gecko slot (then uses the other slot for memory card) - Added icon animation sulokutdcmago 2012-09-27 17:41:05 +0000
  • 16f3bed4ae Fixed icon number retrieving (thanks to dronesplitter) (This fixes luigi's mansion for example) sulokutdcmago 2012-09-24 09:21:19 +0000
  • 01478552aa Fixed icon number retrieving (thanks to dronesplitter) (This fixes luigi's mansion for example) sulokutdcmago 2012-09-24 09:21:19 +0000
  • 7d503f70d0 Edited wiki page Raw_Tools through web user interface. sulokuTDCmago@gmail.com 2012-09-15 22:17:49 +0000
  • ff38506917 Edited wiki page Raw_Tools through web user interface. sulokuTDCmago@gmail.com 2012-09-15 22:16:47 +0000
  • 351580e338 Ready for 1.3 release! sulokutdcmago@gmail.com 2012-09-14 15:27:00 +0000
  • ea9fbb257a Ready for 1.3 release! sulokutdcmago@gmail.com 2012-09-14 15:27:00 +0000
  • ed955b165d Created wiki page through web user interface. sulokuTDCmago@gmail.com 2012-09-14 15:16:16 +0000
  • 1cef430fa9 Created wiki page through web user interface. sulokuTDCmago@gmail.com 2012-09-14 15:15:58 +0000
  • ca016f3151 F-zero and Phantasy Star Online Ep I&II and Phantasy Star Online III savegames are patched uppon restoring so they will work on target card. sulokutdcmago@gmail.com 2012-09-14 15:03:10 +0000
  • 8350643728 F-zero and Phantasy Star Online Ep I&II and Phantasy Star Online III savegames are patched uppon restoring so they will work on target card. sulokutdcmago@gmail.com 2012-09-14 15:03:10 +0000
  • b9af1e0967 Now shows image and inserted card serial number in raw restore mode. sulokutdcmago 2012-09-11 17:41:30 +0000
  • 3cbe8e69fe Now shows image and inserted card serial number in raw restore mode. sulokutdcmago 2012-09-11 17:41:30 +0000
  • efdbcc6f5e Just noticed that the global makefile wasn't in svn, d'oh! sulokuTDCmago@gmail.com 2012-09-08 10:12:20 +0000
  • fad516ea57 Just noticed that the global makefile wasn't in svn, d'oh! sulokuTDCmago@gmail.com 2012-09-08 10:12:20 +0000
  • 4b58d5ed0b Changed font.ttf Rearranged some texts for new font Added overwriting (with prompt) when restoring a savegame Forgot to set the file attributes when using the normal Card_setstatus functions sulokutdcmago 2012-09-08 10:08:58 +0000
  • 2033b35b30 Changed font.ttf Rearranged some texts for new font Added overwriting (with prompt) when restoring a savegame Forgot to set the file attributes when using the normal Card_setstatus functions sulokutdcmago 2012-09-08 10:08:58 +0000
  • 27d7d63aed Couldn't backup a raw image if the directory didn't exist, now it will create the directory, just as when backing up savegames sulokutdcmago 2012-09-07 15:20:09 +0000
  • 8e0b88e3ba Couldn't backup a raw image if the directory didn't exist, now it will create the directory, just as when backing up savegames sulokutdcmago 2012-09-07 15:20:09 +0000
  • 8947f14bfc I'm sick of forgetting things when committing... sulokutdcmago 2012-09-06 14:01:21 +0000
  • b536c0c948 I'm sick of forgetting things when committing... sulokutdcmago 2012-09-06 14:01:21 +0000
  • 114c37df45 Changed raw backup filename, instead of just "Backup" the blockcount is used as filename. Ready for 1.2c sulokutdcmago 2012-09-06 13:55:16 +0000
  • 10894f5f32 Changed raw backup filename, instead of just "Backup" the blockcount is used as filename. Ready for 1.2c sulokutdcmago 2012-09-06 13:55:16 +0000
  • c544f74fea Added message, in gamecube mode reading is too slow and it seems like the app crashed when reading big memory card images (64/128 megabits), when it's actually reading the file. sulokutdcmago 2012-09-06 13:18:59 +0000
  • 6999efd8d1 Added message, in gamecube mode reading is too slow and it seems like the app crashed when reading big memory card images (64/128 megabits), when it's actually reading the file. sulokutdcmago 2012-09-06 13:18:59 +0000
  • 4a5dda6990 Just playing safe with the pointers, no need for release since CardBuffer is always initialized with malloc, either updating its value or setting it NULL sulokutdcmago 2012-09-06 13:11:24 +0000
  • 1fdba879f5 Just playing safe with the pointers, no need for release since CardBuffer is always initialized with malloc, either updating its value or setting it NULL sulokutdcmago 2012-09-06 13:11:24 +0000
  • b2d51a48ed Solved bug produced by a previous version of getserial()... it didn't affect the program's functionality though sulokutdcmago 2012-09-06 10:11:27 +0000
  • 4d4a489e7b Solved bug produced by a previous version of getserial()... it didn't affect the program's functionality though sulokutdcmago 2012-09-06 10:11:27 +0000
  • 4002756d8b Forgot to update meta.xml again... sulokutdcmago 2012-09-06 09:06:14 +0000
  • c68086612b Forgot to update meta.xml again... sulokutdcmago 2012-09-06 09:06:14 +0000
  • 9d26c0aa4b Memory not properly freed in raw backup/restore functions, so it would eventually run out (a 2048 blocks card could only be backed up or restored once) sulokutdcmago 2012-09-06 09:04:28 +0000
  • 58996ffbce Memory not properly freed in raw backup/restore functions, so it would eventually run out (a 2048 blocks card could only be backed up or restored once) sulokutdcmago 2012-09-06 09:04:28 +0000
  • a0d3152d49 Updated meta.xml sulokutdcmago 2012-09-05 23:55:22 +0000
  • cc3b2c4138 Updated meta.xml sulokutdcmago 2012-09-05 23:55:22 +0000
  • ad5aa0972b Updated readme.txt. Ready for 1.2 release! sulokutdcmago 2012-09-05 23:53:04 +0000
  • 0ebc378c3c Updated readme.txt. Ready for 1.2 release! sulokutdcmago 2012-09-05 23:53:04 +0000
  • c80244c757 Finally fixed raw restoring thanks to tueidj pointing out that sectors need to be erased before writing to them. sulokutdcmago 2012-09-05 23:30:13 +0000
  • 490759ebb7 Finally fixed raw restoring thanks to tueidj pointing out that sectors need to be erased before writing to them. sulokutdcmago 2012-09-05 23:30:13 +0000
  • 039655b648 Forgot to disable test code sulokutdcmago 2012-09-05 12:06:30 +0000
  • 5ab4597b48 Forgot to disable test code sulokutdcmago 2012-09-05 12:06:30 +0000
  • eafd312411 Updated graphics for raw mode sulokutdcmago 2012-09-05 11:35:48 +0000
  • 5a8bcbe320 Updated graphics for raw mode sulokutdcmago 2012-09-05 11:35:48 +0000
  • 166ded3cf5 Increased lenght of filenames in selector sulokutdcmago 2012-09-05 11:14:16 +0000
  • efc7ca5322 Increased lenght of filenames in selector sulokutdcmago 2012-09-05 11:14:16 +0000
  • 3033611a67 Version changed to 1.1. Ready for release! sulokutdcmago 2012-08-29 09:44:23 +0000
  • 007920d6d4 Version changed to 1.1. Ready for release! sulokutdcmago 2012-08-29 09:44:23 +0000
  • b14bdd0289 Updated HBC meta.xml sulokutdcmago 2012-08-29 09:38:48 +0000
  • 2486c7ca29 Updated HBC meta.xml sulokutdcmago 2012-08-29 09:38:48 +0000
  • e1068529f3 Minor uptade to readme.txt sulokutdcmago 2012-08-29 09:33:19 +0000
  • d17f932855 Minor uptade to readme.txt sulokutdcmago 2012-08-29 09:33:19 +0000
  • c2d3200a4b * Updated readme.txt * Updated Makefile.gc and Makefile.wii to use portlibs (freetype 2.4.2) sulokutdcmago 2012-08-29 09:28:00 +0000
  • 9d49ca5071 * Updated readme.txt * Updated Makefile.gc and Makefile.wii to use portlibs (freetype 2.4.2) sulokutdcmago 2012-08-29 09:28:00 +0000
  • cefa314593 * Fixed time info display * Rearranged information display * Using __card_getstatusex and __card_setstatusex to get a full GCI header sulokutdcmago 2012-08-29 01:08:56 +0000
  • 5f0c729a9c * Fixed time info display * Rearranged information display * Using __card_getstatusex and __card_setstatusex to get a full GCI header sulokutdcmago 2012-08-29 01:08:56 +0000
  • 62b51630e2 * Added tueidj's patched libogc (card.c and system.h) to the project, as they aren't in libogc and because GCMM now uses __card_getstatusex and __card_setstatuex. This should allow proper GCI backup and restore and fix the problems with some banners corrupting. sulokutdcmago 2012-08-28 22:18:20 +0000
  • d1641c3037 * Added tueidj's patched libogc (card.c and system.h) to the project, as they aren't in libogc and because GCMM now uses __card_getstatusex and __card_setstatuex. This should allow proper GCI backup and restore and fix the problems with some banners corrupting. sulokutdcmago 2012-08-28 22:18:20 +0000
  • 6489ba014e Fixed usb and memory card mounting Was failing because I fixed sramex structure in libogc without updating card.c (tueidj's patches) All seems to work now. sulokutdcmago 2012-08-28 21:01:54 +0000
  • 8131a7cbb7 Fixed usb and memory card mounting Was failing because I fixed sramex structure in libogc without updating card.c (tueidj's patches) All seems to work now. sulokutdcmago 2012-08-28 21:01:54 +0000
  • 4aa3f421d4 Added USB device support, with prompt and fallback to other device if not present. sulokutdcmago 2012-08-28 16:19:39 +0000
  • 960e524cb9 Added USB device support, with prompt and fallback to other device if not present. sulokutdcmago 2012-08-28 16:19:39 +0000
  • 6d299814b1 Added icon and banner showing by dronesplitter Added choice for memory slot in wii mode sulokutdcmago 2012-08-28 15:33:50 +0000
  • cae700c6b5 Added icon and banner showing by dronesplitter Added choice for memory slot in wii mode sulokutdcmago 2012-08-28 15:33:50 +0000
  • 9697319aed Compiling under latest libogc, libfat and devkitppc sulokutdcmago 2012-08-28 00:16:53 +0000
  • 95e6234fbb Compiling under latest libogc, libfat and devkitppc sulokutdcmago 2012-08-28 00:16:53 +0000
  • 90051e8d46 Updated backgrounds Made a proper makefile instead of bat files sulokutdcmago 2012-08-27 23:39:12 +0000
  • 607ce3e7a6 Updated backgrounds Made a proper makefile instead of bat files sulokutdcmago 2012-08-27 23:39:12 +0000
  • d62f8e2d9e Accepted PlabloACZ and Picachu025 modifications, with the following changes: sulokutdcmago 2012-08-27 23:00:36 +0000
  • 3512220ab6 Accepted PlabloACZ and Picachu025 modifications, with the following changes: sulokutdcmago 2012-08-27 23:00:36 +0000